/* * Copyright (C) 2017-2019 Christopher J. Howard * * This file is part of Antkeeper Source Code. * * Antkeeper Source Code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper Source Code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper Source Code. If not, see . */ #include "state-machine.hpp" StateMachine::StateMachine(): previousState(nullptr), currentState(nullptr) {} void StateMachine::changeState(const State* nextState) { // Call exit function of current state if (currentState && currentState->back()) { currentState->back()(); } // Change state previousState = currentState; currentState = nextState; // Call enter function of next state if (currentState && currentState->front()) { currentState->front()(); } }