70 Commits (master)

Author SHA1 Message Date
  C. J. Howard 54d9c199f5 Put classes related to high-level rendering into render namespace 2 years ago
  C. J. Howard d65a30be75 Add functions for getting both local and world space bounds from scene objects 2 years ago
  C. J. Howard 1e7328c1aa Separate render context into a render context and render queue. Change signature of render pass render functions. Pass time variables to render context. Add a visitor pattern render function to scene objects. Add a refresh function for text objects. Remove obsolete time tweens. 2 years ago
  C. J. Howard 8de74d2e1b Revise vertex buffer and vertex attribute classes, add text scene object class 2 years ago
  C. J. Howard fc9d4f1b76 Replace hard-coded controls with string-mapped controls 2 years ago
  C. J. Howard 402a75265e Add brood state, rename play state to forage state, revise and reorganize camera compositors 2 years ago
  C. J. Howard 0ea68f5fe5 Move fixed stars generation from sky pass to loading state, fix bug related to loaded matrial property tweening 2 years ago
  C. J. Howard 5721c05e3c Remove cart namespace, add more mesh-related functions, add initial test of quadsphere-based terrain LOD using quadtree faces 2 years ago
  C. J. Howard 4459d51367 Add more blackbody-related functions, add functions related to refraction, improve blackbody and atmosphere-related calculations in the astronomy system 2 years ago
  C. J. Howard 882e0dd787 Improve angular radius calculation in astronomy system 2 years ago
  C. J. Howard f26552c3ad Improve sky pass, improve parameterization of atmospheric scattering, add more atmospheric scattering-related functions to the physics::atmosphere namespace 2 years ago
  C. J. Howard 272c871d15 Integrate blackbody lighting with atmospheric scattering 2 years ago
  C. J. Howard 9b7fe1b438 Rename solar system to orbit system, make orbit and astronomy system use new orbital mechanics functions. Fixes #2 2 years ago
  C. J. Howard 7477552eea Add physics namespace, move orbit-related functions into orbit namespace within physics namespace, add physics reference frame class, add functions to construct orbital reference frames 2 years ago
  C. J. Howard 7f93f132cd Revise coordinate transformation functions and move into own namespace hierarchy 2 years ago
  C. J. Howard ee5a9746da Add more color-related functions, deconstruct blackbody function into separate color functions, move B-V color index function to color index namespace 2 years ago
  C. J. Howard 81d7a863a8 Add color namespace, improve colorspace conversion functions, move colorspace and gamma functions from utility folder to new color namespace 2 years ago
  C. J. Howard 30225a84c0 Fix error in lux_to_vmag function 2 years ago
  C. J. Howard 832da4d38d Add blue noise to final render pass, apply luminance correction to scaled color of star catalog stars 2 years ago
  C. J. Howard 78a0422913 Add ACES colorspace conversion and luminance functions. Closes #13 2 years ago
  C. J. Howard 0b7e344dac Add star catalog loading and render to sky pass 2 years ago
  C. J. Howard cdde99b948 Add configurable exposure to camera class 2 years ago
  C. J. Howard 5547960119 Move shader template class into render folder 2 years ago
  C. J. Howard 49431013b9 Rename shader class to shader_object, as well as extend its functionality and improve error handling 2 years ago
  C. J. Howard 62fab1a866 Add scalar type to tween template parameters 2 years ago
  C. J. Howard bf51b4ae1d Fix sky pass and time tweening issues 2 years ago
  C. J. Howard 099e2d0f1a Remove material prefix from material shader inputs 2 years ago
  C. J. Howard aaa303d20b Add prefix to material shader inputs, pre-expose lights in material pass 2 years ago
  C. J. Howard 6a09b97e29 Rename spotlight class to spot_light 2 years ago
  C. J. Howard cd557896d3 Add support for directional light textures 2 years ago
  C. J. Howard 3023e75cf5 Apply temporary fix to astronomy system and sun position calculation 2 years ago
  C. J. Howard b1b1dbd62f Add loader for JSON texture data 2 years ago
  C. J. Howard ccbbd08b32 Rename rasterizer folder to gl and put all files in the gl folder into the gl namespace 3 years ago
  C. J. Howard d16167586c Rename geometry folder to geom and move all code in the geom folder into the geom namespace 3 years ago
  C. J. Howard 978ad7add6 Rename scene class to collection and move all scene-related classes into the scene namespace 3 years ago
  C. J. Howard 2c4e237276 Update copyright date 3 years ago
  C. J. Howard 9da628488a Add functions to generate celestial coordinate conversion matrices, and improve astronomical calculations 3 years ago
  C. J. Howard 1f8c73f13c Switch sky pass back to using horizon and zenith colors for interpolation, improve palette loading in weather system 3 years ago
  C. J. Howard 6e273279d9 Add altitude as sky pass parameter 3 years ago
  C. J. Howard 17b56d2bda Separate moon rendering from sky shader into separate object 3 years ago
  C. J. Howard de96e99c67 Make camera use reverse z projection for increased depth testing accuracy 3 years ago
  C. J. Howard a11bca4ce2 Add half z matrix projection functions 3 years ago
  C. J. Howard 2238e4abdd Tween sky pass shader inputs 3 years ago
  C. J. Howard 4ededb3d7b Pass more information from weather system to sky pass 3 years ago
  C. J. Howard c81c2b11a5 Add blue noise input to sky pass 3 years ago
  C. J. Howard f7ec9dacc5 Switch sky pass from using fullscreen quad to sky dome model 3 years ago
  C. J. Howard 39c0c57869 Add ambient palette and sun palette 3 years ago
  C. J. Howard 3172042ac5 Load sky gradient from sky palette texture, make sun position more physically accurate, revise linear<->srgb functions 3 years ago
  C. J. Howard 7222deeb56 Add weather system 3 years ago
  C. J. Howard adae795bfe Initial test of dynamic sky shader 3 years ago