/* * Copyright (C) 2021 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_VERTEX_ATTRIBUTES_HPP #define ANTKEEPER_VERTEX_ATTRIBUTES_HPP /// Vertex position (vec3) #define VERTEX_POSITION_LOCATION 0 /// Vertex texture coordinates (vec2) #define VERTEX_TEXCOORD_LOCATION 1 /// Vertex normal (vec3) #define VERTEX_NORMAL_LOCATION 2 /// Vertex tangent (vec4) #define VERTEX_TANGENT_LOCATION 3 /// Vertex color (vec4) #define VERTEX_COLOR_LOCATION 4 /// Vertex bone indices (vec4) #define VERTEX_BONE_INDEX_LOCATION 5 /// Vertex bone weights (vec4) #define VERTEX_BONE_WEIGHT_LOCATION 6 /// Vertex barycentric coordinates (vec3) #define VERTEX_BARYCENTRIC_LOCATION 7 /// Vertex morph target (vec3) #define VERTEX_TARGET_LOCATION 8 #endif // ANTKEEPER_VERTEX_ATTRIBUTES_HPP