/* * Copyright (C) 2021 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_CONFIG_HPP #define ANTKEEPER_CONFIG_HPP #include "math/vector-type.hpp" /// Global configuration constants. namespace config { constexpr int version_major = @PROJECT_VERSION_MAJOR@; constexpr int version_minor = @PROJECT_VERSION_MINOR@; constexpr int version_patch = @PROJECT_VERSION_PATCH@; constexpr char* version_string = "@PROJECT_VERSION@"; constexpr math::vector global_forward = {0.0f, 0.0f, -1.0f}; constexpr math::vector global_up = {0.0f, 1.0f, 0.0f}; constexpr math::vector global_right = {1.0f, 0.0f, 0.0f}; /// Duration of the menu fade in animation, in seconds. constexpr float menu_fade_in_duration = 0.25f; /// Duration of the menu fade out animation, in seconds. constexpr float menu_fade_out_duration = 0.125f; /// Padding of the a menu item mouseover bounds, as a percentage of the font size. constexpr float menu_mouseover_padding = 0.1f; /// Opacity of the menu background. constexpr float menu_bg_opacity = 0.5f; /// RGBA color of active menu items. constexpr float4 menu_active_color{1.0f, 1.0f, 1.0f, 1.0f}; /// RGBA color of inactive menu items. constexpr float4 menu_inactive_color{1.0f, 1.0f, 1.0f, 0.5f}; /// Duration of the title screen fade in, in seconds. constexpr float title_fade_in_duration = 1.0f; /// Duration of the fade out when quitting the game or returning to the main menu, in seconds. constexpr float quit_fade_out_duration = 1.0f; /// Duration of the fade out when a new colony is started, in seconds. constexpr float new_colony_fade_out_duration = 1.0f; /// Duration of the nuptial flight fade in, in seconds. constexpr float nuptial_flight_fade_in_duration = 5.0f; #define MATERIAL_PASS_MAX_AMBIENT_LIGHT_COUNT 1 #define MATERIAL_PASS_MAX_POINT_LIGHT_COUNT 1 #define MATERIAL_PASS_MAX_DIRECTIONAL_LIGHT_COUNT 2 #define MATERIAL_PASS_MAX_SPOTLIGHT_COUNT 1 #define TERRAIN_PATCH_SIZE 200.0f #define TERRAIN_PATCH_RESOLUTION 4 #define VEGETATION_PATCH_RESOLUTION 1 } // namespace config #endif // ANTKEEPER_CONFIG_HPP