/* * Copyright (C) 2020 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_BIOME_HPP #define ANTKEEPER_BIOME_HPP #include #include "utility/fundamental-types.hpp" class material; struct biome { std::string name; // Terrain material* terrain_material; // Weather float3 ambient_color; float ambient_intensity; float sun_azimuth; float sun_elevation; float3 sun_color; float sun_intensity; float sun_angular_radius; float3 horizon_color; float3 zenith_color; float wind_speed; float wind_direction; // Traits }; #endif // ANTKEEPER_BIOME_HPP