/* * Copyright (C) 2023 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #include "game/load.hpp" #include #include #include namespace load { void colony(::game& ctx, const std::filesystem::path& path) { const std::string path_string = path.string(); debug::log::trace("Loading colony from \"{}\"...", path_string); try { json* data = ctx.resource_manager->load(path); debug::log::trace("Loaded colony from \"{}\"", path_string); } catch (...) { debug::log::error("Failed to load colony from \"{}\"", path_string); } } } // namespace load