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@ -46,12 +46,14 @@ sky_pass::sky_pass(::rasterizer* rasterizer, const ::framebuffer* framebuffer, r |
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render_pass(rasterizer, framebuffer), |
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render_pass(rasterizer, framebuffer), |
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mouse_position({0.0f, 0.0f}), |
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mouse_position({0.0f, 0.0f}), |
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sky_model(nullptr), |
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sky_model(nullptr), |
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sky_material(nullptr), |
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sky_model_vao(nullptr), |
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sky_model_vao(nullptr), |
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moon_model(nullptr), |
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moon_model(nullptr), |
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moon_material(nullptr), |
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moon_model_vao(nullptr), |
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moon_model_vao(nullptr), |
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moon_shader_program(nullptr), |
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moon_shader_program(nullptr), |
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blue_noise_map(nullptr), |
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blue_noise_map(nullptr), |
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observer_coordinates{0.0f, 0.0f} |
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observer_location{0.0f, 0.0f, 0.0f} |
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{ |
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{ |
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shader_program = resource_manager->load<::shader_program>("sky.glsl"); |
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shader_program = resource_manager->load<::shader_program>("sky.glsl"); |
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model_view_projection_input = shader_program->get_input("model_view_projection"); |
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model_view_projection_input = shader_program->get_input("model_view_projection"); |
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@ -61,12 +63,14 @@ sky_pass::sky_pass(::rasterizer* rasterizer, const ::framebuffer* framebuffer, r |
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time_input = shader_program->get_input("time"); |
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time_input = shader_program->get_input("time"); |
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time_of_day_input = shader_program->get_input("time_of_day"); |
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time_of_day_input = shader_program->get_input("time_of_day"); |
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blue_noise_map_input = shader_program->get_input("blue_noise_map"); |
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blue_noise_map_input = shader_program->get_input("blue_noise_map"); |
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observer_coordinates_input = shader_program->get_input("observer_coordinates"); |
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observer_location_input = shader_program->get_input("observer_location"); |
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sun_position_input = shader_program->get_input("sun_position"); |
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sun_position_input = shader_program->get_input("sun_position"); |
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sun_az_el_input = shader_program->get_input("sun_az_el"); |
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sun_az_el_input = shader_program->get_input("sun_az_el"); |
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moon_position_input = shader_program->get_input("moon_position"); |
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moon_position_input = shader_program->get_input("moon_position"); |
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moon_az_el_input = shader_program->get_input("moon_az_el"); |
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moon_az_el_input = shader_program->get_input("moon_az_el"); |
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julian_day_input = shader_program->get_input("julian_day"); |
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julian_day_input = shader_program->get_input("julian_day"); |
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cos_moon_angular_radius_input = shader_program->get_input("cos_moon_angular_radius"); |
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cos_sun_angular_radius_input = shader_program->get_input("cos_sun_angular_radius"); |
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sky_gradient[0] = {1.0, 0.0f, 0.0f, 0.0f}; |
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sky_gradient[0] = {1.0, 0.0f, 0.0f, 0.0f}; |
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sky_gradient[1] = {0.0, 1.0f, 0.0f, 0.333f}; |
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sky_gradient[1] = {0.0, 1.0f, 0.0f, 0.333f}; |
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@ -106,7 +110,6 @@ void sky_pass::render(render_context* context) const |
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float4x4 projection = camera.get_projection_tween().interpolate(context->alpha); |
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float4x4 projection = camera.get_projection_tween().interpolate(context->alpha); |
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float4x4 model_view_projection = projection * model_view; |
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float4x4 model_view_projection = projection * model_view; |
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float time_of_day = time_of_day_tween.interpolate(context->alpha); |
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float time_of_day = time_of_day_tween.interpolate(context->alpha); |
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float julian_day = julian_day_tween.interpolate(context->alpha); |
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float julian_day = julian_day_tween.interpolate(context->alpha); |
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float3 sun_position = sun_position_tween.interpolate(context->alpha); |
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float3 sun_position = sun_position_tween.interpolate(context->alpha); |
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@ -133,9 +136,8 @@ void sky_pass::render(render_context* context) const |
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time_of_day_input->upload(time_of_day); |
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time_of_day_input->upload(time_of_day); |
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if (blue_noise_map_input) |
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if (blue_noise_map_input) |
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blue_noise_map_input->upload(blue_noise_map); |
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blue_noise_map_input->upload(blue_noise_map); |
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if (observer_coordinates_input) |
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observer_coordinates_input->upload(observer_coordinates); |
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if (observer_location_input) |
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observer_location_input->upload(observer_location); |
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if (sun_position_input) |
