From 5a2d8861130f27d4a5cc87ed1c702d8bc170566a Mon Sep 17 00:00:00 2001 From: "C. J. Howard" Date: Wed, 1 Jul 2020 08:31:51 -0400 Subject: [PATCH] Move dependencies to superbuild repo --- CMakeLists.txt | 24 +- src/{antkeeper => }/animation/animation.cpp | 0 src/{antkeeper => }/animation/animation.hpp | 0 src/{antkeeper => }/animation/easings.hpp | 0 src/{antkeeper => }/animation/timeline.cpp | 0 src/{antkeeper => }/animation/timeline.hpp | 0 src/{antkeeper => }/animation/tween.hpp | 0 src/{antkeeper => }/application.cpp | 0 src/{antkeeper => }/application.hpp | 0 .../behavior/behavior-tree.hpp | 0 src/{antkeeper => }/behavior/ebt.cpp | 0 src/{antkeeper => }/behavior/ebt.hpp | 0 src/{antkeeper => }/camera-rig.cpp | 0 src/{antkeeper => }/camera-rig.hpp | 0 src/{antkeeper => }/configuration.hpp.in | 0 src/{antkeeper => }/debug/ansi-codes.hpp | 0 src/{antkeeper => }/debug/cli.hpp | 0 src/{antkeeper => }/debug/logger.cpp | 0 src/{antkeeper => }/debug/logger.hpp | 0 .../debug/performance-sampler.cpp | 0 .../debug/performance-sampler.hpp | 0 src/dr_libs/dr_wav.cpp | 2 - src/dr_libs/dr_wav.h | 4377 --- src/{antkeeper => }/entity/archetype.hpp | 0 .../entity/components/behavior-component.hpp | 0 .../entity/components/cavity-component.hpp | 0 .../entity/components/collision-component.hpp | 0 .../components/locomotion-component.hpp | 0 .../entity/components/model-component.hpp | 0 .../entity/components/nest-component.hpp | 0 .../entity/components/placement-component.hpp | 0 .../entity/components/samara-component.hpp | 0 .../entity/components/terrain-component.hpp | 0 .../entity/components/tool-component.hpp | 0 .../entity/components/transform-component.hpp | 0 .../event/event-dispatcher.cpp | 0 .../event/event-dispatcher.hpp | 0 src/{antkeeper => }/event/event-handler.hpp | 0 src/{antkeeper => }/event/event.hpp | 0 src/{antkeeper => }/filesystem.cpp | 0 src/{antkeeper => }/filesystem.hpp | 0 src/{antkeeper => }/frame-scheduler.cpp | 0 src/{antkeeper => }/frame-scheduler.hpp | 0 src/{antkeeper => }/geometry/aabb.hpp | 0 .../geometry/bounding-volume.hpp | 0 src/{antkeeper => }/geometry/convex-hull.hpp | 0 src/{antkeeper => }/geometry/csg.cpp | 0 src/{antkeeper => }/geometry/csg.hpp | 0 src/{antkeeper => }/geometry/intersection.cpp | 0 src/{antkeeper => }/geometry/intersection.hpp | 0 .../geometry/mesh-accelerator.cpp | 0 .../geometry/mesh-accelerator.hpp | 0 .../geometry/mesh-functions.cpp | 0 .../geometry/mesh-functions.hpp | 0 src/{antkeeper => }/geometry/mesh.cpp | 0 src/{antkeeper => }/geometry/mesh.hpp | 0 src/{antkeeper => }/geometry/plane.hpp | 0 src/{antkeeper => }/geometry/ray.hpp | 0 src/{antkeeper => }/geometry/sphere.hpp | 0 src/{antkeeper => }/geometry/view-frustum.hpp | 0 src/glad/glad.c | 1138 - src/glad/glad.h | 2135 -- src/glad/khrplatform.h | 290 - src/{antkeeper => }/input/control-set.cpp | 0 src/{antkeeper => }/input/control-set.hpp | 0 src/{antkeeper => }/input/control.cpp | 0 src/{antkeeper => }/input/control.hpp | 0 src/{antkeeper => }/input/game-controller.cpp | 0 src/{antkeeper => }/input/game-controller.hpp | 0 src/{antkeeper => }/input/input-device.cpp | 0 src/{antkeeper => }/input/input-device.hpp | 0 .../input/input-event-router.cpp | 0 .../input/input-event-router.hpp | 0 src/{antkeeper => }/input/input-events.cpp | 0 src/{antkeeper => }/input/input-events.hpp | 0 src/{antkeeper => }/input/input-mapper.cpp | 0 src/{antkeeper => }/input/input-mapper.hpp | 0 src/{antkeeper => }/input/input-mapping.cpp | 0 src/{antkeeper => }/input/input-mapping.hpp | 0 src/{antkeeper => }/input/keyboard.cpp | 0 src/{antkeeper => }/input/keyboard.hpp | 0 src/{antkeeper => }/input/mouse.cpp | 0 src/{antkeeper => }/input/mouse.hpp | 0 src/{antkeeper => }/input/scancode.hpp | 0 .../input/sdl-game-controller-tables.cpp | 0 .../input/sdl-game-controller-tables.hpp | 0 .../input/sdl-scancode-table.cpp | 0 .../input/sdl-scancode-table.hpp | 0 src/{antkeeper => }/main.cpp | 0 src/{antkeeper => }/marching-cubes.cpp | 0 src/{antkeeper => }/marching-cubes.hpp | 0 src/{antkeeper => }/math.hpp | 0 src/{antkeeper => }/morton.cpp | 0 src/{antkeeper => }/morton.hpp | 0 src/{antkeeper => }/nest.cpp | 0 src/{antkeeper => }/nest.hpp | 0 src/nlohmann/json.hpp | 22684 ---------------- src/{antkeeper => }/octree.hpp | 0 src/{antkeeper => }/orbit-cam.cpp | 0 src/{antkeeper => }/orbit-cam.hpp | 0 src/{antkeeper => }/pheromone-matrix.cpp | 0 src/{antkeeper => }/pheromone-matrix.hpp | 0 .../platform/windows/dpi-aware.manifest | 0 .../platform/windows/icon.rc.in | 0 .../rasterizer/buffer-usage.cpp | 0 .../rasterizer/buffer-usage.hpp | 0 .../rasterizer/drawing-mode.hpp | 0 .../rasterizer/element-array-type.hpp | 0 .../rasterizer/framebuffer.cpp | 0 .../rasterizer/framebuffer.hpp | 0 .../rasterizer/pixel-format.hpp | 0 src/{antkeeper => }/rasterizer/pixel-type.hpp | 0 src/{antkeeper => }/rasterizer/rasterizer.cpp | 0 src/{antkeeper => }/rasterizer/rasterizer.hpp | 0 .../rasterizer/shader-input.cpp | 0 .../rasterizer/shader-input.hpp | 0 .../rasterizer/shader-program.cpp | 0 .../rasterizer/shader-program.hpp | 0 .../rasterizer/shader-type.hpp | 0 .../rasterizer/shader-variable-type.hpp | 0 src/{antkeeper => }/rasterizer/shader.cpp | 0 src/{antkeeper => }/rasterizer/shader.hpp | 0 src/{antkeeper => }/rasterizer/texture-2d.cpp | 0 src/{antkeeper => }/rasterizer/texture-2d.hpp | 0 .../rasterizer/texture-cube.cpp | 0 .../rasterizer/texture-cube.hpp | 0 .../rasterizer/texture-filter.hpp | 0 .../rasterizer/texture-wrapping.hpp | 0 .../rasterizer/vertex-array.cpp | 0 .../rasterizer/vertex-array.hpp | 0 .../rasterizer/vertex-attribute-type.hpp | 0 .../rasterizer/vertex-buffer.cpp | 0 .../rasterizer/vertex-buffer.hpp | 0 src/{antkeeper => }/renderer/compositor.cpp | 0 src/{antkeeper => }/renderer/compositor.hpp | 0 .../renderer/material-flags.hpp | 0 .../renderer/material-property.cpp | 0 .../renderer/material-property.hpp | 0 src/{antkeeper => }/renderer/material.cpp | 0 src/{antkeeper => }/renderer/material.hpp | 0 src/{antkeeper => }/renderer/model.cpp | 0 src/{antkeeper => }/renderer/model.hpp | 0 .../renderer/passes/bloom-pass.cpp | 0 .../renderer/passes/bloom-pass.hpp | 0 .../renderer/passes/clear-pass.cpp | 0 .../renderer/passes/clear-pass.hpp | 0 .../renderer/passes/final-pass.cpp | 0 .../renderer/passes/final-pass.hpp | 0 .../renderer/passes/material-pass.cpp | 0 .../renderer/passes/material-pass.hpp | 0 .../renderer/passes/shadow-map-pass.cpp | 0 .../renderer/passes/shadow-map-pass.hpp | 0 .../renderer/passes/sky-pass.cpp | 0 .../renderer/passes/sky-pass.hpp | 0 .../renderer/passes/ui-pass.cpp | 0 .../renderer/passes/ui-pass.hpp | 0 .../renderer/render-context.hpp | 0 .../renderer/render-operation.hpp | 0 src/{antkeeper => }/renderer/render-pass.cpp | 0 src/{antkeeper => }/renderer/render-pass.hpp | 0 src/{antkeeper => }/renderer/renderer.cpp | 0 src/{antkeeper => }/renderer/renderer.hpp | 0 .../renderer/vertex-attributes.hpp | 0 .../resources/behavior-tree-loader.cpp | 0 .../resources/entity-archetype-loader.cpp | 0 .../resources/image-loader.cpp | 0 src/{antkeeper => }/resources/image.cpp | 0 src/{antkeeper => }/resources/image.hpp | 0 .../resources/material-loader.cpp | 0 src/{antkeeper => }/resources/mesh-loader.cpp | 0 .../resources/model-loader.cpp | 0 .../resources/resource-handle.cpp | 0 .../resources/resource-handle.hpp | 0 .../resources/resource-loader.hpp | 0 .../resources/resource-manager.cpp | 0 .../resources/resource-manager.hpp | 0 .../resources/shader-program-loader.cpp | 0 .../resources/string-table-loader.cpp | 0 .../resources/string-table.cpp | 0 .../resources/string-table.hpp | 0 .../resources/text-file-loader.cpp | 0 src/{antkeeper => }/resources/text-file.hpp | 0 .../resources/texture-2d-loader.cpp | 0 src/{antkeeper => }/scene/ambient-light.hpp | 0 src/{antkeeper => }/scene/billboard.cpp | 0 src/{antkeeper => }/scene/billboard.hpp | 0 src/{antkeeper => }/scene/camera.cpp | 0 src/{antkeeper => }/scene/camera.hpp | 0 .../scene/directional-light.cpp | 0 .../scene/directional-light.hpp | 0 src/{antkeeper => }/scene/light.cpp | 0 src/{antkeeper => }/scene/light.hpp | 0 src/{antkeeper => }/scene/lod-group.cpp | 0 src/{antkeeper => }/scene/lod-group.hpp | 0 src/{antkeeper => }/scene/model-instance.cpp | 0 src/{antkeeper => }/scene/model-instance.hpp | 0 src/{antkeeper => }/scene/point-light.cpp | 0 src/{antkeeper => }/scene/point-light.hpp | 0 src/{antkeeper => }/scene/scene-object.cpp | 0 src/{antkeeper => }/scene/scene-object.hpp | 0 src/{antkeeper => }/scene/scene.cpp | 0 src/{antkeeper => }/scene/scene.hpp | 0 src/{antkeeper => }/scene/spotlight.cpp | 0 src/{antkeeper => }/scene/spotlight.hpp | 0 src/{antkeeper => }/sdf.hpp | 0 .../state/application-states.hpp | 0 src/{antkeeper => }/state/fsm.cpp | 0 src/{antkeeper => }/state/fsm.hpp | 0 .../state/language-select-state.cpp | 0 src/{antkeeper => }/state/loading-state.cpp | 0 src/{antkeeper => }/state/pause-state.cpp | 0 src/{antkeeper => }/state/play-state.cpp | 0 src/{antkeeper => }/state/splash-state.cpp | 0 src/{antkeeper => }/state/title-state.cpp | 0 src/stb/stb_image.cpp | 3 - src/stb/stb_image.h | 6755 ----- src/stb/stb_image_write.cpp | 3 - src/stb/stb_image_write.h | 1625 -- .../systems/behavior-system.cpp | 0 .../systems/behavior-system.hpp | 0 src/{antkeeper => }/systems/camera-system.cpp | 0 src/{antkeeper => }/systems/camera-system.hpp | 0 .../systems/collision-system.cpp | 0 .../systems/collision-system.hpp | 0 .../systems/control-system.cpp | 0 .../systems/control-system.hpp | 0 src/{antkeeper => }/systems/entity-system.cpp | 0 src/{antkeeper => }/systems/entity-system.hpp | 0 .../systems/locomotion-system.cpp | 0 .../systems/locomotion-system.hpp | 0 src/{antkeeper => }/systems/model-system.cpp | 0 src/{antkeeper => }/systems/model-system.hpp | 0 src/{antkeeper => }/systems/nest-system.cpp | 0 src/{antkeeper => }/systems/nest-system.hpp | 0 .../systems/placement-system.cpp | 0 .../systems/placement-system.hpp | 0 src/{antkeeper => }/systems/samara-system.cpp | 0 src/{antkeeper => }/systems/samara-system.hpp | 0 .../systems/subterrain-system.cpp | 0 .../systems/subterrain-system.hpp | 0 .../systems/terrain-system.cpp | 0 .../systems/terrain-system.hpp | 0 src/{antkeeper => }/systems/tool-system.cpp | 0 src/{antkeeper => }/systems/tool-system.hpp | 0 src/{antkeeper => }/systems/ui-system.cpp | 0 src/{antkeeper => }/systems/ui-system.hpp | 0 .../systems/updatable-system.cpp | 0 .../systems/updatable-system.hpp | 0 .../systems/vegetation-system.cpp | 0 .../systems/vegetation-system.hpp | 0 src/{antkeeper => }/timestamp.cpp | 0 src/{antkeeper => }/timestamp.hpp | 0 252 files changed, 14 insertions(+), 39022 deletions(-) rename src/{antkeeper => }/animation/animation.cpp (100%) rename src/{antkeeper => }/animation/animation.hpp (100%) rename src/{antkeeper => }/animation/easings.hpp (100%) rename src/{antkeeper => }/animation/timeline.cpp (100%) rename src/{antkeeper => }/animation/timeline.hpp (100%) rename src/{antkeeper => }/animation/tween.hpp (100%) rename src/{antkeeper => }/application.cpp (100%) rename src/{antkeeper => }/application.hpp (100%) rename src/{antkeeper => }/behavior/behavior-tree.hpp (100%) rename src/{antkeeper => }/behavior/ebt.cpp (100%) rename src/{antkeeper => }/behavior/ebt.hpp (100%) rename src/{antkeeper => }/camera-rig.cpp (100%) rename src/{antkeeper => }/camera-rig.hpp (100%) rename src/{antkeeper => }/configuration.hpp.in (100%) rename src/{antkeeper => }/debug/ansi-codes.hpp (100%) rename src/{antkeeper => }/debug/cli.hpp (100%) rename src/{antkeeper => }/debug/logger.cpp (100%) rename src/{antkeeper => }/debug/logger.hpp (100%) rename src/{antkeeper => }/debug/performance-sampler.cpp (100%) rename src/{antkeeper => }/debug/performance-sampler.hpp (100%) delete mode 100644 src/dr_libs/dr_wav.cpp delete mode 100644 src/dr_libs/dr_wav.h rename src/{antkeeper => }/entity/archetype.hpp (100%) rename src/{antkeeper => }/entity/components/behavior-component.hpp (100%) rename src/{antkeeper => }/entity/components/cavity-component.hpp (100%) rename src/{antkeeper => }/entity/components/collision-component.hpp (100%) rename src/{antkeeper => }/entity/components/locomotion-component.hpp (100%) rename src/{antkeeper => }/entity/components/model-component.hpp (100%) rename src/{antkeeper => }/entity/components/nest-component.hpp (100%) rename src/{antkeeper => }/entity/components/placement-component.hpp (100%) rename src/{antkeeper => }/entity/components/samara-component.hpp (100%) rename src/{antkeeper => }/entity/components/terrain-component.hpp (100%) rename src/{antkeeper => }/entity/components/tool-component.hpp (100%) rename src/{antkeeper => }/entity/components/transform-component.hpp (100%) rename src/{antkeeper => }/event/event-dispatcher.cpp (100%) rename src/{antkeeper => }/event/event-dispatcher.hpp (100%) rename src/{antkeeper => }/event/event-handler.hpp (100%) rename src/{antkeeper => }/event/event.hpp (100%) rename src/{antkeeper => }/filesystem.cpp (100%) rename src/{antkeeper => }/filesystem.hpp (100%) rename src/{antkeeper => }/frame-scheduler.cpp (100%) rename src/{antkeeper => }/frame-scheduler.hpp (100%) rename src/{antkeeper => }/geometry/aabb.hpp (100%) rename src/{antkeeper => }/geometry/bounding-volume.hpp (100%) rename src/{antkeeper => }/geometry/convex-hull.hpp (100%) rename src/{antkeeper => }/geometry/csg.cpp (100%) rename src/{antkeeper => }/geometry/csg.hpp (100%) rename src/{antkeeper => }/geometry/intersection.cpp (100%) rename src/{antkeeper => }/geometry/intersection.hpp (100%) rename src/{antkeeper => }/geometry/mesh-accelerator.cpp (100%) rename src/{antkeeper => }/geometry/mesh-accelerator.hpp (100%) rename src/{antkeeper => }/geometry/mesh-functions.cpp (100%) rename src/{antkeeper => }/geometry/mesh-functions.hpp (100%) rename src/{antkeeper => }/geometry/mesh.cpp (100%) rename src/{antkeeper => }/geometry/mesh.hpp (100%) rename src/{antkeeper => }/geometry/plane.hpp (100%) rename src/{antkeeper => }/geometry/ray.hpp (100%) rename src/{antkeeper => }/geometry/sphere.hpp (100%) rename src/{antkeeper => }/geometry/view-frustum.hpp (100%) delete mode 100644 src/glad/glad.c delete mode 100644 src/glad/glad.h delete mode 100644 src/glad/khrplatform.h rename src/{antkeeper => }/input/control-set.cpp (100%) rename src/{antkeeper => }/input/control-set.hpp (100%) rename src/{antkeeper => }/input/control.cpp (100%) rename src/{antkeeper => }/input/control.hpp (100%) rename src/{antkeeper => }/input/game-controller.cpp (100%) rename src/{antkeeper => }/input/game-controller.hpp (100%) rename src/{antkeeper => }/input/input-device.cpp (100%) rename src/{antkeeper => }/input/input-device.hpp (100%) rename src/{antkeeper => }/input/input-event-router.cpp (100%) rename src/{antkeeper => }/input/input-event-router.hpp (100%) rename src/{antkeeper => }/input/input-events.cpp (100%) rename src/{antkeeper => }/input/input-events.hpp (100%) rename src/{antkeeper => }/input/input-mapper.cpp (100%) rename src/{antkeeper => }/input/input-mapper.hpp (100%) rename src/{antkeeper => }/input/input-mapping.cpp (100%) rename src/{antkeeper => }/input/input-mapping.hpp (100%) rename src/{antkeeper => }/input/keyboard.cpp (100%) rename src/{antkeeper => }/input/keyboard.hpp (100%) rename src/{antkeeper => }/input/mouse.cpp (100%) rename src/{antkeeper => }/input/mouse.hpp (100%) rename src/{antkeeper => }/input/scancode.hpp (100%) rename src/{antkeeper => }/input/sdl-game-controller-tables.cpp (100%) rename src/{antkeeper => }/input/sdl-game-controller-tables.hpp (100%) rename src/{antkeeper => }/input/sdl-scancode-table.cpp (100%) rename src/{antkeeper => }/input/sdl-scancode-table.hpp (100%) rename src/{antkeeper => }/main.cpp (100%) rename src/{antkeeper => }/marching-cubes.cpp (100%) rename src/{antkeeper => }/marching-cubes.hpp (100%) rename src/{antkeeper => }/math.hpp (100%) rename src/{antkeeper => }/morton.cpp (100%) rename src/{antkeeper => }/morton.hpp (100%) rename src/{antkeeper => }/nest.cpp (100%) rename src/{antkeeper => }/nest.hpp (100%) delete mode 100644 src/nlohmann/json.hpp rename src/{antkeeper => }/octree.hpp (100%) rename src/{antkeeper => }/orbit-cam.cpp (100%) rename src/{antkeeper => }/orbit-cam.hpp (100%) rename src/{antkeeper => }/pheromone-matrix.cpp (100%) rename src/{antkeeper => }/pheromone-matrix.hpp (100%) rename src/{antkeeper => }/platform/windows/dpi-aware.manifest (100%) rename src/{antkeeper => }/platform/windows/icon.rc.in (100%) rename src/{antkeeper => }/rasterizer/buffer-usage.cpp (100%) rename src/{antkeeper => }/rasterizer/buffer-usage.hpp (100%) rename src/{antkeeper => }/rasterizer/drawing-mode.hpp (100%) rename src/{antkeeper => }/rasterizer/element-array-type.hpp (100%) rename src/{antkeeper => }/rasterizer/framebuffer.cpp (100%) rename src/{antkeeper => }/rasterizer/framebuffer.hpp (100%) rename src/{antkeeper => }/rasterizer/pixel-format.hpp (100%) rename src/{antkeeper => }/rasterizer/pixel-type.hpp (100%) rename src/{antkeeper => }/rasterizer/rasterizer.cpp (100%) rename src/{antkeeper => }/rasterizer/rasterizer.hpp (100%) rename src/{antkeeper => }/rasterizer/shader-input.cpp (100%) rename src/{antkeeper => }/rasterizer/shader-input.hpp (100%) rename src/{antkeeper => }/rasterizer/shader-program.cpp (100%) rename src/{antkeeper => }/rasterizer/shader-program.hpp (100%) rename src/{antkeeper => }/rasterizer/shader-type.hpp (100%) rename src/{antkeeper => }/rasterizer/shader-variable-type.hpp (100%) rename src/{antkeeper => }/rasterizer/shader.cpp (100%) rename src/{antkeeper => }/rasterizer/shader.hpp (100%) rename src/{antkeeper => }/rasterizer/texture-2d.cpp (100%) rename src/{antkeeper => }/rasterizer/texture-2d.hpp (100%) rename src/{antkeeper => }/rasterizer/texture-cube.cpp (100%) rename src/{antkeeper => }/rasterizer/texture-cube.hpp (100%) rename src/{antkeeper => }/rasterizer/texture-filter.hpp (100%) rename src/{antkeeper => }/rasterizer/texture-wrapping.hpp (100%) rename src/{antkeeper => }/rasterizer/vertex-array.cpp (100%) rename src/{antkeeper => }/rasterizer/vertex-array.hpp (100%) rename src/{antkeeper => }/rasterizer/vertex-attribute-type.hpp (100%) rename src/{antkeeper => }/rasterizer/vertex-buffer.cpp (100%) rename src/{antkeeper => }/rasterizer/vertex-buffer.hpp (100%) rename src/{antkeeper => }/renderer/compositor.cpp (100%) rename src/{antkeeper => }/renderer/compositor.hpp (100%) rename src/{antkeeper => }/renderer/material-flags.hpp (100%) rename src/{antkeeper => }/renderer/material-property.cpp (100%) rename src/{antkeeper => }/renderer/material-property.hpp (100%) rename src/{antkeeper => }/renderer/material.cpp (100%) rename src/{antkeeper => }/renderer/material.hpp (100%) rename src/{antkeeper => }/renderer/model.cpp (100%) rename src/{antkeeper => }/renderer/model.hpp (100%) rename src/{antkeeper => }/renderer/passes/bloom-pass.cpp (100%) rename src/{antkeeper => }/renderer/passes/bloom-pass.hpp (100%) rename src/{antkeeper => }/renderer/passes/clear-pass.cpp (100%) rename src/{antkeeper => }/renderer/passes/clear-pass.hpp (100%) rename src/{antkeeper => }/renderer/passes/final-pass.cpp (100%) rename src/{antkeeper => }/renderer/passes/final-pass.hpp (100%) rename src/{antkeeper => }/renderer/passes/material-pass.cpp (100%) rename src/{antkeeper => }/renderer/passes/material-pass.hpp (100%) rename src/{antkeeper => }/renderer/passes/shadow-map-pass.cpp (100%) rename src/{antkeeper => }/renderer/passes/shadow-map-pass.hpp (100%) rename src/{antkeeper => }/renderer/passes/sky-pass.cpp (100%) rename src/{antkeeper => }/renderer/passes/sky-pass.hpp (100%) rename src/{antkeeper => }/renderer/passes/ui-pass.cpp (100%) rename src/{antkeeper => }/renderer/passes/ui-pass.hpp (100%) rename src/{antkeeper => }/renderer/render-context.hpp (100%) rename src/{antkeeper => }/renderer/render-operation.hpp (100%) rename src/{antkeeper => }/renderer/render-pass.cpp (100%) rename src/{antkeeper => }/renderer/render-pass.hpp (100%) rename src/{antkeeper => }/renderer/renderer.cpp (100%) rename src/{antkeeper => }/renderer/renderer.hpp (100%) rename src/{antkeeper => }/renderer/vertex-attributes.hpp (100%) rename src/{antkeeper => }/resources/behavior-tree-loader.cpp (100%) rename src/{antkeeper => }/resources/entity-archetype-loader.cpp (100%) rename src/{antkeeper => }/resources/image-loader.cpp (100%) rename src/{antkeeper => }/resources/image.cpp (100%) rename src/{antkeeper => }/resources/image.hpp (100%) rename src/{antkeeper => }/resources/material-loader.cpp (100%) rename src/{antkeeper => }/resources/mesh-loader.cpp (100%) rename src/{antkeeper => }/resources/model-loader.cpp (100%) rename src/{antkeeper => }/resources/resource-handle.cpp (100%) rename src/{antkeeper => }/resources/resource-handle.hpp (100%) rename src/{antkeeper => }/resources/resource-loader.hpp (100%) rename src/{antkeeper => }/resources/resource-manager.cpp (100%) rename src/{antkeeper => }/resources/resource-manager.hpp (100%) rename src/{antkeeper => }/resources/shader-program-loader.cpp (100%) rename src/{antkeeper => }/resources/string-table-loader.cpp (100%) rename src/{antkeeper => }/resources/string-table.cpp (100%) rename src/{antkeeper => }/resources/string-table.hpp (100%) rename src/{antkeeper => }/resources/text-file-loader.cpp (100%) rename src/{antkeeper => }/resources/text-file.hpp (100%) rename src/{antkeeper => }/resources/texture-2d-loader.cpp (100%) rename src/{antkeeper => }/scene/ambient-light.hpp (100%) rename src/{antkeeper => }/scene/billboard.cpp (100%) rename src/{antkeeper => }/scene/billboard.hpp (100%) rename src/{antkeeper => }/scene/camera.cpp (100%) rename src/{antkeeper => }/scene/camera.hpp (100%) rename src/{antkeeper => }/scene/directional-light.cpp (100%) rename src/{antkeeper => }/scene/directional-light.hpp (100%) rename src/{antkeeper => }/scene/light.cpp (100%) rename src/{antkeeper => }/scene/light.hpp (100%) rename src/{antkeeper => }/scene/lod-group.cpp (100%) rename src/{antkeeper => }/scene/lod-group.hpp (100%) rename src/{antkeeper => }/scene/model-instance.cpp (100%) rename src/{antkeeper => }/scene/model-instance.hpp (100%) rename src/{antkeeper => }/scene/point-light.cpp (100%) rename src/{antkeeper => }/scene/point-light.hpp (100%) rename src/{antkeeper => }/scene/scene-object.cpp (100%) rename src/{antkeeper => }/scene/scene-object.hpp (100%) rename src/{antkeeper => }/scene/scene.cpp (100%) rename src/{antkeeper => }/scene/scene.hpp (100%) rename src/{antkeeper => }/scene/spotlight.cpp (100%) rename src/{antkeeper => }/scene/spotlight.hpp (100%) rename src/{antkeeper => }/sdf.hpp (100%) rename src/{antkeeper => }/state/application-states.hpp (100%) rename src/{antkeeper => }/state/fsm.cpp (100%) rename src/{antkeeper => }/state/fsm.hpp (100%) rename src/{antkeeper => }/state/language-select-state.cpp (100%) rename src/{antkeeper => }/state/loading-state.cpp (100%) rename src/{antkeeper => }/state/pause-state.cpp (100%) rename src/{antkeeper => }/state/play-state.cpp (100%) rename src/{antkeeper => }/state/splash-state.cpp (100%) rename src/{antkeeper => }/state/title-state.cpp (100%) delete mode 100644 src/stb/stb_image.cpp delete mode 100644 src/stb/stb_image.h delete mode 100644 src/stb/stb_image_write.cpp delete mode 100644 src/stb/stb_image_write.h rename src/{antkeeper => }/systems/behavior-system.cpp (100%) rename src/{antkeeper => }/systems/behavior-system.hpp (100%) rename src/{antkeeper => }/systems/camera-system.cpp (100%) rename src/{antkeeper => }/systems/camera-system.hpp (100%) rename src/{antkeeper => }/systems/collision-system.cpp (100%) rename src/{antkeeper => }/systems/collision-system.hpp (100%) rename src/{antkeeper => }/systems/control-system.cpp (100%) rename src/{antkeeper => }/systems/control-system.hpp (100%) rename src/{antkeeper => }/systems/entity-system.cpp (100%) rename src/{antkeeper => }/systems/entity-system.hpp (100%) rename src/{antkeeper => }/systems/locomotion-system.cpp (100%) rename src/{antkeeper => }/systems/locomotion-system.hpp (100%) rename src/{antkeeper => }/systems/model-system.cpp (100%) rename src/{antkeeper => }/systems/model-system.hpp (100%) rename src/{antkeeper => }/systems/nest-system.cpp (100%) rename src/{antkeeper => }/systems/nest-system.hpp (100%) rename src/{antkeeper => }/systems/placement-system.cpp (100%) rename src/{antkeeper => }/systems/placement-system.hpp (100%) rename src/{antkeeper => }/systems/samara-system.cpp (100%) rename src/{antkeeper => }/systems/samara-system.hpp (100%) rename src/{antkeeper => }/systems/subterrain-system.cpp (100%) rename src/{antkeeper => }/systems/subterrain-system.hpp (100%) rename src/{antkeeper => }/systems/terrain-system.cpp (100%) rename src/{antkeeper => }/systems/terrain-system.hpp (100%) rename src/{antkeeper => }/systems/tool-system.cpp (100%) rename src/{antkeeper => }/systems/tool-system.hpp (100%) rename src/{antkeeper => }/systems/ui-system.cpp (100%) rename src/{antkeeper => }/systems/ui-system.hpp (100%) rename src/{antkeeper => }/systems/updatable-system.cpp (100%) rename src/{antkeeper => }/systems/updatable-system.hpp (100%) rename src/{antkeeper => }/systems/vegetation-system.cpp (100%) rename src/{antkeeper => }/systems/vegetation-system.hpp (100%) rename src/{antkeeper => }/timestamp.cpp (100%) rename src/{antkeeper => }/timestamp.hpp (100%) diff --git a/CMakeLists.txt b/CMakeLists.txt index 19fa214..e00263f 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -22,6 +22,9 @@ endif() # Find dependency packages find_package(vmq REQUIRED CONFIG) +find_package(dr_wav REQUIRED CONFIG) +find_package(stb REQUIRED CONFIG) +find_package(glad REQUIRED CONFIG) find_package(EnTT REQUIRED CONFIG) find_package(OpenGL REQUIRED) find_package(SDL2 REQUIRED COMPONENTS SDL2::SDL2-static SDL2::SDL2main CONFIG) @@ -30,6 +33,9 @@ find_package(OpenAL REQUIRED CONFIG) # Determine dependencies set(STATIC_LIBS vmq + dr_wav + stb + glad EnTT SDL2::SDL2main) set(SHARED_LIBS @@ -38,25 +44,24 @@ set(SHARED_LIBS OpenAL::OpenAL) # Generate configuration header file -configure_file(${PROJECT_SOURCE_DIR}/src/antkeeper/configuration.hpp.in - ${PROJECT_BINARY_DIR}/src/antkeeper/configuration.hpp) +configure_file(${PROJECT_SOURCE_DIR}/src/configuration.hpp.in + ${PROJECT_BINARY_DIR}/src/configuration.hpp) # Collect source files file(GLOB_RECURSE SOURCE_FILES - ${PROJECT_SOURCE_DIR}/src/*.cpp - ${PROJECT_SOURCE_DIR}/src/*.c) + ${PROJECT_SOURCE_DIR}/src/*.cpp) if(MSVC) # Generate Windows icon resource file set(ICON_FILE "${PROJECT_SOURCE_DIR}/../antkeeper-data/src/icons/antkeeper.ico") - configure_file(${PROJECT_SOURCE_DIR}/src/antkeeper/platform/windows/icon.rc.in - ${PROJECT_BINARY_DIR}/src/antkeeper/platform/windows/icon.rc) + configure_file(${PROJECT_SOURCE_DIR}/src/platform/windows/icon.rc.in + ${PROJECT_BINARY_DIR}/src/platform/windows/icon.rc) # Add executable icon - list(APPEND SOURCE_FILES "${PROJECT_BINARY_DIR}/src/antkeeper/platform/windows/icon.rc") + list(APPEND SOURCE_FILES "${PROJECT_BINARY_DIR}/src/platform/windows/icon.rc") # Make DPI-aware on Windows - list(APPEND SOURCE_FILES "${PROJECT_SOURCE_DIR}/src/antkeeper/platform/windows/dpi-aware.manifest") + list(APPEND SOURCE_FILES "${PROJECT_SOURCE_DIR}/src/platform/windows/dpi-aware.manifest") endif() # Add executable target @@ -91,8 +96,7 @@ endif(MSVC) target_include_directories(${EXECUTABLE_TARGET} PUBLIC ${PROJECT_SOURCE_DIR}/src - ${PROJECT_SOURCE_DIR}/src/antkeeper - ${PROJECT_BINARY_DIR}/src/antkeeper) + ${PROJECT_BINARY_DIR}/src) # Link to dependencies target_link_libraries(${EXECUTABLE_TARGET} ${STATIC_LIBS} ${SHARED_LIBS}) diff --git a/src/antkeeper/animation/animation.cpp b/src/animation/animation.cpp similarity index 100% rename from src/antkeeper/animation/animation.cpp rename to src/animation/animation.cpp diff --git a/src/antkeeper/animation/animation.hpp b/src/animation/animation.hpp similarity index 100% rename from src/antkeeper/animation/animation.hpp rename to src/animation/animation.hpp diff --git a/src/antkeeper/animation/easings.hpp b/src/animation/easings.hpp similarity index 100% rename from src/antkeeper/animation/easings.hpp rename to src/animation/easings.hpp diff --git a/src/antkeeper/animation/timeline.cpp b/src/animation/timeline.cpp similarity index 100% rename from src/antkeeper/animation/timeline.cpp rename to src/animation/timeline.cpp diff --git a/src/antkeeper/animation/timeline.hpp b/src/animation/timeline.hpp similarity index 100% rename from src/antkeeper/animation/timeline.hpp rename to src/animation/timeline.hpp diff --git a/src/antkeeper/animation/tween.hpp b/src/animation/tween.hpp similarity index 100% rename from src/antkeeper/animation/tween.hpp rename to src/animation/tween.hpp diff --git a/src/antkeeper/application.cpp b/src/application.cpp similarity index 100% rename from src/antkeeper/application.cpp rename to src/application.cpp diff --git a/src/antkeeper/application.hpp b/src/application.hpp similarity index 100% rename from src/antkeeper/application.hpp rename to src/application.hpp diff --git a/src/antkeeper/behavior/behavior-tree.hpp b/src/behavior/behavior-tree.hpp similarity index 100% rename from src/antkeeper/behavior/behavior-tree.hpp rename to src/behavior/behavior-tree.hpp diff --git a/src/antkeeper/behavior/ebt.cpp b/src/behavior/ebt.cpp similarity index 100% rename from src/antkeeper/behavior/ebt.cpp rename to src/behavior/ebt.cpp diff --git a/src/antkeeper/behavior/ebt.hpp b/src/behavior/ebt.hpp similarity index 100% rename from src/antkeeper/behavior/ebt.hpp rename to src/behavior/ebt.hpp diff --git a/src/antkeeper/camera-rig.cpp b/src/camera-rig.cpp similarity index 100% rename from src/antkeeper/camera-rig.cpp rename to src/camera-rig.cpp diff --git a/src/antkeeper/camera-rig.hpp b/src/camera-rig.hpp similarity index 100% rename from src/antkeeper/camera-rig.hpp rename to src/camera-rig.hpp diff --git a/src/antkeeper/configuration.hpp.in b/src/configuration.hpp.in similarity index 100% rename from src/antkeeper/configuration.hpp.in rename to src/configuration.hpp.in diff --git a/src/antkeeper/debug/ansi-codes.hpp b/src/debug/ansi-codes.hpp similarity index 100% rename from src/antkeeper/debug/ansi-codes.hpp rename to src/debug/ansi-codes.hpp diff --git a/src/antkeeper/debug/cli.hpp b/src/debug/cli.hpp similarity index 100% rename from src/antkeeper/debug/cli.hpp rename to src/debug/cli.hpp diff --git a/src/antkeeper/debug/logger.cpp b/src/debug/logger.cpp similarity index 100% rename from src/antkeeper/debug/logger.cpp rename to src/debug/logger.cpp diff --git a/src/antkeeper/debug/logger.hpp b/src/debug/logger.hpp similarity index 100% rename from src/antkeeper/debug/logger.hpp rename to src/debug/logger.hpp diff --git a/src/antkeeper/debug/performance-sampler.cpp b/src/debug/performance-sampler.cpp similarity index 100% rename from src/antkeeper/debug/performance-sampler.cpp rename to src/debug/performance-sampler.cpp diff --git a/src/antkeeper/debug/performance-sampler.hpp b/src/debug/performance-sampler.hpp similarity index 100% rename from src/antkeeper/debug/performance-sampler.hpp rename to src/debug/performance-sampler.hpp diff --git a/src/dr_libs/dr_wav.cpp b/src/dr_libs/dr_wav.cpp deleted file mode 100644 index 8f4dcd8..0000000 --- a/src/dr_libs/dr_wav.cpp +++ /dev/null @@ -1,2 +0,0 @@ -#define DR_WAV_IMPLEMENTATION -#include "dr_wav.h" diff --git a/src/dr_libs/dr_wav.h b/src/dr_libs/dr_wav.h deleted file mode 100644 index ac4f6b5..0000000 --- a/src/dr_libs/dr_wav.h +++ /dev/null @@ -1,4377 +0,0 @@ -// WAV audio loader and writer. Public domain. See "unlicense" statement at the end of this file. -// dr_wav - v0.9.0 - 2018-12-16 -// -// David Reid - mackron@gmail.com - -/* -DEPRECATED APIS -=============== -Version 0.9.0 deprecated the per-sample reading and seeking APIs and replaced them with versions that work on the resolution -of a PCM frame instead. For example, given a stereo WAV file, previously you would pass 2 to drwav_read_f32() to read one -PCM frame, whereas now you would pass in 1 to drwav_read_pcm_frames_f32(). The old APIs would return the number of samples -read, whereas now it will return the number of PCM frames. Below is a list of APIs that have been deprecated and their -replacements. - - drwav_read() -> drwav_read_pcm_frames() - drwav_read_s16() -> drwav_read_pcm_frames_s16() - drwav_read_f32() -> drwav_read_pcm_frames_f32() - drwav_read_s32() -> drwav_read_pcm_frames_s32() - drwav_seek_to_sample() -> drwav_seek_to_pcm_frame() - drwav_write() -> drwav_write_pcm_frames() - drwav_open_and_read_s16() -> drwav_open_and_read_pcm_frames_s16() - drwav_open_and_read_f32() -> drwav_open_and_read_pcm_frames_f32() - drwav_open_and_read_s32() -> drwav_open_and_read_pcm_frames_s32() - drwav_open_file_and_read_s16() -> drwav_open_file_and_read_pcm_frames_s16() - drwav_open_file_and_read_f32() -> drwav_open_file_and_read_pcm_frames_f32() - drwav_open_file_and_read_s32() -> drwav_open_file_and_read_pcm_frames_s32() - drwav_open_memory_and_read_s16() -> drwav_open_memory_and_read_pcm_frames_s16() - drwav_open_memory_and_read_f32() -> drwav_open_memory_and_read_pcm_frames_f32() - drwav_open_memory_and_read_s32() -> drwav_open_memory_and_read_pcm_frames_s32() - drwav::totalSampleCount -> drwav::totalPCMFrameCount - -Rationale: - 1) Most programs will want to read in multiples of the channel count which demands a per-frame reading API. Per-sample - reading just adds complexity and maintenance costs for no practical benefit. - 2) This is consistent with my other decoders - dr_flac and dr_mp3. - -These APIs will be removed completely in version 0.10.0. You can continue to use drwav_read_raw() if you need per-sample -reading. -*/ - -// USAGE -// -// This is a single-file library. To use it, do something like the following in one .c file. -// #define DR_WAV_IMPLEMENTATION -// #include "dr_wav.h" -// -// You can then #include this file in other parts of the program as you would with any other header file. Do something -// like the following to read audio data: -// -// drwav wav; -// if (!drwav_init_file(&wav, "my_song.wav")) { -// // Error opening WAV file. -// } -// -// drwav_int32* pDecodedInterleavedSamples = malloc(wav.totalPCMFrameCount * wav.channels * sizeof(drwav_int32)); -// size_t numberOfSamplesActuallyDecoded = drwav_read_pcm_frames_s32(&wav, wav.totalPCMFrameCount, pDecodedInterleavedSamples); -// -// ... -// -// drwav_uninit(&wav); -// -// You can also use drwav_open() to allocate and initialize the loader for you: -// -// drwav* pWav = drwav_open_file("my_song.wav"); -// if (pWav == NULL) { -// // Error opening WAV file. -// } -// -// ... -// -// drwav_close(pWav); -// -// If you just want to quickly open and read the audio data in a single operation you can do something like this: -// -// unsigned int channels; -// unsigned int sampleRate; -// drwav_uint64 totalPCMFrameCount; -// float* pSampleData = drwav_open_file_and_read_pcm_frames_f32("my_song.wav", &channels, &sampleRate, &totalPCMFrameCount); -// if (pSampleData == NULL) { -// // Error opening and reading WAV file. -// } -// -// ... -// -// drwav_free(pSampleData); -// -// The examples above use versions of the API that convert the audio data to a consistent format (32-bit signed PCM, in -// this case), but you can still output the audio data in its internal format (see notes below for supported formats): -// -// size_t samplesRead = drwav_read_pcm_frames(&wav, wav.totalPCMFrameCount, pDecodedInterleavedSamples); -// -// You can also read the raw bytes of audio data, which could be useful if dr_wav does not have native support for -// a particular data format: -// -// size_t bytesRead = drwav_read_raw(&wav, bytesToRead, pRawDataBuffer); -// -// -// dr_wav can also be used to output WAV files. This does not currently support compressed formats. To use this, look at -// drwav_open_write(), drwav_open_file_write(), etc. Use drwav_write_pcm_frames() to write samples, or drwav_write_raw() -// to write raw data in the "data" chunk. -// -// drwav_data_format format; -// format.container = drwav_container_riff; // <-- drwav_container_riff = normal WAV files, drwav_container_w64 = Sony Wave64. -// format.format = DR_WAVE_FORMAT_PCM; // <-- Any of the DR_WAVE_FORMAT_* codes. -// format.channels = 2; -// format.sampleRate = 44100; -// format.bitsPerSample = 16; -// drwav* pWav = drwav_open_file_write("data/recording.wav", &format); -// -// ... -// -// drwav_uint64 samplesWritten = drwav_write_pcm_frames(pWav, frameCount, pSamples); -// -// -// dr_wav has seamless support the Sony Wave64 format. The decoder will automatically detect it and it should Just Work -// without any manual intervention. -// -// -// OPTIONS -// #define these options before including this file. -// -// #define DR_WAV_NO_CONVERSION_API -// Disables conversion APIs such as drwav_read_pcm_frames_f32() and drwav_s16_to_f32(). -// -// #define DR_WAV_NO_STDIO -// Disables drwav_open_file(), drwav_open_file_write(), etc. -// -// -// -// QUICK NOTES -// - Samples are always interleaved. -// - The default read function does not do any data conversion. Use drwav_read_pcm_frames_f32(), drwav_read_pcm_frames_s32() -// and drwav_read_pcm_frames_s16() to read and convert audio data to 32-bit floating point, signed 32-bit integer and -// signed 16-bit integer samples respectively. Tested and supported internal formats include the following: -// - Unsigned 8-bit PCM -// - Signed 12-bit PCM -// - Signed 16-bit PCM -// - Signed 24-bit PCM -// - Signed 32-bit PCM -// - IEEE 32-bit floating point -// - IEEE 64-bit floating point -// - A-law and u-law -// - Microsoft ADPCM -// - IMA ADPCM (DVI, format code 0x11) -// - dr_wav will try to read the WAV file as best it can, even if it's not strictly conformant to the WAV format. - - -#ifndef dr_wav_h -#define dr_wav_h - -#include - -#if defined(_MSC_VER) && _MSC_VER < 1600 -typedef signed char drwav_int8; -typedef unsigned char drwav_uint8; -typedef signed short drwav_int16; -typedef unsigned short drwav_uint16; -typedef signed int drwav_int32; -typedef unsigned int drwav_uint32; -typedef signed __int64 drwav_int64; -typedef unsigned __int64 drwav_uint64; -#else -#include -typedef int8_t drwav_int8; -typedef uint8_t drwav_uint8; -typedef int16_t drwav_int16; -typedef uint16_t drwav_uint16; -typedef int32_t drwav_int32; -typedef uint32_t drwav_uint32; -typedef int64_t drwav_int64; -typedef uint64_t drwav_uint64; -#endif -typedef drwav_uint8 drwav_bool8; -typedef drwav_uint32 drwav_bool32; -#define DRWAV_TRUE 1 -#define DRWAV_FALSE 0 - -#ifdef __cplusplus -extern "C" { -#endif - -// Common data formats. -#define DR_WAVE_FORMAT_PCM 0x1 -#define DR_WAVE_FORMAT_ADPCM 0x2 -#define DR_WAVE_FORMAT_IEEE_FLOAT 0x3 -#define DR_WAVE_FORMAT_ALAW 0x6 -#define DR_WAVE_FORMAT_MULAW 0x7 -#define DR_WAVE_FORMAT_DVI_ADPCM 0x11 -#define DR_WAVE_FORMAT_EXTENSIBLE 0xFFFE - -// Constants. -#ifndef DRWAV_MAX_SMPL_LOOPS -#define DRWAV_MAX_SMPL_LOOPS 1 -#endif - -// Flags to pass into drwav_init_ex(), etc. -#define DRWAV_SEQUENTIAL 0x00000001 - -typedef enum -{ - drwav_seek_origin_start, - drwav_seek_origin_current -} drwav_seek_origin; - -typedef enum -{ - drwav_container_riff, - drwav_container_w64 -} drwav_container; - -typedef struct -{ - union - { - drwav_uint8 fourcc[4]; - drwav_uint8 guid[16]; - } id; - - // The size in bytes of the chunk. - drwav_uint64 sizeInBytes; - - // RIFF = 2 byte alignment. - // W64 = 8 byte alignment. - unsigned int paddingSize; -} drwav_chunk_header; - -// Callback for when data is read. Return value is the number of bytes actually read. -// -// pUserData [in] The user data that was passed to drwav_init(), drwav_open() and family. -// pBufferOut [out] The output buffer. -// bytesToRead [in] The number of bytes to read. -// -// Returns the number of bytes actually read. -// -// A return value of less than bytesToRead indicates the end of the stream. Do _not_ return from this callback until -// either the entire bytesToRead is filled or you have reached the end of the stream. -typedef size_t (* drwav_read_proc)(void* pUserData, void* pBufferOut, size_t bytesToRead); - -// Callback for when data is written. Returns value is the number of bytes actually written. -// -// pUserData [in] The user data that was passed to drwav_init_write(), drwav_open_write() and family. -// pData [out] A pointer to the data to write. -// bytesToWrite [in] The number of bytes to write. -// -// Returns the number of bytes actually written. -// -// If the return value differs from bytesToWrite, it indicates an error. -typedef size_t (* drwav_write_proc)(void* pUserData, const void* pData, size_t bytesToWrite); - -// Callback for when data needs to be seeked. -// -// pUserData [in] The user data that was passed to drwav_init(), drwav_open() and family. -// offset [in] The number of bytes to move, relative to the origin. Will never be negative. -// origin [in] The origin of the seek - the current position or the start of the stream. -// -// Returns whether or not the seek was successful. -// -// Whether or not it is relative to the beginning or current position is determined by the "origin" parameter which -// will be either drwav_seek_origin_start or drwav_seek_origin_current. -typedef drwav_bool32 (* drwav_seek_proc)(void* pUserData, int offset, drwav_seek_origin origin); - -// Callback for when drwav_init_ex/drwav_open_ex finds a chunk. -// -// pChunkUserData [in] The user data that was passed to the pChunkUserData parameter of drwav_init_ex(), drwav_open_ex() and family. -// onRead [in] A pointer to the function to call when reading. -// onSeek [in] A pointer to the function to call when seeking. -// pReadSeekUserData [in] The user data that was passed to the pReadSeekUserData parameter of drwav_init_ex(), drwav_open_ex() and family. -// pChunkHeader [in] A pointer to an object containing basic header information about the chunk. Use this to identify the chunk. -// -// Returns the number of bytes read + seeked. -// -// To read data from the chunk, call onRead(), passing in pReadSeekUserData as the first parameter. Do the same -// for seeking with onSeek(). The return value must be the total number of bytes you have read _plus_ seeked. -// -// You must not attempt to read beyond the boundary of the chunk. -typedef drwav_uint64 (* drwav_chunk_proc)(void* pChunkUserData, drwav_read_proc onRead, drwav_seek_proc onSeek, void* pReadSeekUserData, const drwav_chunk_header* pChunkHeader); - -// Structure for internal use. Only used for loaders opened with drwav_open_memory(). -typedef struct -{ - const drwav_uint8* data; - size_t dataSize; - size_t currentReadPos; -} drwav__memory_stream; - -// Structure for internal use. Only used for writers opened with drwav_open_memory_write(). -typedef struct -{ - void** ppData; - size_t* pDataSize; - size_t dataSize; - size_t dataCapacity; - size_t currentWritePos; -} drwav__memory_stream_write; - -typedef struct -{ - drwav_container container; // RIFF, W64. - drwav_uint32 format; // DR_WAVE_FORMAT_* - drwav_uint32 channels; - drwav_uint32 sampleRate; - drwav_uint32 bitsPerSample; -} drwav_data_format; - -typedef struct -{ - // The format tag exactly as specified in the wave file's "fmt" chunk. This can be used by applications - // that require support for data formats not natively supported by dr_wav. - drwav_uint16 formatTag; - - // The number of channels making up the audio data. When this is set to 1 it is mono, 2 is stereo, etc. - drwav_uint16 channels; - - // The sample rate. Usually set to something like 44100. - drwav_uint32 sampleRate; - - // Average bytes per second. You probably don't need this, but it's left here for informational purposes. - drwav_uint32 avgBytesPerSec; - - // Block align. This is equal to the number of channels * bytes per sample. - drwav_uint16 blockAlign; - - // Bits per sample. - drwav_uint16 bitsPerSample; - - // The size of the extended data. Only used internally for validation, but left here for informational purposes. - drwav_uint16 extendedSize; - - // The number of valid bits per sample. When is equal to WAVE_FORMAT_EXTENSIBLE, - // is always rounded up to the nearest multiple of 8. This variable contains information about exactly how - // many bits a valid per sample. Mainly used for informational purposes. - drwav_uint16 validBitsPerSample; - - // The channel mask. Not used at the moment. - drwav_uint32 channelMask; - - // The sub-format, exactly as specified by the wave file. - drwav_uint8 subFormat[16]; -} drwav_fmt; - -typedef struct -{ - drwav_uint32 cuePointId; - drwav_uint32 type; - drwav_uint32 start; - drwav_uint32 end; - drwav_uint32 fraction; - drwav_uint32 playCount; -} drwav_smpl_loop; - - typedef struct -{ - drwav_uint32 manufacturer; - drwav_uint32 product; - drwav_uint32 samplePeriod; - drwav_uint32 midiUnityNotes; - drwav_uint32 midiPitchFraction; - drwav_uint32 smpteFormat; - drwav_uint32 smpteOffset; - drwav_uint32 numSampleLoops; - drwav_uint32 samplerData; - drwav_smpl_loop loops[DRWAV_MAX_SMPL_LOOPS]; -} drwav_smpl; - -typedef struct -{ - // A pointer to the function to call when more data is needed. - drwav_read_proc onRead; - - // A pointer to the function to call when data needs to be written. Only used when the drwav object is opened in write mode. - drwav_write_proc onWrite; - - // A pointer to the function to call when the wav file needs to be seeked. - drwav_seek_proc onSeek; - - // The user data to