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@ -394,16 +394,41 @@ void save_control_profile(game::context* ctx) |
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switch (wheel_mapping->axis) |
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switch (wheel_mapping->axis) |
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{ |
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{ |
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case input::mouse_wheel_axis::negative_x: |
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case input::mouse_wheel_axis::negative_x: |
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mapping_element["device"] = "x-"; |
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mapping_element["wheel"] = "x-"; |
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break; |
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break; |
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case input::mouse_wheel_axis::positive_x: |
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case input::mouse_wheel_axis::positive_x: |
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mapping_element["device"] = "x+"; |
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mapping_element["wheel"] = "x+"; |
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break; |
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break; |
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case input::mouse_wheel_axis::negative_y: |
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case input::mouse_wheel_axis::negative_y: |
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mapping_element["device"] = "y-"; |
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mapping_element["wheel"] = "y-"; |
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break; |
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break; |
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case input::mouse_wheel_axis::positive_y: |
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case input::mouse_wheel_axis::positive_y: |
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mapping_element["device"] = "y+"; |
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mapping_element["wheel"] = "y+"; |
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break; |
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default: |
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break; |
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} |
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break; |
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} |
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case input::mapping_type::mouse_motion: |
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{ |
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const input::mouse_motion_mapping* motion_mapping = static_cast<const input::mouse_motion_mapping*>(mapping); |
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mapping_element["device"] = "mouse"; |
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switch (motion_mapping->axis) |
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{ |
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case input::mouse_motion_axis::negative_x: |
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mapping_element["motion"] = "x-"; |
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break; |
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case input::mouse_motion_axis::positive_x: |
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mapping_element["motion"] = "x+"; |
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break; |
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case input::mouse_motion_axis::negative_y: |
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mapping_element["motion"] = "y-"; |
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break; |
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case input::mouse_motion_axis::positive_y: |
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mapping_element["motion"] = "y+"; |
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break; |
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break; |
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default: |
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default: |
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break; |
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break; |
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