/* * Copyright (C) 2023 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_ANIMATION_STEP_HPP #define ANTKEEPER_ANIMATION_STEP_HPP /** * Describes the timing of a single step in a gait. */ struct step { public: /// Fraction of the gait cycle, on `[0, 1]`, in which the limb is in the stance phase. float duty_factor{}; /// Fraction of the gait cycle, on `[0, 1]`, at which the limb enters the swing phase. float delay{}; /** * Returns the phase of the step at the given gait phase. * * @param t Gait phase, on `[0, 1]`. * * @return Step phase, on `[-1, 1]`. Values on `[-1, 0)` indicate a stance phase, while values on `[0, 1]` indicate a swing phase. */ [[nodiscard]] float phase(float t) const noexcept; }; #endif // ANTKEEPER_ANIMATION_STEP_HPP