pass to callbacks. - void* pUserData; - - - // Whether or not the WAV file is formatted as a standard RIFF file or W64. - drwav_container container; - - - // Structure containing format information exactly as specified by the wav file. - drwav_fmt fmt; - - // The sample rate. Will be set to something like 44100. - drwav_uint32 sampleRate; - - // The number of channels. This will be set to 1 for monaural streams, 2 for stereo, etc. - drwav_uint16 channels; - - // The bits per sample. Will be set to something like 16, 24, etc. - drwav_uint16 bitsPerSample; - - // Equal to fmt.formatTag, or the value specified by fmt.subFormat if fmt.formatTag is equal to 65534 (WAVE_FORMAT_EXTENSIBLE). - drwav_uint16 translatedFormatTag; - - // The total number of PCM frames making up the audio data. - drwav_uint64 totalPCMFrameCount; - - - // The size in bytes of the data chunk. - drwav_uint64 dataChunkDataSize; - - // The position in the stream of the first byte of the data chunk. This is used for seeking. - drwav_uint64 dataChunkDataPos; - - // The number of bytes remaining in the data chunk. - drwav_uint64 bytesRemaining; - - - // Only used in sequential write mode. Keeps track of the desired size of the "data" chunk at the point of initialization time. Always - // set to 0 for non-sequential writes and when the drwav object is opened in read mode. Used for validation. - drwav_uint64 dataChunkDataSizeTargetWrite; - - // Keeps track of whether or not the wav writer was initialized in sequential mode. - drwav_bool32 isSequentialWrite; - - - // smpl chunk. - drwav_smpl smpl; - - - // A hack to avoid a DRWAV_MALLOC() when opening a decoder with drwav_open_memory(). - drwav__memory_stream memoryStream; - drwav__memory_stream_write memoryStreamWrite; - - // Generic data for compressed formats. This data is shared across all block-compressed formats. - struct - { - drwav_uint64 iCurrentSample; // The index of the next sample that will be read by drwav_read_*(). This is used with "totalSampleCount" to ensure we don't read excess samples at the end of the last block. - } compressed; - - // Microsoft ADPCM specific data. - struct - { - drwav_uint32 bytesRemainingInBlock; - drwav_uint16 predictor[2]; - drwav_int32 delta[2]; - drwav_int32 cachedSamples[4]; // Samples are stored in this cache during decoding. - drwav_uint32 cachedSampleCount; - drwav_int32 prevSamples[2][2]; // The previous 2 samples for each channel (2 channels at most). - } msadpcm; - - // IMA ADPCM specific data. - struct - { - drwav_uint32 bytesRemainingInBlock; - drwav_int32 predictor[2]; - drwav_int32 stepIndex[2]; - drwav_int32 cachedSamples[16]; // Samples are stored in this cache during decoding. - drwav_uint32 cachedSampleCount; - } ima; - - - drwav_uint64 totalSampleCount; // <-- DEPRECATED. Will be removed in a future version. -} drwav; - - -// Initializes a pre-allocated drwav object. -// -// pWav [out] A pointer to the drwav object being initialized. -// onRead [in] The function to call when data needs to be read from the client. -// onSeek [in] The function to call when the read position of the client data needs to move. -// onChunk [in, optional] The function to call when a chunk is enumerated at initialized time. -// pUserData, pReadSeekUserData [in, optional] A pointer to application defined data that will be passed to onRead and onSeek. -// pChunkUserData [in, optional] A pointer to application defined data that will be passed to onChunk. -// flags [in, optional] A set of flags for controlling how things are loaded. -// -// Returns true if successful; false otherwise. -// -// Close the loader with drwav_uninit(). -// -// This is the lowest level function for initializing a WAV file. You can also use drwav_init_file() and drwav_init_memory() -// to open the stream from a file or from a block of memory respectively. -// -// If you want dr_wav to manage the memory allocation for you, consider using drwav_open() instead. This will allocate -// a drwav object on the heap and return a pointer to it. -// -// Possible values for flags: -// DRWAV_SEQUENTIAL: Never perform a backwards seek while loading. This disables the chunk callback and will cause this function -// to return as soon as the data chunk is found. Any chunks after the data chunk will be ignored. -// -// drwav_init() is equivalent to "drwav_init_ex(pWav, onRead, onSeek, NULL, pUserData, NULL, 0);". -// -// The onChunk callback is not called for the WAVE or FMT chunks. The contents of the FMT chunk can be read from pWav->fmt -// after the function returns. -// -// See also: drwav_init_file(), drwav_init_memory(), drwav_uninit() -drwav_bool32 drwav_init(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData); -drwav_bool32 drwav_init_ex(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onSeek, drwav_chunk_proc onChunk, void* pReadSeekUserData, void* pChunkUserData, drwav_uint32 flags); - -// Initializes a pre-allocated drwav object for writing. -// -// onWrite [in] The function to call when data needs to be written. -// onSeek [in] The function to call when the write position needs to move. -// pUserData [in, optional] A pointer to application defined data that will be passed to onWrite and onSeek. -// -// Returns true if successful; false otherwise. -// -// Close the writer with drwav_uninit(). -// -// This is the lowest level function for initializing a WAV file. You can also use drwav_init_file() and drwav_init_memory() -// to open the stream from a file or from a block of memory respectively. -// -// If the total sample count is known, you can use drwav_init_write_sequential(). This avoids the need for dr_wav to perform -// a post-processing step for storing the total sample count and the size of the data chunk which requires a backwards seek. -// -// If you want dr_wav to manage the memory allocation for you, consider using drwav_open() instead. This will allocate -// a drwav object on the heap and return a pointer to it. -// -// See also: drwav_init_file_write(), drwav_init_memory_write(), drwav_uninit() -drwav_bool32 drwav_init_write(drwav* pWav, const drwav_data_format* pFormat, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData); -drwav_bool32 drwav_init_write_sequential(drwav* pWav, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_write_proc onWrite, void* pUserData); - -// Uninitializes the given drwav object. -// -// Use this only for objects initialized with drwav_init(). -void drwav_uninit(drwav* pWav); - - -// Opens a wav file using the given callbacks. -// -// onRead [in] The function to call when data needs to be read from the client. -// onSeek [in] The function to call when the read position of the client data needs to move. -// pUserData [in, optional] A pointer to application defined data that will be passed to onRead and onSeek. -// -// Returns null on error. -// -// Close the loader with drwav_close(). -// -// You can also use drwav_open_file() and drwav_open_memory() to open the stream from a file or from a block of -// memory respectively. -// -// This is different from drwav_init() in that it will allocate the drwav object for you via DRWAV_MALLOC() before -// initializing it. -// -// See also: drwav_init(), drwav_open_file(), drwav_open_memory(), drwav_close() -drwav* drwav_open(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData); -drwav* drwav_open_ex(drwav_read_proc onRead, drwav_seek_proc onSeek, drwav_chunk_proc onChunk, void* pReadSeekUserData, void* pChunkUserData, drwav_uint32 flags); - -// Opens a wav file for writing using the given callbacks. -// -// onWrite [in] The function to call when data needs to be written. -// onSeek [in] The function to call when the write position needs to move. -// pUserData [in, optional] A pointer to application defined data that will be passed to onWrite and onSeek. -// -// Returns null on error. -// -// Close the loader with drwav_close(). -// -// You can also use drwav_open_file_write() and drwav_open_memory_write() to open the stream from a file or from a block -// of memory respectively. -// -// This is different from drwav_init_write() in that it will allocate the drwav object for you via DRWAV_MALLOC() before -// initializing it. -// -// See also: drwav_open_file_write(), drwav_open_memory_write(), drwav_close() -drwav* drwav_open_write(const drwav_data_format* pFormat, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData); -drwav* drwav_open_write_sequential(const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_write_proc onWrite, void* pUserData); - -// Uninitializes and deletes the the given drwav object. -// -// Use this only for objects created with drwav_open(). -void drwav_close(drwav* pWav); - - -// Reads raw audio data. -// -// This is the lowest level function for reading audio data. It simply reads the given number of -// bytes of the raw internal sample data. -// -// Consider using drwav_read_pcm_frames_s16(), drwav_read_pcm_frames_s32() or drwav_read_pcm_frames_f32() for -// reading sample data in a consistent format. -// -// Returns the number of bytes actually read. -size_t drwav_read_raw(drwav* pWav, size_t bytesToRead, void* pBufferOut); - -// Reads a chunk of audio data in the native internal format. -// -// This is typically the most efficient way to retrieve audio data, but it does not do any format -// conversions which means you'll need to convert the data manually if required. -// -// If the return value is less than it means the end of the file has been reached or -// you have requested more samples than can possibly fit in the output buffer. -// -// This function will only work when sample data is of a fixed size and uncompressed. If you are -// using a compressed format consider using drwav_read_raw() or drwav_read_pcm_frames_s16/s32/f32/etc(). -drwav_uint64 drwav_read_pcm_frames(drwav* pWav, drwav_uint64 framesToRead, void* pBufferOut); - -// Seeks to the given PCM frame. -// -// Returns true if successful; false otherwise. -drwav_bool32 drwav_seek_to_pcm_frame(drwav* pWav, drwav_uint64 targetFrameIndex); - - -// Writes raw audio data. -// -// Returns the number of bytes actually written. If this differs from bytesToWrite, it indicates an error. -size_t drwav_write_raw(drwav* pWav, size_t bytesToWrite, const void* pData); - -// Writes PCM frames. -// -// Returns the number of PCM frames written. -drwav_uint64 drwav_write_pcm_frames(drwav* pWav, drwav_uint64 framesToWrite, const void* pData); - - -//// Conversion Utilities //// -#ifndef DR_WAV_NO_CONVERSION_API - -// Reads a chunk of audio data and converts it to signed 16-bit PCM samples. -// -// Returns the number of PCM frames actually read. -// -// If the return value is less than it means the end of the file has been reached. -drwav_uint64 drwav_read_pcm_frames_s16(drwav* pWav, drwav_uint64 framesToRead, drwav_int16* pBufferOut); - -// Low-level function for converting unsigned 8-bit PCM samples to signed 16-bit PCM samples. -void drwav_u8_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount); - -// Low-level function for converting signed 24-bit PCM samples to signed 16-bit PCM samples. -void drwav_s24_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount); - -// Low-level function for converting signed 32-bit PCM samples to signed 16-bit PCM samples. -void drwav_s32_to_s16(drwav_int16* pOut, const drwav_int32* pIn, size_t sampleCount); - -// Low-level function for converting IEEE 32-bit floating point samples to signed 16-bit PCM samples. -void drwav_f32_to_s16(drwav_int16* pOut, const float* pIn, size_t sampleCount); - -// Low-level function for converting IEEE 64-bit floating point samples to signed 16-bit PCM samples. -void drwav_f64_to_s16(drwav_int16* pOut, const double* pIn, size_t sampleCount); - -// Low-level function for converting A-law samples to signed 16-bit PCM samples. -void drwav_alaw_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount); - -// Low-level function for converting u-law samples to signed 16-bit PCM samples. -void drwav_mulaw_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount); - - - -// Reads a chunk of audio data and converts it to IEEE 32-bit floating point samples. -// -// Returns the number of PCM frames actually read. -// -// If the return value is less than it means the end of the file has been reached. -drwav_uint64 drwav_read_pcm_frames_f32(drwav* pWav, drwav_uint64 framesToRead, float* pBufferOut); - -// Low-level function for converting unsigned 8-bit PCM samples to IEEE 32-bit floating point samples. -void drwav_u8_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount); - -// Low-level function for converting signed 16-bit PCM samples to IEEE 32-bit floating point samples. -void drwav_s16_to_f32(float* pOut, const drwav_int16* pIn, size_t sampleCount); - -// Low-level function for converting signed 24-bit PCM samples to IEEE 32-bit floating point samples. -void drwav_s24_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount); - -// Low-level function for converting signed 32-bit PCM samples to IEEE 32-bit floating point samples. -void drwav_s32_to_f32(float* pOut, const drwav_int32* pIn, size_t sampleCount); - -// Low-level function for converting IEEE 64-bit floating point samples to IEEE 32-bit floating point samples. -void drwav_f64_to_f32(float* pOut, const double* pIn, size_t sampleCount); - -// Low-level function for converting A-law samples to IEEE 32-bit floating point samples. -void drwav_alaw_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount); - -// Low-level function for converting u-law samples to IEEE 32-bit floating point samples. -void drwav_mulaw_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount); - - - -// Reads a chunk of audio data and converts it to signed 32-bit PCM samples. -// -// Returns the number of PCM frames actually read. -// -// If the return value is less than it means the end of the file has been reached. -drwav_uint64 drwav_read_pcm_frames_s32(drwav* pWav, drwav_uint64 framesToRead, drwav_int32* pBufferOut); - -// Low-level function for converting unsigned 8-bit PCM samples to signed 32-bit PCM samples. -void drwav_u8_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount); - -// Low-level function for converting signed 16-bit PCM samples to signed 32-bit PCM samples. -void drwav_s16_to_s32(drwav_int32* pOut, const drwav_int16* pIn, size_t sampleCount); - -// Low-level function for converting signed 24-bit PCM samples to signed 32-bit PCM samples. -void drwav_s24_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount); - -// Low-level function for converting IEEE 32-bit floating point samples to signed 32-bit PCM samples. -void drwav_f32_to_s32(drwav_int32* pOut, const float* pIn, size_t sampleCount); - -// Low-level function for converting IEEE 64-bit floating point samples to signed 32-bit PCM samples. -void drwav_f64_to_s32(drwav_int32* pOut, const double* pIn, size_t sampleCount); - -// Low-level function for converting A-law samples to signed 32-bit PCM samples. -void drwav_alaw_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount); - -// Low-level function for converting u-law samples to signed 32-bit PCM samples. -void drwav_mulaw_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount); - -#endif //DR_WAV_NO_CONVERSION_API - - -//// High-Level Convenience Helpers //// - -#ifndef DR_WAV_NO_STDIO - -// Helper for initializing a wave file using stdio. -// -// This holds the internal FILE object until drwav_uninit() is called. Keep this in mind if you're caching drwav -// objects because the operating system may restrict the number of file handles an application can have open at -// any given time. -drwav_bool32 drwav_init_file(drwav* pWav, const char* filename); -drwav_bool32 drwav_init_file_ex(drwav* pWav, const char* filename, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags); - -// Helper for initializing a wave file for writing using stdio. -// -// This holds the internal FILE object until drwav_uninit() is called. Keep this in mind if you're caching drwav -// objects because the operating system may restrict the number of file handles an application can have open at -// any given time. -drwav_bool32 drwav_init_file_write(drwav* pWav, const char* filename, const drwav_data_format* pFormat); -drwav_bool32 drwav_init_file_write_sequential(drwav* pWav, const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount); - -// Helper for opening a wave file using stdio. -// -// This holds the internal FILE object until drwav_close() is called. Keep this in mind if you're caching drwav -// objects because the operating system may restrict the number of file handles an application can have open at -// any given time. -drwav* drwav_open_file(const char* filename); -drwav* drwav_open_file_ex(const char* filename, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags); - -// Helper for opening a wave file for writing using stdio. -// -// This holds the internal FILE object until drwav_close() is called. Keep this in mind if you're caching drwav -// objects because the operating system may restrict the number of file handles an application can have open at -// any given time. -drwav* drwav_open_file_write(const char* filename, const drwav_data_format* pFormat); -drwav* drwav_open_file_write_sequential(const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount); - -#endif //DR_WAV_NO_STDIO - -// Helper for initializing a loader from a pre-allocated memory buffer. -// -// This does not create a copy of the data. It is up to the application to ensure the buffer remains valid for -// the lifetime of the drwav object. -// -// The buffer should contain the contents of the entire wave file, not just the sample data. -drwav_bool32 drwav_init_memory(drwav* pWav, const void* data, size_t dataSize); -drwav_bool32 drwav_init_memory_ex(drwav* pWav, const void* data, size_t dataSize, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags); - -// Helper for initializing a writer which outputs data to a memory buffer. -// -// dr_wav will manage the memory allocations, however it is up to the caller to free the data with drwav_free(). -// -// The buffer will remain allocated even after drwav_uninit() is called. Indeed, the buffer should not be -// considered valid until after drwav_uninit() has been called anyway. -drwav_bool32 drwav_init_memory_write(drwav* pWav, void** ppData, size_t* pDataSize, const drwav_data_format* pFormat); -drwav_bool32 drwav_init_memory_write_sequential(drwav* pWav, void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount); - -// Helper for opening a loader from a pre-allocated memory buffer. -// -// This does not create a copy of the data. It is up to the application to ensure the buffer remains valid for -// the lifetime of the drwav object. -// -// The buffer should contain the contents of the entire wave file, not just the sample data. -drwav* drwav_open_memory(const void* data, size_t dataSize); -drwav* drwav_open_memory_ex(const void* data, size_t dataSize, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags); - -// Helper for opening a writer which outputs data to a memory buffer. -// -// dr_wav will manage the memory allocations, however it is up to the caller to free the data with drwav_free(). -// -// The buffer will remain allocated even after drwav_close() is called. Indeed, the buffer should not be -// considered valid until after drwav_close() has been called anyway. -drwav* drwav_open_memory_write(void** ppData, size_t* pDataSize, const drwav_data_format* pFormat); -drwav* drwav_open_memory_write_sequential(void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount); - - -#ifndef DR_WAV_NO_CONVERSION_API -// Opens and reads a wav file in a single operation. -drwav_int16* drwav_open_and_read_pcm_frames_s16(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount); -float* drwav_open_and_read_pcm_frames_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount); -drwav_int32* drwav_open_and_read_pcm_frames_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount); -#ifndef DR_WAV_NO_STDIO -// Opens and decodes a wav file in a single operation. -drwav_int16* drwav_open_file_and_read_pcm_frames_s16(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount); -float* drwav_open_file_and_read_pcm_frames_f32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount); -drwav_int32* drwav_open_file_and_read_pcm_frames_s32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount); -#endif - -// Opens and decodes a wav file from a block of memory in a single operation. -drwav_int16* drwav_open_memory_and_read_pcm_frames_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount); -float* drwav_open_memory_and_read_pcm_frames_f32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount); -drwav_int32* drwav_open_memory_and_read_pcm_frames_s32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount); -#endif - -// Frees data that was allocated internally by dr_wav. -void drwav_free(void* pDataReturnedByOpenAndRead); - - -// DEPRECATED APIS -// =============== -drwav_uint64 drwav_read(drwav* pWav, drwav_uint64 samplesToRead, void* pBufferOut); -drwav_uint64 drwav_read_s16(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut); -drwav_uint64 drwav_read_f32(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut); -drwav_uint64 drwav_read_s32(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut); -drwav_bool32 drwav_seek_to_sample(drwav* pWav, drwav_uint64 sample); -drwav_uint64 drwav_write(drwav* pWav, drwav_uint64 samplesToWrite, const void* pData); -#ifndef DR_WAV_NO_CONVERSION_API -drwav_int16* drwav_open_and_read_s16(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount); -float* drwav_open_and_read_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount); -drwav_int32* drwav_open_and_read_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount); -#ifndef DR_WAV_NO_STDIO -drwav_int16* drwav_open_memory_and_read_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount); -float* drwav_open_file_and_read_f32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount); -drwav_int32* drwav_open_file_and_read_s32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount); -#endif -drwav_int16* drwav_open_memory_and_read_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount); -float* drwav_open_memory_and_read_f32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount); -drwav_int32* drwav_open_memory_and_read_s32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount); -#endif - - -#ifdef __cplusplus -} -#endif -#endif // dr_wav_h - - -///////////////////////////////////////////////////// -// -// IMPLEMENTATION -// -///////////////////////////////////////////////////// - -#ifdef DR_WAV_IMPLEMENTATION -#include -#include // For memcpy(), memset() -#include // For INT_MAX - -#ifndef DR_WAV_NO_STDIO -#include -#endif - -// Standard library stuff. -#ifndef DRWAV_ASSERT -#include -#define DRWAV_ASSERT(expression) assert(expression) -#endif -#ifndef DRWAV_MALLOC -#define DRWAV_MALLOC(sz) malloc((sz)) -#endif -#ifndef DRWAV_REALLOC -#define DRWAV_REALLOC(p, sz) realloc((p), (sz)) -#endif -#ifndef DRWAV_FREE -#define DRWAV_FREE(p) free((p)) -#endif -#ifndef DRWAV_COPY_MEMORY -#define DRWAV_COPY_MEMORY(dst, src, sz) memcpy((dst), (src), (sz)) -#endif -#ifndef DRWAV_ZERO_MEMORY -#define DRWAV_ZERO_MEMORY(p, sz) memset((p), 0, (sz)) -#endif - -#define drwav_countof(x) (sizeof(x) / sizeof(x[0])) -#define drwav_align(x, a) ((((x) + (a) - 1) / (a)) * (a)) -#define drwav_min(a, b) (((a) < (b)) ? (a) : (b)) -#define drwav_max(a, b) (((a) > (b)) ? (a) : (b)) -#define drwav_clamp(x, lo, hi) (drwav_max((lo), drwav_min((hi), (x)))) - -#define drwav_assert DRWAV_ASSERT -#define drwav_copy_memory DRWAV_COPY_MEMORY -#define drwav_zero_memory DRWAV_ZERO_MEMORY - -typedef drwav_int32 drwav_result; -#define DRWAV_SUCCESS 0 -#define DRWAV_ERROR -1 -#define DRWAV_INVALID_ARGS -2 -#define DRWAV_INVALID_OPERATION -3 -#define DRWAV_INVALID_FILE -100 -#define DRWAV_EOF -101 - -#define DRWAV_MAX_SIMD_VECTOR_SIZE 64 // 64 for AVX-512 in the future. - -#ifdef _MSC_VER -#define DRWAV_INLINE __forceinline -#else -#ifdef __GNUC__ -#define DRWAV_INLINE inline __attribute__((always_inline)) -#else -#define DRWAV_INLINE inline -#endif -#endif - -#if defined(SIZE_MAX) - #define DRWAV_SIZE_MAX SIZE_MAX -#else - #if defined(_WIN64) || defined(_LP64) || defined(__LP64__) - #define DRWAV_SIZE_MAX ((drwav_uint64)0xFFFFFFFFFFFFFFFF) - #else - #define DRWAV_SIZE_MAX 0xFFFFFFFF - #endif -#endif - -static const drwav_uint8 drwavGUID_W64_RIFF[16] = {0x72,0x69,0x66,0x66, 0x2E,0x91, 0xCF,0x11, 0xA5,0xD6, 0x28,0xDB,0x04,0xC1,0x00,0x00}; // 66666972-912E-11CF-A5D6-28DB04C10000 -static const drwav_uint8 drwavGUID_W64_WAVE[16] = {0x77,0x61,0x76,0x65, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 65766177-ACF3-11D3-8CD1-00C04F8EDB8A -static const drwav_uint8 drwavGUID_W64_JUNK[16] = {0x6A,0x75,0x6E,0x6B, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 6B6E756A-ACF3-11D3-8CD1-00C04F8EDB8A -static const drwav_uint8 drwavGUID_W64_FMT [16] = {0x66,0x6D,0x74,0x20, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 20746D66-ACF3-11D3-8CD1-00C04F8EDB8A -static const drwav_uint8 drwavGUID_W64_FACT[16] = {0x66,0x61,0x63,0x74, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 74636166-ACF3-11D3-8CD1-00C04F8EDB8A -static const drwav_uint8 drwavGUID_W64_DATA[16] = {0x64,0x61,0x74,0x61, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 61746164-ACF3-11D3-8CD1-00C04F8EDB8A -static const drwav_uint8 drwavGUID_W64_SMPL[16] = {0x73,0x6D,0x70,0x6C, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 6C706D73-ACF3-11D3-8CD1-00C04F8EDB8A - -static DRWAV_INLINE drwav_bool32 drwav__guid_equal(const drwav_uint8 a[16], const drwav_uint8 b[16]) -{ - const drwav_uint32* a32 = (const drwav_uint32*)a; - const drwav_uint32* b32 = (const drwav_uint32*)b; - - return - a32[0] == b32[0] && - a32[1] == b32[1] && - a32[2] == b32[2] && - a32[3] == b32[3]; -} - -static DRWAV_INLINE drwav_bool32 drwav__fourcc_equal(const unsigned char* a, const char* b) -{ - return - a[0] == b[0] && - a[1] == b[1] && - a[2] == b[2] && - a[3] == b[3]; -} - - - -static DRWAV_INLINE int drwav__is_little_endian() -{ - int n = 1; - return (*(char*)&n) == 1; -} - -static DRWAV_INLINE unsigned short drwav__bytes_to_u16(const unsigned char* data) -{ - return (data[0] << 0) | (data[1] << 8); -} - -static DRWAV_INLINE short drwav__bytes_to_s16(const unsigned char* data) -{ - return (short)drwav__bytes_to_u16(data); -} - -static DRWAV_INLINE unsigned int drwav__bytes_to_u32(const unsigned char* data) -{ - return (data[0] << 0) | (data[1] << 8) | (data[2] << 16) | (data[3] << 24); -} - -static DRWAV_INLINE drwav_uint64 drwav__bytes_to_u64(const unsigned char* data) -{ - return - ((drwav_uint64)data[0] << 0) | ((drwav_uint64)data[1] << 8) | ((drwav_uint64)data[2] << 16) | ((drwav_uint64)data[3] << 24) | - ((drwav_uint64)data[4] << 32) | ((drwav_uint64)data[5] << 40) | ((drwav_uint64)data[6] << 48) | ((drwav_uint64)data[7] << 56); -} - -static DRWAV_INLINE void drwav__bytes_to_guid(const unsigned char* data, drwav_uint8* guid) -{ - for (int i = 0; i < 16; ++i) { - guid[i] = data[i]; - } -} - - -static DRWAV_INLINE drwav_bool32 drwav__is_compressed_format_tag(drwav_uint16 formatTag) -{ - return - formatTag == DR_WAVE_FORMAT_ADPCM || - formatTag == DR_WAVE_FORMAT_DVI_ADPCM; -} - -drwav_uint64 drwav_read_s16__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut); -drwav_uint64 drwav_read_s16__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut); -drwav_bool32 drwav_init_write__internal(drwav* pWav, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData); -drwav* drwav_open_write__internal(const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData); - -static drwav_result drwav__read_chunk_header(drwav_read_proc onRead, void* pUserData, drwav_container container, drwav_uint64* pRunningBytesReadOut, drwav_chunk_header* pHeaderOut) -{ - if (container == drwav_container_riff) { - if (onRead(pUserData, pHeaderOut->id.fourcc, 4) != 4) { - return DRWAV_EOF; - } - - unsigned char sizeInBytes[4]; - if (onRead(pUserData, sizeInBytes, 4) != 4) { - return DRWAV_INVALID_FILE; - } - - pHeaderOut->sizeInBytes = drwav__bytes_to_u32(sizeInBytes); - pHeaderOut->paddingSize = (unsigned int)(pHeaderOut->sizeInBytes % 2); - *pRunningBytesReadOut += 8; - } else { - if (onRead(pUserData, pHeaderOut->id.guid, 16) != 16) { - return DRWAV_EOF; - } - - unsigned char sizeInBytes[8]; - if (onRead(pUserData, sizeInBytes, 8) != 8) { - return DRWAV_INVALID_FILE; - } - - pHeaderOut->sizeInBytes = drwav__bytes_to_u64(sizeInBytes) - 24; // <-- Subtract 24 because w64 includes the size of the header. - pHeaderOut->paddingSize = (unsigned int)(pHeaderOut->sizeInBytes % 8); - *pRunningBytesReadOut += 24; - } - - return DRWAV_SUCCESS; -} - -static drwav_bool32 drwav__seek_forward(drwav_seek_proc onSeek, drwav_uint64 offset, void* pUserData) -{ - drwav_uint64 bytesRemainingToSeek = offset; - while (bytesRemainingToSeek > 0) { - if (bytesRemainingToSeek > 0x7FFFFFFF) { - if (!onSeek(pUserData, 0x7FFFFFFF, drwav_seek_origin_current)) { - return DRWAV_FALSE; - } - bytesRemainingToSeek -= 0x7FFFFFFF; - } else { - if (!onSeek(pUserData, (int)bytesRemainingToSeek, drwav_seek_origin_current)) { - return DRWAV_FALSE; - } - bytesRemainingToSeek = 0; - } - } - - return DRWAV_TRUE; -} - -static drwav_bool32 drwav__seek_from_start(drwav_seek_proc onSeek, drwav_uint64 offset, void* pUserData) -{ - if (offset <= 0x7FFFFFFF) { - return onSeek(pUserData, (int)offset, drwav_seek_origin_start); - } - - // Larger than 32-bit seek. - if (!onSeek(pUserData, 0x7FFFFFFF, drwav_seek_origin_start)) { - return DRWAV_FALSE; - } - offset -= 0x7FFFFFFF; - - for (;;) { - if (offset <= 0x7FFFFFFF) { - return onSeek(pUserData, (int)offset, drwav_seek_origin_current); - } - - if (!onSeek(pUserData, 0x7FFFFFFF, drwav_seek_origin_current)) { - return DRWAV_FALSE; - } - offset -= 0x7FFFFFFF; - } - - // Should never get here. - //return DRWAV_TRUE; -} - - -static drwav_bool32 drwav__read_fmt(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, drwav_container container, drwav_uint64* pRunningBytesReadOut, drwav_fmt* fmtOut) -{ - drwav_chunk_header header; - if (drwav__read_chunk_header(onRead, pUserData, container, pRunningBytesReadOut, &header) != DRWAV_SUCCESS) { - return DRWAV_FALSE; - } - - - // Skip non-fmt chunks. - while ((container == drwav_container_riff && !drwav__fourcc_equal(header.id.fourcc, "fmt ")) || (container == drwav_container_w64 && !drwav__guid_equal(header.id.guid, drwavGUID_W64_FMT))) { - if (!drwav__seek_forward(onSeek, header.sizeInBytes + header.paddingSize, pUserData)) { - return DRWAV_FALSE; - } - *pRunningBytesReadOut += header.sizeInBytes + header.paddingSize; - - // Try the next header. - if (drwav__read_chunk_header(onRead, pUserData, container, pRunningBytesReadOut, &header) != DRWAV_SUCCESS) { - return DRWAV_FALSE; - } - } - - - // Validation. - if (container == drwav_container_riff) { - if (!drwav__fourcc_equal(header.id.fourcc, "fmt ")) { - return DRWAV_FALSE; - } - } else { - if (!drwav__guid_equal(header.id.guid, drwavGUID_W64_FMT)) { - return DRWAV_FALSE; - } - } - - - unsigned char fmt[16]; - if (onRead(pUserData, fmt, sizeof(fmt)) != sizeof(fmt)) { - return DRWAV_FALSE; - } - *pRunningBytesReadOut += sizeof(fmt); - - fmtOut->formatTag = drwav__bytes_to_u16(fmt + 0); - fmtOut->channels = drwav__bytes_to_u16(fmt + 2); - fmtOut->sampleRate = drwav__bytes_to_u32(fmt + 4); - fmtOut->avgBytesPerSec = drwav__bytes_to_u32(fmt + 8); - fmtOut->blockAlign = drwav__bytes_to_u16(fmt + 12); - fmtOut->bitsPerSample = drwav__bytes_to_u16(fmt + 14); - - fmtOut->extendedSize = 0; - fmtOut->validBitsPerSample = 0; - fmtOut->channelMask = 0; - memset(fmtOut->subFormat, 0, sizeof(fmtOut->subFormat)); - - if (header.sizeInBytes > 16) { - unsigned char fmt_cbSize[2]; - if (onRead(pUserData, fmt_cbSize, sizeof(fmt_cbSize)) != sizeof(fmt_cbSize)) { - return DRWAV_FALSE; // Expecting more data. - } - *pRunningBytesReadOut += sizeof(fmt_cbSize); - - int bytesReadSoFar = 18; - - fmtOut->extendedSize = drwav__bytes_to_u16(fmt_cbSize); - if (fmtOut->extendedSize > 0) { - // Simple validation. - if (fmtOut->formatTag == DR_WAVE_FORMAT_EXTENSIBLE) { - if (fmtOut->extendedSize != 22) { - return DRWAV_FALSE; - } - } - - if (fmtOut->formatTag == DR_WAVE_FORMAT_EXTENSIBLE) { - unsigned char fmtext[22]; - if (onRead(pUserData, fmtext, fmtOut->extendedSize) != fmtOut->extendedSize) { - return DRWAV_FALSE; // Expecting more data. - } - - fmtOut->validBitsPerSample = drwav__bytes_to_u16(fmtext + 0); - fmtOut->channelMask = drwav__bytes_to_u32(fmtext + 2); - drwav__bytes_to_guid(fmtext + 6, fmtOut->subFormat); - } else { - if (!onSeek(pUserData, fmtOut->extendedSize, drwav_seek_origin_current)) { - return DRWAV_FALSE; - } - } - *pRunningBytesReadOut += fmtOut->extendedSize; - - bytesReadSoFar += fmtOut->extendedSize; - } - - // Seek past any leftover bytes. For w64 the leftover will be defined based on the chunk size. - if (!onSeek(pUserData, (int)(header.sizeInBytes - bytesReadSoFar), drwav_seek_origin_current)) { - return DRWAV_FALSE; - } - *pRunningBytesReadOut += (header.sizeInBytes - bytesReadSoFar); - } - - if (header.paddingSize > 0) { - if (!onSeek(pUserData, header.paddingSize, drwav_seek_origin_current)) { - return DRWAV_FALSE; - } - *pRunningBytesReadOut += header.paddingSize; - } - - return DRWAV_TRUE; -} - - -#ifndef DR_WAV_NO_STDIO -FILE* drwav_fopen(const char* filePath, const char* openMode) -{ - FILE* pFile; -#if defined(_MSC_VER) && _MSC_VER >= 1400 - if (fopen_s(&pFile, filePath, openMode) != 0) { - return DRWAV_FALSE; - } -#else - pFile = fopen(filePath, openMode); - if (pFile == NULL) { - return DRWAV_FALSE; - } -#endif - - return pFile; -} - -static size_t drwav__on_read_stdio(void* pUserData, void* pBufferOut, size_t bytesToRead) -{ - return fread(pBufferOut, 1, bytesToRead, (FILE*)pUserData); -} - -static size_t drwav__on_write_stdio(void* pUserData, const void* pData, size_t bytesToWrite) -{ - return fwrite(pData, 1, bytesToWrite, (FILE*)pUserData); -} - -static drwav_bool32 drwav__on_seek_stdio(void* pUserData, int offset, drwav_seek_origin origin) -{ - return fseek((FILE*)pUserData, offset, (origin == drwav_seek_origin_current) ? SEEK_CUR : SEEK_SET) == 0; -} - -drwav_bool32 drwav_init_file(drwav* pWav, const char* filename) -{ - return drwav_init_file_ex(pWav, filename, NULL, NULL, 0); -} - -drwav_bool32 drwav_init_file_ex(drwav* pWav, const char* filename, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags) -{ - FILE* pFile = drwav_fopen(filename, "rb"); - if (pFile == NULL) { - return DRWAV_FALSE; - } - - return drwav_init_ex(pWav, drwav__on_read_stdio, drwav__on_seek_stdio, onChunk, (void*)pFile, pChunkUserData, flags); -} - - -drwav_bool32 drwav_init_file_write__internal(drwav* pWav, const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential) -{ - FILE* pFile = drwav_fopen(filename, "wb"); - if (pFile == NULL) { - return DRWAV_FALSE; - } - - return drwav_init_write__internal(pWav, pFormat, totalSampleCount, isSequential, drwav__on_write_stdio, drwav__on_seek_stdio, (void*)pFile); -} - -drwav_bool32 drwav_init_file_write(drwav* pWav, const char* filename, const drwav_data_format* pFormat) -{ - return drwav_init_file_write__internal(pWav, filename, pFormat, 0, DRWAV_FALSE); -} - -drwav_bool32 drwav_init_file_write_sequential(drwav* pWav, const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount) -{ - return drwav_init_file_write__internal(pWav, filename, pFormat, totalSampleCount, DRWAV_TRUE); -} - -drwav* drwav_open_file(const char* filename) -{ - return drwav_open_file_ex(filename, NULL, NULL, 0); -} - -drwav* drwav_open_file_ex(const char* filename, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags) -{ - FILE* pFile = drwav_fopen(filename, "rb"); - if (pFile == NULL) { - return DRWAV_FALSE; - } - - drwav* pWav = drwav_open_ex(drwav__on_read_stdio, drwav__on_seek_stdio, onChunk, (void*)pFile, pChunkUserData, flags); - if (pWav == NULL) { - fclose(pFile); - return NULL; - } - - return pWav; -} - - -drwav* drwav_open_file_write__internal(const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential) -{ - FILE* pFile = drwav_fopen(filename, "wb"); - if (pFile == NULL) { - return DRWAV_FALSE; - } - - drwav* pWav = drwav_open_write__internal(pFormat, totalSampleCount, isSequential, drwav__on_write_stdio, drwav__on_seek_stdio, (void*)pFile); - if (pWav == NULL) { - fclose(pFile); - return NULL; - } - - return pWav; -} - -drwav* drwav_open_file_write(const char* filename, const drwav_data_format* pFormat) -{ - return drwav_open_file_write__internal(filename, pFormat, 0, DRWAV_FALSE); -} - -drwav* drwav_open_file_write_sequential(const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount) -{ - return drwav_open_file_write__internal(filename, pFormat, totalSampleCount, DRWAV_TRUE); -} -#endif //DR_WAV_NO_STDIO - - -static size_t drwav__on_read_memory(void* pUserData, void* pBufferOut, size_t bytesToRead) -{ - drwav__memory_stream* memory = (drwav__memory_stream*)pUserData; - drwav_assert(memory != NULL); - drwav_assert(memory->dataSize >= memory->currentReadPos); - - size_t bytesRemaining = memory->dataSize - memory->currentReadPos; - if (bytesToRead > bytesRemaining) { - bytesToRead = bytesRemaining; - } - - if (bytesToRead > 0) { - DRWAV_COPY_MEMORY(pBufferOut, memory->data + memory->currentReadPos, bytesToRead); - memory->currentReadPos += bytesToRead; - } - - return bytesToRead; -} - -static drwav_bool32 drwav__on_seek_memory(void* pUserData, int offset, drwav_seek_origin origin) -{ - drwav__memory_stream* memory = (drwav__memory_stream*)pUserData; - drwav_assert(memory != NULL); - - if (origin == drwav_seek_origin_current) { - if (offset > 0) { - if (memory->currentReadPos + offset > memory->dataSize) { - return DRWAV_FALSE; // Trying to seek too far forward. - } - } else { - if (memory->currentReadPos < (size_t)-offset) { - return DRWAV_FALSE; // Trying to seek too far backwards. - } - } - - // This will never underflow thanks to the clamps above. - memory->currentReadPos += offset; - } else { - if ((drwav_uint32)offset <= memory->dataSize) { - memory->currentReadPos = offset; - } else { - return DRWAV_FALSE; // Trying to seek too far forward. - } - } - - return DRWAV_TRUE; -} - -static size_t drwav__on_write_memory(void* pUserData, const void* pDataIn, size_t bytesToWrite) -{ - drwav__memory_stream_write* memory = (drwav__memory_stream_write*)pUserData; - drwav_assert(memory != NULL); - drwav_assert(memory->dataCapacity >= memory->currentWritePos); - - size_t bytesRemaining = memory->dataCapacity - memory->currentWritePos; - if (bytesRemaining < bytesToWrite) { - // Need to reallocate. - size_t newDataCapacity = (memory->dataCapacity == 0) ? 