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Add blackbody color temperature function

master
C. J. Howard 4 years ago
parent
commit
62063ceeb1
2 changed files with 98 additions and 0 deletions
  1. +56
    -0
      src/game/astronomy/blackbody.cpp
  2. +42
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      src/game/astronomy/blackbody.hpp

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src/game/astronomy/blackbody.cpp View File

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/*
* Copyright (C) 2020 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackbody.hpp"
#include <cmath>
namespace ast
{
/// Transforms colors from CIE XYZ to linear RGB
static constexpr double3x3 xyz_to_rgb =
{
3.2404542, -0.9692660, 0.0556434,
-1.5371385, 1.8760108, -0.2040259,
-0.4985314, 0.0415560, 1.0572252
};
double3 blackbody(double t, double l)
{
// Approximate the Planckian locus in CIE 1960 color space
double tt = t * t;
double u = (0.860117757 + 1.54118254e-4 * t + 1.28641212e-7 * tt) / (1.0 + 8.42420235e-4 * t + 7.08145163e-7 * tt);
double v = (0.317398726 + 4.22806245e-5 * t + 4.20481691e-8 * tt) / (1.0 - 2.89741816e-5 * t + 1.61456053e-7 * tt);
// (u, v) -> (x, y)
double denom = (u * 2.0 - v * 8.0 + 4.0);
double x = u * 3.0 / denom;
double y = v * 2.0 / denom;
// (x, y) -> CIE XYZ
double3 xyz;
xyz.y = l;
xyz.x = (xyz.y / y) * x;
xyz.z = (xyz.y / y) * (1.0 - x - y);
/// CIE XYZ -> linear RGB
return xyz_to_rgb * xyz;
}
} // namespace ast

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src/game/astronomy/blackbody.hpp View File

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/*
* Copyright (C) 2020 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_BLACKBODY_HPP
#define ANTKEEPER_BLACKBODY_HPP
#include "utility/fundamental-types.hpp"
namespace ast
{
/**
* Calculates the color of an incandescent black-body.
*
* @param t Temperature, in Kelvin.
* @param l Luminance value.
* @return Linear RGB color.
*
* @see https://en.wikipedia.org/wiki/Planckian_locus
* @see https://en.wikipedia.org/wiki/CIE_1960_color_space
*/
double3 blackbody(double t, double l);
} // namespace ast
#endif // ANTKEEPER_BLACKBODY_HPP

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