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@ -58,14 +58,24 @@ static void build_bitmap_font(const type::typeface& typeface, float size, const |
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// Pack glyph bitmaps into the font bitmap
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// Pack glyph bitmaps into the font bitmap
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font.pack(); |
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font.pack(); |
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// Create font texture from bitmap
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std::shared_ptr<gl::texture_2d> font_texture = std::make_shared<gl::texture_2d>(font_bitmap.width(), font_bitmap.height(), gl::pixel_type::uint_8, gl::pixel_format::r, gl::color_space::linear, font_bitmap.data()); |
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font_texture->set_wrapping(gl::texture_wrapping::extend, gl::texture_wrapping::extend); |
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font_texture->set_filters(gl::texture_min_filter::linear, gl::texture_mag_filter::linear); |
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// Create font material
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// Create font material
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material.set_blend_mode(render::material_blend_mode::translucent); |
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material.set_blend_mode(render::material_blend_mode::translucent); |
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material.set_variable("font_bitmap", std::make_shared<render::material_texture_2d>(1, font_texture)); |
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if (auto var = material.get_variable("font_bitmap")) |
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{ |
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// Update font texture
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auto texture = std::static_pointer_cast<render::material_texture_2d>(var)->get(); |
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texture->resize(font_bitmap.width(), font_bitmap.height(), font_bitmap.data()); |
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} |
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else |
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{ |
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// Create font texture from bitmap
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std::shared_ptr<gl::texture_2d> font_texture = std::make_shared<gl::texture_2d>(font_bitmap.width(), font_bitmap.height(), gl::pixel_type::uint_8, gl::pixel_format::r, gl::color_space::linear, font_bitmap.data()); |
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font_texture->set_wrapping(gl::texture_wrapping::extend, gl::texture_wrapping::extend); |
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font_texture->set_filters(gl::texture_min_filter::linear, gl::texture_mag_filter::linear); |
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// Create font bitmap variable
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material.set_variable("font_bitmap", std::make_shared<render::material_texture_2d>(1, font_texture)); |
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} |
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material.set_shader_template(shader_template); |
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material.set_shader_template(shader_template); |
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} |
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} |
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