256 : memory->dataCapacity * 2; - - // If doubling wasn't enough, just make it the minimum required size to write the data. - if ((newDataCapacity - memory->currentWritePos) < bytesToWrite) { - newDataCapacity = memory->currentWritePos + bytesToWrite; - } - - void* pNewData = DRWAV_REALLOC(*memory->ppData, newDataCapacity); - if (pNewData == NULL) { - return 0; - } - - *memory->ppData = pNewData; - memory->dataCapacity = newDataCapacity; - } - - drwav_uint8* pDataOut = (drwav_uint8*)(*memory->ppData); - DRWAV_COPY_MEMORY(pDataOut + memory->currentWritePos, pDataIn, bytesToWrite); - - memory->currentWritePos += bytesToWrite; - if (memory->dataSize < memory->currentWritePos) { - memory->dataSize = memory->currentWritePos; - } - - *memory->pDataSize = memory->dataSize; - - return bytesToWrite; -} - -static drwav_bool32 drwav__on_seek_memory_write(void* pUserData, int offset, drwav_seek_origin origin) -{ - drwav__memory_stream_write* memory = (drwav__memory_stream_write*)pUserData; - drwav_assert(memory != NULL); - - if (origin == drwav_seek_origin_current) { - if (offset > 0) { - if (memory->currentWritePos + offset > memory->dataSize) { - offset = (int)(memory->dataSize - memory->currentWritePos); // Trying to seek too far forward. - } - } else { - if (memory->currentWritePos < (size_t)-offset) { - offset = -(int)memory->currentWritePos; // Trying to seek too far backwards. - } - } - - // This will never underflow thanks to the clamps above. - memory->currentWritePos += offset; - } else { - if ((drwav_uint32)offset <= memory->dataSize) { - memory->currentWritePos = offset; - } else { - memory->currentWritePos = memory->dataSize; // Trying to seek too far forward. - } - } - - return DRWAV_TRUE; -} - -drwav_bool32 drwav_init_memory(drwav* pWav, const void* data, size_t dataSize) -{ - return drwav_init_memory_ex(pWav, data, dataSize, NULL, NULL, 0); -} - -drwav_bool32 drwav_init_memory_ex(drwav* pWav, const void* data, size_t dataSize, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags) -{ - if (data == NULL || dataSize == 0) { - return DRWAV_FALSE; - } - - drwav__memory_stream memoryStream; - drwav_zero_memory(&memoryStream, sizeof(memoryStream)); - memoryStream.data = (const unsigned char*)data; - memoryStream.dataSize = dataSize; - memoryStream.currentReadPos = 0; - - if (!drwav_init_ex(pWav, drwav__on_read_memory, drwav__on_seek_memory, onChunk, (void*)&memoryStream, pChunkUserData, flags)) { - return DRWAV_FALSE; - } - - pWav->memoryStream = memoryStream; - pWav->pUserData = &pWav->memoryStream; - return DRWAV_TRUE; -} - - -drwav_bool32 drwav_init_memory_write__internal(drwav* pWav, void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential) -{ - if (ppData == NULL) { - return DRWAV_FALSE; - } - - *ppData = NULL; // Important because we're using realloc()! - *pDataSize = 0; - - drwav__memory_stream_write memoryStreamWrite; - drwav_zero_memory(&memoryStreamWrite, sizeof(memoryStreamWrite)); - memoryStreamWrite.ppData = ppData; - memoryStreamWrite.pDataSize = pDataSize; - memoryStreamWrite.dataSize = 0; - memoryStreamWrite.dataCapacity = 0; - memoryStreamWrite.currentWritePos = 0; - - if (!drwav_init_write__internal(pWav, pFormat, totalSampleCount, isSequential, drwav__on_write_memory, drwav__on_seek_memory_write, (void*)&memoryStreamWrite)) { - return DRWAV_FALSE; - } - - pWav->memoryStreamWrite = memoryStreamWrite; - pWav->pUserData = &pWav->memoryStreamWrite; - return DRWAV_TRUE; -} - -drwav_bool32 drwav_init_memory_write(drwav* pWav, void** ppData, size_t* pDataSize, const drwav_data_format* pFormat) -{ - return drwav_init_memory_write__internal(pWav, ppData, pDataSize, pFormat, 0, DRWAV_FALSE); -} - -drwav_bool32 drwav_init_memory_write_sequential(drwav* pWav, void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount) -{ - return drwav_init_memory_write__internal(pWav, ppData, pDataSize, pFormat, totalSampleCount, DRWAV_TRUE); -} - - -drwav* drwav_open_memory(const void* data, size_t dataSize) -{ - return drwav_open_memory_ex(data, dataSize, NULL, NULL, 0); -} - -drwav* drwav_open_memory_ex(const void* data, size_t dataSize, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags) -{ - if (data == NULL || dataSize == 0) { - return NULL; - } - - drwav__memory_stream memoryStream; - drwav_zero_memory(&memoryStream, sizeof(memoryStream)); - memoryStream.data = (const unsigned char*)data; - memoryStream.dataSize = dataSize; - memoryStream.currentReadPos = 0; - - drwav* pWav = drwav_open_ex(drwav__on_read_memory, drwav__on_seek_memory, onChunk, (void*)&memoryStream, pChunkUserData, flags); - if (pWav == NULL) { - return NULL; - } - - pWav->memoryStream = memoryStream; - pWav->pUserData = &pWav->memoryStream; - return pWav; -} - - -drwav* drwav_open_memory_write__internal(void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential) -{ - if (ppData == NULL) { - return NULL; - } - - *ppData = NULL; // Important because we're using realloc()! - *pDataSize = 0; - - drwav__memory_stream_write memoryStreamWrite; - drwav_zero_memory(&memoryStreamWrite, sizeof(memoryStreamWrite)); - memoryStreamWrite.ppData = ppData; - memoryStreamWrite.pDataSize = pDataSize; - memoryStreamWrite.dataSize = 0; - memoryStreamWrite.dataCapacity = 0; - memoryStreamWrite.currentWritePos = 0; - - drwav* pWav = drwav_open_write__internal(pFormat, totalSampleCount, isSequential, drwav__on_write_memory, drwav__on_seek_memory_write, (void*)&memoryStreamWrite); - if (pWav == NULL) { - return NULL; - } - - pWav->memoryStreamWrite = memoryStreamWrite; - pWav->pUserData = &pWav->memoryStreamWrite; - return pWav; -} - -drwav* drwav_open_memory_write(void** ppData, size_t* pDataSize, const drwav_data_format* pFormat) -{ - return drwav_open_memory_write__internal(ppData, pDataSize, pFormat, 0, DRWAV_FALSE); -} - -drwav* drwav_open_memory_write_sequential(void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount) -{ - return drwav_open_memory_write__internal(ppData, pDataSize, pFormat, totalSampleCount, DRWAV_TRUE); -} - - -size_t drwav__on_read(drwav_read_proc onRead, void* pUserData, void* pBufferOut, size_t bytesToRead, drwav_uint64* pCursor) -{ - drwav_assert(onRead != NULL); - drwav_assert(pCursor != NULL); - - size_t bytesRead = onRead(pUserData, pBufferOut, bytesToRead); - *pCursor += bytesRead; - return bytesRead; -} - -drwav_bool32 drwav__on_seek(drwav_seek_proc onSeek, void* pUserData, int offset, drwav_seek_origin origin, drwav_uint64* pCursor) -{ - drwav_assert(onSeek != NULL); - drwav_assert(pCursor != NULL); - - if (!onSeek(pUserData, offset, origin)) { - return DRWAV_FALSE; - } - - if (origin == drwav_seek_origin_start) { - *pCursor = offset; - } else { - *pCursor += offset; - } - - return DRWAV_TRUE; -} - - -static drwav_uint32 drwav_get_bytes_per_sample(drwav* pWav) -{ - // The number of bytes per sample is based on the bits per sample or the block align. We prioritize floor(bitsPerSample/8), but if - // this is zero or the bits per sample is not a multiple of 8 we need to fall back to the block align. - drwav_uint32 bytesPerSample = pWav->bitsPerSample >> 3; - if (bytesPerSample == 0 || (pWav->bitsPerSample & 0x7) != 0) { - bytesPerSample = pWav->fmt.blockAlign/pWav->fmt.channels; - } - - return bytesPerSample; -} - -static drwav_uint32 drwav_get_bytes_per_pcm_frame(drwav* pWav) -{ - // The number of bytes per frame is based on the bits per sample or the block align. We prioritize floor(bitsPerSample*channels/8), but if - // this is zero or the bits per frame is not a multiple of 8 we need to fall back to the block align. - drwav_uint32 bitsPerFrame = pWav->bitsPerSample * pWav->fmt.channels; - drwav_uint32 bytesPerFrame = bitsPerFrame >> 3; - if (bytesPerFrame == 0 || (bitsPerFrame & 0x7) != 0) { - bytesPerFrame = pWav->fmt.blockAlign; - } - - return bytesPerFrame; -} - - -drwav_bool32 drwav_init(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData) -{ - return drwav_init_ex(pWav, onRead, onSeek, NULL, pUserData, NULL, 0); -} - -drwav_bool32 drwav_init_ex(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onSeek, drwav_chunk_proc onChunk, void* pReadSeekUserData, void* pChunkUserData, drwav_uint32 flags) -{ - if (onRead == NULL || onSeek == NULL) { - return DRWAV_FALSE; - } - - drwav_uint64 cursor = 0; // <-- Keeps track of the byte position so we can seek to specific locations. - drwav_bool32 sequential = (flags & DRWAV_SEQUENTIAL) != 0; - - drwav_zero_memory(pWav, sizeof(*pWav)); - pWav->onRead = onRead; - pWav->onSeek = onSeek; - pWav->pUserData = pReadSeekUserData; - - // The first 4 bytes should be the RIFF identifier. - unsigned char riff[4]; - if (drwav__on_read(onRead, pReadSeekUserData, riff, sizeof(riff), &cursor) != sizeof(riff)) { - return DRWAV_FALSE; - } - - // The first 4 bytes can be used to identify the container. For RIFF files it will start with "RIFF" and for - // w64 it will start with "riff". - if (drwav__fourcc_equal(riff, "RIFF")) { - pWav->container = drwav_container_riff; - } else if (drwav__fourcc_equal(riff, "riff")) { - pWav->container = drwav_container_w64; - - // Check the rest of the GUID for validity. - drwav_uint8 riff2[12]; - if (drwav__on_read(onRead, pReadSeekUserData, riff2, sizeof(riff2), &cursor) != sizeof(riff2)) { - return DRWAV_FALSE; - } - - for (int i = 0; i < 12; ++i) { - if (riff2[i] != drwavGUID_W64_RIFF[i+4]) { - return DRWAV_FALSE; - } - } - } else { - return DRWAV_FALSE; // Unknown or unsupported container. - } - - - if (pWav->container == drwav_container_riff) { - // RIFF/WAVE - unsigned char chunkSizeBytes[4]; - if (drwav__on_read(onRead, pReadSeekUserData, chunkSizeBytes, sizeof(chunkSizeBytes), &cursor) != sizeof(chunkSizeBytes)) { - return DRWAV_FALSE; - } - - unsigned int chunkSize = drwav__bytes_to_u32(chunkSizeBytes); - if (chunkSize < 36) { - return DRWAV_FALSE; // Chunk size should always be at least 36 bytes. - } - - unsigned char wave[4]; - if (drwav__on_read(onRead, pReadSeekUserData, wave, sizeof(wave), &cursor) != sizeof(wave)) { - return DRWAV_FALSE; - } - - if (!drwav__fourcc_equal(wave, "WAVE")) { - return DRWAV_FALSE; // Expecting "WAVE". - } - } else { - // W64 - unsigned char chunkSize[8]; - if (drwav__on_read(onRead, pReadSeekUserData, chunkSize, sizeof(chunkSize), &cursor) != sizeof(chunkSize)) { - return DRWAV_FALSE; - } - - if (drwav__bytes_to_u64(chunkSize) < 80) { - return DRWAV_FALSE; - } - - drwav_uint8 wave[16]; - if (drwav__on_read(onRead, pReadSeekUserData, wave, sizeof(wave), &cursor) != sizeof(wave)) { - return DRWAV_FALSE; - } - - if (!drwav__guid_equal(wave, drwavGUID_W64_WAVE)) { - return DRWAV_FALSE; - } - } - - - // The next bytes should be the "fmt " chunk. - drwav_fmt fmt; - if (!drwav__read_fmt(onRead, onSeek, pReadSeekUserData, pWav->container, &cursor, &fmt)) { - return DRWAV_FALSE; // Failed to read the "fmt " chunk. - } - - // Basic validation. - if (fmt.sampleRate == 0 || fmt.channels == 0 || fmt.bitsPerSample == 0 || fmt.blockAlign == 0) { - return DRWAV_FALSE; // Invalid channel count. Probably an invalid WAV file. - } - - - // Translate the internal format. - unsigned short translatedFormatTag = fmt.formatTag; - if (translatedFormatTag == DR_WAVE_FORMAT_EXTENSIBLE) { - translatedFormatTag = drwav__bytes_to_u16(fmt.subFormat + 0); - } - - - - drwav_uint64 sampleCountFromFactChunk = 0; - - // We need to enumerate over each chunk for two reasons: - // 1) The "data" chunk may not be the next one - // 2) We may want to report each chunk back to the client - // - // In order to correctly report each chunk back to the client we will need to keep looping until the end of the file. - drwav_bool32 foundDataChunk = DRWAV_FALSE; - drwav_uint64 dataChunkSize = 0; - - // The next chunk we care about is the "data" chunk. This is not necessarily the next chunk so we'll need to loop. - drwav_uint64 chunkSize = 0; - for (;;) - { - drwav_chunk_header header; - drwav_result result = drwav__read_chunk_header(onRead, pReadSeekUserData, pWav->container, &cursor, &header); - if (result != DRWAV_SUCCESS) { - if (!foundDataChunk) { - return DRWAV_FALSE; - } else { - break; // Probably at the end of the file. Get out of the loop. - } - } - - // Tell the client about this chunk. - if (!sequential && onChunk != NULL) { - drwav_uint64 callbackBytesRead = onChunk(pChunkUserData, onRead, onSeek, pReadSeekUserData, &header); - - // dr_wav may need to read the contents of the chunk, so we now need to seek back to the position before - // we called the callback. - if (callbackBytesRead > 0) { - if (!drwav__seek_from_start(onSeek, cursor, pReadSeekUserData)) { - return DRWAV_FALSE; - } - } - } - - - if (!foundDataChunk) { - pWav->dataChunkDataPos = cursor; - } - - chunkSize = header.sizeInBytes; - if (pWav->container == drwav_container_riff) { - if (drwav__fourcc_equal(header.id.fourcc, "data")) { - foundDataChunk = DRWAV_TRUE; - dataChunkSize = chunkSize; - } - } else { - if (drwav__guid_equal(header.id.guid, drwavGUID_W64_DATA)) { - foundDataChunk = DRWAV_TRUE; - dataChunkSize = chunkSize; - } - } - - // If at this point we have found the data chunk and we're running in sequential mode, we need to break out of this loop. The reason for - // this is that we would otherwise require a backwards seek which sequential mode forbids. - if (foundDataChunk && sequential) { - break; - } - - // Optional. Get the total sample count from the FACT chunk. This is useful for compressed formats. - if (pWav->container == drwav_container_riff) { - if (drwav__fourcc_equal(header.id.fourcc, "fact")) { - drwav_uint32 sampleCount; - if (drwav__on_read(onRead, pReadSeekUserData, &sampleCount, 4, &cursor) != 4) { - return DRWAV_FALSE; - } - chunkSize -= 4; - - if (!foundDataChunk) { - pWav->dataChunkDataPos = cursor; - } - - // The sample count in the "fact" chunk is either unreliable, or I'm not understanding it properly. For now I am only enabling this - // for Microsoft ADPCM formats. - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) { - sampleCountFromFactChunk = sampleCount; - } else { - sampleCountFromFactChunk = 0; - } - } - } else { - if (drwav__guid_equal(header.id.guid, drwavGUID_W64_FACT)) { - if (drwav__on_read(onRead, pReadSeekUserData, &sampleCountFromFactChunk, 8, &cursor) != 8) { - return DRWAV_FALSE; - } - chunkSize -= 8; - - if (!foundDataChunk) { - pWav->dataChunkDataPos = cursor; - } - } - } - - // "smpl" chunk. - if (pWav->container == drwav_container_riff) { - if (drwav__fourcc_equal(header.id.fourcc, "smpl")) { - unsigned char smplHeaderData[36]; // 36 = size of the smpl header section, not including the loop data. - if (chunkSize >= sizeof(smplHeaderData)) { - drwav_uint64 bytesJustRead = drwav__on_read(onRead, pReadSeekUserData, smplHeaderData, sizeof(smplHeaderData), &cursor); - chunkSize -= bytesJustRead; - - if (bytesJustRead == sizeof(smplHeaderData)) { - pWav->smpl.manufacturer = drwav__bytes_to_u32(smplHeaderData+0); - pWav->smpl.product = drwav__bytes_to_u32(smplHeaderData+4); - pWav->smpl.samplePeriod = drwav__bytes_to_u32(smplHeaderData+8); - pWav->smpl.midiUnityNotes = drwav__bytes_to_u32(smplHeaderData+12); - pWav->smpl.midiPitchFraction = drwav__bytes_to_u32(smplHeaderData+16); - pWav->smpl.smpteFormat = drwav__bytes_to_u32(smplHeaderData+20); - pWav->smpl.smpteOffset = drwav__bytes_to_u32(smplHeaderData+24); - pWav->smpl.numSampleLoops = drwav__bytes_to_u32(smplHeaderData+28); - pWav->smpl.samplerData = drwav__bytes_to_u32(smplHeaderData+32); - - for (drwav_uint32 iLoop = 0; iLoop < pWav->smpl.numSampleLoops && iLoop < drwav_countof(pWav->smpl.loops); ++iLoop) { - unsigned char smplLoopData[24]; // 24 = size of a loop section in the smpl chunk. - bytesJustRead = drwav__on_read(onRead, pReadSeekUserData, smplLoopData, sizeof(smplLoopData), &cursor); - chunkSize -= bytesJustRead; - - if (bytesJustRead == sizeof(smplLoopData)) { - pWav->smpl.loops[iLoop].cuePointId = drwav__bytes_to_u32(smplLoopData+0); - pWav->smpl.loops[iLoop].type = drwav__bytes_to_u32(smplLoopData+4); - pWav->smpl.loops[iLoop].start = drwav__bytes_to_u32(smplLoopData+8); - pWav->smpl.loops[iLoop].end = drwav__bytes_to_u32(smplLoopData+12); - pWav->smpl.loops[iLoop].fraction = drwav__bytes_to_u32(smplLoopData+16); - pWav->smpl.loops[iLoop].playCount = drwav__bytes_to_u32(smplLoopData+20); - } else { - break; // Break from the smpl loop for loop. - } - } - } - } else { - // Looks like invalid data. Ignore the chunk. - } - } - } else { - if (drwav__guid_equal(header.id.guid, drwavGUID_W64_SMPL)) { - // This path will be hit when a W64 WAV file contains a smpl chunk. I don't have a sample file to test this path, so a contribution - // is welcome to add support for this. - } - } - - // Make sure we seek past the padding. - chunkSize += header.paddingSize; - if (!drwav__seek_forward(onSeek, chunkSize, pReadSeekUserData)) { - break; - } - cursor += chunkSize; - - if (!foundDataChunk) { - pWav->dataChunkDataPos = cursor; - } - } - - // If we haven't found a data chunk, return an error. - if (!foundDataChunk) { - return DRWAV_FALSE; - } - - // We may have moved passed the data chunk. If so we need to move back. If running in sequential mode we can assume we are already sitting on the data chunk. - if (!sequential) { - if (!drwav__seek_from_start(onSeek, pWav->dataChunkDataPos, pReadSeekUserData)) { - return DRWAV_FALSE; - } - cursor = pWav->dataChunkDataPos; - } - - - // At this point we should be sitting on the first byte of the raw audio data. - - pWav->fmt = fmt; - pWav->sampleRate = fmt.sampleRate; - pWav->channels = fmt.channels; - pWav->bitsPerSample = fmt.bitsPerSample; - pWav->bytesRemaining = dataChunkSize; - pWav->translatedFormatTag = translatedFormatTag; - pWav->dataChunkDataSize = dataChunkSize; - - if (sampleCountFromFactChunk != 0) { - pWav->totalPCMFrameCount = sampleCountFromFactChunk; - } else { - pWav->totalPCMFrameCount = dataChunkSize / drwav_get_bytes_per_pcm_frame(pWav); - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) { - drwav_uint64 blockCount = dataChunkSize / fmt.blockAlign; - pWav->totalPCMFrameCount = (((blockCount * (fmt.blockAlign - (6*pWav->channels))) * 2)) / fmt.channels; // x2 because two samples per byte. - } - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) { - drwav_uint64 blockCount = dataChunkSize / fmt.blockAlign; - pWav->totalPCMFrameCount = (((blockCount * (fmt.blockAlign - (4*pWav->channels))) * 2) + (blockCount * pWav->channels)) / fmt.channels; - } - } - - // Some formats only support a certain number of channels. - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM || pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) { - if (pWav->channels > 2) { - return DRWAV_FALSE; - } - } - -#ifdef DR_WAV_LIBSNDFILE_COMPAT - // I use libsndfile as a benchmark for testing, however in the version I'm using (from the Windows installer on the libsndfile website), - // it appears the total sample count libsndfile uses for MS-ADPCM is incorrect. It would seem they are computing the total sample count - // from the number of blocks, however this results in the inclusion of extra silent samples at the end of the last block. The correct - // way to know the total sample count is to inspect the "fact" chunk, which should always be present for compressed formats, and should - // always include the sample count. This little block of code below is only used to emulate the libsndfile logic so I can properly run my - // correctness tests against libsndfile, and is disabled by default. - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) { - drwav_uint64 blockCount = dataChunkSize / fmt.blockAlign; - pWav->totalPCMFrameCount = (((blockCount * (fmt.blockAlign - (6*pWav->channels))) * 2)) / fmt.channels; // x2 because two samples per byte. - } - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) { - drwav_uint64 blockCount = dataChunkSize / fmt.blockAlign; - pWav->totalPCMFrameCount = (((blockCount * (fmt.blockAlign - (4*pWav->channels))) * 2) + (blockCount * pWav->channels)) / fmt.channels; - } -#endif - - pWav->totalSampleCount = pWav->totalPCMFrameCount * pWav->channels; - - return DRWAV_TRUE; -} - - -drwav_uint32 drwav_riff_chunk_size_riff(drwav_uint64 dataChunkSize) -{ - if (dataChunkSize <= (0xFFFFFFFF - 36)) { - return 36 + (drwav_uint32)dataChunkSize; - } else { - return 0xFFFFFFFF; - } -} - -drwav_uint32 drwav_data_chunk_size_riff(drwav_uint64 dataChunkSize) -{ - if (dataChunkSize <= 0xFFFFFFFF) { - return (drwav_uint32)dataChunkSize; - } else { - return 0xFFFFFFFF; - } -} - -drwav_uint64 drwav_riff_chunk_size_w64(drwav_uint64 dataChunkSize) -{ - return 80 + 24 + dataChunkSize; // +24 because W64 includes the size of the GUID and size fields. -} - -drwav_uint64 drwav_data_chunk_size_w64(drwav_uint64 dataChunkSize) -{ - return 24 + dataChunkSize; // +24 because W64 includes the size of the GUID and size fields. -} - - -drwav_bool32 drwav_init_write__internal(drwav* pWav, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData) -{ - if (pWav == NULL) { - return DRWAV_FALSE; - } - - if (onWrite == NULL) { - return DRWAV_FALSE; - } - - if (!isSequential && onSeek == NULL) { - return DRWAV_FALSE; // <-- onSeek is required when in non-sequential mode. - } - - - // Not currently supporting compressed formats. Will need to add support for the "fact" chunk before we enable this. - if (pFormat->format == DR_WAVE_FORMAT_EXTENSIBLE) { - return DRWAV_FALSE; - } - if (pFormat->format == DR_WAVE_FORMAT_ADPCM || pFormat->format == DR_WAVE_FORMAT_DVI_ADPCM) { - return DRWAV_FALSE; - } - - - drwav_zero_memory(pWav, sizeof(*pWav)); - pWav->onWrite = onWrite; - pWav->onSeek = onSeek; - pWav->pUserData = pUserData; - pWav->fmt.formatTag = (drwav_uint16)pFormat->format; - pWav->fmt.channels = (drwav_uint16)pFormat->channels; - pWav->fmt.sampleRate = pFormat->sampleRate; - pWav->fmt.avgBytesPerSec = (drwav_uint32)((pFormat->bitsPerSample * pFormat->sampleRate * pFormat->channels) / 8); - pWav->fmt.blockAlign = (drwav_uint16)((pFormat->channels * pFormat->bitsPerSample) / 8); - pWav->fmt.bitsPerSample = (drwav_uint16)pFormat->bitsPerSample; - pWav->fmt.extendedSize = 0; - pWav->isSequentialWrite = isSequential; - - - size_t runningPos = 0; - - // The initial values for the "RIFF" and "data" chunks depends on whether or not we are initializing in sequential mode or not. In - // sequential mode we set this to its final values straight away since they can be calculated from the total sample count. In non- - // sequential mode we initialize it all to zero and fill it out in drwav_uninit() using a backwards seek. - drwav_uint64 initialDataChunkSize = 0; - if (isSequential) { - initialDataChunkSize = (totalSampleCount * pWav->fmt.bitsPerSample) / 8; - - // The RIFF container has a limit on the number of samples. drwav is not allowing this. There's no practical limits for Wave64 - // so for the sake of simplicity I'm not doing any validation for that. - if (pFormat->container == drwav_container_riff) { - if (initialDataChunkSize > (0xFFFFFFFF - 36)) { - return DRWAV_FALSE; // Not enough room to store every sample. - } - } - } - - pWav->dataChunkDataSizeTargetWrite = initialDataChunkSize; - - - // "RIFF" chunk. - if (pFormat->container == drwav_container_riff) { - drwav_uint32 chunkSizeRIFF = 36 + (drwav_uint32)initialDataChunkSize; // +36 = "RIFF"+[RIFF Chunk Size]+"WAVE" + [sizeof "fmt " chunk] - runningPos += pWav->onWrite(pUserData, "RIFF", 4); - runningPos += pWav->onWrite(pUserData, &chunkSizeRIFF, 4); - runningPos += pWav->onWrite(pUserData, "WAVE", 4); - } else { - drwav_uint64 chunkSizeRIFF = 80 + 24 + initialDataChunkSize; // +24 because W64 includes the size of the GUID and size fields. - runningPos += pWav->onWrite(pUserData, drwavGUID_W64_RIFF, 16); - runningPos += pWav->onWrite(pUserData, &chunkSizeRIFF, 8); - runningPos += pWav->onWrite(pUserData, drwavGUID_W64_WAVE, 16); - } - - // "fmt " chunk. - drwav_uint64 chunkSizeFMT; - if (pFormat->container == drwav_container_riff) { - chunkSizeFMT = 16; - runningPos += pWav->onWrite(pUserData, "fmt ", 4); - runningPos += pWav->onWrite(pUserData, &chunkSizeFMT, 4); - } else { - chunkSizeFMT = 40; - runningPos += pWav->onWrite(pUserData, drwavGUID_W64_FMT, 16); - runningPos += pWav->onWrite(pUserData, &chunkSizeFMT, 8); - } - - runningPos += pWav->onWrite(pUserData, &pWav->fmt.formatTag, 2); - runningPos += pWav->onWrite(pUserData, &pWav->fmt.channels, 2); - runningPos += pWav->onWrite(pUserData, &pWav->fmt.sampleRate, 4); - runningPos += pWav->onWrite(pUserData, &pWav->fmt.avgBytesPerSec, 4); - runningPos += pWav->onWrite(pUserData, &pWav->fmt.blockAlign, 2); - runningPos += pWav->onWrite(pUserData, &pWav->fmt.bitsPerSample, 2); - - pWav->dataChunkDataPos = runningPos; - - // "data" chunk. - if (pFormat->container == drwav_container_riff) { - drwav_uint32 chunkSizeDATA = (drwav_uint32)initialDataChunkSize; - runningPos += pWav->onWrite(pUserData, "data", 4); - runningPos += pWav->onWrite(pUserData, &chunkSizeDATA, 4); - } else { - drwav_uint64 chunkSizeDATA = 24 + initialDataChunkSize; // +24 because W64 includes the size of the GUID and size fields. - runningPos += pWav->onWrite(pUserData, drwavGUID_W64_DATA, 16); - runningPos += pWav->onWrite(pUserData, &chunkSizeDATA, 8); - } - - - // Simple validation. - if (pFormat->container == drwav_container_riff) { - if (runningPos != 20 + chunkSizeFMT + 8) { - return DRWAV_FALSE; - } - } else { - if (runningPos != 40 + chunkSizeFMT + 24) { - return DRWAV_FALSE; - } - } - - - - // Set some properties for the client's convenience. - pWav->container = pFormat->container; - pWav->channels = (drwav_uint16)pFormat->channels; - pWav->sampleRate = pFormat->sampleRate; - pWav->bitsPerSample = (drwav_uint16)pFormat->bitsPerSample; - pWav->translatedFormatTag = (drwav_uint16)pFormat->format; - - return DRWAV_TRUE; -} - - -drwav_bool32 drwav_init_write(drwav* pWav, const drwav_data_format* pFormat, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData) -{ - return drwav_init_write__internal(pWav, pFormat, 0, DRWAV_FALSE, onWrite, onSeek, pUserData); // DRWAV_FALSE = Not Sequential -} - -drwav_bool32 drwav_init_write_sequential(drwav* pWav, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_write_proc onWrite, void* pUserData) -{ - return drwav_init_write__internal(pWav, pFormat, totalSampleCount, DRWAV_TRUE, onWrite, NULL, pUserData); // DRWAV_TRUE = Sequential -} - -void drwav_uninit(drwav* pWav) -{ - if (pWav == NULL) { - return; - } - - // If the drwav object was opened in write mode we'll need to finalize a few things: - // - Make sure the "data" chunk is aligned to 16-bits for RIFF containers, or 64 bits for W64 containers. - // - Set the size of the "data" chunk. - if (pWav->onWrite != NULL) { - // Validation for sequential mode. - if (pWav->isSequentialWrite) { - drwav_assert(pWav->dataChunkDataSize == pWav->dataChunkDataSizeTargetWrite); - } - - // Padding. Do not adjust pWav->dataChunkDataSize - this should not include the padding. - drwav_uint32 paddingSize = 0; - if (pWav->container == drwav_container_riff) { - paddingSize = (drwav_uint32)(pWav->dataChunkDataSize % 2); - } else { - paddingSize = (drwav_uint32)(pWav->dataChunkDataSize % 8); - } - - if (paddingSize > 0) { - drwav_uint64 paddingData = 0; - pWav->onWrite(pWav->pUserData, &paddingData, paddingSize); - } - - - // Chunk sizes. When using sequential mode, these will have been filled in at initialization time. We only need - // to do this when using non-sequential mode. - if (pWav->onSeek && !pWav->isSequentialWrite) { - if (pWav->container == drwav_container_riff) { - // The "RIFF" chunk size. - if (pWav->onSeek(pWav->pUserData, 4, drwav_seek_origin_start)) { - drwav_uint32 riffChunkSize = drwav_riff_chunk_size_riff(pWav->dataChunkDataSize); - pWav->onWrite(pWav->pUserData, &riffChunkSize, 4); - } - - // the "data" chunk size. - if (pWav->onSeek(pWav->pUserData, (int)pWav->dataChunkDataPos + 4, drwav_seek_origin_start)) { - drwav_uint32 dataChunkSize = drwav_data_chunk_size_riff(pWav->dataChunkDataSize); - pWav->onWrite(pWav->pUserData, &dataChunkSize, 4); - } - } else { - // The "RIFF" chunk size. - if (pWav->onSeek(pWav->pUserData, 16, drwav_seek_origin_start)) { - drwav_uint64 riffChunkSize = drwav_riff_chunk_size_w64(pWav->dataChunkDataSize); - pWav->onWrite(pWav->pUserData, &riffChunkSize, 8); - } - - // The "data" chunk size. - if (pWav->onSeek(pWav->pUserData, (int)pWav->dataChunkDataPos + 16, drwav_seek_origin_start)) { - drwav_uint64 dataChunkSize = drwav_data_chunk_size_w64(pWav->dataChunkDataSize); - pWav->onWrite(pWav->pUserData, &dataChunkSize, 8); - } - } - } - } - -#ifndef DR_WAV_NO_STDIO - // If we opened the file with drwav_open_file() we will want to close the file handle. We can know whether or not drwav_open_file() - // was used by looking at the onRead and onSeek callbacks. - if (pWav->onRead == drwav__on_read_stdio || pWav->onWrite == drwav__on_write_stdio) { - fclose((FILE*)pWav->pUserData); - } -#endif -} - - -drwav* drwav_open(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData) -{ - return drwav_open_ex(onRead, onSeek, NULL, pUserData, NULL, 0); -} - -drwav* drwav_open_ex(drwav_read_proc onRead, drwav_seek_proc onSeek, drwav_chunk_proc onChunk, void* pReadSeekUserData, void* pChunkUserData, drwav_uint32 flags) -{ - drwav* pWav = (drwav*)DRWAV_MALLOC(sizeof(*pWav)); - if (pWav == NULL) { - return NULL; - } - - if (!drwav_init_ex(pWav, onRead, onSeek, onChunk, pReadSeekUserData, pChunkUserData, flags)) { - DRWAV_FREE(pWav); - return NULL; - } - - return pWav; -} - - -drwav* drwav_open_write__internal(const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData) -{ - drwav* pWav = (drwav*)DRWAV_MALLOC(sizeof(*pWav)); - if (pWav == NULL) { - return NULL; - } - - if (!drwav_init_write__internal(pWav, pFormat, totalSampleCount, isSequential, onWrite, onSeek, pUserData)) { - DRWAV_FREE(pWav); - return NULL; - } - - return pWav; -} - -drwav* drwav_open_write(const drwav_data_format* pFormat, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData) -{ - return drwav_open_write__internal(pFormat, 0, DRWAV_FALSE, onWrite, onSeek, pUserData); -} - -drwav* drwav_open_write_sequential(const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_write_proc onWrite, void* pUserData) -{ - return drwav_open_write__internal(pFormat, totalSampleCount, DRWAV_TRUE, onWrite, NULL, pUserData); -} - -void drwav_close(drwav* pWav) -{ - drwav_uninit(pWav); - DRWAV_FREE(pWav); -} - - -size_t drwav_read_raw(drwav* pWav, size_t bytesToRead, void* pBufferOut) -{ - if (pWav == NULL || bytesToRead == 0 || pBufferOut == NULL) { - return 0; - } - - if (bytesToRead > pWav->bytesRemaining) { - bytesToRead = (size_t)pWav->bytesRemaining; - } - - size_t bytesRead = pWav->onRead(pWav->pUserData, pBufferOut, bytesToRead); - - pWav->bytesRemaining -= bytesRead; - return bytesRead; -} - -drwav_uint64 drwav_read(drwav* pWav, drwav_uint64 samplesToRead, void* pBufferOut) -{ - if (pWav == NULL || samplesToRead == 0 || pBufferOut == NULL) { - return 0; - } - - // Cannot use this function for compressed formats. - if (drwav__is_compressed_format_tag(pWav->translatedFormatTag)) { - return 0; - } - - drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav); - if (bytesPerSample == 0) { - return 0; - } - - // Don't try to read more samples than can potentially fit in the output buffer. - if (samplesToRead * bytesPerSample > DRWAV_SIZE_MAX) { - samplesToRead = DRWAV_SIZE_MAX / bytesPerSample; - } - - size_t bytesRead = drwav_read_raw(pWav, (size_t)(samplesToRead * bytesPerSample), pBufferOut); - return bytesRead / bytesPerSample; -} - -drwav_uint64 drwav_read_pcm_frames(drwav* pWav, drwav_uint64 framesToRead, void* pBufferOut) -{ - if (pWav == NULL || framesToRead == 0 || pBufferOut == NULL) { - return 0; - } - - // Cannot use this function for compressed formats. - if (drwav__is_compressed_format_tag(pWav->translatedFormatTag)) { - return 0; - } - - drwav_uint32 bytesPerFrame = drwav_get_bytes_per_pcm_frame(pWav); - if (bytesPerFrame == 0) { - return 0; - } - - // Don't try to read more samples than can potentially fit in the output buffer. - if (framesToRead * bytesPerFrame > DRWAV_SIZE_MAX) { - framesToRead = DRWAV_SIZE_MAX / bytesPerFrame; - } - - size_t bytesRead = drwav_read_raw(pWav, (size_t)(framesToRead * bytesPerFrame), pBufferOut); - return bytesRead / bytesPerFrame; -} - -drwav_bool32 drwav_seek_to_first_pcm_frame(drwav* pWav) -{ - if (pWav->onWrite != NULL) { - return DRWAV_FALSE; // No seeking in write mode. - } - - if (!pWav->onSeek(pWav->pUserData, (int)pWav->dataChunkDataPos, drwav_seek_origin_start)) { - return DRWAV_FALSE; - } - - if (drwav__is_compressed_format_tag(pWav->translatedFormatTag)) { - pWav->compressed.iCurrentSample = 0; - } - - pWav->bytesRemaining = pWav->dataChunkDataSize; - return DRWAV_TRUE; -} - -drwav_bool32 drwav_seek_to_sample(drwav* pWav, drwav_uint64 sample) -{ - // Seeking should be compatible with wave files > 2GB. - - if (pWav->onWrite != NULL) { - return DRWAV_FALSE; // No seeking in write mode. - } - - if (pWav == NULL || pWav->onSeek == NULL) { - return DRWAV_FALSE; - } - - // If there are no samples, just return DRWAV_TRUE without doing anything. - if (pWav->totalSampleCount == 0) { - return DRWAV_TRUE; - } - - // Make sure the sample is clamped. - if (sample >= pWav->totalSampleCount) { - sample = pWav->totalSampleCount - 1; - } - - - // For compressed formats we just use a slow generic seek. If we are seeking forward we just seek forward. If we are going backwards we need - // to seek back to the start. - if (drwav__is_compressed_format_tag(pWav->translatedFormatTag)) { - // TODO: This can be optimized. - - // If we're seeking forward it's simple - just keep reading samples until we hit the sample we're requesting. If we're seeking backwards, - // we first need to seek back to the start and then just do the same thing as a forward seek. - if (sample < pWav->compressed.iCurrentSample) { - if (!drwav_seek_to_first_pcm_frame(pWav)) { - return DRWAV_FALSE; - } - } - - if (sample > pWav->compressed.iCurrentSample) { - drwav_uint64 offset = sample - pWav->compressed.iCurrentSample; - - drwav_int16 devnull[2048]; - while (offset > 0) { - drwav_uint64 samplesToRead = offset; - if (samplesToRead > 2048) { - samplesToRead = 2048; - } - - drwav_uint64 samplesRead = 0; - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) { - samplesRead = drwav_read_s16__msadpcm(pWav, samplesToRead, devnull); - } else if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) { - samplesRead = drwav_read_s16__ima(pWav, samplesToRead, devnull); - } else { - assert(DRWAV_FALSE); // If this assertion is triggered it means I've implemented a new compressed format but forgot to add a branch for it here. - } - - if (samplesRead != samplesToRead) { - return DRWAV_FALSE; - } - - offset -= samplesRead; - } - } - } else { - drwav_uint64 totalSizeInBytes = pWav->totalPCMFrameCount * drwav_get_bytes_per_pcm_frame(pWav); - drwav_assert(totalSizeInBytes >= pWav->bytesRemaining); - - drwav_uint64 currentBytePos = totalSizeInBytes - pWav->bytesRemaining; - drwav_uint64 targetBytePos = sample * drwav_get_bytes_per_sample(pWav); - - drwav_uint64 offset; - if (currentBytePos < targetBytePos) { - // Offset forwards. - offset = (targetBytePos - currentBytePos); - } else { - // Offset backwards. - if (!drwav_seek_to_first_pcm_frame(pWav)) { - return DRWAV_FALSE; - } - offset = targetBytePos; - } - - while (offset > 0) { - int offset32 = ((offset > INT_MAX) ? INT_MAX : (int)offset); - if (!pWav->onSeek(pWav->pUserData, offset32, drwav_seek_origin_current)) { - return DRWAV_FALSE; - } - - pWav->bytesRemaining -= offset32; - offset -= offset32; - } - } - - return DRWAV_TRUE; -} - -drwav_bool32 drwav_seek_to_pcm_frame(drwav* pWav, drwav_uint64 targetFrameIndex) -{ - return drwav_seek_to_sample(pWav, targetFrameIndex * pWav->channels); -} - - -size_t drwav_write_raw(drwav* pWav, size_t bytesToWrite, const void* pData) -{ - if (pWav == NULL || bytesToWrite == 0 || pData == NULL) { - return 0; - } - - size_t bytesWritten = pWav->onWrite(pWav->pUserData, pData, bytesToWrite); - pWav->dataChunkDataSize += bytesWritten; - - return bytesWritten; -} - -drwav_uint64 drwav_write(drwav* pWav, drwav_uint64 samplesToWrite, const void* pData) -{ - if (pWav == NULL || samplesToWrite == 0 || pData == NULL) { - return 0; - } - - drwav_uint64 bytesToWrite = ((samplesToWrite * pWav->bitsPerSample) / 8); - if (bytesToWrite > DRWAV_SIZE_MAX) { - return 0; - } - - drwav_uint64 bytesWritten = 0; - const drwav_uint8* pRunningData = (const drwav_uint8*)pData; - while (bytesToWrite > 0) { - drwav_uint64 bytesToWriteThisIteration = bytesToWrite; - if (bytesToWriteThisIteration > DRWAV_SIZE_MAX) { - bytesToWriteThisIteration = DRWAV_SIZE_MAX; - } - - size_t bytesJustWritten = drwav_write_raw(pWav, (size_t)bytesToWriteThisIteration, pRunningData); - if (bytesJustWritten == 0) { - break; - } - - bytesToWrite -= bytesJustWritten; - bytesWritten += bytesJustWritten; - pRunningData += bytesJustWritten; - } - - return (bytesWritten * 8) / pWav->bitsPerSample; -} - -drwav_uint64 drwav_write_pcm_frames(drwav* pWav, drwav_uint64 framesToWrite, const void* pData) -{ - return drwav_write(pWav, framesToWrite * pWav->channels, pData) / pWav->channels; -} - - - -drwav_uint64 drwav_read_s16__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut) -{ - drwav_assert(pWav != NULL); - drwav_assert(samplesToRead > 0); - drwav_assert(pBufferOut != NULL); - - // TODO: Lots of room for optimization here. - - drwav_uint64 totalSamplesRead = 0; - - while (samplesToRead > 0 && pWav->compressed.iCurrentSample < pWav->totalSampleCount) { - // If there are no cached samples we need to load a new block. - if (pWav->msadpcm.cachedSampleCount == 0 && pWav->msadpcm.bytesRemainingInBlock == 0) { - if (pWav->channels == 1) { - // Mono. - drwav_uint8 header[7]; - if (pWav->onRead(pWav->pUserData, header, sizeof(header)) != sizeof(header)) { - return totalSamplesRead; - } - pWav->msadpcm.bytesRemainingInBlock = pWav->fmt.blockAlign - sizeof(header); - - pWav->msadpcm.predictor[0] = header[0]; - pWav->msadpcm.delta[0] = drwav__bytes_to_s16(header + 1); - pWav->msadpcm.prevSamples[0][1] = (drwav_int32)drwav__bytes_to_s16(header + 3); - pWav->msadpcm.prevSamples[0][0] = (drwav_int32)drwav__bytes_to_s16(header + 5); - pWav->msadpcm.cachedSamples[2] = pWav->msadpcm.prevSamples[0][0]; - pWav->msadpcm.cachedSamples[3] = pWav->msadpcm.prevSamples[0][1]; - pWav->msadpcm.cachedSampleCount = 2; - } else { - // Stereo. - drwav_uint8 header[14]; - if (pWav->onRead(pWav->pUserData, header, sizeof(header)) != sizeof(header)) { - return totalSamplesRead; - } - pWav->msadpcm.bytesRemainingInBlock = pWav->fmt.blockAlign - sizeof(header); - - pWav->msadpcm.predictor[0] = header[0]; - pWav->msadpcm.predictor[1] = header[1]; - pWav->msadpcm.delta[0] = drwav__bytes_to_s16(header + 2); - pWav->msadpcm.delta[1] = drwav__bytes_to_s16(header + 4); - pWav->msadpcm.prevSamples[0][1] = (drwav_int32)drwav__bytes_to_s16(header + 6); - pWav->msadpcm.prevSamples[1][1] = (drwav_int32)drwav__bytes_to_s16(header + 8); - pWav->msadpcm.prevSamples[0][0] = (drwav_int32)drwav__bytes_to_s16(header + 10); - pWav->msadpcm.prevSamples[1][0] = (drwav_int32)drwav__bytes_to_s16(header + 12); - - pWav->msadpcm.cachedSamples[0] = pWav->msadpcm.prevSamples[0][0]; - pWav->msadpcm.cachedSamples[1] = pWav->msadpcm.prevSamples[1][0]; - pWav->msadpcm.cachedSamples[2] = pWav->msadpcm.prevSamples[0][1]; - pWav->msadpcm.cachedSamples[3] = pWav->msadpcm.prevSamples[1][1]; - pWav->msadpcm.cachedSampleCount = 4; - } - } - - // Output anything that's cached. - while (samplesToRead > 0 && pWav->msadpcm.cachedSampleCount > 0 && pWav->compressed.iCurrentSample < pWav->totalSampleCount) { - pBufferOut[0] = (drwav_int16)pWav->msadpcm.cachedSamples[drwav_countof(pWav->msadpcm.cachedSamples) - pWav->msadpcm.cachedSampleCount]; - pWav->msadpcm.cachedSampleCount -= 1; - - pBufferOut += 1; - samplesToRead -= 1; - totalSamplesRead += 1; - pWav->compressed.iCurrentSample += 1; - } - - if (samplesToRead == 0) { - return totalSamplesRead; - } - - - // If there's nothing left in the cache, just go ahead and load more. If there's nothing left to load in the current block we just continue to the next - // loop iteration which will trigger the loading of a new block. - if (pWav->msadpcm.cachedSampleCount == 0) { - if (pWav->msadpcm.bytesRemainingInBlock == 0) { - continue; - } else { - drwav_uint8 nibbles; - if (pWav->onRead(pWav->pUserData, &nibbles, 1) != 1) { - return totalSamplesRead; - } - pWav->msadpcm.bytesRemainingInBlock -= 1; - - // TODO: Optimize away these if statements. - drwav_int32 nibble0 = ((nibbles & 0xF0) >> 4); if ((nibbles & 0x80)) { nibble0 |= 0xFFFFFFF0UL; } - drwav_int32 nibble1 = ((nibbles & 0x0F) >> 0); if ((nibbles & 0x08)) { nibble1 |= 0xFFFFFFF0UL; } - - static drwav_int32 adaptationTable[] = { - 230, 230, 230, 230, 307, 409, 512, 614, - 768, 614, 512, 409, 307, 230, 230, 230 - }; - static drwav_int32 coeff1Table[] = { 256, 512, 0, 192, 240, 460, 392 }; - static drwav_int32 coeff2Table[] = { 0, -256, 0, 64, 0, -208, -232 }; - - if (pWav->channels == 1) { - // Mono. - drwav_int32 newSample0; - newSample0 = ((pWav->msadpcm.prevSamples[0][1] * coeff1Table[pWav->msadpcm.predictor[0]]) + (pWav->msadpcm.prevSamples[0][0] * coeff2Table[pWav->msadpcm.predictor[0]])) >> 8; - newSample0 += nibble0 * pWav->msadpcm.delta[0]; - newSample0 = drwav_clamp(newSample0, -32768, 32767); - - pWav->msadpcm.delta[0] = (adaptationTable[((nibbles & 0xF0) >> 4)] * pWav->msadpcm.delta[0]) >> 8; - if (pWav->msadpcm.delta[0] < 16) { - pWav->msadpcm.delta[0] = 16; - } - - pWav->msadpcm.prevSamples[0][0] = pWav->msadpcm.prevSamples[0][1]; - pWav->msadpcm.prevSamples[0][1] = newSample0; - - - drwav_int32 newSample1; - newSample1 = ((pWav->msadpcm.prevSamples[0][1] * coeff1Table[pWav->msadpcm.predictor[0]]) + (pWav->msadpcm.prevSamples[0][0] * coeff2Table[pWav->msadpcm.predictor[0]])) >> 8; - newSample1 += nibble1 * pWav->msadpcm.delta[0]; - newSample1 = drwav_clamp(newSample1, -32768, 32767); - - pWav->msadpcm.delta[0] = (adaptationTable[((nibbles & 0x0F) >> 0)] * pWav->msadpcm.delta[0]) >> 8; - if (pWav->msadpcm.delta[0] < 16) { - pWav->msadpcm.delta[0] = 16; - } - - pWav->msadpcm.prevSamples[0][0] = pWav->msadpcm.prevSamples[0][1]; - pWav->msadpcm.prevSamples[0][1] = newSample1; - - - pWav->msadpcm.cachedSamples[2] = newSample0; - pWav->msadpcm.cachedSamples[3] = newSample1; - pWav->msadpcm.cachedSampleCount = 2; - } else { - // Stereo. - - // Left. - drwav_int32 newSample0; - newSample0 = ((pWav->msadpcm.prevSamples[0][1] * coeff1Table[pWav->msadpcm.predictor[0]]) + (pWav->msadpcm.prevSamples[0][0] * coeff2Table[pWav->msadpcm.predictor[0]])) >> 8; - newSample0 += nibble0 * pWav->msadpcm.delta[0]; - newSample0 = drwav_clamp(newSample0, -32768, 32767); - - pWav->msadpcm.delta[0] = (adaptationTable[((nibbles & 0xF0) >> 4)] * pWav->msadpcm.delta[0]) >> 8; - if (pWav->msadpcm.delta[0] < 16) { - pWav->msadpcm.delta[0] = 16; - } - - pWav->msadpcm.prevSamples[0][0] = pWav->msadpcm.prevSamples[0][1]; - pWav->msadpcm.prevSamples[0][1] = newSample0; - - - // Right. - drwav_int32 newSample1; - newSample1 = ((pWav->msadpcm.prevSamples[1][1] * coeff1Table[pWav->msadpcm.predictor[1]]) + (pWav->msadpcm.prevSamples[1][0] * coeff2Table[pWav->msadpcm.predictor[1]])) >> 8; - newSample1 += nibble1 * pWav->msadpcm.delta[1]; - newSample1 = drwav_clamp(newSample1, -32768, 32767); - - pWav->msadpcm.delta[1] = (adaptationTable[((nibbles & 0x0F) >> 0)] * pWav->msadpcm.delta[1]) >> 8; - if (pWav->msadpcm.delta[1] < 16) { - pWav->msadpcm.delta[1] = 16; - } - - pWav->msadpcm.prevSamples[1][0] = pWav->msadpcm.prevSamples[1][1]; - pWav->msadpcm.prevSamples[1][1] = newSample1; - - pWav->msadpcm.cachedSamples[2] = newSample0; - pWav->msadpcm.cachedSamples[3] = newSample1; - pWav->msadpcm.cachedSampleCount = 2; - } - } - } - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_s16__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut) -{ - drwav_assert(pWav != NULL); - drwav_assert(samplesToRead > 0); - drwav_assert(pBufferOut != NULL); - - // TODO: Lots of room for optimization here. - - drwav_uint64 totalSamplesRead = 0; - - while (samplesToRead > 0 && pWav->compressed.iCurrentSample < pWav->totalSampleCount) { - // If there are no cached samples we need to load a new block. - if (pWav->ima.cachedSampleCount == 0 && pWav->ima.bytesRemainingInBlock == 0) { - if (pWav->channels == 1) { - // Mono. - drwav_uint8 header[4]; - if (pWav->onRead(pWav->pUserData, header, sizeof(header)) != sizeof(header)) { - return totalSamplesRead; - } - pWav->ima.bytesRemainingInBlock = pWav->fmt.blockAlign - sizeof(header); - - pWav->ima.predictor[0] = drwav__bytes_to_s16(header + 0); - pWav->ima.stepIndex[0] = header[2]; - pWav->ima.cachedSamples[drwav_countof(pWav->ima.cachedSamples) - 1] = pWav->ima.predictor[0]; - pWav->ima.cachedSampleCount = 1; - } else { - // Stereo. - drwav_uint8 header[8]; - if (pWav->onRead(pWav->pUserData, header, sizeof(header)) != sizeof(header)) { - return totalSamplesRead; - } - pWav->ima.bytesRemainingInBlock = pWav->fmt.blockAlign - sizeof(header); - - pWav->ima.predictor[0] = drwav__bytes_to_s16(header + 0); - pWav->ima.stepIndex[0] = header[2]; - pWav->ima.predictor[1] = drwav__bytes_to_s16(header + 4); - pWav->ima.stepIndex[1] = header[6]; - - pWav->ima.cachedSamples[drwav_countof(pWav->ima.cachedSamples) - 2] = pWav->ima.predictor[0]; - pWav->ima.cachedSamples[drwav_countof(pWav->ima.cachedSamples) - 1] = pWav->ima.predictor[1]; - pWav->ima.cachedSampleCount = 2; - } - } - - // Output anything that's cached. - while (samplesToRead > 0 && pWav->ima.cachedSampleCount > 0 && pWav->compressed.iCurrentSample < pWav->totalSampleCount) { - pBufferOut[0] = (drwav_int16)pWav->ima.cachedSamples[drwav_countof(pWav->ima.cachedSamples) - pWav->ima.cachedSampleCount]; - pWav->ima.cachedSampleCount -= 1; - - pBufferOut += 1; - samplesToRead -= 1; - totalSamplesRead += 1; - pWav->compressed.iCurrentSample += 1; - } - - if (samplesToRead == 0) { - return totalSamplesRead; - } - - // If there's nothing left in the cache, just go ahead and load more. If there's nothing left to load in the current block we just continue to the next - // loop iteration which will trigger the loading of a new block. - if (pWav->ima.cachedSampleCount == 0) { - if (pWav->ima.bytesRemainingInBlock == 0) { - continue; - } else { - static drwav_int32 indexTable[16] = { - -1, -1, -1, -1, 2, 4, 6, 8, - -1, -1, -1, -1, 2, 4, 6, 8 - }; - - static drwav_int32 stepTable[89] = { - 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, - 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, - 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, - 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, - 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, - 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, - 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, - 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, - 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 - }; - - // From what I can tell with stereo streams, it looks like every 4 bytes (8 samples) is for one channel. So it goes 4 bytes for the - // left channel, 4 bytes for the right channel. - pWav->ima.cachedSampleCount = 8 * pWav->channels; - for (drwav_uint32 iChannel = 0; iChannel < pWav->channels; ++iChannel) { - drwav_uint8 nibbles[4]; - if (pWav->onRead(pWav->pUserData, &nibbles, 4) != 4) { - return totalSamplesRead; - } - pWav->ima.bytesRemainingInBlock -= 4; - - for (drwav_uint32 iByte = 0; iByte < 4; ++iByte) { - drwav_uint8 nibble0 = ((nibbles[iByte] & 0x0F) >> 0); - drwav_uint8 nibble1 = ((nibbles[iByte] & 0xF0) >> 4); - - drwav_int32 step = stepTable[pWav->ima.stepIndex[iChannel]]; - drwav_int32 predictor = pWav->ima.predictor[iChannel]; - - drwav_int32 diff = step >> 3; - if (nibble0 & 1) diff += step >> 2; - if (nibble0 & 2) diff += step >> 1; - if (nibble0 & 4) diff += step; - if (nibble0 & 8) diff = -diff; - - predictor = drwav_clamp(predictor + diff, -32768, 32767); - pWav->ima.predictor[iChannel] = predictor; - pWav->ima.stepIndex[iChannel] = drwav_clamp(pWav->ima.stepIndex[iChannel] + indexTable[nibble0], 0, (drwav_int32)drwav_countof(stepTable)-1); - pWav->ima.cachedSamples[(drwav_countof(pWav->ima.cachedSamples) - pWav->ima.cachedSampleCount) + (iByte*2+0)*pWav->channels + iChannel] = predictor; - - - step = stepTable[pWav->ima.stepIndex[iChannel]]; - predictor = pWav->ima.predictor[iChannel]; - - diff = step >> 3; - if (nibble1 & 1) diff += step >> 2; - if (nibble1 & 2) diff += step >> 1; - if (nibble1 & 4) diff += step; - if (nibble1 & 8) diff = -diff; - - predictor = drwav_clamp(predictor + diff, -32768, 32767); - pWav->ima.predictor[iChannel] = predictor; - pWav->ima.stepIndex[iChannel] = drwav_clamp(pWav->ima.stepIndex[iChannel] + indexTable[nibble1], 0, (drwav_int32)drwav_countof(stepTable)-1); - pWav->ima.cachedSamples[(drwav_countof(pWav->ima.cachedSamples) - pWav->ima.cachedSampleCount) + (iByte*2+1)*pWav->channels + iChannel] = predictor; - } - } - } - } - } - - return totalSamplesRead; -} - - -#ifndef DR_WAV_NO_CONVERSION_API -static unsigned short g_drwavAlawTable[256] = { - 0xEA80, 0xEB80, 0xE880, 0xE980, 0xEE80, 0xEF80, 0xEC80, 0xED80, 0xE280, 0xE380, 0xE080, 0xE180, 0xE680, 0xE780, 0xE480, 0xE580, - 0xF540, 0xF5C0, 0xF440, 0xF4C0, 0xF740, 0xF7C0, 0xF640, 0xF6C0, 0xF140, 0xF1C0, 0xF040, 0xF0C0, 0xF340, 0xF3C0, 0xF240, 0xF2C0, - 0xAA00, 0xAE00, 0xA200, 0xA600, 0xBA00, 0xBE00, 0xB200, 0xB600, 0x8A00, 0x8E00, 0x8200, 0x8600, 0x9A00, 0x9E00, 0x9200, 0x9600, - 0xD500, 0xD700, 0xD100, 0xD300, 0xDD00, 0xDF00, 0xD900, 0xDB00, 0xC500, 0xC700, 0xC100, 0xC300, 0xCD00, 0xCF00, 0xC900, 0xCB00, - 0xFEA8, 0xFEB8, 0xFE88, 0xFE98, 0xFEE8, 0xFEF8, 0xFEC8, 0xFED8, 0xFE28, 0xFE38, 0xFE08, 0xFE18, 0xFE68, 0xFE78, 0xFE48, 0xFE58, - 0xFFA8, 0xFFB8, 0xFF88, 0xFF98, 0xFFE8, 0xFFF8, 0xFFC8, 0xFFD8, 0xFF28, 0xFF38, 0xFF08, 0xFF18, 0xFF68, 0xFF78, 0xFF48, 0xFF58, - 0xFAA0, 0xFAE0, 0xFA20, 0xFA60, 0xFBA0, 0xFBE0, 0xFB20, 0xFB60, 0xF8A0, 0xF8E0, 0xF820, 0xF860, 0xF9A0, 0xF9E0, 0xF920, 0xF960, - 0xFD50, 0xFD70, 0xFD10, 0xFD30, 0xFDD0, 0xFDF0, 0xFD90, 0xFDB0, 0xFC50, 0xFC70, 0xFC10, 0xFC30, 0xFCD0, 0xFCF0, 0xFC90, 0xFCB0, - 0x1580, 0x1480, 0x1780, 0x1680, 0x1180, 0x1080, 0x1380, 0x1280, 0x1D80, 0x1C80, 0x1F80, 0x1E80, 0x1980, 0x1880, 0x1B80, 0x1A80, - 0x0AC0, 0x0A40, 0x0BC0, 0x0B40, 0x08C0, 0x0840, 0x09C0, 0x0940, 0x0EC0, 0x0E40, 0x0FC0, 0x0F40, 0x0CC0, 0x0C40, 0x0DC0, 0x0D40, - 0x5600, 0x5200, 0x5E00, 0x5A00, 0x4600, 0x4200, 0x4E00, 0x4A00, 0x7600, 0x7200, 0x7E00, 0x7A00, 0x6600, 0x6200, 0x6E00, 0x6A00, - 0x2B00, 0x2900, 0x2F00, 0x2D00, 0x2300, 0x2100, 0x2700, 0x2500, 0x3B00, 0x3900, 0x3F00, 0x3D00, 0x3300, 0x3100, 0x3700, 0x3500, - 0x0158, 0x0148, 0x0178, 0x0168, 0x0118, 0x0108, 0x0138, 0x0128, 0x01D8, 0x01C8, 0x01F8, 0x01E8, 0x0198, 0x0188, 0x01B8, 0x01A8, - 0x0058, 0x0048, 0x0078, 0x0068, 0x0018, 0x0008, 0x0038, 0x0028, 0x00D8, 0x00C8, 0x00F8, 0x00E8, 0x0098, 0x0088, 0x00B8, 0x00A8, - 0x0560, 0x0520, 0x05E0, 0x05A0, 0x0460, 0x0420, 0x04E0, 0x04A0, 0x0760, 0x0720, 0x07E0, 0x07A0, 0x0660, 0x0620, 0x06E0, 0x06A0, - 0x02B0, 0x0290, 0x02F0, 0x02D0, 0x0230, 0x0210, 0x0270, 0x0250, 0x03B0, 0x0390, 0x03F0, 0x03D0, 0x0330, 0x0310, 0x0370, 0x0350 -}; - -static unsigned short g_drwavMulawTable[256] = { - 0x8284, 0x8684, 0x8A84, 0x8E84, 0x9284, 0x9684, 0x9A84, 0x9E84, 0xA284, 0xA684, 0xAA84, 0xAE84, 0xB284, 0xB684, 0xBA84, 0xBE84, - 0xC184, 0xC384, 0xC584, 0xC784, 0xC984, 0xCB84, 0xCD84, 0xCF84, 0xD184, 0xD384, 0xD584, 0xD784, 0xD984, 0xDB84, 0xDD84, 0xDF84, - 0xE104, 0xE204, 0xE304, 0xE404, 0xE504, 0xE604, 0xE704, 0xE804, 0xE904, 0xEA04, 0xEB04, 0xEC04, 0xED04, 0xEE04, 0xEF04, 0xF004, - 0xF0C4, 0xF144, 0xF1C4, 0xF244, 0xF2C4, 0xF344, 0xF3C4, 0xF444, 0xF4C4, 0xF544, 0xF5C4, 0xF644, 0xF6C4, 0xF744, 0xF7C4, 0xF844, - 0xF8A4, 0xF8E4, 0xF924, 0xF964, 0xF9A4, 0xF9E4, 0xFA24, 0xFA64, 0xFAA4, 0xFAE4, 