41 Commits (master)

Author SHA1 Message Date
  C. J. Howard a1aea5f075 Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
  C. J. Howard 8165f8da3a Replace CBOR-based model loader with a custom binary format loader 1 year ago
  C. J. Howard 676fbefb75 Fix and improve control profile serialization. Fix gamepad config menu. Add support for loading string maps directly rather than building them at runtme. 1 year ago
  C. J. Howard 3b3c5a1a31 Add nodiscard attribute to math functions. Add more math constants. Improve debug log setup. Fix material pass comparator 1 year ago
  C. J. Howard 407f62a6bc Move some material flags to material parameters. Remove shadow mapping parameters from shadow map pass and add them to directional lights 1 year ago
  C. J. Howard 93cd6400ea Update copyright year 1 year ago
  C. J. Howard ff4917825f Make source compatible with latest version of MSVC. Add compile-time math header 1 year ago
  C. J. Howard a768d52b3a Remove dependencies on math.hpp, remove some obsolete systems 1 year ago
  C. J. Howard 8bc2811081 Add spring system. Improve orbit cam and first person cam 1 year ago
  C. J. Howard ce5c8b6743 Improve constraint system and add more constraint types. Improve nuptial flight camera. Improve spatial system and atmosphere system. Update EnTT to version 3.10.3 1 year ago
  C. J. Howard f9579a1588 Improve calculations of orbits and celestial body orientations. 1 year ago
  C. J. Howard 68bfb4258c Add mesh skinning support to renderer and material pass 1 year ago
  C. J. Howard 95f18215e6 Revise skeletal animation-related types 1 year ago
  C. J. Howard 6c55aceff5 Improve state change transitions 1 year ago
  C. J. Howard a2ee4f2a56 Revise game states and application class. Remove dirent. Replace path strings with std::filesystem::path 1 year ago
  C. J. Howard aef9db4c96 Add credits state and language menu state 1 year ago
  C. J. Howard 5d530b0d87 Separate animation_channel into separate header from animation 1 year ago
  C. J. Howard b5739f14c3 Revise debug log format. Fix calculation of font linegap and linespace. Tweak state transitions 1 year ago
  C. J. Howard 54d9c199f5 Put classes related to high-level rendering into render namespace 2 years ago
  C. J. Howard 3fbe38973a Add tilt and pan inversion support 2 years ago
  C. J. Howard c2b1058f55 Remove obsolete control system 2 years ago
  C. J. Howard 76291c5612 Add more constraints and constraint and control callback-based camera controls 2 years ago
  C. J. Howard 62fab1a866 Add scalar type to tween template parameters 3 years ago
  C. J. Howard bf51b4ae1d Fix sky pass and time tweening issues 3 years ago
  C. J. Howard 978ad7add6 Rename scene class to collection and move all scene-related classes into the scene namespace 3 years ago
  C. J. Howard 2c4e237276 Update copyright date 3 years ago
  C. J. Howard f95819628d Make orbit cam spring oscillation frequencie tunable, add hz<->rads conversion functions, and fix relative mouse movement cursor visibility bug 3 years ago
  C. J. Howard 37f95a087d Improve orbit cam springing 3 years ago
  C. J. Howard db9b09ac98 Improve placement system and rename to snapping system, add spring constraint structure and helper function, improve camera easing via spring constraints 3 years ago
  C. J. Howard bd8a818d84 Add damped numeric springing function 3 years ago
  C. J. Howard 924cde00e5 Refactor application to split into application class and separate game bootloader 3 years ago
  C. J. Howard 0a5a7035d8 Integrate previously separate unpublished VMQ math library directly into Antkeeper source 3 years ago
  C. J. Howard 89b42765fa Allow tweens to have no interpolator and set material property default interpolators 3 years ago
  C. J. Howard f44df4b7cc Revise and expand easing functions, and reorganize some source file locations 3 years ago
  C. J. Howard 1346f0cac2 Add screen transition class 3 years ago
  C. J. Howard 35ab9c9480 Make animations call frame callback on end 3 years ago
  C. J. Howard 8702bf84da Add channels to animations 3 years ago
  C. J. Howard 6f3b6a674f Add support for pausing, playing, looping, and speeding up animations 3 years ago
  C. J. Howard 1c4759badb Get animation system working 3 years ago
  C. J. Howard 7195ca0ec6 Add simple_render_pass class and add task support to logger 3 years ago
  C. J. Howard 5a2d886113 Move dependencies to superbuild repo 3 years ago