/* * Copyright (C) 2023 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_GAME_CONTROLS_HPP #define ANTKEEPER_GAME_CONTROLS_HPP #include "game/game.hpp" #include #include #include /** * Resets a control profile to default settings. * * @param profile Control profile to reset. */ void reset_control_profile(::control_profile& profile); /** * Applies a control profile to the game context. * * @param ctx Game context. * @param profile Control profile to apply. */ void apply_control_profile(::game& ctx, const ::control_profile& profile); /** * Updates a control profile after actions have been remapped. * * @param ctx Game context. * @param profile Control profile to update. */ void update_control_profile(::game& ctx, ::control_profile& profile); void setup_window_controls(::game& ctx); void setup_menu_controls(::game& ctx); void setup_game_controls(::game& ctx); void setup_camera_controls(::game& ctx); void setup_ant_controls(::game& ctx); void setup_debug_controls(::game& ctx); void enable_window_controls(::game& ctx); void enable_menu_controls(::game& ctx); void enable_game_controls(::game& ctx); void enable_camera_controls(::game& ctx); void enable_ant_controls(::game& ctx); void enable_debug_controls(::game& ctx); void disable_window_controls(::game& ctx); void disable_menu_controls(::game& ctx); void disable_game_controls(::game& ctx); void disable_camera_controls(::game& ctx); void disable_ant_controls(::game& ctx); void disable_debug_controls(::game& ctx); #endif // ANTKEEPER_GAME_CONTROLS_HPP