0xFB24, 0xFB64, 0xFBA4, 0xFBE4, 0xFC24, 0xFC64, - 0xFC94, 0xFCB4, 0xFCD4, 0xFCF4, 0xFD14, 0xFD34, 0xFD54, 0xFD74, 0xFD94, 0xFDB4, 0xFDD4, 0xFDF4, 0xFE14, 0xFE34, 0xFE54, 0xFE74, - 0xFE8C, 0xFE9C, 0xFEAC, 0xFEBC, 0xFECC, 0xFEDC, 0xFEEC, 0xFEFC, 0xFF0C, 0xFF1C, 0xFF2C, 0xFF3C, 0xFF4C, 0xFF5C, 0xFF6C, 0xFF7C, - 0xFF88, 0xFF90, 0xFF98, 0xFFA0, 0xFFA8, 0xFFB0, 0xFFB8, 0xFFC0, 0xFFC8, 0xFFD0, 0xFFD8, 0xFFE0, 0xFFE8, 0xFFF0, 0xFFF8, 0x0000, - 0x7D7C, 0x797C, 0x757C, 0x717C, 0x6D7C, 0x697C, 0x657C, 0x617C, 0x5D7C, 0x597C, 0x557C, 0x517C, 0x4D7C, 0x497C, 0x457C, 0x417C, - 0x3E7C, 0x3C7C, 0x3A7C, 0x387C, 0x367C, 0x347C, 0x327C, 0x307C, 0x2E7C, 0x2C7C, 0x2A7C, 0x287C, 0x267C, 0x247C, 0x227C, 0x207C, - 0x1EFC, 0x1DFC, 0x1CFC, 0x1BFC, 0x1AFC, 0x19FC, 0x18FC, 0x17FC, 0x16FC, 0x15FC, 0x14FC, 0x13FC, 0x12FC, 0x11FC, 0x10FC, 0x0FFC, - 0x0F3C, 0x0EBC, 0x0E3C, 0x0DBC, 0x0D3C, 0x0CBC, 0x0C3C, 0x0BBC, 0x0B3C, 0x0ABC, 0x0A3C, 0x09BC, 0x093C, 0x08BC, 0x083C, 0x07BC, - 0x075C, 0x071C, 0x06DC, 0x069C, 0x065C, 0x061C, 0x05DC, 0x059C, 0x055C, 0x051C, 0x04DC, 0x049C, 0x045C, 0x041C, 0x03DC, 0x039C, - 0x036C, 0x034C, 0x032C, 0x030C, 0x02EC, 0x02CC, 0x02AC, 0x028C, 0x026C, 0x024C, 0x022C, 0x020C, 0x01EC, 0x01CC, 0x01AC, 0x018C, - 0x0174, 0x0164, 0x0154, 0x0144, 0x0134, 0x0124, 0x0114, 0x0104, 0x00F4, 0x00E4, 0x00D4, 0x00C4, 0x00B4, 0x00A4, 0x0094, 0x0084, - 0x0078, 0x0070, 0x0068, 0x0060, 0x0058, 0x0050, 0x0048, 0x0040, 0x0038, 0x0030, 0x0028, 0x0020, 0x0018, 0x0010, 0x0008, 0x0000 -}; - -static DRWAV_INLINE drwav_int16 drwav__alaw_to_s16(drwav_uint8 sampleIn) -{ - return (short)g_drwavAlawTable[sampleIn]; -} - -static DRWAV_INLINE drwav_int16 drwav__mulaw_to_s16(drwav_uint8 sampleIn) -{ - return (short)g_drwavMulawTable[sampleIn]; -} - - - -static void drwav__pcm_to_s16(drwav_int16* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned int bytesPerSample) -{ - // Special case for 8-bit sample data because it's treated as unsigned. - if (bytesPerSample == 1) { - drwav_u8_to_s16(pOut, pIn, totalSampleCount); - return; - } - - - // Slightly more optimal implementation for common formats. - if (bytesPerSample == 2) { - for (unsigned int i = 0; i < totalSampleCount; ++i) { - *pOut++ = ((const drwav_int16*)pIn)[i]; - } - return; - } - if (bytesPerSample == 3) { - drwav_s24_to_s16(pOut, pIn, totalSampleCount); - return; - } - if (bytesPerSample == 4) { - drwav_s32_to_s16(pOut, (const drwav_int32*)pIn, totalSampleCount); - return; - } - - - // Anything more than 64 bits per sample is not supported. - if (bytesPerSample > 8) { - drwav_zero_memory(pOut, totalSampleCount * sizeof(*pOut)); - return; - } - - - // Generic, slow converter. - for (unsigned int i = 0; i < totalSampleCount; ++i) { - drwav_uint64 sample = 0; - unsigned int shift = (8 - bytesPerSample) * 8; - - unsigned int j; - for (j = 0; j < bytesPerSample && j < 8; j += 1) { - sample |= (drwav_uint64)(pIn[j]) << shift; - shift += 8; - } - - pIn += j; - *pOut++ = (drwav_int16)((drwav_int64)sample >> 48); - } -} - -static void drwav__ieee_to_s16(drwav_int16* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned int bytesPerSample) -{ - if (bytesPerSample == 4) { - drwav_f32_to_s16(pOut, (const float*)pIn, totalSampleCount); - return; - } else if (bytesPerSample == 8) { - drwav_f64_to_s16(pOut, (const double*)pIn, totalSampleCount); - return; - } else { - // Only supporting 32- and 64-bit float. Output silence in all other cases. Contributions welcome for 16-bit float. - drwav_zero_memory(pOut, totalSampleCount * sizeof(*pOut)); - return; - } -} - -drwav_uint64 drwav_read_s16__pcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut) -{ - drwav_uint32 bytesPerSample; - - // Fast path. - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM && pWav->bitsPerSample == 16) { - return drwav_read(pWav, samplesToRead, pBufferOut); - } - - bytesPerSample = drwav_get_bytes_per_sample(pWav); - if (bytesPerSample == 0) { - return 0; - } - - drwav_uint64 totalSamplesRead = 0; - unsigned char sampleData[4096]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData); - if (samplesRead == 0) { - break; - } - - drwav__pcm_to_s16(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample); - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_s16__ieee(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut) -{ - drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav); - if (bytesPerSample == 0) { - return 0; - } - - drwav_uint64 totalSamplesRead = 0; - unsigned char sampleData[4096]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData); - if (samplesRead == 0) { - break; - } - - drwav__ieee_to_s16(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample); - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_s16__alaw(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut) -{ - drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav); - if (bytesPerSample == 0) { - return 0; - } - - drwav_uint64 totalSamplesRead = 0; - unsigned char sampleData[4096]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData); - if (samplesRead == 0) { - break; - } - - drwav_alaw_to_s16(pBufferOut, sampleData, (size_t)samplesRead); - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_s16__mulaw(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut) -{ - drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav); - if (bytesPerSample == 0) { - return 0; - } - - drwav_uint64 totalSamplesRead = 0; - unsigned char sampleData[4096]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData); - if (samplesRead == 0) { - break; - } - - drwav_mulaw_to_s16(pBufferOut, sampleData, (size_t)samplesRead); - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_s16(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut) -{ - if (pWav == NULL || samplesToRead == 0 || pBufferOut == NULL) { - return 0; - } - - // Don't try to read more samples than can potentially fit in the output buffer. - if (samplesToRead * sizeof(drwav_int16) > DRWAV_SIZE_MAX) { - samplesToRead = DRWAV_SIZE_MAX / sizeof(drwav_int16); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM) { - return drwav_read_s16__pcm(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) { - return drwav_read_s16__msadpcm(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_IEEE_FLOAT) { - return drwav_read_s16__ieee(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ALAW) { - return drwav_read_s16__alaw(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_MULAW) { - return drwav_read_s16__mulaw(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) { - return drwav_read_s16__ima(pWav, samplesToRead, pBufferOut); - } - - return 0; -} - -drwav_uint64 drwav_read_pcm_frames_s16(drwav* pWav, drwav_uint64 framesToRead, drwav_int16* pBufferOut) -{ - return drwav_read_s16(pWav, framesToRead * pWav->channels, pBufferOut) / pWav->channels; -} - -void drwav_u8_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount) -{ - int r; - for (size_t i = 0; i < sampleCount; ++i) { - int x = pIn[i]; - r = x - 128; - r = r << 8; - pOut[i] = (short)r; - } -} - -void drwav_s24_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount) -{ - int r; - for (size_t i = 0; i < sampleCount; ++i) { - int x = ((int)(((unsigned int)(((const unsigned char*)pIn)[i*3+0]) << 8) | ((unsigned int)(((const unsigned char*)pIn)[i*3+1]) << 16) | ((unsigned int)(((const unsigned char*)pIn)[i*3+2])) << 24)) >> 8; - r = x >> 8; - pOut[i] = (short)r; - } -} - -void drwav_s32_to_s16(drwav_int16* pOut, const drwav_int32* pIn, size_t sampleCount) -{ - int r; - for (size_t i = 0; i < sampleCount; ++i) { - int x = pIn[i]; - r = x >> 16; - pOut[i] = (short)r; - } -} - -void drwav_f32_to_s16(drwav_int16* pOut, const float* pIn, size_t sampleCount) -{ - int r; - for (size_t i = 0; i < sampleCount; ++i) { - float x = pIn[i]; - float c; - c = ((x < -1) ? -1 : ((x > 1) ? 1 : x)); - c = c + 1; - r = (int)(c * 32767.5f); - r = r - 32768; - pOut[i] = (short)r; - } -} - -void drwav_f64_to_s16(drwav_int16* pOut, const double* pIn, size_t sampleCount) -{ - int r; - for (size_t i = 0; i < sampleCount; ++i) { - double x = pIn[i]; - double c; - c = ((x < -1) ? -1 : ((x > 1) ? 1 : x)); - c = c + 1; - r = (int)(c * 32767.5); - r = r - 32768; - pOut[i] = (short)r; - } -} - -void drwav_alaw_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount) -{ - for (size_t i = 0; i < sampleCount; ++i) { - pOut[i] = drwav__alaw_to_s16(pIn[i]); - } -} - -void drwav_mulaw_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount) -{ - for (size_t i = 0; i < sampleCount; ++i) { - pOut[i] = drwav__mulaw_to_s16(pIn[i]); - } -} - - - -static void drwav__pcm_to_f32(float* pOut, const unsigned char* pIn, size_t sampleCount, unsigned int bytesPerSample) -{ - // Special case for 8-bit sample data because it's treated as unsigned. - if (bytesPerSample == 1) { - drwav_u8_to_f32(pOut, pIn, sampleCount); - return; - } - - // Slightly more optimal implementation for common formats. - if (bytesPerSample == 2) { - drwav_s16_to_f32(pOut, (const drwav_int16*)pIn, sampleCount); - return; - } - if (bytesPerSample == 3) { - drwav_s24_to_f32(pOut, pIn, sampleCount); - return; - } - if (bytesPerSample == 4) { - drwav_s32_to_f32(pOut, (const drwav_int32*)pIn, sampleCount); - return; - } - - - // Anything more than 64 bits per sample is not supported. - if (bytesPerSample > 8) { - drwav_zero_memory(pOut, sampleCount * sizeof(*pOut)); - return; - } - - - // Generic, slow converter. - for (unsigned int i = 0; i < sampleCount; ++i) { - drwav_uint64 sample = 0; - unsigned int shift = (8 - bytesPerSample) * 8; - - unsigned int j; - for (j = 0; j < bytesPerSample && j < 8; j += 1) { - sample |= (drwav_uint64)(pIn[j]) << shift; - shift += 8; - } - - pIn += j; - *pOut++ = (float)((drwav_int64)sample / 9223372036854775807.0); - } -} - -static void drwav__ieee_to_f32(float* pOut, const unsigned char* pIn, size_t sampleCount, unsigned int bytesPerSample) -{ - if (bytesPerSample == 4) { - for (unsigned int i = 0; i < sampleCount; ++i) { - *pOut++ = ((const float*)pIn)[i]; - } - return; - } else if (bytesPerSample == 8) { - drwav_f64_to_f32(pOut, (const double*)pIn, sampleCount); - return; - } else { - // Only supporting 32- and 64-bit float. Output silence in all other cases. Contributions welcome for 16-bit float. - drwav_zero_memory(pOut, sampleCount * sizeof(*pOut)); - return; - } -} - - -drwav_uint64 drwav_read_f32__pcm(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut) -{ - drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav); - if (bytesPerSample == 0) { - return 0; - } - - drwav_uint64 totalSamplesRead = 0; - unsigned char sampleData[4096]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData); - if (samplesRead == 0) { - break; - } - - drwav__pcm_to_f32(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample); - pBufferOut += samplesRead; - - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_f32__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut) -{ - // We're just going to borrow the implementation from the drwav_read_s16() since ADPCM is a little bit more complicated than other formats and I don't - // want to duplicate that code. - drwav_uint64 totalSamplesRead = 0; - drwav_int16 samples16[2048]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read_s16(pWav, drwav_min(samplesToRead, 2048), samples16); - if (samplesRead == 0) { - break; - } - - drwav_s16_to_f32(pBufferOut, samples16, (size_t)samplesRead); // <-- Safe cast because we're clamping to 2048. - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_f32__ima(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut) -{ - // We're just going to borrow the implementation from the drwav_read_s16() since IMA-ADPCM is a little bit more complicated than other formats and I don't - // want to duplicate that code. - drwav_uint64 totalSamplesRead = 0; - drwav_int16 samples16[2048]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read_s16(pWav, drwav_min(samplesToRead, 2048), samples16); - if (samplesRead == 0) { - break; - } - - drwav_s16_to_f32(pBufferOut, samples16, (size_t)samplesRead); // <-- Safe cast because we're clamping to 2048. - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_f32__ieee(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut) -{ - drwav_uint32 bytesPerSample; - - // Fast path. - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_IEEE_FLOAT && pWav->bitsPerSample == 32) { - return drwav_read(pWav, samplesToRead, pBufferOut); - } - - bytesPerSample = drwav_get_bytes_per_sample(pWav); - if (bytesPerSample == 0) { - return 0; - } - - drwav_uint64 totalSamplesRead = 0; - unsigned char sampleData[4096]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData); - if (samplesRead == 0) { - break; - } - - drwav__ieee_to_f32(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample); - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_f32__alaw(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut) -{ - drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav); - if (bytesPerSample == 0) { - return 0; - } - - drwav_uint64 totalSamplesRead = 0; - unsigned char sampleData[4096]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData); - if (samplesRead == 0) { - break; - } - - drwav_alaw_to_f32(pBufferOut, sampleData, (size_t)samplesRead); - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_f32__mulaw(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut) -{ - drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav); - if (bytesPerSample == 0) { - return 0; - } - - drwav_uint64 totalSamplesRead = 0; - unsigned char sampleData[4096]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData); - if (samplesRead == 0) { - break; - } - - drwav_mulaw_to_f32(pBufferOut, sampleData, (size_t)samplesRead); - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_f32(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut) -{ - if (pWav == NULL || samplesToRead == 0 || pBufferOut == NULL) { - return 0; - } - - // Don't try to read more samples than can potentially fit in the output buffer. - if (samplesToRead * sizeof(float) > DRWAV_SIZE_MAX) { - samplesToRead = DRWAV_SIZE_MAX / sizeof(float); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM) { - return drwav_read_f32__pcm(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) { - return drwav_read_f32__msadpcm(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_IEEE_FLOAT) { - return drwav_read_f32__ieee(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ALAW) { - return drwav_read_f32__alaw(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_MULAW) { - return drwav_read_f32__mulaw(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) { - return drwav_read_f32__ima(pWav, samplesToRead, pBufferOut); - } - - return 0; -} - -drwav_uint64 drwav_read_pcm_frames_f32(drwav* pWav, drwav_uint64 framesToRead, float* pBufferOut) -{ - return drwav_read_f32(pWav, framesToRead * pWav->channels, pBufferOut) / pWav->channels; -} - -void drwav_u8_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount) -{ - if (pOut == NULL || pIn == NULL) { - return; - } - -#ifdef DR_WAV_LIBSNDFILE_COMPAT - // It appears libsndfile uses slightly different logic for the u8 -> f32 conversion to dr_wav, which in my opinion is incorrect. It appears - // libsndfile performs the conversion something like "f32 = (u8 / 256) * 2 - 1", however I think it should be "f32 = (u8 / 255) * 2 - 1" (note - // the divisor of 256 vs 255). I use libsndfile as a benchmark for testing, so I'm therefore leaving this block here just for my automated - // correctness testing. This is disabled by default. - for (size_t i = 0; i < sampleCount; ++i) { - *pOut++ = (pIn[i] / 256.0f) * 2 - 1; - } -#else - for (size_t i = 0; i < sampleCount; ++i) { - *pOut++ = (pIn[i] / 255.0f) * 2 - 1; - } -#endif -} - -void drwav_s16_to_f32(float* pOut, const drwav_int16* pIn, size_t sampleCount) -{ - if (pOut == NULL || pIn == NULL) { - return; - } - - for (size_t i = 0; i < sampleCount; ++i) { - *pOut++ = pIn[i] / 32768.0f; - } -} - -void drwav_s24_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount) -{ - if (pOut == NULL || pIn == NULL) { - return; - } - - for (size_t i = 0; i < sampleCount; ++i) { - unsigned int s0 = pIn[i*3 + 0]; - unsigned int s1 = pIn[i*3 + 1]; - unsigned int s2 = pIn[i*3 + 2]; - - int sample32 = (int)((s0 << 8) | (s1 << 16) | (s2 << 24)); - *pOut++ = (float)(sample32 / 2147483648.0); - } -} - -void drwav_s32_to_f32(float* pOut, const drwav_int32* pIn, size_t sampleCount) -{ - if (pOut == NULL || pIn == NULL) { - return; - } - - for (size_t i = 0; i < sampleCount; ++i) { - *pOut++ = (float)(pIn[i] / 2147483648.0); - } -} - -void drwav_f64_to_f32(float* pOut, const double* pIn, size_t sampleCount) -{ - if (pOut == NULL || pIn == NULL) { - return; - } - - for (size_t i = 0; i < sampleCount; ++i) { - *pOut++ = (float)pIn[i]; - } -} - -void drwav_alaw_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount) -{ - if (pOut == NULL || pIn == NULL) { - return; - } - - for (size_t i = 0; i < sampleCount; ++i) { - *pOut++ = drwav__alaw_to_s16(pIn[i]) / 32768.0f; - } -} - -void drwav_mulaw_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount) -{ - if (pOut == NULL || pIn == NULL) { - return; - } - - for (size_t i = 0; i < sampleCount; ++i) { - *pOut++ = drwav__mulaw_to_s16(pIn[i]) / 32768.0f; - } -} - - - -static void drwav__pcm_to_s32(drwav_int32* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned int bytesPerSample) -{ - // Special case for 8-bit sample data because it's treated as unsigned. - if (bytesPerSample == 1) { - drwav_u8_to_s32(pOut, pIn, totalSampleCount); - return; - } - - // Slightly more optimal implementation for common formats. - if (bytesPerSample == 2) { - drwav_s16_to_s32(pOut, (const drwav_int16*)pIn, totalSampleCount); - return; - } - if (bytesPerSample == 3) { - drwav_s24_to_s32(pOut, pIn, totalSampleCount); - return; - } - if (bytesPerSample == 4) { - for (unsigned int i = 0; i < totalSampleCount; ++i) { - *pOut++ = ((const drwav_int32*)pIn)[i]; - } - return; - } - - - // Anything more than 64 bits per sample is not supported. - if (bytesPerSample > 8) { - drwav_zero_memory(pOut, totalSampleCount * sizeof(*pOut)); - return; - } - - - // Generic, slow converter. - for (unsigned int i = 0; i < totalSampleCount; ++i) { - drwav_uint64 sample = 0; - unsigned int shift = (8 - bytesPerSample) * 8; - - unsigned int j; - for (j = 0; j < bytesPerSample && j < 8; j += 1) { - sample |= (drwav_uint64)(pIn[j]) << shift; - shift += 8; - } - - pIn += j; - *pOut++ = (drwav_int32)((drwav_int64)sample >> 32); - } -} - -static void drwav__ieee_to_s32(drwav_int32* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned int bytesPerSample) -{ - if (bytesPerSample == 4) { - drwav_f32_to_s32(pOut, (const float*)pIn, totalSampleCount); - return; - } else if (bytesPerSample == 8) { - drwav_f64_to_s32(pOut, (const double*)pIn, totalSampleCount); - return; - } else { - // Only supporting 32- and 64-bit float. Output silence in all other cases. Contributions welcome for 16-bit float. - drwav_zero_memory(pOut, totalSampleCount * sizeof(*pOut)); - return; - } -} - - -drwav_uint64 drwav_read_s32__pcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut) -{ - drwav_uint32 bytesPerSample; - - // Fast path. - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM && pWav->bitsPerSample == 32) { - return drwav_read(pWav, samplesToRead, pBufferOut); - } - - bytesPerSample = drwav_get_bytes_per_sample(pWav); - if (bytesPerSample == 0) { - return 0; - } - - drwav_uint64 totalSamplesRead = 0; - unsigned char sampleData[4096]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData); - if (samplesRead == 0) { - break; - } - - drwav__pcm_to_s32(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample); - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_s32__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut) -{ - // We're just going to borrow the implementation from the drwav_read_s16() since ADPCM is a little bit more complicated than other formats and I don't - // want to duplicate that code. - drwav_uint64 totalSamplesRead = 0; - drwav_int16 samples16[2048]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read_s16(pWav, drwav_min(samplesToRead, 2048), samples16); - if (samplesRead == 0) { - break; - } - - drwav_s16_to_s32(pBufferOut, samples16, (size_t)samplesRead); // <-- Safe cast because we're clamping to 2048. - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_s32__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut) -{ - // We're just going to borrow the implementation from the drwav_read_s16() since IMA-ADPCM is a little bit more complicated than other formats and I don't - // want to duplicate that code. - drwav_uint64 totalSamplesRead = 0; - drwav_int16 samples16[2048]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read_s16(pWav, drwav_min(samplesToRead, 2048), samples16); - if (samplesRead == 0) { - break; - } - - drwav_s16_to_s32(pBufferOut, samples16, (size_t)samplesRead); // <-- Safe cast because we're clamping to 2048. - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_s32__ieee(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut) -{ - drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav); - if (bytesPerSample == 0) { - return 0; - } - - drwav_uint64 totalSamplesRead = 0; - unsigned char sampleData[4096]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData); - if (samplesRead == 0) { - break; - } - - drwav__ieee_to_s32(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample); - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_s32__alaw(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut) -{ - drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav); - if (bytesPerSample == 0) { - return 0; - } - - drwav_uint64 totalSamplesRead = 0; - unsigned char sampleData[4096]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData); - if (samplesRead == 0) { - break; - } - - drwav_alaw_to_s32(pBufferOut, sampleData, (size_t)samplesRead); - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_s32__mulaw(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut) -{ - drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav); - if (bytesPerSample == 0) { - return 0; - } - - drwav_uint64 totalSamplesRead = 0; - unsigned char sampleData[4096]; - while (samplesToRead > 0) { - drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData); - if (samplesRead == 0) { - break; - } - - drwav_mulaw_to_s32(pBufferOut, sampleData, (size_t)samplesRead); - - pBufferOut += samplesRead; - samplesToRead -= samplesRead; - totalSamplesRead += samplesRead; - } - - return totalSamplesRead; -} - -drwav_uint64 drwav_read_s32(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut) -{ - if (pWav == NULL || samplesToRead == 0 || pBufferOut == NULL) { - return 0; - } - - // Don't try to read more samples than can potentially fit in the output buffer. - if (samplesToRead * sizeof(drwav_int32) > DRWAV_SIZE_MAX) { - samplesToRead = DRWAV_SIZE_MAX / sizeof(drwav_int32); - } - - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM) { - return drwav_read_s32__pcm(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) { - return drwav_read_s32__msadpcm(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_IEEE_FLOAT) { - return drwav_read_s32__ieee(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ALAW) { - return drwav_read_s32__alaw(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_MULAW) { - return drwav_read_s32__mulaw(pWav, samplesToRead, pBufferOut); - } - - if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) { - return drwav_read_s32__ima(pWav, samplesToRead, pBufferOut); - } - - return 0; -} - -drwav_uint64 drwav_read_pcm_frames_s32(drwav* pWav, drwav_uint64 framesToRead, drwav_int32* pBufferOut) -{ - return drwav_read_s32(pWav, framesToRead * pWav->channels, pBufferOut) / pWav->channels; -} - -void drwav_u8_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount) -{ - if (pOut == NULL || pIn == NULL) { - return; - } - - for (size_t i = 0; i < sampleCount; ++i) { - *pOut++ = ((int)pIn[i] - 128) << 24; - } -} - -void drwav_s16_to_s32(drwav_int32* pOut, const drwav_int16* pIn, size_t sampleCount) -{ - if (pOut == NULL || pIn == NULL) { - return; - } - - for (size_t i = 0; i < sampleCount; ++i) { - *pOut++ = pIn[i] << 16; - } -} - -void drwav_s24_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount) -{ - if (pOut == NULL || pIn == NULL) { - return; - } - - for (size_t i = 0; i < sampleCount; ++i) { - unsigned int s0 = pIn[i*3 + 0]; - unsigned int s1 = pIn[i*3 + 1]; - unsigned int s2 = pIn[i*3 + 2]; - - drwav_int32 sample32 = (drwav_int32)((s0 << 8) | (s1 << 16) | (s2 << 24)); - *pOut++ = sample32; - } -} - -void drwav_f32_to_s32(drwav_int32* pOut, const float* pIn, size_t sampleCount) -{ - if (pOut == NULL || pIn == NULL) { - return; - } - - for (size_t i = 0; i < sampleCount; ++i) { - *pOut++ = (drwav_int32)(2147483648.0 * pIn[i]); - } -} - -void drwav_f64_to_s32(drwav_int32* pOut, const double* pIn, size_t sampleCount) -{ - if (pOut == NULL || pIn == NULL) { - return; - } - - for (size_t i = 0; i < sampleCount; ++i) { - *pOut++ = (drwav_int32)(2147483648.0 * pIn[i]); - } -} - -void drwav_alaw_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount) -{ - if (pOut == NULL || pIn == NULL) { - return; - } - - for (size_t i = 0; i < sampleCount; ++i) { - *pOut++ = ((drwav_int32)drwav__alaw_to_s16(pIn[i])) << 16; - } -} - -void drwav_mulaw_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount) -{ - if (pOut == NULL || pIn == NULL) { - return; - } - - for (size_t i= 0; i < sampleCount; ++i) { - *pOut++ = ((drwav_int32)drwav__mulaw_to_s16(pIn[i])) << 16; - } -} - - - -drwav_int16* drwav__read_and_close_s16(drwav* pWav, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount) -{ - drwav_assert(pWav != NULL); - - drwav_uint64 sampleDataSize = pWav->totalSampleCount * sizeof(drwav_int16); - if (sampleDataSize > DRWAV_SIZE_MAX) { - drwav_uninit(pWav); - return NULL; // File's too big. - } - - drwav_int16* pSampleData = (drwav_int16*)DRWAV_MALLOC((size_t)sampleDataSize); // <-- Safe cast due to the check above. - if (pSampleData == NULL) { - drwav_uninit(pWav); - return NULL; // Failed to allocate memory. - } - - drwav_uint64 samplesRead = drwav_read_s16(pWav, (size_t)pWav->totalSampleCount, pSampleData); - if (samplesRead != pWav->totalSampleCount) { - DRWAV_FREE(pSampleData); - drwav_uninit(pWav); - return NULL; // There was an error reading the samples. - } - - drwav_uninit(pWav); - - if (sampleRate) *sampleRate = pWav->sampleRate; - if (channels) *channels = pWav->channels; - if (totalSampleCount) *totalSampleCount = pWav->totalSampleCount; - return pSampleData; -} - -float* drwav__read_and_close_f32(drwav* pWav, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount) -{ - drwav_assert(pWav != NULL); - - drwav_uint64 sampleDataSize = pWav->totalSampleCount * sizeof(float); - if (sampleDataSize > DRWAV_SIZE_MAX) { - drwav_uninit(pWav); - return NULL; // File's too big. - } - - float* pSampleData = (float*)DRWAV_MALLOC((size_t)sampleDataSize); // <-- Safe cast due to the check above. - if (pSampleData == NULL) { - drwav_uninit(pWav); - return NULL; // Failed to allocate memory. - } - - drwav_uint64 samplesRead = drwav_read_f32(pWav, (size_t)pWav->totalSampleCount, pSampleData); - if (samplesRead != pWav->totalSampleCount) { - DRWAV_FREE(pSampleData); - drwav_uninit(pWav); - return NULL; // There was an error reading the samples. - } - - drwav_uninit(pWav); - - if (sampleRate) *sampleRate = pWav->sampleRate; - if (channels) *channels = pWav->channels; - if (totalSampleCount) *totalSampleCount = pWav->totalSampleCount; - return pSampleData; -} - -drwav_int32* drwav__read_and_close_s32(drwav* pWav, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount) -{ - drwav_assert(pWav != NULL); - - drwav_uint64 sampleDataSize = pWav->totalSampleCount * sizeof(drwav_int32); - if (sampleDataSize > DRWAV_SIZE_MAX) { - drwav_uninit(pWav); - return NULL; // File's too big. - } - - drwav_int32* pSampleData = (drwav_int32*)DRWAV_MALLOC((size_t)sampleDataSize); // <-- Safe cast due to the check above. - if (pSampleData == NULL) { - drwav_uninit(pWav); - return NULL; // Failed to allocate memory. - } - - drwav_uint64 samplesRead = drwav_read_s32(pWav, (size_t)pWav->totalSampleCount, pSampleData); - if (samplesRead != pWav->totalSampleCount) { - DRWAV_FREE(pSampleData); - drwav_uninit(pWav); - return NULL; // There was an error reading the samples. - } - - drwav_uninit(pWav); - - if (sampleRate) *sampleRate = pWav->sampleRate; - if (channels) *channels = pWav->channels; - if (totalSampleCount) *totalSampleCount = pWav->totalSampleCount; - return pSampleData; -} - - -drwav_int16* drwav_open_and_read_s16(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount) -{ - if (channels) *channels = 0; - if (sampleRate) *sampleRate = 0; - if (totalSampleCount) *totalSampleCount = 0; - - drwav wav; - if (!drwav_init(&wav, onRead, onSeek, pUserData)) { - return NULL; - } - - return drwav__read_and_close_s16(&wav, channels, sampleRate, totalSampleCount); -} - -drwav_int16* drwav_open_and_read_pcm_frames_s16(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut) -{ - if (channelsOut) *channelsOut = 0; - if (sampleRateOut) *sampleRateOut = 0; - if (totalFrameCountOut) *totalFrameCountOut = 0; - - unsigned int channels; - unsigned int sampleRate; - drwav_uint64 totalSampleCount; - drwav_int16* result = drwav_open_and_read_s16(onRead, onSeek, pUserData, &channels, &sampleRate, &totalSampleCount); - if (result == NULL) { - return NULL; - } - - if (channelsOut) *channelsOut = channels; - if (sampleRateOut) *sampleRateOut = sampleRate; - if (totalFrameCountOut) *totalFrameCountOut = totalSampleCount / channels; - - return result; -} - -float* drwav_open_and_read_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount) -{ - if (sampleRate) *sampleRate = 0; - if (channels) *channels = 0; - if (totalSampleCount) *totalSampleCount = 0; - - drwav wav; - if (!drwav_init(&wav, onRead, onSeek, pUserData)) { - return NULL; - } - - return drwav__read_and_close_f32(&wav, channels, sampleRate, totalSampleCount); -} - -float* drwav_open_and_read_pcm_frames_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut) -{ - if (channelsOut) *channelsOut = 0; - if (sampleRateOut) *sampleRateOut = 0; - if (totalFrameCountOut) *totalFrameCountOut = 0; - - unsigned int channels; - unsigned int sampleRate; - drwav_uint64 totalSampleCount; - float* result = drwav_open_and_read_f32(onRead, onSeek, pUserData, &channels, &sampleRate, &totalSampleCount); - if (result == NULL) { - return NULL; - } - - if (channelsOut) *channelsOut = channels; - if (sampleRateOut) *sampleRateOut = sampleRate; - if (totalFrameCountOut) *totalFrameCountOut = totalSampleCount / channels; - - return result; -} - -drwav_int32* drwav_open_and_read_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount) -{ - if (sampleRate) *sampleRate = 0; - if (channels) *channels = 0; - if (totalSampleCount) *totalSampleCount = 0; - - drwav wav; - if (!drwav_init(&wav, onRead, onSeek, pUserData)) { - return NULL; - } - - return drwav__read_and_close_s32(&wav, channels, sampleRate, totalSampleCount); -} - -drwav_int32* drwav_open_and_read_pcm_frames_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut) -{ - if (channelsOut) *channelsOut = 0; - if (sampleRateOut) *sampleRateOut = 0; - if (totalFrameCountOut) *totalFrameCountOut = 0; - - unsigned int channels; - unsigned int sampleRate; - drwav_uint64 totalSampleCount; - drwav_int32* result = drwav_open_and_read_s32(onRead, onSeek, pUserData, &channels, &sampleRate, &totalSampleCount); - if (result == NULL) { - return NULL; - } - - if (channelsOut) *channelsOut = channels; - if (sampleRateOut) *sampleRateOut = sampleRate; - if (totalFrameCountOut) *totalFrameCountOut = totalSampleCount / channels; - - return result; -} - -#ifndef DR_WAV_NO_STDIO -drwav_int16* drwav_open_file_and_read_s16(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount) -{ - if (sampleRate) *sampleRate = 0; - if (channels) *channels = 0; - if (totalSampleCount) *totalSampleCount = 0; - - drwav wav; - if (!drwav_init_file(&wav, filename)) { - return NULL; - } - - return drwav__read_and_close_s16(&wav, channels, sampleRate, totalSampleCount); -} - -drwav_int16* drwav_open_file_and_read_pcm_frames_s16(const char* filename, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut) -{ - if (channelsOut) *channelsOut = 0; - if (sampleRateOut) *sampleRateOut = 0; - if (totalFrameCountOut) *totalFrameCountOut = 0; - - unsigned int channels; - unsigned int sampleRate; - drwav_uint64 totalSampleCount; - drwav_int16* result = drwav_open_file_and_read_s16(filename, &channels, &sampleRate, &totalSampleCount); - if (result == NULL) { - return NULL; - } - - if (channelsOut) *channelsOut = channels; - if (sampleRateOut) *sampleRateOut = sampleRate; - if (totalFrameCountOut) *totalFrameCountOut = totalSampleCount / channels; - - return result; -} - -float* drwav_open_file_and_read_f32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount) -{ - if (sampleRate) *sampleRate = 0; - if (channels) *channels = 0; - if (totalSampleCount) *totalSampleCount = 0; - - drwav wav; - if (!drwav_init_file(&wav, filename)) { - return NULL; - } - - return drwav__read_and_close_f32(&wav, channels, sampleRate, totalSampleCount); -} - -float* drwav_open_file_and_read_pcm_frames_f32(const char* filename, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut) -{ - if (channelsOut) *channelsOut = 0; - if (sampleRateOut) *sampleRateOut = 0; - if (totalFrameCountOut) *totalFrameCountOut = 0; - - unsigned int channels; - unsigned int sampleRate; - drwav_uint64 totalSampleCount; - float* result = drwav_open_file_and_read_f32(filename, &channels, &sampleRate, &totalSampleCount); - if (result == NULL) { - return NULL; - } - - if (channelsOut) *channelsOut = channels; - if (sampleRateOut) *sampleRateOut = sampleRate; - if (totalFrameCountOut) *totalFrameCountOut = totalSampleCount / channels; - - return result; -} - -drwav_int32* drwav_open_file_and_read_s32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount) -{ - if (sampleRate) *sampleRate = 0; - if (channels) *channels = 0; - if (totalSampleCount) *totalSampleCount = 0; - - drwav wav; - if (!drwav_init_file(&wav, filename)) { - return NULL; - } - - return drwav__read_and_close_s32(&wav, channels, sampleRate, totalSampleCount); -} - -drwav_int32* drwav_open_file_and_read_pcm_frames_s32(const char* filename, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut) -{ - if (channelsOut) *channelsOut = 0; - if (sampleRateOut) *sampleRateOut = 0; - if (totalFrameCountOut) *totalFrameCountOut = 0; - - unsigned int channels; - unsigned int sampleRate; - drwav_uint64 totalSampleCount; - drwav_int32* result = drwav_open_file_and_read_s32(filename, &channels, &sampleRate, &totalSampleCount); - if (result == NULL) { - return NULL; - } - - if (channelsOut) *channelsOut = channels; - if (sampleRateOut) *sampleRateOut = sampleRate; - if (totalFrameCountOut) *totalFrameCountOut = totalSampleCount / channels; - - return result; -} -#endif - -drwav_int16* drwav_open_memory_and_read_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount) -{ - if (sampleRate) *sampleRate = 0; - if (channels) *channels = 0; - if (totalSampleCount) *totalSampleCount = 0; - - drwav wav; - if (!drwav_init_memory(&wav, data, dataSize)) { - return NULL; - } - - return drwav__read_and_close_s16(&wav, channels, sampleRate, totalSampleCount); -} - -drwav_int16* drwav_open_memory_and_read_pcm_frames_s16(const void* data, size_t dataSize, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut) -{ - if (channelsOut) *channelsOut = 0; - if (sampleRateOut) *sampleRateOut = 0; - if (totalFrameCountOut) *totalFrameCountOut = 0; - - unsigned int channels; - unsigned int sampleRate; - drwav_uint64 totalSampleCount; - drwav_int16* result = drwav_open_memory_and_read_s16(data, dataSize, &channels, &sampleRate, &totalSampleCount); - if (result == NULL) { - return NULL; - } - - if (channelsOut) *channelsOut = channels; - if (sampleRateOut) *sampleRateOut = sampleRate; - if (totalFrameCountOut) *totalFrameCountOut = totalSampleCount / channels; - - return result; -} - -float* drwav_open_memory_and_read_f32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount) -{ - if (sampleRate) *sampleRate = 0; - if (channels) *channels = 0; - if (totalSampleCount) *totalSampleCount = 0; - - drwav wav; - if (!drwav_init_memory(&wav, data, dataSize)) { - return NULL; - } - - return drwav__read_and_close_f32(&wav, channels, sampleRate, totalSampleCount); -} - -float* drwav_open_memory_and_read_pcm_frames_f32(const void* data, size_t dataSize, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut) -{ - if (channelsOut) *channelsOut = 0; - if (sampleRateOut) *sampleRateOut = 0; - if (totalFrameCountOut) *totalFrameCountOut = 0; - - unsigned int channels; - unsigned int sampleRate; - drwav_uint64 totalSampleCount; - float* result = drwav_open_memory_and_read_f32(data, dataSize, &channels, &sampleRate, &totalSampleCount); - if (result == NULL) { - return NULL; - } - - if (channelsOut) *channelsOut = channels; - if (sampleRateOut) *sampleRateOut = sampleRate; - if (totalFrameCountOut) *totalFrameCountOut = totalSampleCount / channels; - - return result; -} - -drwav_int32* drwav_open_memory_and_read_s32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount) -{ - if (sampleRate) *sampleRate = 0; - if (channels) *channels = 0; - if (totalSampleCount) *totalSampleCount = 0; - - drwav wav; - if (!drwav_init_memory(&wav, data, dataSize)) { - return NULL; - } - - return drwav__read_and_close_s32(&wav, channels, sampleRate, totalSampleCount); -} - -drwav_int32* drwav_open_memory_and_read_pcm_frames_s32(const void* data, size_t dataSize, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut) -{ - if (channelsOut) *channelsOut = 0; - if (sampleRateOut) *sampleRateOut = 0; - if (totalFrameCountOut) *totalFrameCountOut = 0; - - unsigned int channels; - unsigned int sampleRate; - drwav_uint64 totalSampleCount; - drwav_int32* result = drwav_open_memory_and_read_s32(data, dataSize, &channels, &sampleRate, &totalSampleCount); - if (result == NULL) { - return NULL; - } - - if (channelsOut) *channelsOut = channels; - if (sampleRateOut) *sampleRateOut = sampleRate; - if (totalFrameCountOut) *totalFrameCountOut = totalSampleCount / channels; - - return result; -} -#endif //DR_WAV_NO_CONVERSION_API - - -void drwav_free(void* pDataReturnedByOpenAndRead) -{ - DRWAV_FREE(pDataReturnedByOpenAndRead); -} - -#endif //DR_WAV_IMPLEMENTATION - - -// REVISION HISTORY -// -// v0.9.0 - 2018-12-16 -// - API CHANGE: Add new reading APIs for reading by PCM frames instead of samples. Old APIs have been deprecated and -// will be removed in v0.10.0. Deprecated APIs and their replacements: -// drwav_read() -> drwav_read_pcm_frames() -// drwav_read_s16() -> drwav_read_pcm_frames_s16() -// drwav_read_f32() -> drwav_read_pcm_frames_f32() -// drwav_read_s32() -> drwav_read_pcm_frames_s32() -// drwav_seek_to_sample() -> drwav_seek_to_pcm_frame() -// drwav_write() -> drwav_write_pcm_frames() -// drwav_open_and_read_s16() -> drwav_open_and_read_pcm_frames_s16() -// drwav_open_and_read_f32() -> drwav_open_and_read_pcm_frames_f32() -// drwav_open_and_read_s32() -> drwav_open_and_read_pcm_frames_s32() -// drwav_open_file_and_read_s16() -> drwav_open_file_and_read_pcm_frames_s16() -// drwav_open_file_and_read_f32() -> drwav_open_file_and_read_pcm_frames_f32() -// drwav_open_file_and_read_s32() -> drwav_open_file_and_read_pcm_frames_s32() -// drwav_open_memory_and_read_s16() -> drwav_open_memory_and_read_pcm_frames_s16() -// drwav_open_memory_and_read_f32() -> drwav_open_memory_and_read_pcm_frames_f32() -// drwav_open_memory_and_read_s32() -> drwav_open_memory_and_read_pcm_frames_s32() -// drwav::totalSampleCount -> drwav::totalPCMFrameCount -// - API CHANGE: Rename drwav_open_and_read_file_*() to drwav_open_file_and_read_*(). -// - API CHANGE: Rename drwav_open_and_read_memory_*() to drwav_open_memory_and_read_*(). -// - Add built-in support for smpl chunks. -// - Add support for firing a callback for each chunk in the file at initialization time. -// - This is enabled through the drwav_init_ex(), etc. family of APIs. -// - Handle invalid FMT chunks more robustly. -// -// v0.8.5 - 2018-09-11 -// - Const correctness. -// - Fix a potential stack overflow. -// -// v0.8.4 - 2018-08-07 -// - Improve 64-bit detection. -// -// v0.8.3 - 2018-08-05 -// - Fix C++ build on older versions of GCC. -// -// v0.8.2 - 2018-08-02 -// - Fix some big-endian bugs. -// -// v0.8.1 - 2018-06-29 -// - Add support for sequential writing APIs. -// - Disable seeking in write mode. -// - Fix bugs with Wave64. -// - Fix typos. -// -// v0.8 - 2018-04-27 -// - Bug fix. -// - Start using major.minor.revision versioning. -// -// v0.7f - 2018-02-05 -// - Restrict ADPCM formats to a maximum of 2 channels. -// -// v0.7e - 2018-02-02 -// - Fix a crash. -// -// v0.7d - 2018-02-01 -// - Fix a crash. -// -// v0.7c - 2018-02-01 -// - Set drwav.bytesPerSample to 0 for all compressed formats. -// - Fix a crash when reading 16-bit floating point WAV files. In this case dr_wav will output silence for -// all format conversion reading APIs (*_s16, *_s32, *_f32 APIs). -// - Fix some divide-by-zero errors. -// -// v0.7b - 2018-01-22 -// - Fix errors with seeking of compressed formats. -// - Fix compilation error when DR_WAV_NO_CONVERSION_API -// -// v0.7a - 2017-11-17 -// - Fix some GCC warnings. -// -// v0.7 - 2017-11-04 -// - Add writing APIs. -// -// v0.6 - 2017-08-16 -// - API CHANGE: Rename dr_* types to drwav_*. -// - Add support for custom implementations of malloc(), realloc(), etc. -// - Add support for Microsoft ADPCM. -// - Add support for IMA ADPCM (DVI, format code 0x11). -// - Optimizations to drwav_read_s16(). -// - Bug fixes. -// -// v0.5g - 2017-07-16 -// - Change underlying type for booleans to unsigned. -// -// v0.5f - 2017-04-04 -// - Fix a minor bug with drwav_open_and_read_s16() and family. -// -// v0.5e - 2016-12-29 -// - Added support for reading samples as signed 16-bit integers. Use the _s16() family of APIs for this. -// - Minor fixes to documentation. -// -// v0.5d - 2016-12-28 -// - Use drwav_int*/drwav_uint* sized types to improve compiler support. -// -// v0.5c - 2016-11-11 -// - Properly handle JUNK chunks that come before the FMT chunk. -// -// v0.5b - 2016-10-23 -// - A minor change to drwav_bool8 and drwav_bool32 types. -// -// v0.5a - 2016-10-11 -// - Fixed a bug with drwav_open_and_read() and family due to incorrect argument ordering. -// - Improve A-law and mu-law efficiency. -// -// v0.5 - 2016-09-29 -// - API CHANGE. Swap the order of "channels" and "sampleRate" parameters in drwav_open_and_read*(). Rationale for this is to -// keep it consistent with dr_audio and dr_flac. -// -// v0.4b - 2016-09-18 -// - Fixed a typo in documentation. -// -// v0.4a - 2016-09-18 -// - Fixed a typo. -// - Change date format to ISO 8601 (YYYY-MM-DD) -// -// v0.4 - 2016-07-13 -// - API CHANGE. Make onSeek consistent with dr_flac. -// - API CHANGE. Rename drwav_seek() to drwav_seek_to_sample() for clarity and consistency with dr_flac. -// - Added support for Sony Wave64. -// -// v0.3a - 2016-05-28 -// - API CHANGE. Return drwav_bool32 instead of int in onSeek callback. -// - Fixed a memory leak. -// -// v0.3 - 2016-05-22 -// - Lots of API changes for consistency. -// -// v0.2a - 2016-05-16 -// - Fixed Linux/GCC build. -// -// v0.2 - 2016-05-11 -// - Added support for reading data as signed 32-bit PCM for consistency with dr_flac. -// -// v0.1a - 2016-05-07 -// - Fixed a bug in drwav_open_file() where the file handle would not be closed if the loader failed to initialize. -// -// v0.1 - 2016-05-04 -// - Initial versioned release. - - -/* -This is free and unencumbered software released into the public domain. - -Anyone is free to copy, modify, publish, use, compile, sell, or -distribute this software, either in source code form or as a compiled -binary, for any purpose, commercial or non-commercial, and by any -means. - -In jurisdictions that recognize copyright laws, the author or authors -of this software dedicate any and all copyright interest in the -software to the public domain. We make this dedication for the benefit -of the public at large and to the detriment of our heirs and -successors. We intend this dedication to be an overt act of -relinquishment in perpetuity of all present and future rights to this -software under copyright law. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR -OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, -ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -OTHER DEALINGS IN THE SOFTWARE. - -For more information, please refer to -*/ diff --git a/src/antkeeper/entity/archetype.hpp b/src/entity/archetype.hpp similarity index 100% rename from src/antkeeper/entity/archetype.hpp rename to src/entity/archetype.hpp diff --git a/src/antkeeper/entity/components/behavior-component.hpp b/src/entity/components/behavior-component.hpp similarity index 100% rename from src/antkeeper/entity/components/behavior-component.hpp rename to src/entity/components/behavior-component.hpp diff --git a/src/antkeeper/entity/components/cavity-component.hpp b/src/entity/components/cavity-component.hpp similarity index 100% rename from src/antkeeper/entity/components/cavity-component.hpp rename to src/entity/components/cavity-component.hpp diff --git a/src/antkeeper/entity/components/collision-component.hpp b/src/entity/components/collision-component.hpp similarity index 100% rename from src/antkeeper/entity/components/collision-component.hpp rename to src/entity/components/collision-component.hpp diff --git a/src/antkeeper/entity/components/locomotion-component.hpp b/src/entity/components/locomotion-component.hpp similarity index 100% rename from src/antkeeper/entity/components/locomotion-component.hpp rename to src/entity/components/locomotion-component.hpp diff --git a/src/antkeeper/entity/components/model-component.hpp b/src/entity/components/model-component.hpp similarity index 100% rename from src/antkeeper/entity/components/model-component.hpp rename to src/entity/components/model-component.hpp diff --git a/src/antkeeper/entity/components/nest-component.hpp b/src/entity/components/nest-component.hpp similarity index 100% rename from src/antkeeper/entity/components/nest-component.hpp rename to src/entity/components/nest-component.hpp diff --git a/src/antkeeper/entity/components/placement-component.hpp b/src/entity/components/placement-component.hpp similarity index 100% rename from src/antkeeper/entity/components/placement-component.hpp rename to src/entity/components/placement-component.hpp diff --git a/src/antkeeper/entity/components/samara-component.hpp b/src/entity/components/samara-component.hpp similarity index 100% rename from src/antkeeper/entity/components/samara-component.hpp rename to src/entity/components/samara-component.hpp diff --git a/src/antkeeper/entity/components/terrain-component.hpp b/src/entity/components/terrain-component.hpp similarity index 100% rename from src/antkeeper/entity/components/terrain-component.hpp rename to src/entity/components/terrain-component.hpp diff --git a/src/antkeeper/entity/components/tool-component.hpp b/src/entity/components/tool-component.hpp similarity index 100% rename from src/antkeeper/entity/components/tool-component.hpp rename to src/entity/components/tool-component.hpp diff --git a/src/antkeeper/entity/components/transform-component.hpp b/src/entity/components/transform-component.hpp similarity index 100% rename from src/antkeeper/entity/components/transform-component.hpp rename to src/entity/components/transform-component.hpp diff --git a/src/antkeeper/event/event-dispatcher.cpp b/src/event/event-dispatcher.cpp similarity index 100% rename from src/antkeeper/event/event-dispatcher.cpp rename to src/event/event-dispatcher.cpp diff --git a/src/antkeeper/event/event-dispatcher.hpp b/src/event/event-dispatcher.hpp similarity index 100% rename from src/antkeeper/event/event-dispatcher.hpp rename to src/event/event-dispatcher.hpp diff --git a/src/antkeeper/event/event-handler.hpp b/src/event/event-handler.hpp similarity index 100% rename from src/antkeeper/event/event-handler.hpp rename to src/event/event-handler.hpp diff --git a/src/antkeeper/event/event.hpp b/src/event/event.hpp similarity index 100% rename from src/antkeeper/event/event.hpp rename to src/event/event.hpp diff --git a/src/antkeeper/filesystem.cpp b/src/filesystem.cpp similarity index 100% rename from src/antkeeper/filesystem.cpp rename to src/filesystem.cpp diff --git a/src/antkeeper/filesystem.hpp b/src/filesystem.hpp similarity index 100% rename from src/antkeeper/filesystem.hpp rename to src/filesystem.hpp diff --git a/src/antkeeper/frame-scheduler.cpp b/src/frame-scheduler.cpp similarity index 100% rename from src/antkeeper/frame-scheduler.cpp rename to src/frame-scheduler.cpp diff --git a/src/antkeeper/frame-scheduler.hpp b/src/frame-scheduler.hpp similarity index 100% rename from src/antkeeper/frame-scheduler.hpp rename to src/frame-scheduler.hpp diff --git a/src/antkeeper/geometry/aabb.hpp b/src/geometry/aabb.hpp similarity index 100% rename from src/antkeeper/geometry/aabb.hpp rename to src/geometry/aabb.hpp diff --git a/src/antkeeper/geometry/bounding-volume.hpp b/src/geometry/bounding-volume.hpp similarity index 100% rename from src/antkeeper/geometry/bounding-volume.hpp rename to src/geometry/bounding-volume.hpp diff --git a/src/antkeeper/geometry/convex-hull.hpp b/src/geometry/convex-hull.hpp similarity index 100% rename from src/antkeeper/geometry/convex-hull.hpp rename to src/geometry/convex-hull.hpp diff --git a/src/antkeeper/geometry/csg.cpp b/src/geometry/csg.cpp similarity index 100% rename from src/antkeeper/geometry/csg.cpp rename to src/geometry/csg.cpp diff --git a/src/antkeeper/geometry/csg.hpp b/src/geometry/csg.hpp similarity index 100% rename from src/antkeeper/geometry/csg.hpp rename to src/geometry/csg.hpp diff --git a/src/antkeeper/geometry/intersection.cpp b/src/geometry/intersection.cpp similarity index 100% rename from src/antkeeper/geometry/intersection.cpp rename to src/geometry/intersection.cpp diff --git a/src/antkeeper/geometry/intersection.hpp b/src/geometry/intersection.hpp similarity index 100% rename from src/antkeeper/geometry/intersection.hpp rename to src/geometry/intersection.hpp diff --git a/src/antkeeper/geometry/mesh-accelerator.cpp b/src/geometry/mesh-accelerator.cpp similarity index 100% rename from src/antkeeper/geometry/mesh-accelerator.cpp rename to src/geometry/mesh-accelerator.cpp diff --git a/src/antkeeper/geometry/mesh-accelerator.hpp b/src/geometry/mesh-accelerator.hpp similarity index 100% rename from src/antkeeper/geometry/mesh-accelerator.hpp rename to src/geometry/mesh-accelerator.hpp diff --git a/src/antkeeper/geometry/mesh-functions.cpp b/src/geometry/mesh-functions.cpp similarity index 100% rename from src/antkeeper/geometry/mesh-functions.cpp rename to src/geometry/mesh-functions.cpp diff --git a/src/antkeeper/geometry/mesh-functions.hpp b/src/geometry/mesh-functions.hpp similarity index 100% rename from src/antkeeper/geometry/mesh-functions.hpp rename to src/geometry/mesh-functions.hpp diff --git a/src/antkeeper/geometry/mesh.cpp b/src/geometry/mesh.cpp similarity index 100% rename from src/antkeeper/geometry/mesh.cpp rename to src/geometry/mesh.cpp diff --git a/src/antkeeper/geometry/mesh.hpp b/src/geometry/mesh.hpp similarity index 100% rename from src/antkeeper/geometry/mesh.hpp rename to src/geometry/mesh.hpp diff --git a/src/antkeeper/geometry/plane.hpp b/src/geometry/plane.hpp similarity index 100% rename from src/antkeeper/geometry/plane.hpp rename to src/geometry/plane.hpp diff --git a/src/antkeeper/geometry/ray.hpp b/src/geometry/ray.hpp similarity index 100% rename from src/antkeeper/geometry/ray.hpp rename to src/geometry/ray.hpp diff --git a/src/antkeeper/geometry/sphere.hpp b/src/geometry/sphere.hpp similarity index 100% rename from src/antkeeper/geometry/sphere.hpp rename to src/geometry/sphere.hpp diff --git a/src/antkeeper/geometry/view-frustum.hpp b/src/geometry/view-frustum.hpp similarity index 100% rename from src/antkeeper/geometry/view-frustum.hpp rename to src/geometry/view-frustum.hpp diff --git a/src/glad/glad.c b/src/glad/glad.c deleted file mode 100644 index 6115888..0000000 --- a/src/glad/glad.c +++ /dev/null @@ -1,1138 +0,0 @@ -/* - - OpenGL loader generated by glad 0.1.30 on Tue Jun 11 22:13:54 2019. - - Language/Generator: C/C++ - Specification: gl - APIs: gl=3.3 - Profile: core - Extensions: - GL_EXT_texture_filter_anisotropic - Loader: True - Local files: False - Omit khrplatform: False - Reproducible: False - - Commandline: - --profile="core" --api="gl=3.3" --generator="c" --spec="gl" --extensions="GL_EXT_texture_filter_anisotropic" - Online: - https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D3.3&extensions=GL_EXT_texture_filter_anisotropic -*/ - -#include -#include -#include -#include - -static void* get_proc(const char *namez); - -#if defined(_WIN32) || defined(__CYGWIN__) -#include -static HMODULE libGL; - -typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); -static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; - -#ifdef _MSC_VER -#ifdef __has_include - #if __has_include() - #define HAVE_WINAPIFAMILY 1 - #endif -#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ - #define HAVE_WINAPIFAMILY 1 -#endif -#endif - -#ifdef HAVE_WINAPIFAMILY - #include - #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) - #define IS_UWP 1 - #endif -#endif - -static -int open_gl(void) { -#ifndef IS_UWP - libGL = LoadLibraryW(L"opengl32.dll"); - if(libGL != NULL) { - void (* tmp)(void); - tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress"); - gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp; - return gladGetProcAddressPtr != NULL; - } -#endif - - return 0; -} - -static -void close_gl(void) { - if(libGL != NULL) { - FreeLibrary((HMODULE) libGL); - libGL = NULL; - } -} -#else -#include -static void* libGL; - -#if !defined(__APPLE__) && !defined(__HAIKU__) -typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); -static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; -#endif - -static -int open_gl(void) { -#ifdef __APPLE__ - static const char *NAMES[] = { - "../Frameworks/OpenGL.framework/OpenGL", - "/Library/Frameworks/OpenGL.framework/OpenGL", - "/System/Library/Frameworks/OpenGL.framework/OpenGL", - "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" - }; -#else - static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; -#endif - - unsigned int index = 0; - for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { - libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); - - if(libGL != NULL) { -#if defined(__APPLE__) || defined(__HAIKU__) - return 1; -#else - gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, - "glXGetProcAddressARB"); - return gladGetProcAddressPtr != NULL; -#endif - } - } - - return 0; -} - -static -void close_gl(void) { - if(libGL != NULL) { - dlclose(libGL); - libGL = NULL; - } -} -#endif - -static -void* get_proc(const char *namez) { - void* result = NULL; - if(libGL == NULL) return NULL; - -#if !defined(__APPLE__) && !defined(__HAIKU__) - if(gladGetProcAddressPtr != NULL) { - result = gladGetProcAddressPtr(namez); - } -#endif - if(result == NULL) { -#if defined(_WIN32) || defined(__CYGWIN__) - result = (void*)GetProcAddress((HMODULE) libGL, namez); -#else - result = dlsym(libGL, namez); -#endif - } - - return result; -} - -int gladLoadGL(void) { - int status = 0; - - if(open_gl()) { - status = gladLoadGLLoader(&get_proc); - close_gl(); - } - - return status; -} - -struct gladGLversionStruct GLVersion = { 0, 0 }; - -#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) -#define _GLAD_IS_SOME_NEW_VERSION 1 -#endif - -static int max_loaded_major; -static int max_loaded_minor; - -static const char *exts = NULL; -static int num_exts_i = 0; -static char **exts_i = NULL; - -static int get_exts(void) { -#ifdef _GLAD_IS_SOME_NEW_VERSION - if(max_loaded_major < 3) { -#endif - exts = (const char *)glGetString(GL_EXTENSIONS); -#ifdef _GLAD_IS_SOME_NEW_VERSION - } else { - unsigned int index; - - num_exts_i = 0; - glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); - if (num_exts_i > 0) { - exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i)); - } - - if (exts_i == NULL) { - return 0; - } - - for(index = 0; index < (unsigned)num_exts_i; index++) { - const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); - size_t len = strlen(gl_str_tmp); - - char *local_str = (char*)malloc((len+1) * sizeof(char)); - if(local_str != NULL) { - memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char)); - } - exts_i[index] = local_str; - } - } -#endif - return 1; -} - -static void free_exts(void) { - if (exts_i != NULL) { - int index; - for(index = 0; index < num_exts_i; index++) { - free((char *)exts_i[index]); - } - free((void *)exts_i); - exts_i = NULL; - } -} - -static int has_ext(const char *ext) { -#ifdef _GLAD_IS_SOME_NEW_VERSION - if(max_loaded_major < 3) { -#endif - const char *extensions; - const char *loc; - const char *terminator; - extensions = exts; - if(extensions == NULL || ext == NULL) { - return 0; - } - - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) { - return 0; - } - - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return 1; - } - extensions = terminator; - } -#ifdef _GLAD_IS_SOME_NEW_VERSION - } else { - int index; - if(exts_i == NULL) return 0; - for(index = 0; index < num_exts_i; index++) { - const char *e = exts_i[index]; - - if(exts_i[index] != NULL && strcmp(e, ext) == 0) { - return 1; - } - } - } -#endif - - return 0; -} -int GLAD_GL_VERSION_1_0 = 0; -int GLAD_GL_VERSION_1_1 = 0; -int GLAD_GL_VERSION_1_2 = 0; -int GLAD_GL_VERSION_1_3 = 0; -int GLAD_GL_VERSION_1_4 = 0; -int GLAD_GL_VERSION_1_5 = 0; -int GLAD_GL_VERSION_2_0 = 0; -int GLAD_GL_VERSION_2_1 = 0; -int GLAD_GL_VERSION_3_0 = 0; -int GLAD_GL_VERSION_3_1 = 0; -int GLAD_GL_VERSION_3_2 = 0; -int GLAD_GL_VERSION_3_3 = 0; -PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; -PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; -PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; -PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; -PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; -PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; -PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; -PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; -PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; -PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; -PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; -PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; -PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; -PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; -PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; -PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; -PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; -PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; -PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; -PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; -PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; -PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; -PFNGLBUFFERDATAPROC glad_glBufferData = NULL; -PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; -PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; -PFNGLCLEARPROC glad_glClear = NULL; -PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; -PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; -PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; -PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; -PFNGLCLEARCOLORPROC glad_glClearColor = NULL; -PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; -PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; -PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; -PFNGLCOLORMASKPROC glad_glColorMask = NULL; -PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; -PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; -PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; -PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; -PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; -PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; -PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; -PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; -PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; -PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; -PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; -PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; -PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; -PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; -PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; -PFNGLCREATESHADERPROC glad_glCreateShader = NULL; -PFNGLCULLFACEPROC glad_glCullFace = NULL; -PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; -PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; -PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; -PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; -PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; -PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; -PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; -PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; -PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; -PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; -PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; -PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; -PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; -PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; -PFNGLDISABLEPROC glad_glDisable = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; -PFNGLDISABLEIPROC glad_glDisablei = NULL; -PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; -PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; -PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; -PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; -PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; -PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; -PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; -PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; -PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; -PFNGLENABLEPROC glad_glEnable = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; -PFNGLENABLEIPROC glad_glEnablei = NULL; -PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; -PFNGLENDQUERYPROC glad_glEndQuery = NULL; -PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; -PFNGLFENCESYNCPROC glad_glFenceSync = NULL; -PFNGLFINISHPROC glad_glFinish = NULL; -PFNGLFLUSHPROC glad_glFlush = NULL; -PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; -PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; -PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; -PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; -PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; -PFNGLFRONTFACEPROC glad_glFrontFace = NULL; -PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; -PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; -PFNGLGENQUERIESPROC glad_glGenQueries = NULL; -PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; -PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; -PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; -PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; -PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; -PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; -PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; -PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; -PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; -PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; -PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; -PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; -PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; -PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; -PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; -PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; -PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; -PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; -PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; -PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; -PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; -PFNGLGETERRORPROC glad_glGetError = NULL; -PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; -PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; -PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; -PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; -PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; -PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; -PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; -PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; -PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; -PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; -PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; -PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; -PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; -PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; -PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; -PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; -PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; -PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; -PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; -PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; -PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; -PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; -PFNGLGETSTRINGPROC glad_glGetString = NULL; -PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; -PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; -PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; -PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; -PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; -PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; -PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; -PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; -PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; -PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; -PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; -PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; -PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; -PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; -PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; -PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; -PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; -PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; -PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; -PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; -PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; -PFNGLHINTPROC glad_glHint = NULL; -PFNGLISBUFFERPROC glad_glIsBuffer = NULL; -PFNGLISENABLEDPROC glad_glIsEnabled = NULL; -PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; -PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; -PFNGLISPROGRAMPROC glad_glIsProgram = NULL; -PFNGLISQUERYPROC glad_glIsQuery = NULL; -PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; -PFNGLISSAMPLERPROC glad_glIsSampler = NULL; -PFNGLISSHADERPROC glad_glIsShader = NULL; -PFNGLISSYNCPROC glad_glIsSync = NULL; -PFNGLISTEXTUREPROC glad_glIsTexture = NULL; -PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; -PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; -PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; -PFNGLLOGICOPPROC glad_glLogicOp = NULL; -PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; -PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; -PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; -PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; -PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; -PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; -PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; -PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; -PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL; -PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL; -PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; -PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; -PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; -PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; -PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; -PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; -PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; -PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; -PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; -PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; -PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; -PFNGLPOINTSIZEPROC glad_glPointSize = NULL; -PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; -PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; -PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; -PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; -PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; -PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; -PFNGLREADPIXELSPROC glad_glReadPixels = NULL; -PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; -PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; -PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; -PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; -PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; -PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; -PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; -PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; -PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; -PFNGLSCISSORPROC glad_glScissor = NULL; -PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; -PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; -PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; -PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; -PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; -PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; -PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; -PFNGLSTENCILOPPROC glad_glStencilOp = NULL; -PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; -PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; -PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; -PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; -PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; -PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL; -PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL; -PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; -PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; -PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; -PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; -PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; -PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; -PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; -PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; -PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; -PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; -PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; -PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; -PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; -PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; -PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; -PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; -PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; -PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; -PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; -PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; -PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; -PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; -PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; -PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; -PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; -PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; -PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; -PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; -PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; -PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; -PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; -PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; -PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; -PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; -PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; -PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; -PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; -PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; -PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; -PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; -PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; -PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; -PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; -PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; -PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; -PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; -PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; -PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; -PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; -PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; -PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; -PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; -PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; -PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; -PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; -PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; -PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; -PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; -PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; -PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; -PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; -PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; -PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; -PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; -PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; -PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; -PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; -PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; -PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; -PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; -PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; -PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; -PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; -PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; -PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; -PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; -PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; -PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; -PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; -PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; -PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; -PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; -PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; -PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; -PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; -PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; -PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; -PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; -PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; -PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; -PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL; -PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; -PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; -PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; -PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; -PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; -PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; -PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; -PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; -PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; -PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; -PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; -PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; -PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; -PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; -PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; -PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; -PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; -PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; -PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; -PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; -PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; -PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; -PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; -PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; -PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; -PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; -PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; -PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; -PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; -PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; -PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL; -PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL; -PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL; -PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; -PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; -PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; -PFNGLVIEWPORTPROC glad_glViewport = NULL; -PFNGLWAITSYNCPROC glad_glWaitSync = NULL; -int GLAD_GL_EXT_texture_filter_anisotropic = 0; -static void load_GL_VERSION_1_0(GLADloadproc load) { - if(!GLAD_GL_VERSION_1_0) return; - glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); - glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); - glad_glHint = (PFNGLHINTPROC)load("glHint"); - glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); - glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); - glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); - glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); - glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); - glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); - glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); - glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); - glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); - glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); - glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); - glad_glClear = (PFNGLCLEARPROC)load("glClear"); - glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); - glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); - glad_glClearDepth = 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glGetString(GL_VERSION); - if (!version) return; - - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - -/* PR #18 */ -#ifdef _MSC_VER - sscanf_s(version, "%d.%d", &major, &minor); -#else - sscanf(version, "%d.%d", &major, &minor); -#endif - - GLVersion.major = major; GLVersion.minor = minor; - max_loaded_major = major; max_loaded_minor = minor; - GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; - GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; - GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; - GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; - GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; - GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; - GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; - GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; - GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; - GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; - if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) { - max_loaded_major = 3; - max_loaded_minor = 3; - } -} - -int gladLoadGLLoader(GLADloadproc load) { - GLVersion.major = 0; GLVersion.minor = 0; - glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); - if(glGetString == NULL) return 0; - if(glGetString(GL_VERSION) == NULL) return 0; - find_coreGL(); - load_GL_VERSION_1_0(load); - load_GL_VERSION_1_1(load); - load_GL_VERSION_1_2(load); - load_GL_VERSION_1_3(load); - load_GL_VERSION_1_4(load); - load_GL_VERSION_1_5(load); - load_GL_VERSION_2_0(load); - load_GL_VERSION_2_1(load); - load_GL_VERSION_3_0(load); - load_GL_VERSION_3_1(load); - load_GL_VERSION_3_2(load); - load_GL_VERSION_3_3(load); - - if (!find_extensionsGL()) return 0; - return GLVersion.major != 0 || GLVersion.minor != 0; -} - diff --git a/src/glad/glad.h b/src/glad/glad.h deleted file mode 100644 index 610a185..0000000 --- a/src/glad/glad.h +++ /dev/null @@ -1,2135 +0,0 @@ -/* - - OpenGL loader generated by glad 0.1.30 on Tue Jun 11 22:13:54 2019. - - Language/Generator: C/C++ - Specification: gl - APIs: gl=3.3 - Profile: core - Extensions: - GL_EXT_texture_filter_anisotropic - Loader: True - Local files: False - Omit khrplatform: False - Reproducible: False - - Commandline: - --profile="core" --api="gl=3.3" --generator="c" --spec="gl" --extensions="GL_EXT_texture_filter_anisotropic" - Online: - https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D3.3&extensions=GL_EXT_texture_filter_anisotropic -*/ - - -#ifndef __glad_h_ -#define __glad_h_ - -#ifdef __gl_h_ -#error OpenGL header already included, remove this include, glad already provides it -#endif -#define __gl_h_ - -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) -#define APIENTRY __stdcall -#endif - -#ifndef APIENTRY -#define APIENTRY -#endif -#ifndef APIENTRYP -#define APIENTRYP APIENTRY * -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY APIENTRY -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -struct gladGLversionStruct { - int major; - int minor; -}; - -typedef void* (* GLADloadproc)(const char *name); - -#ifndef GLAPI -# if defined(GLAD_GLAPI_EXPORT) -# if defined(_WIN32) || defined(__CYGWIN__) -# if defined(GLAD_GLAPI_EXPORT_BUILD) -# if defined(__GNUC__) -# define GLAPI __attribute__ ((dllexport)) extern -# else -# define GLAPI __declspec(dllexport) extern -# endif -# else -# if defined(__GNUC__) -# define GLAPI __attribute__ ((dllimport)) extern -# else -# define GLAPI __declspec(dllimport) extern -# endif -# endif -# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) -# define GLAPI __attribute__ ((visibility ("default"))) extern -# else -# define GLAPI extern -# endif -# else -# define GLAPI extern -# endif -#endif - -GLAPI struct gladGLversionStruct GLVersion; - -GLAPI int gladLoadGL(void); - -GLAPI int gladLoadGLLoader(GLADloadproc); - -#include "khrplatform.h" -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef void GLvoid; -typedef khronos_int8_t GLbyte; -typedef khronos_uint8_t GLubyte; -typedef khronos_int16_t GLshort; -typedef khronos_uint16_t GLushort; -typedef int GLint; -typedef unsigned int GLuint; -typedef khronos_int32_t GLclampx; -typedef int GLsizei; -typedef khronos_float_t GLfloat; -typedef khronos_float_t GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void *GLeglClientBufferEXT; -typedef void *GLeglImageOES; -typedef char GLchar; -typedef char GLcharARB; -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef khronos_uint16_t GLhalf; -typedef khronos_uint16_t GLhalfARB; -typedef khronos_int32_t GLfixed; -typedef khronos_intptr_t GLintptr; -typedef khronos_intptr_t GLintptrARB; -typedef khronos_ssize_t GLsizeiptr; -typedef khronos_ssize_t GLsizeiptrARB; -typedef khronos_int64_t GLint64; -typedef khronos_int64_t GLint64EXT; -typedef khronos_uint64_t GLuint64; -typedef khronos_uint64_t GLuint64EXT; -typedef struct __GLsync *GLsync; -struct _cl_context; -struct _cl_event; -typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -typedef unsigned short GLhalfNV; -typedef GLintptr GLvdpauSurfaceNV; -typedef void (APIENTRY *GLVULKANPROCNV)(void); -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_FALSE 0 -#define GL_TRUE 1 -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_NONE 0 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_VIEWPORT 0x0BA2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -#define GL_TEXTURE 0x1702 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_STENCIL_INDEX 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_REPEAT 0x2901 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_DOUBLE 0x140A -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_R3_G3_B2 0x2A10 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CLAMP_TO_BORDER 0x812D -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_BLEND_COLOR 0x8005 -#define GL_BLEND_EQUATION 0x8009 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_FUNC_SUBTRACT 0x800A -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 -#define GL_SRC1_ALPHA 0x8589 -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_CLIP_DISTANCE0 0x3000 -#define GL_CLIP_DISTANCE1 0x3001 -#define GL_CLIP_DISTANCE2 0x3002 -#define GL_CLIP_DISTANCE3 0x3003 -#define GL_CLIP_DISTANCE4 0x3004 -#define GL_CLIP_DISTANCE5 0x3005 -#define GL_CLIP_DISTANCE6 0x3006 -#define GL_CLIP_DISTANCE7 0x3007 -#define GL_MAX_CLIP_DISTANCES 0x0D32 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_COLOR_ATTACHMENT16 0x8CF0 -#define GL_COLOR_ATTACHMENT17 0x8CF1 -#define GL_COLOR_ATTACHMENT18 0x8CF2 -#define GL_COLOR_ATTACHMENT19 0x8CF3 -#define GL_COLOR_ATTACHMENT20 0x8CF4 -#define GL_COLOR_ATTACHMENT21 0x8CF5 -#define GL_COLOR_ATTACHMENT22 0x8CF6 -#define GL_COLOR_ATTACHMENT23 0x8CF7 -#define GL_COLOR_ATTACHMENT24 0x8CF8 -#define GL_COLOR_ATTACHMENT25 0x8CF9 -#define GL_COLOR_ATTACHMENT26 0x8CFA -#define GL_COLOR_ATTACHMENT27 0x8CFB -#define GL_COLOR_ATTACHMENT28 0x8CFC -#define GL_COLOR_ATTACHMENT29 0x8CFD -#define GL_COLOR_ATTACHMENT30 0x8CFE -#define GL_COLOR_ATTACHMENT31 0x8CFF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_FRAMEBUFFER_SRGB 0x8DB9 -#define GL_HALF_FLOAT 0x140B -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFF -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_DEPTH_CLAMP 0x864F -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE -#define GL_SRC1_COLOR 0x88F9 -#define GL_ONE_MINUS_SRC1_COLOR 0x88FA -#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC -#define GL_ANY_SAMPLES_PASSED 0x8C2F -#define GL_SAMPLER_BINDING 0x8919 -#define GL_RGB10_A2UI 0x906F -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 -#define GL_TIME_ELAPSED 0x88BF -#define GL_TIMESTAMP 0x8E28 -#define GL_INT_2_10_10_10_REV 0x8D9F -#ifndef GL_VERSION_1_0 -#define GL_VERSION_1_0 1 -GLAPI int GLAD_GL_VERSION_1_0; -typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode); -GLAPI PFNGLCULLFACEPROC glad_glCullFace; -#define glCullFace glad_glCullFace -typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode); -GLAPI PFNGLFRONTFACEPROC glad_glFrontFace; -#define glFrontFace glad_glFrontFace -typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode); -GLAPI PFNGLHINTPROC glad_glHint; -#define glHint glad_glHint -typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width); -GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth; -#define glLineWidth glad_glLineWidth -typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size); -GLAPI PFNGLPOINTSIZEPROC glad_glPointSize; -#define glPointSize glad_glPointSize -typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); -GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode; -#define glPolygonMode glad_glPolygonMode -typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLSCISSORPROC glad_glScissor; -#define glScissor glad_glScissor -typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); -GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -#define glTexParameterf glad_glTexParameterf -typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params); -GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; -#define glTexParameterfv glad_glTexParameterfv -typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); -GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri; -#define glTexParameteri glad_glTexParameteri -typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params); -GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; -#define glTexParameteriv glad_glTexParameteriv -typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D; -#define glTexImage1D glad_glTexImage1D -typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -#define glTexImage2D glad_glTexImage2D -typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf); -GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer; -#define glDrawBuffer glad_glDrawBuffer -typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask); -GLAPI PFNGLCLEARPROC glad_glClear; -#define glClear glad_glClear -typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI PFNGLCLEARCOLORPROC glad_glClearColor; -#define glClearColor glad_glClearColor -typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s); -GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil; -#define glClearStencil glad_glClearStencil -typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth); -GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth; -#define glClearDepth glad_glClearDepth -typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask); -GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask; -#define glStencilMask glad_glStencilMask -typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI PFNGLCOLORMASKPROC glad_glColorMask; -#define glColorMask glad_glColorMask -typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag); -GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask; -#define glDepthMask glad_glDepthMask -typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap); -GLAPI PFNGLDISABLEPROC glad_glDisable; -#define glDisable glad_glDisable -typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap); -GLAPI PFNGLENABLEPROC glad_glEnable; -#define glEnable glad_glEnable -typedef void (APIENTRYP PFNGLFINISHPROC)(void); -GLAPI PFNGLFINISHPROC glad_glFinish; -#define glFinish glad_glFinish -typedef void (APIENTRYP PFNGLFLUSHPROC)(void); -GLAPI PFNGLFLUSHPROC glad_glFlush; -#define glFlush glad_glFlush -typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); -GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc; -#define glBlendFunc glad_glBlendFunc -typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode); -GLAPI PFNGLLOGICOPPROC glad_glLogicOp; -#define glLogicOp glad_glLogicOp -typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); -GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc; -#define glStencilFunc glad_glStencilFunc -typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); -GLAPI PFNGLSTENCILOPPROC glad_glStencilOp; -#define glStencilOp glad_glStencilOp -typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func); -GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc; -#define glDepthFunc glad_glDepthFunc -typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); -GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref; -#define glPixelStoref glad_glPixelStoref -typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); -GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei; -#define glPixelStorei glad_glPixelStorei -typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src); -GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer; -#define glReadBuffer glad_glReadBuffer -typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); -GLAPI PFNGLREADPIXELSPROC glad_glReadPixels; -#define glReadPixels glad_glReadPixels -typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data); -GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv; -#define glGetBooleanv glad_glGetBooleanv -typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data); -GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev; -#define glGetDoublev glad_glGetDoublev -typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(void); -GLAPI PFNGLGETERRORPROC glad_glGetError; -#define glGetError glad_glGetError -typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data); -GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv; -#define glGetFloatv glad_glGetFloatv -typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data); -GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv; -#define glGetIntegerv glad_glGetIntegerv -typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name); -GLAPI PFNGLGETSTRINGPROC glad_glGetString; -#define glGetString glad_glGetString -typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage; -#define glGetTexImage glad_glGetTexImage -typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); -GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; -#define glGetTexParameterfv glad_glGetTexParameterfv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; -#define glGetTexParameteriv glad_glGetTexParameteriv -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; -#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; -#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv -typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap); -GLAPI PFNGLISENABLEDPROC glad_glIsEnabled; -#define glIsEnabled glad_glIsEnabled -typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f); -GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange; -#define glDepthRange glad_glDepthRange -typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLVIEWPORTPROC glad_glViewport; -#define glViewport glad_glViewport -#endif -#ifndef GL_VERSION_1_1 -#define GL_VERSION_1_1 1 -GLAPI int GLAD_GL_VERSION_1_1; -typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); -GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays; -#define glDrawArrays glad_glDrawArrays -typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices); -GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements; -#define glDrawElements glad_glDrawElements -typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); -GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; -#define glPolygonOffset glad_glPolygonOffset -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; -#define glCopyTexImage1D glad_glCopyTexImage1D -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; -#define glCopyTexImage2D glad_glCopyTexImage2D -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; -#define glCopyTexSubImage1D glad_glCopyTexSubImage1D -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; -#define glCopyTexSubImage2D glad_glCopyTexSubImage2D -typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; -#define glTexSubImage1D glad_glTexSubImage1D -typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; -#define glTexSubImage2D glad_glTexSubImage2D -typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); -GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture; -#define glBindTexture glad_glBindTexture -typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures); -GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -#define glDeleteTextures glad_glDeleteTextures -typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures); -GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures; -#define glGenTextures glad_glGenTextures -typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture); -GLAPI PFNGLISTEXTUREPROC glad_glIsTexture; -#define glIsTexture glad_glIsTexture -#endif -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 -GLAPI int GLAD_GL_VERSION_1_2; -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; -#define glDrawRangeElements glad_glDrawRangeElements -typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D; -#define glTexImage3D glad_glTexImage3D -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; -#define glTexSubImage3D glad_glTexSubImage3D -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; -#define glCopyTexSubImage3D glad_glCopyTexSubImage3D -#endif -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 -GLAPI int GLAD_GL_VERSION_1_3; -typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture); -GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -#define glActiveTexture glad_glActiveTexture -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); -GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -#define glSampleCoverage glad_glSampleCoverage -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; -#define glCompressedTexImage3D glad_glCompressedTexImage3D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -#define glCompressedTexImage2D glad_glCompressedTexImage2D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; -#define glCompressedTexImage1D glad_glCompressedTexImage1D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; -#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; -#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img); -GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; -#define glGetCompressedTexImage glad_glGetCompressedTexImage -#endif -#ifndef GL_VERSION_1_4 -#define GL_VERSION_1_4 1 -GLAPI int GLAD_GL_VERSION_1_4; -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; -#define glBlendFuncSeparate glad_glBlendFuncSeparate -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); -GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; -#define glMultiDrawArrays glad_glMultiDrawArrays -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); -GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; -#define glMultiDrawElements glad_glMultiDrawElements -typedef void (APIENTRYP 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-GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation; -#define glBlendEquation glad_glBlendEquation -#endif -#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 -GLAPI int GLAD_GL_VERSION_1_5; -typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids); -GLAPI PFNGLGENQUERIESPROC glad_glGenQueries; -#define glGenQueries glad_glGenQueries -typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids); -GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries; -#define glDeleteQueries glad_glDeleteQueries -typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id); -GLAPI PFNGLISQUERYPROC glad_glIsQuery; -#define glIsQuery glad_glIsQuery -typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); -GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery; -#define glBeginQuery glad_glBeginQuery -typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target); -GLAPI PFNGLENDQUERYPROC glad_glEndQuery; -#define glEndQuery glad_glEndQuery -typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv; -#define glGetQueryiv glad_glGetQueryiv -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params); -GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; -#define glGetQueryObjectiv glad_glGetQueryObjectiv -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params); -GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; -#define glGetQueryObjectuiv glad_glGetQueryObjectuiv -typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); -GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer; -#define glBindBuffer glad_glBindBuffer -typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers); -GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; -#define glDeleteBuffers glad_glDeleteBuffers -typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers); -GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers; -#define glGenBuffers glad_glGenBuffers -typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer); -GLAPI PFNGLISBUFFERPROC glad_glIsBuffer; -#define glIsBuffer glad_glIsBuffer -typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage); -GLAPI PFNGLBUFFERDATAPROC glad_glBufferData; -#define glBufferData glad_glBufferData -typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data); -GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; -#define glBufferSubData glad_glBufferSubData -typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data); -GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; -#define glGetBufferSubData glad_glGetBufferSubData -typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); -GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer; -#define glMapBuffer glad_glMapBuffer -typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target); -GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; -#define glUnmapBuffer glad_glUnmapBuffer -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; -#define glGetBufferParameteriv glad_glGetBufferParameteriv -typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params); -GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; -#define glGetBufferPointerv glad_glGetBufferPointerv -#endif -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 -GLAPI int GLAD_GL_VERSION_2_0; -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); -GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -#define glBlendEquationSeparate glad_glBlendEquationSeparate -typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs); -GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; -#define glDrawBuffers glad_glDrawBuffers -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; -#define glStencilOpSeparate glad_glStencilOpSeparate -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); -GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; -#define glStencilFuncSeparate glad_glStencilFuncSeparate -typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); -GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; -#define glStencilMaskSeparate glad_glStencilMaskSeparate -typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); -GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader; -#define glAttachShader glad_glAttachShader -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name); -GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -#define glBindAttribLocation glad_glBindAttribLocation -typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader); -GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader; -#define glCompileShader glad_glCompileShader -typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void); -GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -#define glCreateProgram glad_glCreateProgram -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type); -GLAPI PFNGLCREATESHADERPROC glad_glCreateShader; -#define glCreateShader glad_glCreateShader -typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program); -GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; -#define glDeleteProgram glad_glDeleteProgram -typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader); -GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader; -#define glDeleteShader glad_glDeleteShader -typedef void (APIENTRYP 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-GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -#define glGetActiveUniform glad_glGetActiveUniform -typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); -GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; -#define glGetAttachedShaders glad_glGetAttachedShaders -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -#define glGetAttribLocation glad_glGetAttribLocation -typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params); -GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; -#define glGetProgramiv glad_glGetProgramiv -typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; -#define glGetProgramInfoLog glad_glGetProgramInfoLog -typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params); -GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv; -#define glGetShaderiv glad_glGetShaderiv -typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; -#define glGetShaderInfoLog glad_glGetShaderInfoLog -typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -#define glGetShaderSource glad_glGetShaderSource -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -#define glGetUniformLocation glad_glGetUniformLocation -typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params); -GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -#define glGetUniformfv glad_glGetUniformfv -typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params); -GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -#define glGetUniformiv glad_glGetUniformiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params); -GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; -#define glGetVertexAttribdv glad_glGetVertexAttribdv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params); -GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; -#define glGetVertexAttribfv glad_glGetVertexAttribfv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params); -GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; -#define glGetVertexAttribiv glad_glGetVertexAttribiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer); -GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; -#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv -typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program); -GLAPI PFNGLISPROGRAMPROC glad_glIsProgram; -#define glIsProgram glad_glIsProgram -typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader); -GLAPI PFNGLISSHADERPROC glad_glIsShader; -#define glIsShader glad_glIsShader -typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program); -GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram; -#define glLinkProgram glad_glLinkProgram -typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); -GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource; -#define glShaderSource glad_glShaderSource -typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program); -GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram; -#define glUseProgram glad_glUseProgram -typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); -GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f; -#define glUniform1f glad_glUniform1f -typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); -GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f; -#define glUniform2f glad_glUniform2f -typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f; -#define glUniform3f glad_glUniform3f -typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f; -#define glUniform4f glad_glUniform4f -typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0); -GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i; -#define glUniform1i glad_glUniform1i -typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); -GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i; -#define glUniform2i glad_glUniform2i -typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); -GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i; -#define glUniform3i glad_glUniform3i -typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i; -#define glUniform4i glad_glUniform4i -typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv; -#define glUniform1fv glad_glUniform1fv -typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv; -#define glUniform2fv glad_glUniform2fv -typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv; -#define glUniform3fv glad_glUniform3fv -typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv; -#define glUniform4fv glad_glUniform4fv -typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value); -GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv; -#define glUniform1iv glad_glUniform1iv -typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value); -GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv; -#define glUniform2iv glad_glUniform2iv -typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value); -GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv; -#define glUniform3iv glad_glUniform3iv -typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value); -GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv; -#define glUniform4iv glad_glUniform4iv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; -#define glUniformMatrix2fv glad_glUniformMatrix2fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; -#define glUniformMatrix3fv glad_glUniformMatrix3fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; -#define glUniformMatrix4fv glad_glUniformMatrix4fv -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program); -GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; -#define glValidateProgram glad_glValidateProgram -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); -GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; -#define glVertexAttrib1d glad_glVertexAttrib1d -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v); -GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; -#define glVertexAttrib1dv glad_glVertexAttrib1dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); -GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; -#define glVertexAttrib1f glad_glVertexAttrib1f -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; -#define glVertexAttrib1fv glad_glVertexAttrib1fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); -GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; -#define glVertexAttrib1s glad_glVertexAttrib1s -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; -#define glVertexAttrib1sv glad_glVertexAttrib1sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); -GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; -#define glVertexAttrib2d glad_glVertexAttrib2d -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v); -GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; -#define glVertexAttrib2dv glad_glVertexAttrib2dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); -GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; -#define glVertexAttrib2f glad_glVertexAttrib2f -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; -#define glVertexAttrib2fv glad_glVertexAttrib2fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); -GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; -#define glVertexAttrib2s glad_glVertexAttrib2s -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; -#define glVertexAttrib2sv glad_glVertexAttrib2sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; -#define glVertexAttrib3d glad_glVertexAttrib3d -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v); -GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; -#define glVertexAttrib3dv glad_glVertexAttrib3dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; -#define glVertexAttrib3f glad_glVertexAttrib3f -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; -#define glVertexAttrib3fv glad_glVertexAttrib3fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; -#define glVertexAttrib3s glad_glVertexAttrib3s -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; -#define glVertexAttrib3sv glad_glVertexAttrib3sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v); -GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; -#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; -#define glVertexAttrib4Niv glad_glVertexAttrib4Niv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; -#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; -#define glVertexAttrib4Nub glad_glVertexAttrib4Nub -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v); -GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; -#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; -#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v); -GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; -#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v); -GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; -#define glVertexAttrib4bv glad_glVertexAttrib4bv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; -#define glVertexAttrib4d glad_glVertexAttrib4d -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v); -GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; -#define glVertexAttrib4dv glad_glVertexAttrib4dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -#define glVertexAttrib4f glad_glVertexAttrib4f -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -#define glVertexAttrib4fv glad_glVertexAttrib4fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; -#define glVertexAttrib4iv glad_glVertexAttrib4iv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; -#define glVertexAttrib4s glad_glVertexAttrib4s -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; -#define glVertexAttrib4sv glad_glVertexAttrib4sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v); -GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; -#define glVertexAttrib4ubv glad_glVertexAttrib4ubv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; -#define glVertexAttrib4uiv glad_glVertexAttrib4uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v); -GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; -#define glVertexAttrib4usv glad_glVertexAttrib4usv -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; -#define glVertexAttribPointer glad_glVertexAttribPointer -#endif -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 -GLAPI int GLAD_GL_VERSION_2_1; -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; -#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; -#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; -#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; -#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; -#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; -#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv -#endif -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 -GLAPI int GLAD_GL_VERSION_3_0; -typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski; -#define glColorMaski glad_glColorMaski -typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data); -GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; -#define glGetBooleani_v glad_glGetBooleani_v -typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data); -GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; -#define glGetIntegeri_v glad_glGetIntegeri_v -typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index); -GLAPI PFNGLENABLEIPROC glad_glEnablei; -#define glEnablei glad_glEnablei -typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index); -GLAPI PFNGLDISABLEIPROC glad_glDisablei; -#define glDisablei glad_glDisablei -typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index); -GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi; -#define glIsEnabledi glad_glIsEnabledi -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); -GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; -#define glBeginTransformFeedback glad_glBeginTransformFeedback -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(void); -GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; -#define glEndTransformFeedback glad_glEndTransformFeedback -typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; -#define glBindBufferRange glad_glBindBufferRange -typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); -GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; -#define glBindBufferBase glad_glBindBufferBase -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); -GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; -#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; -#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying -typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); -GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor; -#define glClampColor glad_glClampColor -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); -GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; -#define glBeginConditionalRender glad_glBeginConditionalRender -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(void); -GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; -#define glEndConditionalRender glad_glEndConditionalRender -typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; -#define glVertexAttribIPointer glad_glVertexAttribIPointer -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params); -GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; -#define glGetVertexAttribIiv glad_glGetVertexAttribIiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params); -GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; -#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); -GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; -#define glVertexAttribI1i glad_glVertexAttribI1i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); -GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; -#define glVertexAttribI2i glad_glVertexAttribI2i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); -GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; -#define glVertexAttribI3i glad_glVertexAttribI3i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; -#define glVertexAttribI4i glad_glVertexAttribI4i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); -GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; -#define glVertexAttribI1ui glad_glVertexAttribI1ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); -GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; -#define glVertexAttribI2ui glad_glVertexAttribI2ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; -#define glVertexAttribI3ui glad_glVertexAttribI3ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; -#define glVertexAttribI4ui glad_glVertexAttribI4ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; -#define glVertexAttribI1iv glad_glVertexAttribI1iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; -#define glVertexAttribI2iv glad_glVertexAttribI2iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; -#define glVertexAttribI3iv glad_glVertexAttribI3iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; -#define glVertexAttribI4iv glad_glVertexAttribI4iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; -#define glVertexAttribI1uiv glad_glVertexAttribI1uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; -#define glVertexAttribI2uiv glad_glVertexAttribI2uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; -#define glVertexAttribI3uiv glad_glVertexAttribI3uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; -#define glVertexAttribI4uiv glad_glVertexAttribI4uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v); -GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; -#define glVertexAttribI4bv glad_glVertexAttribI4bv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; -#define glVertexAttribI4sv glad_glVertexAttribI4sv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v); -GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; -#define glVertexAttribI4ubv glad_glVertexAttribI4ubv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v); -GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; -#define glVertexAttribI4usv glad_glVertexAttribI4usv -typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params); -GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; -#define glGetUniformuiv glad_glGetUniformuiv -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar *name); -GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; -#define glBindFragDataLocation glad_glBindFragDataLocation -typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; -#define glGetFragDataLocation glad_glGetFragDataLocation -typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); -GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui; -#define glUniform1ui glad_glUniform1ui -typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); -GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui; -#define glUniform2ui glad_glUniform2ui -typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui; -#define glUniform3ui glad_glUniform3ui -typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui; -#define glUniform4ui glad_glUniform4ui -typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value); -GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; -#define glUniform1uiv glad_glUniform1uiv -typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value); -GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; -#define glUniform2uiv glad_glUniform2uiv -typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value); -GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; -#define glUniform3uiv glad_glUniform3uiv -typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value); -GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; -#define glUniform4uiv glad_glUniform4uiv -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params); -GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; -#define glTexParameterIiv glad_glTexParameterIiv -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params); -GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; -#define glTexParameterIuiv glad_glTexParameterIuiv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; -#define glGetTexParameterIiv glad_glGetTexParameterIiv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params); -GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; -#define glGetTexParameterIuiv glad_glGetTexParameterIuiv -typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value); -GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; -#define glClearBufferiv glad_glClearBufferiv -typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value); -GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; -#define glClearBufferuiv glad_glClearBufferuiv -typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value); -GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; -#define glClearBufferfv glad_glClearBufferfv -typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; -#define glClearBufferfi glad_glClearBufferfi -typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); -GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi; -#define glGetStringi glad_glGetStringi -typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); -GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; -#define glIsRenderbuffer glad_glIsRenderbuffer -typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); -GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; -#define glBindRenderbuffer glad_glBindRenderbuffer -typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers); -GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; -#define glDeleteRenderbuffers glad_glDeleteRenderbuffers -typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers); -GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; -#define glGenRenderbuffers glad_glGenRenderbuffers -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; -#define glRenderbufferStorage glad_glRenderbufferStorage -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); -GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -#define glIsFramebuffer glad_glIsFramebuffer -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); -GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -#define glBindFramebuffer glad_glBindFramebuffer -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers); -GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -#define glDeleteFramebuffers glad_glDeleteFramebuffers -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers); -GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -#define glGenFramebuffers glad_glGenFramebuffers -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); -GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -#define glCheckFramebufferStatus glad_glCheckFramebufferStatus -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; -#define glFramebufferTexture1D glad_glFramebufferTexture1D -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -#define glFramebufferTexture2D glad_glFramebufferTexture2D -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; -#define glFramebufferTexture3D glad_glFramebufferTexture3D -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv -typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target); -GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -#define glGenerateMipmap glad_glGenerateMipmap -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; -#define glBlitFramebuffer glad_glBlitFramebuffer -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; -#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; -#define glFramebufferTextureLayer glad_glFramebufferTextureLayer -typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; -#define glMapBufferRange glad_glMapBufferRange -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); -GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; -#define glFlushMappedBufferRange glad_glFlushMappedBufferRange -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array); -GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; -#define glBindVertexArray glad_glBindVertexArray -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays); -GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; -#define glDeleteVertexArrays glad_glDeleteVertexArrays -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays); -GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; -#define glGenVertexArrays glad_glGenVertexArrays -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array); -GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; -#define glIsVertexArray glad_glIsVertexArray -#endif -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 -GLAPI int GLAD_GL_VERSION_3_1; -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); -GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; -#define glDrawArraysInstanced glad_glDrawArraysInstanced -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); -GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; -#define glDrawElementsInstanced glad_glDrawElementsInstanced -typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); -GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer; -#define glTexBuffer glad_glTexBuffer -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); -GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; -#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex -typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; -#define glCopyBufferSubData glad_glCopyBufferSubData -typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); -GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; -#define glGetUniformIndices glad_glGetUniformIndices -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; -#define glGetActiveUniformsiv glad_glGetActiveUniformsiv -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; -#define glGetActiveUniformName glad_glGetActiveUniformName -typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName); -GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; -#define glGetUniformBlockIndex glad_glGetUniformBlockIndex -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; -#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; -#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName -typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; -#define glUniformBlockBinding glad_glUniformBlockBinding -#endif -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 -GLAPI int GLAD_GL_VERSION_3_2; -typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; -#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; -#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; -#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); -GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; -#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex -typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode); -GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; -#define glProvokingVertex glad_glProvokingVertex -typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); -GLAPI PFNGLFENCESYNCPROC glad_glFenceSync; -#define glFenceSync glad_glFenceSync -typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync); -GLAPI PFNGLISSYNCPROC glad_glIsSync; -#define glIsSync glad_glIsSync -typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync); -GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync; -#define glDeleteSync glad_glDeleteSync -typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; -#define glClientWaitSync glad_glClientWaitSync -typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI PFNGLWAITSYNCPROC glad_glWaitSync; -#define glWaitSync glad_glWaitSync -typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data); -GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v; -#define glGetInteger64v glad_glGetInteger64v -typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv; -#define glGetSynciv glad_glGetSynciv -typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data); -GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; -#define glGetInteger64i_v glad_glGetInteger64i_v -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params); -GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; -#define glGetBufferParameteri64v glad_glGetBufferParameteri64v -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; -#define glFramebufferTexture glad_glFramebufferTexture -typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; -#define glTexImage2DMultisample glad_glTexImage2DMultisample -typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; -#define glTexImage3DMultisample glad_glTexImage3DMultisample -typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val); -GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; -#define glGetMultisamplefv glad_glGetMultisamplefv -typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); -GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski; -#define glSampleMaski glad_glSampleMaski -#endif -#ifndef GL_VERSION_3_3 -#define GL_VERSION_3_3 1 -GLAPI int GLAD_GL_VERSION_3_3; -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); -GLAPI PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; -#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed -typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; -#define glGetFragDataIndex glad_glGetFragDataIndex -typedef void (APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint *samplers); -GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers; -#define glGenSamplers glad_glGenSamplers -typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint *samplers); -GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; -#define glDeleteSamplers glad_glDeleteSamplers -typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC)(GLuint sampler); -GLAPI PFNGLISSAMPLERPROC glad_glIsSampler; -#define glIsSampler glad_glIsSampler -typedef void (APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler); -GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler; -#define glBindSampler glad_glBindSampler -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param); -GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; -#define glSamplerParameteri glad_glSamplerParameteri -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint *param); -GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; -#define glSamplerParameteriv glad_glSamplerParameteriv -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param); -GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; -#define glSamplerParameterf glad_glSamplerParameterf -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat *param); -GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; -#define glSamplerParameterfv glad_glSamplerParameterfv -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint *param); -GLAPI PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; -#define glSamplerParameterIiv glad_glSamplerParameterIiv -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint *param); -GLAPI PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; -#define glSamplerParameterIuiv glad_glSamplerParameterIuiv -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint *params); -GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; -#define glGetSamplerParameteriv glad_glGetSamplerParameteriv -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint *params); -GLAPI PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; -#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat *params); -GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; -#define glGetSamplerParameterfv glad_glGetSamplerParameterfv -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint *params); -GLAPI PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; -#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv -typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target); -GLAPI PFNGLQUERYCOUNTERPROC glad_glQueryCounter; -#define glQueryCounter glad_glQueryCounter -typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 *params); -GLAPI PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; -#define glGetQueryObjecti64v glad_glGetQueryObjecti64v -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 *params); -GLAPI PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; -#define glGetQueryObjectui64v glad_glGetQueryObjectui64v -typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor); -GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; -#define glVertexAttribDivisor glad_glVertexAttribDivisor -typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; -#define glVertexAttribP1ui glad_glVertexAttribP1ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; -#define glVertexAttribP1uiv glad_glVertexAttribP1uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; -#define glVertexAttribP2ui glad_glVertexAttribP2ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; -#define glVertexAttribP2uiv glad_glVertexAttribP2uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; -#define glVertexAttribP3ui glad_glVertexAttribP3ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; -#define glVertexAttribP3uiv glad_glVertexAttribP3uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; -#define glVertexAttribP4ui glad_glVertexAttribP4ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; -#define glVertexAttribP4uiv glad_glVertexAttribP4uiv -typedef void (APIENTRYP PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value); -GLAPI PFNGLVERTEXP2UIPROC glad_glVertexP2ui; -#define glVertexP2ui glad_glVertexP2ui -typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint *value); -GLAPI PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; -#define glVertexP2uiv glad_glVertexP2uiv -typedef void (APIENTRYP PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value); -GLAPI PFNGLVERTEXP3UIPROC glad_glVertexP3ui; -#define glVertexP3ui glad_glVertexP3ui -typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint *value); -GLAPI PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; -#define glVertexP3uiv glad_glVertexP3uiv -typedef void (APIENTRYP PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value); -GLAPI PFNGLVERTEXP4UIPROC glad_glVertexP4ui; -#define glVertexP4ui glad_glVertexP4ui -typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint *value); -GLAPI PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv; -#define glVertexP4uiv glad_glVertexP4uiv -typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords); -GLAPI PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui; -#define glTexCoordP1ui glad_glTexCoordP1ui -typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint *coords); -GLAPI PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv; -#define glTexCoordP1uiv glad_glTexCoordP1uiv -typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords); -GLAPI PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui; -#define glTexCoordP2ui glad_glTexCoordP2ui -typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint *coords); -GLAPI PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv; -#define glTexCoordP2uiv glad_glTexCoordP2uiv -typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords); -GLAPI PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; -#define glTexCoordP3ui glad_glTexCoordP3ui -typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint *coords); -GLAPI PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; -#define glTexCoordP3uiv glad_glTexCoordP3uiv -typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords); -GLAPI PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui; -#define glTexCoordP4ui glad_glTexCoordP4ui -typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint *coords); -GLAPI PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; -#define glTexCoordP4uiv glad_glTexCoordP4uiv -typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords); -GLAPI PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui; -#define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui -typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); -GLAPI PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv; -#define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv -typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords); -GLAPI PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui; -#define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui -typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); -GLAPI PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv; -#define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv -typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords); -GLAPI PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui; -#define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui -typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); -GLAPI PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; -#define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv -typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords); -GLAPI PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; -#define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui -typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); -GLAPI PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv; -#define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv -typedef void (APIENTRYP PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords); -GLAPI PFNGLNORMALP3UIPROC glad_glNormalP3ui; -#define glNormalP3ui glad_glNormalP3ui -typedef void (APIENTRYP PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint *coords); -GLAPI PFNGLNORMALP3UIVPROC glad_glNormalP3uiv; -#define glNormalP3uiv glad_glNormalP3uiv -typedef void (APIENTRYP PFNGLCOLORP3UIPROC)(GLenum type, GLuint color); -GLAPI PFNGLCOLORP3UIPROC glad_glColorP3ui; -#define glColorP3ui glad_glColorP3ui -typedef void (APIENTRYP PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint *color); -GLAPI PFNGLCOLORP3UIVPROC glad_glColorP3uiv; -#define glColorP3uiv glad_glColorP3uiv -typedef void (APIENTRYP PFNGLCOLORP4UIPROC)(GLenum type, GLuint color); -GLAPI PFNGLCOLORP4UIPROC glad_glColorP4ui; -#define glColorP4ui glad_glColorP4ui -typedef void (APIENTRYP PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint *color); -GLAPI PFNGLCOLORP4UIVPROC glad_glColorP4uiv; -#define glColorP4uiv glad_glColorP4uiv -typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color); -GLAPI PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; -#define glSecondaryColorP3ui glad_glSecondaryColorP3ui -typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint *color); -GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv; -#define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv -#endif -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_EXT_texture_filter_anisotropic 1 -GLAPI int GLAD_GL_EXT_texture_filter_anisotropic; -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/src/glad/khrplatform.h b/src/glad/khrplatform.h deleted file mode 100644 index 5b55ea2..0000000 --- a/src/glad/khrplatform.h +++ /dev/null @@ -1,290 +0,0 @@ -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2018 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * The master copy of khrplatform.h is maintained in the Khronos EGL - * Registry repository at https://github.com/KhronosGroup/EGL-Registry - * The last semantic modification to khrplatform.h was at commit ID: - * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by filing pull requests or issues on - * the EGL Registry repository linked above. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_APIENTRY - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) -# define KHRONOS_STATIC 1 -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(KHRONOS_STATIC) - /* If the preprocessor constant KHRONOS_STATIC is defined, make the - * header compatible with static linking. */ -# define KHRONOS_APICALL -#elif defined(_WIN32) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#elif defined(__ANDROID__) -# define KHRONOS_APICALL __attribute__((visibility("default"))) -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIENTRY - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(KHRONOS_STATIC) - /* Win32 but not WinCE */ -# define KHRONOS_APIENTRY __stdcall -#else -# define KHRONOS_APIENTRY -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef _WIN64 -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ diff --git a/src/antkeeper/input/control-set.cpp b/src/input/control-set.cpp similarity index 100% rename from src/antkeeper/input/control-set.cpp rename to src/input/control-set.cpp diff --git a/src/antkeeper/input/control-set.hpp b/src/input/control-set.hpp similarity index 100% rename from src/antkeeper/input/control-set.hpp rename to src/input/control-set.hpp diff --git a/src/antkeeper/input/control.cpp b/src/input/control.cpp similarity index 100% rename from src/antkeeper/input/control.cpp rename to src/input/control.cpp diff --git a/src/antkeeper/input/control.hpp b/src/input/control.hpp similarity index 100% rename from src/antkeeper/input/control.hpp rename to src/input/control.hpp diff --git a/src/antkeeper/input/game-controller.cpp b/src/input/game-controller.cpp similarity index 100% rename from src/antkeeper/input/game-controller.cpp rename to src/input/game-controller.cpp diff --git a/src/antkeeper/input/game-controller.hpp b/src/input/game-controller.hpp similarity index 100% rename from src/antkeeper/input/game-controller.hpp rename to src/input/game-controller.hpp diff --git a/src/antkeeper/input/input-device.cpp b/src/input/input-device.cpp similarity index 100% rename from src/antkeeper/input/input-device.cpp rename to src/input/input-device.cpp diff --git a/src/antkeeper/input/input-device.hpp b/src/input/input-device.hpp similarity index 100% rename from src/antkeeper/input/input-device.hpp rename to src/input/input-device.hpp diff --git a/src/antkeeper/input/input-event-router.cpp b/src/input/input-event-router.cpp similarity index 100% rename from src/antkeeper/input/input-event-router.cpp rename to src/input/input-event-router.cpp diff --git a/src/antkeeper/input/input-event-router.hpp b/src/input/input-event-router.hpp similarity index 100% rename from src/antkeeper/input/input-event-router.hpp rename to src/input/input-event-router.hpp diff --git a/src/antkeeper/input/input-events.cpp b/src/input/input-events.cpp similarity index 100% rename from src/antkeeper/input/input-events.cpp rename to src/input/input-events.cpp diff --git a/src/antkeeper/input/input-events.hpp b/src/input/input-events.hpp similarity index 100% rename from src/antkeeper/input/input-events.hpp rename to src/input/input-events.hpp diff --git a/src/antkeeper/input/input-mapper.cpp b/src/input/input-mapper.cpp similarity index 100% rename from src/antkeeper/input/input-mapper.cpp rename to src/input/input-mapper.cpp diff --git a/src/antkeeper/input/input-mapper.hpp b/src/input/input-mapper.hpp similarity index 100% rename from src/antkeeper/input/input-mapper.hpp rename to src/input/input-mapper.hpp diff --git a/src/antkeeper/input/input-mapping.cpp b/src/input/input-mapping.cpp similarity index 100% rename from src/antkeeper/input/input-mapping.cpp rename to src/input/input-mapping.cpp diff --git a/src/antkeeper/input/input-mapping.hpp b/src/input/input-mapping.hpp similarity index 100% rename from src/antkeeper/input/input-mapping.hpp rename to src/input/input-mapping.hpp diff --git a/src/antkeeper/input/keyboard.cpp b/src/input/keyboard.cpp similarity index 100% rename from src/antkeeper/input/keyboard.cpp rename to src/input/keyboard.cpp diff --git a/src/antkeeper/input/keyboard.hpp b/src/input/keyboard.hpp similarity index 100% rename from src/antkeeper/input/keyboard.hpp rename to src/input/keyboard.hpp diff --git a/src/antkeeper/input/mouse.cpp b/src/input/mouse.cpp similarity index 100% rename from src/antkeeper/input/mouse.cpp rename to src/input/mouse.cpp diff --git a/src/antkeeper/input/mouse.hpp b/src/input/mouse.hpp similarity index 100% rename from src/antkeeper/input/mouse.hpp rename to src/input/mouse.hpp diff --git a/src/antkeeper/input/scancode.hpp b/src/input/scancode.hpp similarity index 100% rename from src/antkeeper/input/scancode.hpp rename to src/input/scancode.hpp diff --git a/src/antkeeper/input/sdl-game-controller-tables.cpp b/src/input/sdl-game-controller-tables.cpp similarity index 100% rename from src/antkeeper/input/sdl-game-controller-tables.cpp rename to src/input/sdl-game-controller-tables.cpp diff --git a/src/antkeeper/input/sdl-game-controller-tables.hpp b/src/input/sdl-game-controller-tables.hpp similarity index 100% rename from src/antkeeper/input/sdl-game-controller-tables.hpp rename to src/input/sdl-game-controller-tables.hpp diff --git a/src/antkeeper/input/sdl-scancode-table.cpp b/src/input/sdl-scancode-table.cpp similarity index 100% rename from src/antkeeper/input/sdl-scancode-table.cpp rename to src/input/sdl-scancode-table.cpp diff --git a/src/antkeeper/input/sdl-scancode-table.hpp b/src/input/sdl-scancode-table.hpp similarity index 100% rename from src/antkeeper/input/sdl-scancode-table.hpp rename to src/input/sdl-scancode-table.hpp diff --git a/src/antkeeper/main.cpp b/src/main.cpp similarity index 100% rename from src/antkeeper/main.cpp rename to src/main.cpp diff --git a/src/antkeeper/marching-cubes.cpp b/src/marching-cubes.cpp similarity index 100% rename from src/antkeeper/marching-cubes.cpp rename to src/marching-cubes.cpp diff --git a/src/antkeeper/marching-cubes.hpp b/src/marching-cubes.hpp similarity index 100% rename from src/antkeeper/marching-cubes.hpp rename to src/marching-cubes.hpp diff --git a/src/antkeeper/math.hpp b/src/math.hpp similarity index 100% rename from src/antkeeper/math.hpp rename to src/math.hpp diff --git a/src/antkeeper/morton.cpp b/src/morton.cpp similarity index 100% rename from src/antkeeper/morton.cpp rename to src/morton.cpp diff --git a/src/antkeeper/morton.hpp b/src/morton.hpp similarity index 100% rename from src/antkeeper/morton.hpp rename to src/morton.hpp diff --git a/src/antkeeper/nest.cpp b/src/nest.cpp similarity index 100% rename from src/antkeeper/nest.cpp rename to src/nest.cpp diff --git a/src/antkeeper/nest.hpp b/src/nest.hpp similarity index 100% rename from src/antkeeper/nest.hpp rename to src/nest.hpp diff --git a/src/nlohmann/json.hpp b/src/nlohmann/json.hpp deleted file mode 100644 index 2a32a82..0000000 --- a/src/nlohmann/json.hpp +++ /dev/null @@ -1,22684 +0,0 @@ -/* - __ _____ _____ _____ - __| | __| | | | JSON for Modern C++ -| | |__ | | | | | | version 3.7.0 -|_____|_____|_____|_|___| https://github.com/nlohmann/json - -Licensed under the MIT License . -SPDX-License-Identifier: MIT -Copyright (c) 2013-2019 Niels Lohmann . - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. -*/ - -#ifndef INCLUDE_NLOHMANN_JSON_HPP_ -#define INCLUDE_NLOHMANN_JSON_HPP_ - -#define NLOHMANN_JSON_VERSION_MAJOR 3 -#define NLOHMANN_JSON_VERSION_MINOR 7 -#define NLOHMANN_JSON_VERSION_PATCH 0 - -#include // all_of, find, for_each -#include // assert -#include // and, not, or -#include // nullptr_t, ptrdiff_t, size_t -#include // hash, less -#include // initializer_list -#include // istream, ostream -#include // random_access_iterator_tag -#include // unique_ptr -#include // accumulate -#include // string, stoi, to_string -#include // declval, forward, move, pair, swap -#include // vector - -// #include - - -#include - -// #include - - -#include // transform -#include // array -#include // and, not -#include // forward_list -#include // inserter, front_inserter, end -#include // map -#include // string -#include // tuple, make_tuple -#include // is_arithmetic, is_same, is_enum, underlying_type, is_convertible -#include // unordered_map -#include // pair, declval -#include // valarray - -// #include - - -#include // exception -#include // runtime_error -#include // to_string - -// #include - - -#include // size_t - -namespace nlohmann -{ -namespace detail -{ -/// struct to capture the start position of the current token -struct position_t -{ - /// the total number of characters read - std::size_t chars_read_total = 0; - /// the number of characters read in the current line - std::size_t chars_read_current_line = 0; - /// the number of lines read - std::size_t lines_read = 0; - - /// conversion to size_t to preserve SAX interface - constexpr operator size_t() const - { - return chars_read_total; - } -}; - -} // namespace detail -} // namespace nlohmann - -// #include - - -#include // pair -// #include -/* Hedley - https://nemequ.github.io/hedley - * Created by Evan Nemerson - * - * To the extent possible under law, the author(s) have dedicated all - * copyright and related and neighboring rights to this software to - * the public domain worldwide. This software is distributed without - * any warranty. - * - * For details, see . - * SPDX-License-Identifier: CC0-1.0 - */ - -#if !defined(JSON_HEDLEY_VERSION) || (JSON_HEDLEY_VERSION < 9) -#if defined(JSON_HEDLEY_VERSION) - #undef JSON_HEDLEY_VERSION -#endif -#define JSON_HEDLEY_VERSION 9 - -#if defined(JSON_HEDLEY_STRINGIFY_EX) - #undef JSON_HEDLEY_STRINGIFY_EX -#endif -#define JSON_HEDLEY_STRINGIFY_EX(x) #x - -#if defined(JSON_HEDLEY_STRINGIFY) - #undef JSON_HEDLEY_STRINGIFY -#endif -#define JSON_HEDLEY_STRINGIFY(x) JSON_HEDLEY_STRINGIFY_EX(x) - -#if defined(JSON_HEDLEY_CONCAT_EX) - #undef JSON_HEDLEY_CONCAT_EX -#endif -#define JSON_HEDLEY_CONCAT_EX(a,b) a##b - -#if defined(JSON_HEDLEY_CONCAT) - #undef JSON_HEDLEY_CONCAT -#endif -#define JSON_HEDLEY_CONCAT(a,b) JSON_HEDLEY_CONCAT_EX(a,b) - -#if defined(JSON_HEDLEY_VERSION_ENCODE) - #undef JSON_HEDLEY_VERSION_ENCODE -#endif -#define JSON_HEDLEY_VERSION_ENCODE(major,minor,revision) (((major) * 1000000) + ((minor) * 1000) + (revision)) - -#if defined(JSON_HEDLEY_VERSION_DECODE_MAJOR) - #undef JSON_HEDLEY_VERSION_DECODE_MAJOR -#endif -#define JSON_HEDLEY_VERSION_DECODE_MAJOR(version) ((version) / 1000000) - -#if defined(JSON_HEDLEY_VERSION_DECODE_MINOR) - #undef JSON_HEDLEY_VERSION_DECODE_MINOR -#endif -#define JSON_HEDLEY_VERSION_DECODE_MINOR(version) (((version) % 1000000) / 1000) - -#if defined(JSON_HEDLEY_VERSION_DECODE_REVISION) - #undef JSON_HEDLEY_VERSION_DECODE_REVISION -#endif -#define JSON_HEDLEY_VERSION_DECODE_REVISION(version) ((version) % 1000) - -#if defined(JSON_HEDLEY_GNUC_VERSION) - #undef JSON_HEDLEY_GNUC_VERSION -#endif -#if defined(__GNUC__) && defined(__GNUC_PATCHLEVEL__) - #define JSON_HEDLEY_GNUC_VERSION JSON_HEDLEY_VERSION_ENCODE(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__) -#elif defined(__GNUC__) - #define JSON_HEDLEY_GNUC_VERSION JSON_HEDLEY_VERSION_ENCODE(__GNUC__, __GNUC_MINOR__, 0) -#endif - -#if defined(JSON_HEDLEY_GNUC_VERSION_CHECK) - #undef JSON_HEDLEY_GNUC_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_GNUC_VERSION) - #define JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_GNUC_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_MSVC_VERSION) - #undef JSON_HEDLEY_MSVC_VERSION -#endif -#if defined(_MSC_FULL_VER) && (_MSC_FULL_VER >= 140000000) - #define JSON_HEDLEY_MSVC_VERSION JSON_HEDLEY_VERSION_ENCODE(_MSC_FULL_VER / 10000000, (_MSC_FULL_VER % 10000000) / 100000, (_MSC_FULL_VER % 100000) / 100) -#elif defined(_MSC_FULL_VER) - #define JSON_HEDLEY_MSVC_VERSION JSON_HEDLEY_VERSION_ENCODE(_MSC_FULL_VER / 1000000, (_MSC_FULL_VER % 1000000) / 10000, (_MSC_FULL_VER % 10000) / 10) -#elif defined(_MSC_VER) - #define JSON_HEDLEY_MSVC_VERSION JSON_HEDLEY_VERSION_ENCODE(_MSC_VER / 100, _MSC_VER % 100, 0) -#endif - -#if defined(JSON_HEDLEY_MSVC_VERSION_CHECK) - #undef JSON_HEDLEY_MSVC_VERSION_CHECK -#endif -#if !defined(_MSC_VER) - #define JSON_HEDLEY_MSVC_VERSION_CHECK(major,minor,patch) (0) -#elif defined(_MSC_VER) && (_MSC_VER >= 1400) - #define JSON_HEDLEY_MSVC_VERSION_CHECK(major,minor,patch) (_MSC_FULL_VER >= ((major * 10000000) + (minor * 100000) + (patch))) -#elif defined(_MSC_VER) && (_MSC_VER >= 1200) - #define JSON_HEDLEY_MSVC_VERSION_CHECK(major,minor,patch) (_MSC_FULL_VER >= ((major * 1000000) + (minor * 10000) + (patch))) -#else - #define JSON_HEDLEY_MSVC_VERSION_CHECK(major,minor,patch) (_MSC_VER >= ((major * 100) + (minor))) -#endif - -#if defined(JSON_HEDLEY_INTEL_VERSION) - #undef JSON_HEDLEY_INTEL_VERSION -#endif -#if defined(__INTEL_COMPILER) && defined(__INTEL_COMPILER_UPDATE) - #define JSON_HEDLEY_INTEL_VERSION JSON_HEDLEY_VERSION_ENCODE(__INTEL_COMPILER / 100, __INTEL_COMPILER % 100, __INTEL_COMPILER_UPDATE) -#elif defined(__INTEL_COMPILER) - #define JSON_HEDLEY_INTEL_VERSION JSON_HEDLEY_VERSION_ENCODE(__INTEL_COMPILER / 100, __INTEL_COMPILER % 100, 0) -#endif - -#if defined(JSON_HEDLEY_INTEL_VERSION_CHECK) - #undef JSON_HEDLEY_INTEL_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_INTEL_VERSION) - #define JSON_HEDLEY_INTEL_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_INTEL_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_INTEL_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_PGI_VERSION) - #undef JSON_HEDLEY_PGI_VERSION -#endif -#if defined(__PGI) && defined(__PGIC__) && defined(__PGIC_MINOR__) && defined(__PGIC_PATCHLEVEL__) - #define JSON_HEDLEY_PGI_VERSION JSON_HEDLEY_VERSION_ENCODE(__PGIC__, __PGIC_MINOR__, __PGIC_PATCHLEVEL__) -#endif - -#if defined(JSON_HEDLEY_PGI_VERSION_CHECK) - #undef JSON_HEDLEY_PGI_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_PGI_VERSION) - #define JSON_HEDLEY_PGI_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_PGI_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_PGI_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_SUNPRO_VERSION) - #undef JSON_HEDLEY_SUNPRO_VERSION -#endif -#if defined(__SUNPRO_C) && (__SUNPRO_C > 0x1000) - #define JSON_HEDLEY_SUNPRO_VERSION JSON_HEDLEY_VERSION_ENCODE((((__SUNPRO_C >> 16) & 0xf) * 10) + ((__SUNPRO_C >> 12) & 0xf), (((__SUNPRO_C >> 8) & 0xf) * 10) + ((__SUNPRO_C >> 4) & 0xf), (__SUNPRO_C & 0xf) * 10) -#elif defined(__SUNPRO_C) - #define JSON_HEDLEY_SUNPRO_VERSION JSON_HEDLEY_VERSION_ENCODE((__SUNPRO_C >> 8) & 0xf, (__SUNPRO_C >> 4) & 0xf, (__SUNPRO_C) & 0xf) -#elif defined(__SUNPRO_CC) && (__SUNPRO_CC > 0x1000) - #define JSON_HEDLEY_SUNPRO_VERSION JSON_HEDLEY_VERSION_ENCODE((((__SUNPRO_CC >> 16) & 0xf) * 10) + ((__SUNPRO_CC >> 12) & 0xf), (((__SUNPRO_CC >> 8) & 0xf) * 10) + ((__SUNPRO_CC >> 4) & 0xf), (__SUNPRO_CC & 0xf) * 10) -#elif defined(__SUNPRO_CC) - #define JSON_HEDLEY_SUNPRO_VERSION JSON_HEDLEY_VERSION_ENCODE((__SUNPRO_CC >> 8) & 0xf, (__SUNPRO_CC >> 4) & 0xf, (__SUNPRO_CC) & 0xf) -#endif - -#if defined(JSON_HEDLEY_SUNPRO_VERSION_CHECK) - #undef JSON_HEDLEY_SUNPRO_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_SUNPRO_VERSION) - #define JSON_HEDLEY_SUNPRO_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_SUNPRO_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_SUNPRO_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_EMSCRIPTEN_VERSION) - #undef JSON_HEDLEY_EMSCRIPTEN_VERSION -#endif -#if defined(__EMSCRIPTEN__) - #define JSON_HEDLEY_EMSCRIPTEN_VERSION JSON_HEDLEY_VERSION_ENCODE(__EMSCRIPTEN_major__, __EMSCRIPTEN_minor__, __EMSCRIPTEN_tiny__) -#endif - -#if defined(JSON_HEDLEY_EMSCRIPTEN_VERSION_CHECK) - #undef JSON_HEDLEY_EMSCRIPTEN_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_EMSCRIPTEN_VERSION) - #define JSON_HEDLEY_EMSCRIPTEN_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_EMSCRIPTEN_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_EMSCRIPTEN_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_ARM_VERSION) - #undef JSON_HEDLEY_ARM_VERSION -#endif -#if defined(__CC_ARM) && defined(__ARMCOMPILER_VERSION) - #define JSON_HEDLEY_ARM_VERSION JSON_HEDLEY_VERSION_ENCODE(__ARMCOMPILER_VERSION / 1000000, (__ARMCOMPILER_VERSION % 1000000) / 10000, (__ARMCOMPILER_VERSION % 10000) / 100) -#elif defined(__CC_ARM) && defined(__ARMCC_VERSION) - #define JSON_HEDLEY_ARM_VERSION JSON_HEDLEY_VERSION_ENCODE(__ARMCC_VERSION / 1000000, (__ARMCC_VERSION % 1000000) / 10000, (__ARMCC_VERSION % 10000) / 100) -#endif - -#if defined(JSON_HEDLEY_ARM_VERSION_CHECK) - #undef JSON_HEDLEY_ARM_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_ARM_VERSION) - #define JSON_HEDLEY_ARM_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_ARM_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_ARM_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_IBM_VERSION) - #undef JSON_HEDLEY_IBM_VERSION -#endif -#if defined(__ibmxl__) - #define JSON_HEDLEY_IBM_VERSION JSON_HEDLEY_VERSION_ENCODE(__ibmxl_version__, __ibmxl_release__, __ibmxl_modification__) -#elif defined(__xlC__) && defined(__xlC_ver__) - #define JSON_HEDLEY_IBM_VERSION JSON_HEDLEY_VERSION_ENCODE(__xlC__ >> 8, __xlC__ & 0xff, (__xlC_ver__ >> 8) & 0xff) -#elif defined(__xlC__) - #define JSON_HEDLEY_IBM_VERSION JSON_HEDLEY_VERSION_ENCODE(__xlC__ >> 8, __xlC__ & 0xff, 0) -#endif - -#if defined(JSON_HEDLEY_IBM_VERSION_CHECK) - #undef JSON_HEDLEY_IBM_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_IBM_VERSION) - #define JSON_HEDLEY_IBM_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_IBM_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_IBM_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_TI_VERSION) - #undef JSON_HEDLEY_TI_VERSION -#endif -#if defined(__TI_COMPILER_VERSION__) - #define JSON_HEDLEY_TI_VERSION JSON_HEDLEY_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) -#endif - -#if defined(JSON_HEDLEY_TI_VERSION_CHECK) - #undef JSON_HEDLEY_TI_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_TI_VERSION) - #define JSON_HEDLEY_TI_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_TI_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_TI_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_CRAY_VERSION) - #undef JSON_HEDLEY_CRAY_VERSION -#endif -#if defined(_CRAYC) - #if defined(_RELEASE_PATCHLEVEL) - #define JSON_HEDLEY_CRAY_VERSION JSON_HEDLEY_VERSION_ENCODE(_RELEASE_MAJOR, _RELEASE_MINOR, _RELEASE_PATCHLEVEL) - #else - #define JSON_HEDLEY_CRAY_VERSION JSON_HEDLEY_VERSION_ENCODE(_RELEASE_MAJOR, _RELEASE_MINOR, 0) - #endif -#endif - -#if defined(JSON_HEDLEY_CRAY_VERSION_CHECK) - #undef JSON_HEDLEY_CRAY_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_CRAY_VERSION) - #define JSON_HEDLEY_CRAY_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_CRAY_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_CRAY_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_IAR_VERSION) - #undef JSON_HEDLEY_IAR_VERSION -#endif -#if defined(__IAR_SYSTEMS_ICC__) - #if __VER__ > 1000 - #define JSON_HEDLEY_IAR_VERSION JSON_HEDLEY_VERSION_ENCODE((__VER__ / 1000000), ((__VER__ / 1000) % 1000), (__VER__ % 1000)) - #else - #define JSON_HEDLEY_IAR_VERSION JSON_HEDLEY_VERSION_ENCODE(VER / 100, __VER__ % 100, 0) - #endif -#endif - -#if defined(JSON_HEDLEY_IAR_VERSION_CHECK) - #undef JSON_HEDLEY_IAR_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_IAR_VERSION) - #define JSON_HEDLEY_IAR_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_IAR_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_IAR_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_TINYC_VERSION) - #undef JSON_HEDLEY_TINYC_VERSION -#endif -#if defined(__TINYC__) - #define JSON_HEDLEY_TINYC_VERSION JSON_HEDLEY_VERSION_ENCODE(__TINYC__ / 1000, (__TINYC__ / 100) % 10, __TINYC__ % 100) -#endif - -#if defined(JSON_HEDLEY_TINYC_VERSION_CHECK) - #undef JSON_HEDLEY_TINYC_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_TINYC_VERSION) - #define JSON_HEDLEY_TINYC_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_TINYC_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_TINYC_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_DMC_VERSION) - #undef JSON_HEDLEY_DMC_VERSION -#endif -#if defined(__DMC__) - #define JSON_HEDLEY_DMC_VERSION JSON_HEDLEY_VERSION_ENCODE(__DMC__ >> 8, (__DMC__ >> 4) & 0xf, __DMC__ & 0xf) -#endif - -#if defined(JSON_HEDLEY_DMC_VERSION_CHECK) - #undef JSON_HEDLEY_DMC_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_DMC_VERSION) - #define JSON_HEDLEY_DMC_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_DMC_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_DMC_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_COMPCERT_VERSION) - #undef JSON_HEDLEY_COMPCERT_VERSION -#endif -#if defined(__COMPCERT_VERSION__) - #define JSON_HEDLEY_COMPCERT_VERSION JSON_HEDLEY_VERSION_ENCODE(__COMPCERT_VERSION__ / 10000, (__COMPCERT_VERSION__ / 100) % 100, __COMPCERT_VERSION__ % 100) -#endif - -#if defined(JSON_HEDLEY_COMPCERT_VERSION_CHECK) - #undef JSON_HEDLEY_COMPCERT_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_COMPCERT_VERSION) - #define JSON_HEDLEY_COMPCERT_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_COMPCERT_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_COMPCERT_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_PELLES_VERSION) - #undef JSON_HEDLEY_PELLES_VERSION -#endif -#if defined(__POCC__) - #define JSON_HEDLEY_PELLES_VERSION JSON_HEDLEY_VERSION_ENCODE(__POCC__ / 100, __POCC__ % 100, 0) -#endif - -#if defined(JSON_HEDLEY_PELLES_VERSION_CHECK) - #undef JSON_HEDLEY_PELLES_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_PELLES_VERSION) - #define JSON_HEDLEY_PELLES_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_PELLES_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_PELLES_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_GCC_VERSION) - #undef JSON_HEDLEY_GCC_VERSION -#endif -#if \ - defined(JSON_HEDLEY_GNUC_VERSION) && \ - !defined(__clang__) && \ - !defined(JSON_HEDLEY_INTEL_VERSION) && \ - !defined(JSON_HEDLEY_PGI_VERSION) && \ - !defined(JSON_HEDLEY_ARM_VERSION) && \ - !defined(JSON_HEDLEY_TI_VERSION) && \ - !defined(__COMPCERT__) - #define JSON_HEDLEY_GCC_VERSION JSON_HEDLEY_GNUC_VERSION -#endif - -#if defined(JSON_HEDLEY_GCC_VERSION_CHECK) - #undef JSON_HEDLEY_GCC_VERSION_CHECK -#endif -#if defined(JSON_HEDLEY_GCC_VERSION) - #define JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) (JSON_HEDLEY_GCC_VERSION >= JSON_HEDLEY_VERSION_ENCODE(major, minor, patch)) -#else - #define JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) (0) -#endif - -#if defined(JSON_HEDLEY_HAS_ATTRIBUTE) - #undef JSON_HEDLEY_HAS_ATTRIBUTE -#endif -#if defined(__has_attribute) - #define JSON_HEDLEY_HAS_ATTRIBUTE(attribute) __has_attribute(attribute) -#else - #define JSON_HEDLEY_HAS_ATTRIBUTE(attribute) (0) -#endif - -#if defined(JSON_HEDLEY_GNUC_HAS_ATTRIBUTE) - #undef JSON_HEDLEY_GNUC_HAS_ATTRIBUTE -#endif -#if defined(__has_attribute) - #define JSON_HEDLEY_GNUC_HAS_ATTRIBUTE(attribute,major,minor,patch) __has_attribute(attribute) -#else - #define JSON_HEDLEY_GNUC_HAS_ATTRIBUTE(attribute,major,minor,patch) JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) -#endif - -#if defined(JSON_HEDLEY_GCC_HAS_ATTRIBUTE) - #undef JSON_HEDLEY_GCC_HAS_ATTRIBUTE -#endif -#if defined(__has_attribute) - #define JSON_HEDLEY_GCC_HAS_ATTRIBUTE(attribute,major,minor,patch) __has_attribute(attribute) -#else - #define JSON_HEDLEY_GCC_HAS_ATTRIBUTE(attribute,major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) -#endif - -#if defined(JSON_HEDLEY_HAS_CPP_ATTRIBUTE) - #undef JSON_HEDLEY_HAS_CPP_ATTRIBUTE -#endif -#if defined(__has_cpp_attribute) && defined(__cplusplus) - #define JSON_HEDLEY_HAS_CPP_ATTRIBUTE(attribute) __has_cpp_attribute(attribute) -#else - #define JSON_HEDLEY_HAS_CPP_ATTRIBUTE(attribute) (0) -#endif - -#if defined(JSON_HEDLEY_GNUC_HAS_CPP_ATTRIBUTE) - #undef JSON_HEDLEY_GNUC_HAS_CPP_ATTRIBUTE -#endif -#if defined(__has_cpp_attribute) && defined(__cplusplus) - #define JSON_HEDLEY_GNUC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) __has_cpp_attribute(attribute) -#else - #define JSON_HEDLEY_GNUC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) -#endif - -#if defined(JSON_HEDLEY_GCC_HAS_CPP_ATTRIBUTE) - #undef JSON_HEDLEY_GCC_HAS_CPP_ATTRIBUTE -#endif -#if defined(__has_cpp_attribute) && defined(__cplusplus) - #define JSON_HEDLEY_GCC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) __has_cpp_attribute(attribute) -#else - #define JSON_HEDLEY_GCC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) -#endif - -#if defined(JSON_HEDLEY_HAS_BUILTIN) - #undef JSON_HEDLEY_HAS_BUILTIN -#endif -#if defined(__has_builtin) - #define JSON_HEDLEY_HAS_BUILTIN(builtin) __has_builtin(builtin) -#else - #define JSON_HEDLEY_HAS_BUILTIN(builtin) (0) -#endif - -#if defined(JSON_HEDLEY_GNUC_HAS_BUILTIN) - #undef JSON_HEDLEY_GNUC_HAS_BUILTIN -#endif -#if defined(__has_builtin) - #define JSON_HEDLEY_GNUC_HAS_BUILTIN(builtin,major,minor,patch) __has_builtin(builtin) -#else - #define JSON_HEDLEY_GNUC_HAS_BUILTIN(builtin,major,minor,patch) JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) -#endif - -#if defined(JSON_HEDLEY_GCC_HAS_BUILTIN) - #undef JSON_HEDLEY_GCC_HAS_BUILTIN -#endif -#if defined(__has_builtin) - #define JSON_HEDLEY_GCC_HAS_BUILTIN(builtin,major,minor,patch) __has_builtin(builtin) -#else - #define JSON_HEDLEY_GCC_HAS_BUILTIN(builtin,major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) -#endif - -#if defined(JSON_HEDLEY_HAS_FEATURE) - #undef JSON_HEDLEY_HAS_FEATURE -#endif -#if defined(__has_feature) - #define JSON_HEDLEY_HAS_FEATURE(feature) __has_feature(feature) -#else - #define JSON_HEDLEY_HAS_FEATURE(feature) (0) -#endif - -#if defined(JSON_HEDLEY_GNUC_HAS_FEATURE) - #undef JSON_HEDLEY_GNUC_HAS_FEATURE -#endif -#if defined(__has_feature) - #define JSON_HEDLEY_GNUC_HAS_FEATURE(feature,major,minor,patch) __has_feature(feature) -#else - #define JSON_HEDLEY_GNUC_HAS_FEATURE(feature,major,minor,patch) JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) -#endif - -#if defined(JSON_HEDLEY_GCC_HAS_FEATURE) - #undef JSON_HEDLEY_GCC_HAS_FEATURE -#endif -#if defined(__has_feature) - #define JSON_HEDLEY_GCC_HAS_FEATURE(feature,major,minor,patch) __has_feature(feature) -#else - #define JSON_HEDLEY_GCC_HAS_FEATURE(feature,major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) -#endif - -#if defined(JSON_HEDLEY_HAS_EXTENSION) - #undef JSON_HEDLEY_HAS_EXTENSION -#endif -#if defined(__has_extension) - #define JSON_HEDLEY_HAS_EXTENSION(extension) __has_extension(extension) -#else - #define JSON_HEDLEY_HAS_EXTENSION(extension) (0) -#endif - -#if defined(JSON_HEDLEY_GNUC_HAS_EXTENSION) - #undef JSON_HEDLEY_GNUC_HAS_EXTENSION -#endif -#if defined(__has_extension) - #define JSON_HEDLEY_GNUC_HAS_EXTENSION(extension,major,minor,patch) __has_extension(extension) -#else - #define JSON_HEDLEY_GNUC_HAS_EXTENSION(extension,major,minor,patch) JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) -#endif - -#if defined(JSON_HEDLEY_GCC_HAS_EXTENSION) - #undef JSON_HEDLEY_GCC_HAS_EXTENSION -#endif -#if defined(__has_extension) - #define JSON_HEDLEY_GCC_HAS_EXTENSION(extension,major,minor,patch) __has_extension(extension) -#else - #define JSON_HEDLEY_GCC_HAS_EXTENSION(extension,major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) -#endif - -#if defined(JSON_HEDLEY_HAS_DECLSPEC_ATTRIBUTE) - #undef JSON_HEDLEY_HAS_DECLSPEC_ATTRIBUTE -#endif -#if defined(__has_declspec_attribute) - #define JSON_HEDLEY_HAS_DECLSPEC_ATTRIBUTE(attribute) __has_declspec_attribute(attribute) -#else - #define JSON_HEDLEY_HAS_DECLSPEC_ATTRIBUTE(attribute) (0) -#endif - -#if defined(JSON_HEDLEY_GNUC_HAS_DECLSPEC_ATTRIBUTE) - #undef JSON_HEDLEY_GNUC_HAS_DECLSPEC_ATTRIBUTE -#endif -#if defined(__has_declspec_attribute) - #define JSON_HEDLEY_GNUC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) __has_declspec_attribute(attribute) -#else - #define JSON_HEDLEY_GNUC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) -#endif - -#if defined(JSON_HEDLEY_GCC_HAS_DECLSPEC_ATTRIBUTE) - #undef JSON_HEDLEY_GCC_HAS_DECLSPEC_ATTRIBUTE -#endif -#if defined(__has_declspec_attribute) - #define JSON_HEDLEY_GCC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) __has_declspec_attribute(attribute) -#else - #define JSON_HEDLEY_GCC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) -#endif - -#if defined(JSON_HEDLEY_HAS_WARNING) - #undef JSON_HEDLEY_HAS_WARNING -#endif -#if defined(__has_warning) - #define JSON_HEDLEY_HAS_WARNING(warning) __has_warning(warning) -#else - #define JSON_HEDLEY_HAS_WARNING(warning) (0) -#endif - -#if defined(JSON_HEDLEY_GNUC_HAS_WARNING) - #undef JSON_HEDLEY_GNUC_HAS_WARNING -#endif -#if defined(__has_warning) - #define JSON_HEDLEY_GNUC_HAS_WARNING(warning,major,minor,patch) __has_warning(warning) -#else - #define JSON_HEDLEY_GNUC_HAS_WARNING(warning,major,minor,patch) JSON_HEDLEY_GNUC_VERSION_CHECK(major,minor,patch) -#endif - -#if defined(JSON_HEDLEY_GCC_HAS_WARNING) - #undef JSON_HEDLEY_GCC_HAS_WARNING -#endif -#if defined(__has_warning) - #define JSON_HEDLEY_GCC_HAS_WARNING(warning,major,minor,patch) __has_warning(warning) -#else - #define JSON_HEDLEY_GCC_HAS_WARNING(warning,major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) -#endif - -#if \ - (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) || \ - defined(__clang__) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(3,0,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) || \ - JSON_HEDLEY_PGI_VERSION_CHECK(18,4,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(6,0,0) || \ - JSON_HEDLEY_CRAY_VERSION_CHECK(5,0,0) || \ - JSON_HEDLEY_TINYC_VERSION_CHECK(0,9,17) || \ - JSON_HEDLEY_SUNPRO_VERSION_CHECK(8,0,0) || \ - (JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) && defined(__C99_PRAGMA_OPERATOR)) - #define JSON_HEDLEY_PRAGMA(value) _Pragma(#value) -#elif JSON_HEDLEY_MSVC_VERSION_CHECK(15,0,0) - #define JSON_HEDLEY_PRAGMA(value) __pragma(value) -#else - #define JSON_HEDLEY_PRAGMA(value) -#endif - -#if defined(JSON_HEDLEY_DIAGNOSTIC_PUSH) - #undef JSON_HEDLEY_DIAGNOSTIC_PUSH -#endif -#if defined(JSON_HEDLEY_DIAGNOSTIC_POP) - #undef JSON_HEDLEY_DIAGNOSTIC_POP -#endif -#if defined(__clang__) - #define JSON_HEDLEY_DIAGNOSTIC_PUSH _Pragma("clang diagnostic push") - #define JSON_HEDLEY_DIAGNOSTIC_POP _Pragma("clang diagnostic pop") -#elif JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) - #define JSON_HEDLEY_DIAGNOSTIC_PUSH _Pragma("warning(push)") - #define JSON_HEDLEY_DIAGNOSTIC_POP _Pragma("warning(pop)") -#elif JSON_HEDLEY_GCC_VERSION_CHECK(4,6,0) - #define JSON_HEDLEY_DIAGNOSTIC_PUSH _Pragma("GCC diagnostic push") - #define JSON_HEDLEY_DIAGNOSTIC_POP _Pragma("GCC diagnostic pop") -#elif JSON_HEDLEY_MSVC_VERSION_CHECK(15,0,0) - #define JSON_HEDLEY_DIAGNOSTIC_PUSH __pragma(warning(push)) - #define JSON_HEDLEY_DIAGNOSTIC_POP __pragma(warning(pop)) -#elif JSON_HEDLEY_ARM_VERSION_CHECK(5,6,0) - #define JSON_HEDLEY_DIAGNOSTIC_PUSH _Pragma("push") - #define JSON_HEDLEY_DIAGNOSTIC_POP _Pragma("pop") -#elif JSON_HEDLEY_TI_VERSION_CHECK(8,1,0) - #define JSON_HEDLEY_DIAGNOSTIC_PUSH _Pragma("diag_push") - #define JSON_HEDLEY_DIAGNOSTIC_POP _Pragma("diag_pop") -#elif JSON_HEDLEY_PELLES_VERSION_CHECK(2,90,0) - #define JSON_HEDLEY_DIAGNOSTIC_PUSH _Pragma("warning(push)") - #define JSON_HEDLEY_DIAGNOSTIC_POP _Pragma("warning(pop)") -#else - #define JSON_HEDLEY_DIAGNOSTIC_PUSH - #define JSON_HEDLEY_DIAGNOSTIC_POP -#endif - -#if defined(JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED) - #undef JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED -#endif -#if JSON_HEDLEY_HAS_WARNING("-Wdeprecated-declarations") - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("clang diagnostic ignored \"-Wdeprecated-declarations\"") -#elif JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("warning(disable:1478 1786)") -#elif JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("diag_suppress 1215,1444") -#elif JSON_HEDLEY_GCC_VERSION_CHECK(4,3,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("GCC diagnostic ignored \"-Wdeprecated-declarations\"") -#elif JSON_HEDLEY_MSVC_VERSION_CHECK(15,0,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED __pragma(warning(disable:4996)) -#elif JSON_HEDLEY_TI_VERSION_CHECK(8,0,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("diag_suppress 1291,1718") -#elif JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,13,0) && !defined(__cplusplus) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("error_messages(off,E_DEPRECATED_ATT,E_DEPRECATED_ATT_MESS)") -#elif JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,13,0) && defined(__cplusplus) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("error_messages(off,symdeprecated,symdeprecated2)") -#elif JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("diag_suppress=Pe1444,Pe1215") -#elif JSON_HEDLEY_PELLES_VERSION_CHECK(2,90,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("warn(disable:2241)") -#else - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_DEPRECATED -#endif - -#if defined(JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS) - #undef JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS -#endif -#if JSON_HEDLEY_HAS_WARNING("-Wunknown-pragmas") - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("clang diagnostic ignored \"-Wunknown-pragmas\"") -#elif JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("warning(disable:161)") -#elif JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress 1675") -#elif JSON_HEDLEY_GCC_VERSION_CHECK(4,3,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("GCC diagnostic ignored \"-Wunknown-pragmas\"") -#elif JSON_HEDLEY_MSVC_VERSION_CHECK(15,0,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS __pragma(warning(disable:4068)) -#elif JSON_HEDLEY_TI_VERSION_CHECK(8,0,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress 163") -#elif JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress=Pe161") -#else - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS -#endif - -#if defined(JSON_HEDLEY_DIAGNOSTIC_DISABLE_CAST_QUAL) - #undef JSON_HEDLEY_DIAGNOSTIC_DISABLE_CAST_QUAL -#endif -#if JSON_HEDLEY_HAS_WARNING("-Wcast-qual") - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_CAST_QUAL _Pragma("clang diagnostic ignored \"-Wcast-qual\"") -#elif JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_CAST_QUAL _Pragma("warning(disable:2203 2331)") -#elif JSON_HEDLEY_GCC_VERSION_CHECK(3,0,0) - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_CAST_QUAL _Pragma("GCC diagnostic ignored \"-Wcast-qual\"") -#else - #define JSON_HEDLEY_DIAGNOSTIC_DISABLE_CAST_QUAL -#endif - -#if defined(JSON_HEDLEY_DEPRECATED) - #undef JSON_HEDLEY_DEPRECATED -#endif -#if defined(JSON_HEDLEY_DEPRECATED_FOR) - #undef JSON_HEDLEY_DEPRECATED_FOR -#endif -#if defined(__cplusplus) && (__cplusplus >= 201402L) - #define JSON_HEDLEY_DEPRECATED(since) [[deprecated("Since " #since)]] - #define JSON_HEDLEY_DEPRECATED_FOR(since, replacement) [[deprecated("Since " #since "; use " #replacement)]] -#elif \ - JSON_HEDLEY_HAS_EXTENSION(attribute_deprecated_with_message) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(4,5,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(5,6,0) || \ - JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,13,0) || \ - JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(8,3,0) - #define JSON_HEDLEY_DEPRECATED(since) __attribute__((__deprecated__("Since " #since))) - #define JSON_HEDLEY_DEPRECATED_FOR(since, replacement) __attribute__((__deprecated__("Since " #since "; use " #replacement))) -#elif \ - JSON_HEDLEY_HAS_ATTRIBUTE(deprecated) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(3,1,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(8,0,0) || \ - (JSON_HEDLEY_TI_VERSION_CHECK(7,3,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) - #define JSON_HEDLEY_DEPRECATED(since) __attribute__((__deprecated__)) - #define JSON_HEDLEY_DEPRECATED_FOR(since, replacement) __attribute__((__deprecated__)) -#elif JSON_HEDLEY_MSVC_VERSION_CHECK(14,0,0) - #define JSON_HEDLEY_DEPRECATED(since) __declspec(deprecated("Since " # since)) - #define JSON_HEDLEY_DEPRECATED_FOR(since, replacement) __declspec(deprecated("Since " #since "; use " #replacement)) -#elif \ - JSON_HEDLEY_MSVC_VERSION_CHECK(13,10,0) || \ - JSON_HEDLEY_PELLES_VERSION_CHECK(6,50,0) - #define JSON_HEDLEY_DEPRECATED(since) _declspec(deprecated) - #define JSON_HEDLEY_DEPRECATED_FOR(since, replacement) __declspec(deprecated) -#elif JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) - #define JSON_HEDLEY_DEPRECATED(since) _Pragma("deprecated") - #define JSON_HEDLEY_DEPRECATED_FOR(since, replacement) _Pragma("deprecated") -#else - #define JSON_HEDLEY_DEPRECATED(since) - #define JSON_HEDLEY_DEPRECATED_FOR(since, replacement) -#endif - -#if defined(JSON_HEDLEY_UNAVAILABLE) - #undef JSON_HEDLEY_UNAVAILABLE -#endif -#if \ - JSON_HEDLEY_HAS_ATTRIBUTE(warning) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(4,3,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) - #define JSON_HEDLEY_UNAVAILABLE(available_since) __attribute__((__warning__("Not available until " #available_since))) -#else - #define JSON_HEDLEY_UNAVAILABLE(available_since) -#endif - -#if defined(JSON_HEDLEY_WARN_UNUSED_RESULT) - #undef JSON_HEDLEY_WARN_UNUSED_RESULT -#endif -#if defined(__cplusplus) && (__cplusplus >= 201703L) - #define JSON_HEDLEY_WARN_UNUSED_RESULT [[nodiscard]] -#elif \ - JSON_HEDLEY_HAS_ATTRIBUTE(warn_unused_result) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(3,4,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(8,0,0) || \ - (JSON_HEDLEY_TI_VERSION_CHECK(7,3,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ - (JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,15,0) && defined(__cplusplus)) || \ - JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) - #define JSON_HEDLEY_WARN_UNUSED_RESULT __attribute__((__warn_unused_result__)) -#elif defined(_Check_return_) /* SAL */ - #define JSON_HEDLEY_WARN_UNUSED_RESULT _Check_return_ -#else - #define JSON_HEDLEY_WARN_UNUSED_RESULT -#endif - -#if defined(JSON_HEDLEY_SENTINEL) - #undef JSON_HEDLEY_SENTINEL -#endif -#if \ - JSON_HEDLEY_HAS_ATTRIBUTE(sentinel) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(4,0,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(5,4,0) - #define JSON_HEDLEY_SENTINEL(position) __attribute__((__sentinel__(position))) -#else - #define JSON_HEDLEY_SENTINEL(position) -#endif - -#if defined(JSON_HEDLEY_NO_RETURN) - #undef JSON_HEDLEY_NO_RETURN -#endif -#if JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) - #define JSON_HEDLEY_NO_RETURN __noreturn -#elif JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) - #define JSON_HEDLEY_NO_RETURN __attribute__((__noreturn__)) -#elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L - #define JSON_HEDLEY_NO_RETURN _Noreturn -#elif defined(__cplusplus) && (__cplusplus >= 201103L) - #define JSON_HEDLEY_NO_RETURN [[noreturn]] -#elif \ - JSON_HEDLEY_HAS_ATTRIBUTE(noreturn) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(3,2,0) || \ - JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,11,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(18,0,0) || \ - (JSON_HEDLEY_TI_VERSION_CHECK(17,3,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) - #define JSON_HEDLEY_NO_RETURN __attribute__((__noreturn__)) -#elif JSON_HEDLEY_MSVC_VERSION_CHECK(13,10,0) - #define JSON_HEDLEY_NO_RETURN __declspec(noreturn) -#elif JSON_HEDLEY_TI_VERSION_CHECK(6,0,0) && defined(__cplusplus) - #define JSON_HEDLEY_NO_RETURN _Pragma("FUNC_NEVER_RETURNS;") -#elif JSON_HEDLEY_COMPCERT_VERSION_CHECK(3,2,0) - #define JSON_HEDLEY_NO_RETURN __attribute((noreturn)) -#elif JSON_HEDLEY_PELLES_VERSION_CHECK(9,0,0) - #define JSON_HEDLEY_NO_RETURN __declspec(noreturn) -#else - #define JSON_HEDLEY_NO_RETURN -#endif - -#if defined(JSON_HEDLEY_UNREACHABLE) - #undef JSON_HEDLEY_UNREACHABLE -#endif -#if defined(JSON_HEDLEY_UNREACHABLE_RETURN) - #undef JSON_HEDLEY_UNREACHABLE_RETURN -#endif -#if \ - (JSON_HEDLEY_HAS_BUILTIN(__builtin_unreachable) && (!defined(JSON_HEDLEY_ARM_VERSION))) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(4,5,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(13,1,5) - #define JSON_HEDLEY_UNREACHABLE() __builtin_unreachable() -#elif JSON_HEDLEY_MSVC_VERSION_CHECK(13,10,0) - #define JSON_HEDLEY_UNREACHABLE() __assume(0) -#elif JSON_HEDLEY_TI_VERSION_CHECK(6,0,0) - #if defined(__cplusplus) - #define JSON_HEDLEY_UNREACHABLE() std::_nassert(0) - #else - #define JSON_HEDLEY_UNREACHABLE() _nassert(0) - #endif - #define JSON_HEDLEY_UNREACHABLE_RETURN(value) return value -#elif defined(EXIT_FAILURE) - #define JSON_HEDLEY_UNREACHABLE() abort() -#else - #define JSON_HEDLEY_UNREACHABLE() - #define JSON_HEDLEY_UNREACHABLE_RETURN(value) return value -#endif -#if !defined(JSON_HEDLEY_UNREACHABLE_RETURN) - #define JSON_HEDLEY_UNREACHABLE_RETURN(value) JSON_HEDLEY_UNREACHABLE() -#endif - -#if defined(JSON_HEDLEY_ASSUME) - #undef JSON_HEDLEY_ASSUME -#endif -#if \ - JSON_HEDLEY_MSVC_VERSION_CHECK(13,10,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) - #define JSON_HEDLEY_ASSUME(expr) __assume(expr) -#elif JSON_HEDLEY_HAS_BUILTIN(__builtin_assume) - #define JSON_HEDLEY_ASSUME(expr) __builtin_assume(expr) -#elif JSON_HEDLEY_TI_VERSION_CHECK(6,0,0) - #if defined(__cplusplus) - #define JSON_HEDLEY_ASSUME(expr) std::_nassert(expr) - #else - #define JSON_HEDLEY_ASSUME(expr) _nassert(expr) - #endif -#elif \ - (JSON_HEDLEY_HAS_BUILTIN(__builtin_unreachable) && !defined(JSON_HEDLEY_ARM_VERSION)) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(4,5,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(13,1,5) - #define JSON_HEDLEY_ASSUME(expr) ((void) ((expr) ? 