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if (sun_position_input) |
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sun_position_input->upload(sun_position); |
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sun_position_input->upload(sun_position); |
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if (sun_az_el_input) |
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if (sun_az_el_input) |
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@ -146,16 +148,22 @@ void sky_pass::render(render_context* context) const |
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moon_az_el_input->upload(moon_az_el); |
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moon_az_el_input->upload(moon_az_el); |
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if (julian_day_input) |
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if (julian_day_input) |
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julian_day_input->upload(julian_day); |
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julian_day_input->upload(julian_day); |
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if (cos_moon_angular_radius_input) |
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cos_moon_angular_radius_input->upload(cos_moon_angular_radius); |
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if (cos_sun_angular_radius_input) |
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cos_sun_angular_radius_input->upload(cos_sun_angular_radius); |
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sky_material->upload(context->alpha); |
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rasterizer->draw_arrays(*sky_model_vao, sky_model_drawing_mode, sky_model_start_index, sky_model_index_count); |
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rasterizer->draw_arrays(*sky_model_vao, sky_model_drawing_mode, sky_model_start_index, sky_model_index_count); |
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} |
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} |
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// Draw moon model
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// Draw moon model
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if (moon_az_el[1] >= -moon_angular_radius) |
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{ |
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{ |
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glEnable(GL_BLEND); |
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glEnable(GL_BLEND); |
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glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
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glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
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float moon_angular_radius = math::radians(1.0f); |
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float moon_distance = (clip_near + clip_far) * 0.5f; |
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float moon_distance = (clip_near + clip_far) * 0.5f; |
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float moon_radius = moon_angular_radius * moon_distance; |
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float moon_radius = moon_angular_radius * moon_distance; |
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@ -189,6 +197,7 @@ void sky_pass::set_sky_model(const model* model) |
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const std::vector<model_group*>& groups = *model->get_groups(); |
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const std::vector<model_group*>& groups = *model->get_groups(); |
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for (model_group* group: groups) |
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for (model_group* group: groups) |
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{ |
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{ |
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sky_material = group->get_material(); |
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sky_model_drawing_mode = group->get_drawing_mode(); |
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sky_model_drawing_mode = group->get_drawing_mode(); |
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sky_model_start_index = group->get_start_index(); |
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sky_model_start_index = group->get_start_index(); |
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sky_model_index_count = group->get_index_count(); |
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sky_model_index_count = group->get_index_count(); |
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@ -271,9 +280,9 @@ void sky_pass::set_julian_day(float jd) |
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julian_day_tween[1] = jd; |
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julian_day_tween[1] = jd; |
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} |
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} |
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void sky_pass::set_observer_coordinates(const float2& coordinates) |
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void sky_pass::set_observer_location(float latitude, float longitude, float altitude) |
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{ |
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{ |
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observer_coordinates = coordinates; |
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observer_location = {latitude, longitude, altitude}; |
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} |
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} |
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void sky_pass::set_sun_coordinates(const float3& position, const float2& az_el) |
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void sky_pass::set_sun_coordinates(const float3& position, const float2& az_el) |
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@ -288,6 +297,18 @@ void sky_pass::set_moon_coordinates(const float3& position, const float2& az_el) |
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moon_az_el_tween[1] = az_el; |
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moon_az_el_tween[1] = az_el; |
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} |
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} |
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void sky_pass::set_moon_angular_radius(float radius) |
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{ |
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moon_angular_radius = radius; |
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cos_moon_angular_radius = std::cos(moon_angular_radius); |
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} |
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void sky_pass::set_sun_angular_radius(float radius) |
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{ |
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sun_angular_radius = radius; |
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cos_sun_angular_radius = std::cos(sun_angular_radius); |
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} |
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void sky_pass::handle_event(const mouse_moved_event& event) |
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void sky_pass::handle_event(const mouse_moved_event& event) |
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{ |
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{ |
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mouse_position = {static_cast<float>(event.x), static_cast<float>(event.y)}; |
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mouse_position = {static_cast<float>(event.x), static_cast<float>(event.y)}; |
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