/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see .
*/
#ifndef ANTKEEPER_GAME_SPATIAL_SYSTEM_HPP
#define ANTKEEPER_GAME_SPATIAL_SYSTEM_HPP
#include "game/systems/updatable-system.hpp"
#include
class spatial_system:
public updatable_system
{
public:
explicit spatial_system(entity::registry& registry);
virtual void update(double t, double dt);
private:
/// Observes entities with updated, unconstrained transforms.
entt::observer updated_unconstrained_transforms;
};
#endif // ANTKEEPER_GAME_SPATIAL_SYSTEM_HPP