/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see .
*/
#include "game/load.hpp"
#include
#include
#include
namespace load {
void colony(::game& ctx, const std::filesystem::path& path)
{
const std::string path_string = path.string();
debug::log::trace("Loading colony from \"{}\"...", path_string);
try
{
json* data = ctx.resource_manager->load(path);
debug::log::trace("Loaded colony from \"{}\"", path_string);
}
catch (...)
{
debug::log::error("Failed to load colony from \"{}\"", path_string);
}
}
} // namespace load