/* * Copyright (C) 2023 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #include "game/states/keyboard-config-menu-state.hpp" #include "game/states/controls-menu-state.hpp" #include "game/controls.hpp" #include #include #include #include "game/menu.hpp" #include "game/controls.hpp" #include "game/strings.hpp" #include #include #include using namespace hash::literals; keyboard_config_menu_state::keyboard_config_menu_state(::game& ctx): game_state(ctx), action_remapped(false) { debug::log_trace("Entering keyboard config menu state..."); // Add control menu items add_control_item(ctx.movement_action_map, ctx.move_forward_action, "control_move_forward"); add_control_item(ctx.movement_action_map, ctx.move_back_action, "control_move_back"); add_control_item(ctx.movement_action_map, ctx.move_left_action, "control_move_left"); add_control_item(ctx.movement_action_map, ctx.move_right_action, "control_move_right"); add_control_item(ctx.movement_action_map, ctx.move_up_action, "control_move_up"); add_control_item(ctx.movement_action_map, ctx.move_down_action, "control_move_down"); add_control_item(ctx.movement_action_map, ctx.pause_action, "control_pause"); // Construct menu item texts back_text = std::make_unique(); // Build list of menu item texts ctx.menu_item_texts.push_back({back_text.get(), nullptr}); // Set content of menu item texts back_text->set_content(get_string(ctx, "back")); // Init menu item index ::menu::init_menu_item_index(ctx, "keyboard_config"); ::menu::update_text_color(ctx); ::menu::update_text_font(ctx); ::menu::align_text(ctx); ::menu::add_text_to_ui(ctx); ::menu::setup_animations(ctx); // Construct menu item callbacks auto select_back_callback = [&ctx]() { // Disable menu controls ctx.function_queue.push(std::bind(::disable_menu_controls, std::ref(ctx))); ::menu::fade_out ( ctx, [&ctx]() { // Queue change to controls menu state ctx.function_queue.push ( [&ctx]() { ctx.state_machine.pop(); ctx.state_machine.emplace(std::make_unique(ctx)); } ); } ); }; // Build list of menu select callbacks ctx.menu_select_callbacks.push_back(select_back_callback); // Build list of menu left callbacks ctx.menu_left_callbacks.push_back(nullptr); // Build list of menu right callbacks ctx.menu_right_callbacks.push_back(nullptr); // Set menu back callback ctx.menu_back_callback = select_back_callback; // Enable menu controls next frame ctx.function_queue.push(std::bind(::enable_menu_controls, std::ref(ctx))); // Fade in menu ::menu::fade_in(ctx, nullptr); debug::log_trace("Entered keyboard config menu state"); } keyboard_config_menu_state::~keyboard_config_menu_state() { debug::log_trace("Exiting keyboard config menu state..."); // Destruct menu ::disable_menu_controls(ctx); ::menu::clear_callbacks(ctx); ::menu::delete_animations(ctx); ::menu::remove_text_from_ui(ctx); ::menu::delete_text(ctx); if (action_remapped) { // Update control profile ::update_control_profile(ctx, *ctx.control_profile); // Save control profile ctx.resource_manager->set_write_path(ctx.controls_path); ctx.resource_manager->save(*ctx.control_profile, ctx.control_profile_filename); } debug::log_trace("Exited keyboard config menu state..."); } std::string keyboard_config_menu_state::get_mapping_string(const input::action_map& action_map, const input::action& control) { std::string mapping_string; if (auto key_mappings = action_map.get_key_mappings(control); !key_mappings.empty()) { const auto& key_mapping = key_mappings.front(); // Get name of scancode string from scancode std::string scancode_string_name = std::format("scancode_{:02x}", std::to_underlying(key_mapping.scancode)); // Set mapping string to scancode string mapping_string = get_string(ctx, hash::fnv1a32(scancode_string_name)); } else if (auto mouse_button_mappings = action_map.get_mouse_button_mappings(control); !mouse_button_mappings.empty()) { const auto& mouse_button_mapping = mouse_button_mappings.front(); switch (mouse_button_mapping.button) { case