/* * Copyright (C) 2020 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_RESOURCE_MANAGER_HPP #define ANTKEEPER_RESOURCE_MANAGER_HPP #include "resource-handle.hpp" #include "resource-loader.hpp" #include "debug/logger.hpp" #include #include #include #include #include #include /** * Loads resources. */ class resource_manager { public: /** * Creates a resource manager. */ resource_manager(); /** * Destroys a resource manager and frees all of its resources. */ ~resource_manager(); /** * Adds a path to be searched when a resource is requested. * * @param path Search path. */ void include(const std::string& path); /** * Loads the requested resource. If the resource has already been loaded it will be retrieved from the resource cache and its reference count incremented. * * @tparam T Resource type. * @param path Path to the resource, relative to the search paths. * @return Pointer to the requested resource, or nullptr if the resource could not be found nor loaded. */ template T* load(const std::string& path); /** * Decrements a resource's reference count and unloads the resource if it's unreferenced. * * @param path Path to the resource, relative to the search paths. */ void unload(const std::string& path); /** * Saves the specified resource. * * @tparam T Resource type. * @param resource Pointer to the resource. * @param path Path to the resource. */ template void save(const T* resource, const std::string& path); entt::registry& get_archetype_registry(); void set_logger(::logger* logger); private: std::map resource_cache; std::list paths; entt::registry archetype_registry; ::logger* logger; }; template T* resource_manager::load(const std::string& path) { // Check if resource is in the cache auto it = resource_cache.find(path); if (it != resource_cache.end()) { if (logger) { logger->log("Fetched resource \"" + path + "\"\n"); } // Resource found resource_handle* resource = static_cast*>(it->second); // Increment resource handle reference count ++resource->reference_count; // Return resource data return resource->data; } if (logger) { logger->push_task("Loading resource \"" + path + "\""); } // Resource not found, load resource data T* data = nullptr; try { // For each directory in search paths bool opened = false; for (const std::string& directory: paths) { // Attempt to open file std::string full_path = directory + path; std::ifstream fs; fs.open(full_path.c_str(), std::ios::in | std::ios::binary); // If unable to open file if (!fs.is_open() || !fs.good()) { if (fs.is_open()) { fs.close(); } // Try again in next search path continue; } // File opened, load it opened = true; data = resource_loader::load(this, &fs); fs.close(); break; } if (!opened) { if (logger) { logger->pop_task(EXIT_FAILURE); } throw std::runtime_error("resource_manager::load(): Unable to open file \"" + path + "\""); } } catch (const std::exception& e) { if (logger) { logger->pop_task(EXIT_FAILURE); } std::string error = std::string("resource_manager::load(): Failed to load resource \"") + path + std::string("\": \"") + e.what() + std::string("\""); throw std::runtime_error(error.c_str()); } // Create a resource handle for the resource data resource_handle* resource = new resource_handle(); resource->data = data; resource->reference_count = 1; // Add resource to the cache resource_cache[path] = resource; if (logger) { logger->pop_task(EXIT_SUCCESS); } return resource->data; } template void resource_manager::save(const T* resource, const std::string& path) { // Attempt to open file std::ofstream fs; fs.open(path.c_str(), std::ios::out | std::ios::binary); // If unable to open file if (!fs.is_open() || !fs.good()) { if (fs.is_open()) { fs.close(); } throw std::runtime_error("resource_manager::save(): Unable to open file \"" + path + "\""); } try { resource_loader::save(this, &fs, resource); } catch (const std::exception& e) { std::string error = std::string("resource_manager::load(): Failed to save resource \"") + path + std::string("\": \"") + e.what() + std::string("\""); throw std::runtime_error(error.c_str()); } } inline entt::registry& resource_manager::get_archetype_registry() { return archetype_registry; } #endif // ANTKEEPER_RESOURCE_MANAGER_HPP