/* * Copyright (C) 2021 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_INPUT_MOUSE_HPP #define ANTKEEPER_INPUT_MOUSE_HPP #include "device.hpp" #include namespace input { /** * Enumerates the mouse motion axes. */ enum class mouse_motion_axis { /// Indicates the positive X-axis. positive_x, /// Indicates the negative X-axis. negative_x, /// Indicates the positive Y-axis. positive_y, /// Indicates the negative Y-axis. negative_y }; /** * Enumerates the mouse wheel axes. */ enum class mouse_wheel_axis { /// Indicates the positive X-axis. positive_x, /// Indicates the negative X-axis. negative_x, /// Indicates the positive Y-axis. positive_y, /// Indicates the negative Y-axis. negative_y }; /** * A virtual mouse which can generate mouse-related input events and pass them to an event dispatcher. */ class mouse: public device { public: /** * Creates a mouse input device. */ mouse(); /// Destroys a mouse input device. virtual ~mouse() = default; /** * Simulates a mouse button press. * * @param button Index of the pressed button. * @param x X-coordinate of the mouse position. * @param y Y-coordinate of the mouse position. */ void press(int button, int x, int y); /** * Simulates a mouse button release. * * @param button Index of the released button. * @param x X-coordinate of the mouse position. * @param y Y-coordinate of the mouse position. */ void release(int button, int x, int y); /** * Simulates mouse movement. * * @param x X-coordinate of the mouse position. * @param y Y-coordinate of the mouse position. * @param dx Relative movement on the X-axis. * @param dy Relative movement on the Y-axis. */ void move(int x, int y, int dx, int dy); /** * Simulates mouse wheel scrolling. */ void scroll(int x, int y); /// Returns the current mouse position. const std::tuple& get_current_position() const; /// Returns the previous mouse position. const std::tuple& get_previous_position() const; private: std::tuple current_position; std::tuple previous_position; }; inline const std::tuple& mouse::get_current_position() const { return current_position; } inline const std::tuple& mouse::get_previous_position() const { return previous_position; } } // namespace input #endif // ANTKEEPER_INPUT_MOUSE_HPP