/* * Copyright (C) 2023 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #include #include #include #include rest_pose::rest_pose(const skeleton& skeleton): pose(skeleton), m_inverse_absolute_transforms(skeleton.get_bone_count(), bone_transform_type::identity()) {} void rest_pose::update(bone_index_type first_index, std::size_t bone_count) { // Update absolute transforms pose::update(first_index, bone_count); // Update inverse absolute transforms std::for_each ( // std::execution::par_unseq, std::execution::seq, m_inverse_absolute_transforms.begin() + first_index, m_inverse_absolute_transforms.begin() + (first_index + bone_count), [&](auto& inverse_absolute_transform) { bone_index_type bone_index = static_cast(&inverse_absolute_transform - m_inverse_absolute_transforms.data()); inverse_absolute_transform = math::inverse(m_absolute_transforms[bone_index]); } ); } void rest_pose::resize() { if (m_skeleton) { const std::size_t bone_count = m_skeleton->get_bone_count(); if (bone_count != m_inverse_absolute_transforms.size()) { m_relative_transforms.resize(bone_count); m_absolute_transforms.resize(bone_count); m_inverse_absolute_transforms.resize(bone_count); } } }