input::mouse_button::left: mapping_string = get_string(ctx, "mouse_button_left"); break; case input::mouse_button::middle: mapping_string = get_string(ctx, "mouse_button_middle"); break; case input::mouse_button::right: mapping_string = get_string(ctx, "mouse_button_right"); break; default: { std::string format_string = get_string(ctx, "mouse_button_n_format"); mapping_string = std::vformat(format_string, std::make_format_args(std::to_underlying(mouse_button_mapping.button))); break; } } } else if (auto mouse_scroll_mappings = action_map.get_mouse_scroll_mappings(control); !mouse_scroll_mappings.empty()) { const auto& mouse_scroll_mapping = mouse_scroll_mappings.front(); if (mouse_scroll_mapping.axis == input::mouse_scroll_axis::x) { if (!mouse_scroll_mapping.direction) { mapping_string = get_string(ctx, "mouse_scroll_left"); } else { mapping_string = get_string(ctx, "mouse_scroll_right"); } } else { if (!mouse_scroll_mapping.direction) { mapping_string = get_string(ctx, "mouse_scroll_up"); } else { mapping_string = get_string(ctx, "mouse_scroll_down"); } } } else { mapping_string = get_string(ctx, "control_unmapped"); } return mapping_string; } void keyboard_config_menu_state::add_control_item(input::action_map& action_map, input::action& control, hash::fnv1a32_t control_name_hash) { // Construct texts auto name_text = std::make_unique(); auto value_text = std::make_unique(); // Add texts to list of menu item texts ctx.menu_item_texts.push_back({name_text.get(), value_text.get()}); // Set control name and mapping texts name_text->set_content(get_string(ctx, control_name_hash)); value_text->set_content(get_mapping_string(action_map, control)); // Callback invoked when an input has been mapped to the control auto input_mapped_callback = [this, &ctx = this->ctx, action_map = &action_map, control = &control, value_text = value_text.get()](const auto& event) { this->action_remapped = true; // Remove key mappings, mouse button mappings, and mouse scroll mappings mapped to the control action_map->remove_mappings(*control, input::mapping_type::key); action_map->remove_mappings(*control, input::mapping_type::mouse_button); action_map->remove_mappings(*control, input::mapping_type::mouse_scroll); //if (event.mapping.scancode != input::scancode::escape && event.mapping.scancode != input::scancode::backspace) { // Map generated input mapping to the control action_map->add_mapping(*control, event.mapping); } // Update control mapping text value_text->set_content(this->get_mapping_string(*action_map, *control)); ::menu::align_text(ctx); // Queue disabling of input mapper re-enabling of menu controls ctx.function_queue.push ( [&ctx]() { ctx.input_mapper.disconnect(); ::enable_menu_controls(ctx); } ); }; // Callback invoked when the control menu item has been selected auto select_callback = [this, &ctx = this->ctx, action_map = &action_map, control = &control, value_text = value_text.get(), input_mapped_callback]() { // Set control mapping text to "..." value_text->set_content(get_string(ctx, "control_mapping")); ::menu::align_text(ctx); // Setup input mapped callbacks key_mapped_subscription = ctx.input_mapper.get_key_mapped_channel().subscribe ( input_mapped_callback ); mouse_button_mapped_subscription = ctx.input_mapper.get_mouse_button_mapped_channel().subscribe ( input_mapped_callback ); mouse_scroll_mapped_subscription = ctx.input_mapper.get_mouse_scroll_mapped_channel().subscribe ( input_mapped_callback ); // Queue disabling of menu controls and enabling of input mapper ctx.function_queue.push ( [&]() { ::disable_menu_controls(ctx); ctx.input_mapper.connect(ctx.input_manager->get_event_dispatcher()); } ); }; control_item_texts.emplace_back(std::move(name_text)); control_item_texts.emplace_back(std::move(value_text)); // Register menu item callbacks ctx.menu_select_callbacks.push_back(select_callback); ctx.menu_left_callbacks.push_back(nullptr); ctx.menu_right_callbacks.push_back(nullptr); }