1 : (__builtin_unreachable(), 1))) -#else - #define JSON_HEDLEY_ASSUME(expr) ((void) (expr)) -#endif - - -JSON_HEDLEY_DIAGNOSTIC_PUSH -#if \ - JSON_HEDLEY_HAS_WARNING("-Wvariadic-macros") || \ - JSON_HEDLEY_GCC_VERSION_CHECK(4,0,0) - #if defined(__clang__) - #pragma clang diagnostic ignored "-Wvariadic-macros" - #elif defined(JSON_HEDLEY_GCC_VERSION) - #pragma GCC diagnostic ignored "-Wvariadic-macros" - #endif -#endif -#if defined(JSON_HEDLEY_NON_NULL) - #undef JSON_HEDLEY_NON_NULL -#endif -#if \ - JSON_HEDLEY_HAS_ATTRIBUTE(nonnull) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(3,3,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) - #define JSON_HEDLEY_NON_NULL(...) __attribute__((__nonnull__(__VA_ARGS__))) -#else - #define JSON_HEDLEY_NON_NULL(...) -#endif -JSON_HEDLEY_DIAGNOSTIC_POP - -#if defined(JSON_HEDLEY_PRINTF_FORMAT) - #undef JSON_HEDLEY_PRINTF_FORMAT -#endif -#if defined(__MINGW32__) && JSON_HEDLEY_GCC_HAS_ATTRIBUTE(format,4,4,0) && !defined(__USE_MINGW_ANSI_STDIO) - #define JSON_HEDLEY_PRINTF_FORMAT(string_idx,first_to_check) __attribute__((__format__(ms_printf, string_idx, first_to_check))) -#elif defined(__MINGW32__) && JSON_HEDLEY_GCC_HAS_ATTRIBUTE(format,4,4,0) && defined(__USE_MINGW_ANSI_STDIO) - #define JSON_HEDLEY_PRINTF_FORMAT(string_idx,first_to_check) __attribute__((__format__(gnu_printf, string_idx, first_to_check))) -#elif \ - JSON_HEDLEY_HAS_ATTRIBUTE(format) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(3,1,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(5,6,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(8,0,0) || \ - (JSON_HEDLEY_TI_VERSION_CHECK(7,3,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) - #define JSON_HEDLEY_PRINTF_FORMAT(string_idx,first_to_check) __attribute__((__format__(__printf__, string_idx, first_to_check))) -#elif JSON_HEDLEY_PELLES_VERSION_CHECK(6,0,0) - #define JSON_HEDLEY_PRINTF_FORMAT(string_idx,first_to_check) __declspec(vaformat(printf,string_idx,first_to_check)) -#else - #define JSON_HEDLEY_PRINTF_FORMAT(string_idx,first_to_check) -#endif - -#if defined(JSON_HEDLEY_CONSTEXPR) - #undef JSON_HEDLEY_CONSTEXPR -#endif -#if defined(__cplusplus) - #if __cplusplus >= 201103L - #define JSON_HEDLEY_CONSTEXPR constexpr - #endif -#endif -#if !defined(JSON_HEDLEY_CONSTEXPR) - #define JSON_HEDLEY_CONSTEXPR -#endif - -#if defined(JSON_HEDLEY_PREDICT) - #undef JSON_HEDLEY_PREDICT -#endif -#if defined(JSON_HEDLEY_LIKELY) - #undef JSON_HEDLEY_LIKELY -#endif -#if defined(JSON_HEDLEY_UNLIKELY) - #undef JSON_HEDLEY_UNLIKELY -#endif -#if defined(JSON_HEDLEY_UNPREDICTABLE) - #undef JSON_HEDLEY_UNPREDICTABLE -#endif -#if JSON_HEDLEY_HAS_BUILTIN(__builtin_unpredictable) - #define JSON_HEDLEY_UNPREDICTABLE(expr) __builtin_unpredictable(!!(expr)) -#endif -#if \ - JSON_HEDLEY_HAS_BUILTIN(__builtin_expect_with_probability) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(9,0,0) -# define JSON_HEDLEY_PREDICT(expr, value, probability) __builtin_expect_with_probability(expr, value, probability) -# define JSON_HEDLEY_PREDICT_TRUE(expr, probability) __builtin_expect_with_probability(!!(expr), 1, probability) -# define JSON_HEDLEY_PREDICT_FALSE(expr, probability) __builtin_expect_with_probability(!!(expr), 0, probability) -# define JSON_HEDLEY_LIKELY(expr) __builtin_expect(!!(expr), 1) -# define JSON_HEDLEY_UNLIKELY(expr) __builtin_expect(!!(expr), 0) -#if !defined(JSON_HEDLEY_BUILTIN_UNPREDICTABLE) - #define JSON_HEDLEY_BUILTIN_UNPREDICTABLE(expr) __builtin_expect_with_probability(!!(expr), 1, 0.5) -#endif -#elif \ - JSON_HEDLEY_HAS_BUILTIN(__builtin_expect) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(3,0,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - (JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,15,0) && defined(__cplusplus)) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(6,1,0) || \ - JSON_HEDLEY_TINYC_VERSION_CHECK(0,9,27) -# define JSON_HEDLEY_PREDICT(expr, expected, probability) \ - (((probability) >= 0.9) ? __builtin_expect(!!(expr), (expected)) : (((void) (expected)), !!(expr))) -# define JSON_HEDLEY_PREDICT_TRUE(expr, probability) \ - (__extension__ ({ \ - JSON_HEDLEY_CONSTEXPR double hedley_probability_ = (probability); \ - ((hedley_probability_ >= 0.9) ? __builtin_expect(!!(expr), 1) : ((hedley_probability_ <= 0.1) ? __builtin_expect(!!(expr), 0) : !!(expr))); \ - })) -# define JSON_HEDLEY_PREDICT_FALSE(expr, probability) \ - (__extension__ ({ \ - JSON_HEDLEY_CONSTEXPR double hedley_probability_ = (probability); \ - ((hedley_probability_ >= 0.9) ? __builtin_expect(!!(expr), 0) : ((hedley_probability_ <= 0.1) ? __builtin_expect(!!(expr), 1) : !!(expr))); \ - })) -# define JSON_HEDLEY_LIKELY(expr) __builtin_expect(!!(expr), 1) -# define JSON_HEDLEY_UNLIKELY(expr) __builtin_expect(!!(expr), 0) -#else -# define JSON_HEDLEY_PREDICT(expr, expected, probability) (((void) (expected)), !!(expr)) -# define JSON_HEDLEY_PREDICT_TRUE(expr, probability) (!!(expr)) -# define JSON_HEDLEY_PREDICT_FALSE(expr, probability) (!!(expr)) -# define JSON_HEDLEY_LIKELY(expr) (!!(expr)) -# define JSON_HEDLEY_UNLIKELY(expr) (!!(expr)) -#endif -#if !defined(JSON_HEDLEY_UNPREDICTABLE) - #define JSON_HEDLEY_UNPREDICTABLE(expr) JSON_HEDLEY_PREDICT(expr, 1, 0.5) -#endif - -#if defined(JSON_HEDLEY_MALLOC) - #undef JSON_HEDLEY_MALLOC -#endif -#if \ - JSON_HEDLEY_HAS_ATTRIBUTE(malloc) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(3,1,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,11,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(12,1,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(8,0,0) || \ - (JSON_HEDLEY_TI_VERSION_CHECK(7,3,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) - #define JSON_HEDLEY_MALLOC __attribute__((__malloc__)) -#elif JSON_HEDLEY_MSVC_VERSION_CHECK(14, 0, 0) - #define JSON_HEDLEY_MALLOC __declspec(restrict) -#else - #define JSON_HEDLEY_MALLOC -#endif - -#if defined(JSON_HEDLEY_PURE) - #undef JSON_HEDLEY_PURE -#endif -#if \ - JSON_HEDLEY_HAS_ATTRIBUTE(pure) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(2,96,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,11,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(8,0,0) || \ - (JSON_HEDLEY_TI_VERSION_CHECK(7,3,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ - JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) - #define JSON_HEDLEY_PURE __attribute__((__pure__)) -#elif JSON_HEDLEY_TI_VERSION_CHECK(6,0,0) && defined(__cplusplus) - #define JSON_HEDLEY_PURE _Pragma("FUNC_IS_PURE;") -#else - #define JSON_HEDLEY_PURE -#endif - -#if defined(JSON_HEDLEY_CONST) - #undef JSON_HEDLEY_CONST -#endif -#if \ - JSON_HEDLEY_HAS_ATTRIBUTE(const) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(2,5,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,11,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(8,0,0) || \ - (JSON_HEDLEY_TI_VERSION_CHECK(7,3,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ - JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) - #define JSON_HEDLEY_CONST __attribute__((__const__)) -#else - #define JSON_HEDLEY_CONST JSON_HEDLEY_PURE -#endif - -#if defined(JSON_HEDLEY_RESTRICT) - #undef JSON_HEDLEY_RESTRICT -#endif -#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) && !defined(__cplusplus) - #define JSON_HEDLEY_RESTRICT restrict -#elif \ - JSON_HEDLEY_GCC_VERSION_CHECK(3,1,0) || \ - JSON_HEDLEY_MSVC_VERSION_CHECK(14,0,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ - JSON_HEDLEY_PGI_VERSION_CHECK(17,10,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(8,0,0) || \ - (JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,14,0) && defined(__cplusplus)) || \ - JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) || \ - defined(__clang__) - #define JSON_HEDLEY_RESTRICT __restrict -#elif JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,3,0) && !defined(__cplusplus) - #define JSON_HEDLEY_RESTRICT _Restrict -#else - #define JSON_HEDLEY_RESTRICT -#endif - -#if defined(JSON_HEDLEY_INLINE) - #undef JSON_HEDLEY_INLINE -#endif -#if \ - (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) || \ - (defined(__cplusplus) && (__cplusplus >= 199711L)) - #define JSON_HEDLEY_INLINE inline -#elif \ - defined(JSON_HEDLEY_GCC_VERSION) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(6,2,0) - #define JSON_HEDLEY_INLINE __inline__ -#elif \ - JSON_HEDLEY_MSVC_VERSION_CHECK(12,0,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(8,0,0) - #define JSON_HEDLEY_INLINE __inline -#else - #define JSON_HEDLEY_INLINE -#endif - -#if defined(JSON_HEDLEY_ALWAYS_INLINE) - #undef JSON_HEDLEY_ALWAYS_INLINE -#endif -#if \ - JSON_HEDLEY_HAS_ATTRIBUTE(always_inline) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(4,0,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,11,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(8,0,0) || \ - (JSON_HEDLEY_TI_VERSION_CHECK(7,3,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) - #define JSON_HEDLEY_ALWAYS_INLINE __attribute__((__always_inline__)) JSON_HEDLEY_INLINE -#elif JSON_HEDLEY_MSVC_VERSION_CHECK(12,0,0) - #define JSON_HEDLEY_ALWAYS_INLINE __forceinline -#elif JSON_HEDLEY_TI_VERSION_CHECK(7,0,0) && defined(__cplusplus) - #define JSON_HEDLEY_ALWAYS_INLINE _Pragma("FUNC_ALWAYS_INLINE;") -#elif JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) - #define JSON_HEDLEY_ALWAYS_INLINE _Pragma("inline=forced") -#else - #define JSON_HEDLEY_ALWAYS_INLINE JSON_HEDLEY_INLINE -#endif - -#if defined(JSON_HEDLEY_NEVER_INLINE) - #undef JSON_HEDLEY_NEVER_INLINE -#endif -#if \ - JSON_HEDLEY_HAS_ATTRIBUTE(noinline) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(4,0,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,11,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(10,1,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(8,0,0) || \ - (JSON_HEDLEY_TI_VERSION_CHECK(7,3,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) - #define JSON_HEDLEY_NEVER_INLINE __attribute__((__noinline__)) -#elif JSON_HEDLEY_MSVC_VERSION_CHECK(13,10,0) - #define JSON_HEDLEY_NEVER_INLINE __declspec(noinline) -#elif JSON_HEDLEY_PGI_VERSION_CHECK(10,2,0) - #define JSON_HEDLEY_NEVER_INLINE _Pragma("noinline") -#elif JSON_HEDLEY_TI_VERSION_CHECK(6,0,0) && defined(__cplusplus) - #define JSON_HEDLEY_NEVER_INLINE _Pragma("FUNC_CANNOT_INLINE;") -#elif JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) - #define JSON_HEDLEY_NEVER_INLINE _Pragma("inline=never") -#elif JSON_HEDLEY_COMPCERT_VERSION_CHECK(3,2,0) - #define JSON_HEDLEY_NEVER_INLINE __attribute((noinline)) -#elif JSON_HEDLEY_PELLES_VERSION_CHECK(9,0,0) - #define JSON_HEDLEY_NEVER_INLINE __declspec(noinline) -#else - #define JSON_HEDLEY_NEVER_INLINE -#endif - -#if defined(JSON_HEDLEY_PRIVATE) - #undef JSON_HEDLEY_PRIVATE -#endif -#if defined(JSON_HEDLEY_PUBLIC) - #undef JSON_HEDLEY_PUBLIC -#endif -#if defined(JSON_HEDLEY_IMPORT) - #undef JSON_HEDLEY_IMPORT -#endif -#if defined(_WIN32) || defined(__CYGWIN__) - #define JSON_HEDLEY_PRIVATE - #define JSON_HEDLEY_PUBLIC __declspec(dllexport) - #define JSON_HEDLEY_IMPORT __declspec(dllimport) -#else - #if \ - JSON_HEDLEY_HAS_ATTRIBUTE(visibility) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(3,3,0) || \ - JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,11,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(13,1,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(8,0,0) || \ - (JSON_HEDLEY_TI_VERSION_CHECK(7,3,0) && defined(__TI_EABI__) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) - #define JSON_HEDLEY_PRIVATE __attribute__((__visibility__("hidden"))) - #define JSON_HEDLEY_PUBLIC __attribute__((__visibility__("default"))) - #else - #define JSON_HEDLEY_PRIVATE - #define JSON_HEDLEY_PUBLIC - #endif - #define JSON_HEDLEY_IMPORT extern -#endif - -#if defined(JSON_HEDLEY_NO_THROW) - #undef JSON_HEDLEY_NO_THROW -#endif -#if \ - JSON_HEDLEY_HAS_ATTRIBUTE(nothrow) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(3,3,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) - #define JSON_HEDLEY_NO_THROW __attribute__((__nothrow__)) -#elif \ - JSON_HEDLEY_MSVC_VERSION_CHECK(13,1,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) - #define JSON_HEDLEY_NO_THROW __declspec(nothrow) -#else - #define JSON_HEDLEY_NO_THROW -#endif - -#if defined(JSON_HEDLEY_FALL_THROUGH) - #undef JSON_HEDLEY_FALL_THROUGH -#endif -#if \ - defined(__cplusplus) && \ - (!defined(JSON_HEDLEY_SUNPRO_VERSION) || JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,15,0)) && \ - !defined(JSON_HEDLEY_PGI_VERSION) - #if \ - (__cplusplus >= 201703L) || \ - ((__cplusplus >= 201103L) && JSON_HEDLEY_HAS_CPP_ATTRIBUTE(fallthrough)) - #define JSON_HEDLEY_FALL_THROUGH [[fallthrough]] - #elif (__cplusplus >= 201103L) && JSON_HEDLEY_HAS_CPP_ATTRIBUTE(clang::fallthrough) - #define JSON_HEDLEY_FALL_THROUGH [[clang::fallthrough]] - #elif (__cplusplus >= 201103L) && JSON_HEDLEY_GCC_VERSION_CHECK(7,0,0) - #define JSON_HEDLEY_FALL_THROUGH [[gnu::fallthrough]] - #endif -#endif -#if !defined(JSON_HEDLEY_FALL_THROUGH) - #if JSON_HEDLEY_GNUC_HAS_ATTRIBUTE(fallthrough,7,0,0) && !defined(JSON_HEDLEY_PGI_VERSION) - #define JSON_HEDLEY_FALL_THROUGH __attribute__((__fallthrough__)) - #elif defined(__fallthrough) /* SAL */ - #define JSON_HEDLEY_FALL_THROUGH __fallthrough - #else - #define JSON_HEDLEY_FALL_THROUGH - #endif -#endif - -#if defined(JSON_HEDLEY_RETURNS_NON_NULL) - #undef JSON_HEDLEY_RETURNS_NON_NULL -#endif -#if \ - JSON_HEDLEY_HAS_ATTRIBUTE(returns_nonnull) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(4,9,0) - #define JSON_HEDLEY_RETURNS_NON_NULL __attribute__((__returns_nonnull__)) -#elif defined(_Ret_notnull_) /* SAL */ - #define JSON_HEDLEY_RETURNS_NON_NULL _Ret_notnull_ -#else - #define JSON_HEDLEY_RETURNS_NON_NULL -#endif - -#if defined(JSON_HEDLEY_ARRAY_PARAM) - #undef JSON_HEDLEY_ARRAY_PARAM -#endif -#if \ - defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) && \ - !defined(__STDC_NO_VLA__) && \ - !defined(__cplusplus) && \ - !defined(JSON_HEDLEY_PGI_VERSION) && \ - !defined(JSON_HEDLEY_TINYC_VERSION) - #define JSON_HEDLEY_ARRAY_PARAM(name) (name) -#else - #define JSON_HEDLEY_ARRAY_PARAM(name) -#endif - -#if defined(JSON_HEDLEY_IS_CONSTANT) - #undef JSON_HEDLEY_IS_CONSTANT -#endif -#if defined(JSON_HEDLEY_REQUIRE_CONSTEXPR) - #undef JSON_HEDLEY_REQUIRE_CONSTEXPR -#endif -/* Note the double-underscore. For internal use only; no API - * guarantees! */ -#if defined(JSON_HEDLEY__IS_CONSTEXPR) - #undef JSON_HEDLEY__IS_CONSTEXPR -#endif - -#if \ - JSON_HEDLEY_HAS_BUILTIN(__builtin_constant_p) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(3,4,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_TINYC_VERSION_CHECK(0,9,19) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(4,1,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(13,1,0) || \ - JSON_HEDLEY_TI_VERSION_CHECK(6,1,0) || \ - JSON_HEDLEY_SUNPRO_VERSION_CHECK(5,10,0) || \ - JSON_HEDLEY_CRAY_VERSION_CHECK(8,1,0) - #define JSON_HEDLEY_IS_CONSTANT(expr) __builtin_constant_p(expr) -#endif -#if !defined(__cplusplus) -# if \ - JSON_HEDLEY_HAS_BUILTIN(__builtin_types_compatible_p) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(3,4,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(13,1,0) || \ - JSON_HEDLEY_CRAY_VERSION_CHECK(8,1,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(5,4,0) || \ - JSON_HEDLEY_TINYC_VERSION_CHECK(0,9,24) -#if defined(__INTPTR_TYPE__) - #define JSON_HEDLEY__IS_CONSTEXPR(expr) __builtin_types_compatible_p(__typeof__((1 ? (void*) ((__INTPTR_TYPE__) ((expr) * 0)) : (int*) 0)), int*) -#else - #include - #define JSON_HEDLEY__IS_CONSTEXPR(expr) __builtin_types_compatible_p(__typeof__((1 ? (void*) ((intptr_t) ((expr) * 0)) : (int*) 0)), int*) -#endif -# elif \ - (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L) && !defined(JSON_HEDLEY_SUNPRO_VERSION) && !defined(JSON_HEDLEY_PGI_VERSION)) || \ - JSON_HEDLEY_HAS_EXTENSION(c_generic_selections) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(4,9,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(17,0,0) || \ - JSON_HEDLEY_IBM_VERSION_CHECK(12,1,0) || \ - JSON_HEDLEY_ARM_VERSION_CHECK(5,3,0) -#if defined(__INTPTR_TYPE__) - #define JSON_HEDLEY__IS_CONSTEXPR(expr) _Generic((1 ? (void*) ((__INTPTR_TYPE__) ((expr) * 0)) : (int*) 0), int*: 1, void*: 0) -#else - #include - #define JSON_HEDLEY__IS_CONSTEXPR(expr) _Generic((1 ? (void*) ((intptr_t) * 0) : (int*) 0), int*: 1, void*: 0) -#endif -# elif \ - defined(JSON_HEDLEY_GCC_VERSION) || \ - defined(JSON_HEDLEY_INTEL_VERSION) || \ - defined(JSON_HEDLEY_TINYC_VERSION) || \ - defined(JSON_HEDLEY_TI_VERSION) || \ - defined(__clang__) -# define JSON_HEDLEY__IS_CONSTEXPR(expr) ( \ - sizeof(void) != \ - sizeof(*( \ - 1 ? \ - ((void*) ((expr) * 0L) ) : \ -((struct { char v[sizeof(void) * 2]; } *) 1) \ - ) \ - ) \ - ) -# endif -#endif -#if defined(JSON_HEDLEY__IS_CONSTEXPR) - #if !defined(JSON_HEDLEY_IS_CONSTANT) - #define JSON_HEDLEY_IS_CONSTANT(expr) JSON_HEDLEY__IS_CONSTEXPR(expr) - #endif - #define JSON_HEDLEY_REQUIRE_CONSTEXPR(expr) (JSON_HEDLEY__IS_CONSTEXPR(expr) ? (expr) : (-1)) -#else - #if !defined(JSON_HEDLEY_IS_CONSTANT) - #define JSON_HEDLEY_IS_CONSTANT(expr) (0) - #endif - #define JSON_HEDLEY_REQUIRE_CONSTEXPR(expr) (expr) -#endif - -#if defined(JSON_HEDLEY_BEGIN_C_DECLS) - #undef JSON_HEDLEY_BEGIN_C_DECLS -#endif -#if defined(JSON_HEDLEY_END_C_DECLS) - #undef JSON_HEDLEY_END_C_DECLS -#endif -#if defined(JSON_HEDLEY_C_DECL) - #undef JSON_HEDLEY_C_DECL -#endif -#if defined(__cplusplus) - #define JSON_HEDLEY_BEGIN_C_DECLS extern "C" { - #define JSON_HEDLEY_END_C_DECLS } - #define JSON_HEDLEY_C_DECL extern "C" -#else - #define JSON_HEDLEY_BEGIN_C_DECLS - #define JSON_HEDLEY_END_C_DECLS - #define JSON_HEDLEY_C_DECL -#endif - -#if defined(JSON_HEDLEY_STATIC_ASSERT) - #undef JSON_HEDLEY_STATIC_ASSERT -#endif -#if \ - !defined(__cplusplus) && ( \ - (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)) || \ - JSON_HEDLEY_HAS_FEATURE(c_static_assert) || \ - JSON_HEDLEY_GCC_VERSION_CHECK(6,0,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) || \ - defined(_Static_assert) \ - ) -# define JSON_HEDLEY_STATIC_ASSERT(expr, message) _Static_assert(expr, message) -#elif \ - (defined(__cplusplus) && (__cplusplus >= 201703L)) || \ - JSON_HEDLEY_MSVC_VERSION_CHECK(16,0,0) || \ - (defined(__cplusplus) && JSON_HEDLEY_TI_VERSION_CHECK(8,3,0)) -# define JSON_HEDLEY_STATIC_ASSERT(expr, message) static_assert(expr, message) -#elif defined(__cplusplus) && (__cplusplus >= 201103L) -# define JSON_HEDLEY_STATIC_ASSERT(expr, message) static_assert(expr) -#else -# define JSON_HEDLEY_STATIC_ASSERT(expr, message) -#endif - -#if defined(JSON_HEDLEY_CONST_CAST) - #undef JSON_HEDLEY_CONST_CAST -#endif -#if defined(__cplusplus) -# define JSON_HEDLEY_CONST_CAST(T, expr) (const_cast(expr)) -#elif \ - JSON_HEDLEY_HAS_WARNING("-Wcast-qual") || \ - JSON_HEDLEY_GCC_VERSION_CHECK(4,6,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) -# define JSON_HEDLEY_CONST_CAST(T, expr) (__extension__ ({ \ - JSON_HEDLEY_DIAGNOSTIC_PUSH \ - JSON_HEDLEY_DIAGNOSTIC_DISABLE_CAST_QUAL \ - ((T) (expr)); \ - JSON_HEDLEY_DIAGNOSTIC_POP \ - })) -#else -# define JSON_HEDLEY_CONST_CAST(T, expr) ((T) (expr)) -#endif - -#if defined(JSON_HEDLEY_REINTERPRET_CAST) - #undef JSON_HEDLEY_REINTERPRET_CAST -#endif -#if defined(__cplusplus) - #define JSON_HEDLEY_REINTERPRET_CAST(T, expr) (reinterpret_cast(expr)) -#else - #define JSON_HEDLEY_REINTERPRET_CAST(T, expr) (*((T*) &(expr))) -#endif - -#if defined(JSON_HEDLEY_STATIC_CAST) - #undef JSON_HEDLEY_STATIC_CAST -#endif -#if defined(__cplusplus) - #define JSON_HEDLEY_STATIC_CAST(T, expr) (static_cast(expr)) -#else - #define JSON_HEDLEY_STATIC_CAST(T, expr) ((T) (expr)) -#endif - -#if defined(JSON_HEDLEY_CPP_CAST) - #undef JSON_HEDLEY_CPP_CAST -#endif -#if defined(__cplusplus) - #define JSON_HEDLEY_CPP_CAST(T, expr) static_cast(expr) -#else - #define JSON_HEDLEY_CPP_CAST(T, expr) (expr) -#endif - -#if defined(JSON_HEDLEY_MESSAGE) - #undef JSON_HEDLEY_MESSAGE -#endif -#if JSON_HEDLEY_HAS_WARNING("-Wunknown-pragmas") -# define JSON_HEDLEY_MESSAGE(msg) \ - JSON_HEDLEY_DIAGNOSTIC_PUSH \ - JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS \ - JSON_HEDLEY_PRAGMA(message msg) \ - JSON_HEDLEY_DIAGNOSTIC_POP -#elif \ - JSON_HEDLEY_GCC_VERSION_CHECK(4,4,0) || \ - JSON_HEDLEY_INTEL_VERSION_CHECK(13,0,0) -# define JSON_HEDLEY_MESSAGE(msg) JSON_HEDLEY_PRAGMA(message msg) -#elif JSON_HEDLEY_CRAY_VERSION_CHECK(5,0,0) -# define JSON_HEDLEY_MESSAGE(msg) JSON_HEDLEY_PRAGMA(_CRI message msg) -#elif JSON_HEDLEY_IAR_VERSION_CHECK(8,0,0) -# define JSON_HEDLEY_MESSAGE(msg) JSON_HEDLEY_PRAGMA(message(msg)) -#elif JSON_HEDLEY_PELLES_VERSION_CHECK(2,0,0) -# define JSON_HEDLEY_MESSAGE(msg) JSON_HEDLEY_PRAGMA(message(msg)) -#else -# define JSON_HEDLEY_MESSAGE(msg) -#endif - -#if defined(JSON_HEDLEY_WARNING) - #undef JSON_HEDLEY_WARNING -#endif -#if JSON_HEDLEY_HAS_WARNING("-Wunknown-pragmas") -# define JSON_HEDLEY_WARNING(msg) \ - JSON_HEDLEY_DIAGNOSTIC_PUSH \ - JSON_HEDLEY_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS \ - JSON_HEDLEY_PRAGMA(clang warning msg) \ - JSON_HEDLEY_DIAGNOSTIC_POP -#elif \ - JSON_HEDLEY_GCC_VERSION_CHECK(4,8,0) || \ - JSON_HEDLEY_PGI_VERSION_CHECK(18,4,0) -# define JSON_HEDLEY_WARNING(msg) JSON_HEDLEY_PRAGMA(GCC warning msg) -#elif JSON_HEDLEY_MSVC_VERSION_CHECK(15,0,0) -# define JSON_HEDLEY_WARNING(msg) JSON_HEDLEY_PRAGMA(message(msg)) -#else -# define JSON_HEDLEY_WARNING(msg) JSON_HEDLEY_MESSAGE(msg) -#endif - -#if defined(JSON_HEDLEY_REQUIRE_MSG) - #undef JSON_HEDLEY_REQUIRE_MSG -#endif -#if JSON_HEDLEY_HAS_ATTRIBUTE(diagnose_if) -# if JSON_HEDLEY_HAS_WARNING("-Wgcc-compat") -# define JSON_HEDLEY_REQUIRE_MSG(expr, msg) \ - JSON_HEDLEY_DIAGNOSTIC_PUSH \ - _Pragma("clang diagnostic ignored \"-Wgcc-compat\"") \ - __attribute__((__diagnose_if__(!(expr), msg, "error"))) \ - JSON_HEDLEY_DIAGNOSTIC_POP -# else -# define JSON_HEDLEY_REQUIRE_MSG(expr, msg) __attribute__((__diagnose_if__(!(expr), msg, "error"))) -# endif -#else -# define JSON_HEDLEY_REQUIRE_MSG(expr, msg) -#endif - -#if defined(JSON_HEDLEY_REQUIRE) - #undef JSON_HEDLEY_REQUIRE -#endif -#define JSON_HEDLEY_REQUIRE(expr) JSON_HEDLEY_REQUIRE_MSG(expr, #expr) - -#if defined(JSON_HEDLEY_FLAGS) - #undef JSON_HEDLEY_FLAGS -#endif -#if JSON_HEDLEY_HAS_ATTRIBUTE(flag_enum) - #define JSON_HEDLEY_FLAGS __attribute__((__flag_enum__)) -#endif - -#if defined(JSON_HEDLEY_FLAGS_CAST) - #undef JSON_HEDLEY_FLAGS_CAST -#endif -#if JSON_HEDLEY_INTEL_VERSION_CHECK(19,0,0) -# define JSON_HEDLEY_FLAGS_CAST(T, expr) (__extension__ ({ \ - JSON_HEDLEY_DIAGNOSTIC_PUSH \ - _Pragma("warning(disable:188)") \ - ((T) (expr)); \ - JSON_HEDLEY_DIAGNOSTIC_POP \ - })) -#else -# define JSON_HEDLEY_FLAGS_CAST(T, expr) JSON_HEDLEY_STATIC_CAST(T, expr) -#endif - -/* Remaining macros are deprecated. */ - -#if defined(JSON_HEDLEY_GCC_NOT_CLANG_VERSION_CHECK) - #undef JSON_HEDLEY_GCC_NOT_CLANG_VERSION_CHECK -#endif -#if defined(__clang__) - #define JSON_HEDLEY_GCC_NOT_CLANG_VERSION_CHECK(major,minor,patch) (0) -#else - #define JSON_HEDLEY_GCC_NOT_CLANG_VERSION_CHECK(major,minor,patch) JSON_HEDLEY_GCC_VERSION_CHECK(major,minor,patch) -#endif - -#if defined(JSON_HEDLEY_CLANG_HAS_ATTRIBUTE) - #undef JSON_HEDLEY_CLANG_HAS_ATTRIBUTE -#endif -#define JSON_HEDLEY_CLANG_HAS_ATTRIBUTE(attribute) JSON_HEDLEY_HAS_ATTRIBUTE(attribute) - -#if defined(JSON_HEDLEY_CLANG_HAS_CPP_ATTRIBUTE) - #undef JSON_HEDLEY_CLANG_HAS_CPP_ATTRIBUTE -#endif -#define JSON_HEDLEY_CLANG_HAS_CPP_ATTRIBUTE(attribute) JSON_HEDLEY_HAS_CPP_ATTRIBUTE(attribute) - -#if defined(JSON_HEDLEY_CLANG_HAS_BUILTIN) - #undef JSON_HEDLEY_CLANG_HAS_BUILTIN -#endif -#define JSON_HEDLEY_CLANG_HAS_BUILTIN(builtin) JSON_HEDLEY_HAS_BUILTIN(builtin) - -#if defined(JSON_HEDLEY_CLANG_HAS_FEATURE) - #undef JSON_HEDLEY_CLANG_HAS_FEATURE -#endif -#define JSON_HEDLEY_CLANG_HAS_FEATURE(feature) JSON_HEDLEY_HAS_FEATURE(feature) - -#if defined(JSON_HEDLEY_CLANG_HAS_EXTENSION) - #undef JSON_HEDLEY_CLANG_HAS_EXTENSION -#endif -#define JSON_HEDLEY_CLANG_HAS_EXTENSION(extension) JSON_HEDLEY_HAS_EXTENSION(extension) - -#if defined(JSON_HEDLEY_CLANG_HAS_DECLSPEC_DECLSPEC_ATTRIBUTE) - #undef JSON_HEDLEY_CLANG_HAS_DECLSPEC_DECLSPEC_ATTRIBUTE -#endif -#define JSON_HEDLEY_CLANG_HAS_DECLSPEC_ATTRIBUTE(attribute) JSON_HEDLEY_HAS_DECLSPEC_ATTRIBUTE(attribute) - -#if defined(JSON_HEDLEY_CLANG_HAS_WARNING) - #undef JSON_HEDLEY_CLANG_HAS_WARNING -#endif -#define JSON_HEDLEY_CLANG_HAS_WARNING(warning) JSON_HEDLEY_HAS_WARNING(warning) - -#endif /* !defined(JSON_HEDLEY_VERSION) || (JSON_HEDLEY_VERSION < X) */ - - -// This file contains all internal macro definitions -// You MUST include macro_unscope.hpp at the end of json.hpp to undef all of them - -// exclude unsupported compilers -#if !defined(JSON_SKIP_UNSUPPORTED_COMPILER_CHECK) - #if defined(__clang__) - #if (__clang_major__ * 10000 + __clang_minor__ * 100 + __clang_patchlevel__) < 30400 - #error "unsupported Clang version - see https://github.com/nlohmann/json#supported-compilers" - #endif - #elif defined(__GNUC__) && !(defined(__ICC) || defined(__INTEL_COMPILER)) - #if (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__) < 40800 - #error "unsupported GCC version - see https://github.com/nlohmann/json#supported-compilers" - #endif - #endif -#endif - -// C++ language standard detection -#if (defined(__cplusplus) && __cplusplus >= 201703L) || (defined(_HAS_CXX17) && _HAS_CXX17 == 1) // fix for issue #464 - #define JSON_HAS_CPP_17 - #define JSON_HAS_CPP_14 -#elif (defined(__cplusplus) && __cplusplus >= 201402L) || (defined(_HAS_CXX14) && _HAS_CXX14 == 1) - #define JSON_HAS_CPP_14 -#endif - -// disable float-equal warnings on GCC/clang -#if defined(__clang__) || defined(__GNUC__) || defined(__GNUG__) - #pragma GCC diagnostic push - #pragma GCC diagnostic ignored "-Wfloat-equal" -#endif - -// disable documentation warnings on clang -#if defined(__clang__) - #pragma GCC diagnostic push - #pragma GCC diagnostic ignored "-Wdocumentation" -#endif - -// allow to disable exceptions -#if (defined(__cpp_exceptions) || defined(__EXCEPTIONS) || defined(_CPPUNWIND)) && !defined(JSON_NOEXCEPTION) - #define JSON_THROW(exception) throw exception - #define JSON_TRY try - #define JSON_CATCH(exception) catch(exception) - #define JSON_INTERNAL_CATCH(exception) catch(exception) -#else - #include - #define JSON_THROW(exception) std::abort() - #define JSON_TRY if(true) - #define JSON_CATCH(exception) if(false) - #define JSON_INTERNAL_CATCH(exception) if(false) -#endif - -// override exception macros -#if defined(JSON_THROW_USER) - #undef JSON_THROW - #define JSON_THROW JSON_THROW_USER -#endif -#if defined(JSON_TRY_USER) - #undef JSON_TRY - #define JSON_TRY JSON_TRY_USER -#endif -#if defined(JSON_CATCH_USER) - #undef JSON_CATCH - #define JSON_CATCH JSON_CATCH_USER - #undef JSON_INTERNAL_CATCH - #define JSON_INTERNAL_CATCH JSON_CATCH_USER -#endif -#if defined(JSON_INTERNAL_CATCH_USER) - #undef JSON_INTERNAL_CATCH - #define JSON_INTERNAL_CATCH JSON_INTERNAL_CATCH_USER -#endif - -/*! -@brief macro to briefly define a mapping between an enum and JSON -@def NLOHMANN_JSON_SERIALIZE_ENUM -@since version 3.4.0 -*/ -#define NLOHMANN_JSON_SERIALIZE_ENUM(ENUM_TYPE, ...) \ - template \ - inline void to_json(BasicJsonType& j, const ENUM_TYPE& e) \ - { \ - static_assert(std::is_enum::value, #ENUM_TYPE " must be an enum!"); \ - static const std::pair m[] = __VA_ARGS__; \ - auto it = std::find_if(std::begin(m), std::end(m), \ - [e](const std::pair& ej_pair) -> bool \ - { \ - return ej_pair.first == e; \ - }); \ - j = ((it != std::end(m)) ? it : std::begin(m))->second; \ - } \ - template \ - inline void from_json(const BasicJsonType& j, ENUM_TYPE& e) \ - { \ - static_assert(std::is_enum::value, #ENUM_TYPE " must be an enum!"); \ - static const std::pair m[] = __VA_ARGS__; \ - auto it = std::find_if(std::begin(m), std::end(m), \ - [j](const std::pair& ej_pair) -> bool \ - { \ - return ej_pair.second == j; \ - }); \ - e = ((it != std::end(m)) ? it : std::begin(m))->first; \ - } - -// Ugly macros to avoid uglier copy-paste when specializing basic_json. They -// may be removed in the future once the class is split. - -#define NLOHMANN_BASIC_JSON_TPL_DECLARATION \ - template class ObjectType, \ - template class ArrayType, \ - class StringType, class BooleanType, class NumberIntegerType, \ - class NumberUnsignedType, class NumberFloatType, \ - template class AllocatorType, \ - template class JSONSerializer> - -#define NLOHMANN_BASIC_JSON_TPL \ - basic_json - - -namespace nlohmann -{ -namespace detail -{ -//////////////// -// exceptions // -//////////////// - -/*! -@brief general exception of the @ref basic_json class - -This class is an extension of `std::exception` objects with a member @a id for -exception ids. It is used as the base class for all exceptions thrown by the -@ref basic_json class. This class can hence be used as "wildcard" to catch -exceptions. - -Subclasses: -- @ref parse_error for exceptions indicating a parse error -- @ref invalid_iterator for exceptions indicating errors with iterators -- @ref type_error for exceptions indicating executing a member function with - a wrong type -- @ref out_of_range for exceptions indicating access out of the defined range -- @ref other_error for exceptions indicating other library errors - -@internal -@note To have nothrow-copy-constructible exceptions, we internally use - `std::runtime_error` which can cope with arbitrary-length error messages. - Intermediate strings are built with static functions and then passed to - the actual constructor. -@endinternal - -@liveexample{The following code shows how arbitrary library exceptions can be -caught.,exception} - -@since version 3.0.0 -*/ -class exception : public std::exception -{ - public: - /// returns the explanatory string - JSON_HEDLEY_RETURNS_NON_NULL - const char* what() const noexcept override - { - return m.what(); - } - - /// the id of the exception - const int id; - - protected: - JSON_HEDLEY_NON_NULL(3) - exception(int id_, const char* what_arg) : id(id_), m(what_arg) {} - - static std::string name(const std::string& ename, int id_) - { - return "[json.exception." + ename + "." + std::to_string(id_) + "] "; - } - - private: - /// an exception object as storage for error messages - std::runtime_error m; -}; - -/*! -@brief exception indicating a parse error - -This exception is thrown by the library when a parse error occurs. Parse errors -can occur during the deserialization of JSON text, CBOR, MessagePack, as well -as when using JSON Patch. - -Member @a byte holds the byte index of the last read character in the input -file. - -Exceptions have ids 1xx. - -name / id | example message | description ------------------------------- | --------------- | ------------------------- -json.exception.parse_error.101 | parse error at 2: unexpected end of input; expected string literal | This error indicates a syntax error while deserializing a JSON text. The error message describes that an unexpected token (character) was encountered, and the member @a byte indicates the error position. -json.exception.parse_error.102 | parse error at 14: missing or wrong low surrogate | JSON uses the `\uxxxx` format to describe Unicode characters. Code points above above 0xFFFF are split into two `\uxxxx` entries ("surrogate pairs"). This error indicates that the surrogate pair is incomplete or contains an invalid code point. -json.exception.parse_error.103 | parse error: code points above 0x10FFFF are invalid | Unicode supports code points up to 0x10FFFF. Code points above 0x10FFFF are invalid. -json.exception.parse_error.104 | parse error: JSON patch must be an array of objects | [RFC 6902](https://tools.ietf.org/html/rfc6902) requires a JSON Patch document to be a JSON document that represents an array of objects. -json.exception.parse_error.105 | parse error: operation must have string member 'op' | An operation of a JSON Patch document must contain exactly one "op" member, whose value indicates the operation to perform. Its value must be one of "add", "remove", "replace", "move", "copy", or "test"; other values are errors. -json.exception.parse_error.106 | parse error: array index '01' must not begin with '0' | An array index in a JSON Pointer ([RFC 6901](https://tools.ietf.org/html/rfc6901)) may be `0` or any number without a leading `0`. -json.exception.parse_error.107 | parse error: JSON pointer must be empty or begin with '/' - was: 'foo' | A JSON Pointer must be a Unicode string containing a sequence of zero or more reference tokens, each prefixed by a `/` character. -json.exception.parse_error.108 | parse error: escape character '~' must be followed with '0' or '1' | In a JSON Pointer, only `~0` and `~1` are valid escape sequences. -json.exception.parse_error.109 | parse error: array index 'one' is not a number | A JSON Pointer array index must be a number. -json.exception.parse_error.110 | parse error at 1: cannot read 2 bytes from vector | When parsing CBOR or MessagePack, the byte vector ends before the complete value has been read. -json.exception.parse_error.112 | parse error at 1: error reading CBOR; last byte: 0xF8 | Not all types of CBOR or MessagePack are supported. This exception occurs if an unsupported byte was read. -json.exception.parse_error.113 | parse error at 2: expected a CBOR string; last byte: 0x98 | While parsing a map key, a value that is not a string has been read. -json.exception.parse_error.114 | parse error: Unsupported BSON record type 0x0F | The parsing of the corresponding BSON record type is not implemented (yet). - -@note For an input with n bytes, 1 is the index of the first character and n+1 - is the index of the terminating null byte or the end of file. This also - holds true when reading a byte vector (CBOR or MessagePack). - -@liveexample{The following code shows how a `parse_error` exception can be -caught.,parse_error} - -@sa - @ref exception for the base class of the library exceptions -@sa - @ref invalid_iterator for exceptions indicating errors with iterators -@sa - @ref type_error for exceptions indicating executing a member function with - a wrong type -@sa - @ref out_of_range for exceptions indicating access out of the defined range -@sa - @ref other_error for exceptions indicating other library errors - -@since version 3.0.0 -*/ -class parse_error : public exception -{ - public: - /*! - @brief create a parse error exception - @param[in] id_ the id of the exception - @param[in] pos the position where the error occurred (or with - chars_read_total=0 if the position cannot be - determined) - @param[in] what_arg the explanatory string - @return parse_error object - */ - static parse_error create(int id_, const position_t& pos, const std::string& what_arg) - { - std::string w = exception::name("parse_error", id_) + "parse error" + - position_string(pos) + ": " + what_arg; - return parse_error(id_, pos.chars_read_total, w.c_str()); - } - - static parse_error create(int id_, std::size_t byte_, const std::string& what_arg) - { - std::string w = exception::name("parse_error", id_) + "parse error" + - (byte_ != 0 ? (" at byte " + std::to_string(byte_)) : "") + - ": " + what_arg; - return parse_error(id_, byte_, w.c_str()); - } - - /*! - @brief byte index of the parse error - - The byte index of the last read character in the input file. - - @note For an input with n bytes, 1 is the index of the first character and - n+1 is the index of the terminating null byte or the end of file. - This also holds true when reading a byte vector (CBOR or MessagePack). - */ - const std::size_t byte; - - private: - parse_error(int id_, std::size_t byte_, const char* what_arg) - : exception(id_, what_arg), byte(byte_) {} - - static std::string position_string(const position_t& pos) - { - return " at line " + std::to_string(pos.lines_read + 1) + - ", column " + std::to_string(pos.chars_read_current_line); - } -}; - -/*! -@brief exception indicating errors with iterators - -This exception is thrown if iterators passed to a library function do not match -the expected semantics. - -Exceptions have ids 2xx. - -name / id | example message | description ------------------------------------ | --------------- | ------------------------- -json.exception.invalid_iterator.201 | iterators are not compatible | The iterators passed to constructor @ref basic_json(InputIT first, InputIT last) are not compatible, meaning they do not belong to the same container. Therefore, the range (@a first, @a last) is invalid. -json.exception.invalid_iterator.202 | iterator does not fit current value | In an erase or insert function, the passed iterator @a pos does not belong to the JSON value for which the function was called. It hence does not define a valid position for the deletion/insertion. -json.exception.invalid_iterator.203 | iterators do not fit current value | Either iterator passed to function @ref erase(IteratorType first, IteratorType last) does not belong to the JSON value from which values shall be erased. It hence does not define a valid range to delete values from. -json.exception.invalid_iterator.204 | iterators out of range | When an iterator range for a primitive type (number, boolean, or string) is passed to a constructor or an erase function, this range has to be exactly (@ref begin(), @ref end()), because this is the only way the single stored value is expressed. All other ranges are invalid. -json.exception.invalid_iterator.205 | iterator out of range | When an iterator for a primitive type (number, boolean, or string) is passed to an erase function, the iterator has to be the @ref begin() iterator, because it is the only way to address the stored value. All other iterators are invalid. -json.exception.invalid_iterator.206 | cannot construct with iterators from null | The iterators passed to constructor @ref basic_json(InputIT first, InputIT last) belong to a JSON null value and hence to not define a valid range. -json.exception.invalid_iterator.207 | cannot use key() for non-object iterators | The key() member function can only be used on iterators belonging to a JSON object, because other types do not have a concept of a key. -json.exception.invalid_iterator.208 | cannot use operator[] for object iterators | The operator[] to specify a concrete offset cannot be used on iterators belonging to a JSON object, because JSON objects are unordered. -json.exception.invalid_iterator.209 | cannot use offsets with object iterators | The offset operators (+, -, +=, -=) cannot be used on iterators belonging to a JSON object, because JSON objects are unordered. -json.exception.invalid_iterator.210 | iterators do not fit | The iterator range passed to the insert function are not compatible, meaning they do not belong to the same container. Therefore, the range (@a first, @a last) is invalid. -json.exception.invalid_iterator.211 | passed iterators may not belong to container | The iterator range passed to the insert function must not be a subrange of the container to insert to. -json.exception.invalid_iterator.212 | cannot compare iterators of different containers | When two iterators are compared, they must belong to the same container. -json.exception.invalid_iterator.213 | cannot compare order of object iterators | The order of object iterators cannot be compared, because JSON objects are unordered. -json.exception.invalid_iterator.214 | cannot get value | Cannot get value for iterator: Either the iterator belongs to a null value or it is an iterator to a primitive type (number, boolean, or string), but the iterator is different to @ref begin(). - -@liveexample{The following code shows how an `invalid_iterator` exception can be -caught.,invalid_iterator} - -@sa - @ref exception for the base class of the library exceptions -@sa - @ref parse_error for exceptions indicating a parse error -@sa - @ref type_error for exceptions indicating executing a member function with - a wrong type -@sa - @ref out_of_range for exceptions indicating access out of the defined range -@sa - @ref other_error for exceptions indicating other library errors - -@since version 3.0.0 -*/ -class invalid_iterator : public exception -{ - public: - static invalid_iterator create(int id_, const std::string& what_arg) - { - std::string w = exception::name("invalid_iterator", id_) + what_arg; - return invalid_iterator(id_, w.c_str()); - } - - private: - JSON_HEDLEY_NON_NULL(3) - invalid_iterator(int id_, const char* what_arg) - : exception(id_, what_arg) {} -}; - -/*! -@brief exception indicating executing a member function with a wrong type - -This exception is thrown in case of a type error; that is, a library function is -executed on a JSON value whose type does not match the expected semantics. - -Exceptions have ids 3xx. - -name / id | example message | description ------------------------------ | --------------- | ------------------------- -json.exception.type_error.301 | cannot create object from initializer list | To create an object from an initializer list, the initializer list must consist only of a list of pairs whose first element is a string. When this constraint is violated, an array is created instead. -json.exception.type_error.302 | type must be object, but is array | During implicit or explicit value conversion, the JSON type must be compatible to the target type. For instance, a JSON string can only be converted into string types, but not into numbers or boolean types. -json.exception.type_error.303 | incompatible ReferenceType for get_ref, actual type is object | To retrieve a reference to a value stored in a @ref basic_json object with @ref get_ref, the type of the reference must match the value type. For instance, for a JSON array, the @a ReferenceType must be @ref array_t &. -json.exception.type_error.304 | cannot use at() with string | The @ref at() member functions can only be executed for certain JSON types. -json.exception.type_error.305 | cannot use operator[] with string | The @ref operator[] member functions can only be executed for certain JSON types. -json.exception.type_error.306 | cannot use value() with string | The @ref value() member functions can only be executed for certain JSON types. -json.exception.type_error.307 | cannot use erase() with string | The @ref erase() member functions can only be executed for certain JSON types. -json.exception.type_error.308 | cannot use push_back() with string | The @ref push_back() and @ref operator+= member functions can only be executed for certain JSON types. -json.exception.type_error.309 | cannot use insert() with | The @ref insert() member functions can only be executed for certain JSON types. -json.exception.type_error.310 | cannot use swap() with number | The @ref swap() member functions can only be executed for certain JSON types. -json.exception.type_error.311 | cannot use emplace_back() with string | The @ref emplace_back() member function can only be executed for certain JSON types. -json.exception.type_error.312 | cannot use update() with string | The @ref update() member functions can only be executed for certain JSON types. -json.exception.type_error.313 | invalid value to unflatten | The @ref unflatten function converts an object whose keys are JSON Pointers back into an arbitrary nested JSON value. The JSON Pointers must not overlap, because then the resulting value would not be well defined. -json.exception.type_error.314 | only objects can be unflattened | The @ref unflatten function only works for an object whose keys are JSON Pointers. -json.exception.type_error.315 | values in object must be primitive | The @ref unflatten function only works for an object whose keys are JSON Pointers and whose values are primitive. -json.exception.type_error.316 | invalid UTF-8 byte at index 10: 0x7E | The @ref dump function only works with UTF-8 encoded strings; that is, if you assign a `std::string` to a JSON value, make sure it is UTF-8 encoded. | -json.exception.type_error.317 | JSON value cannot be serialized to requested format | The dynamic type of the object cannot be represented in the requested serialization format (e.g. a raw `true` or `null` JSON object cannot be serialized to BSON) | - -@liveexample{The following code shows how a `type_error` exception can be -caught.,type_error} - -@sa - @ref exception for the base class of the library exceptions -@sa - @ref parse_error for exceptions indicating a parse error -@sa - @ref invalid_iterator for exceptions indicating errors with iterators -@sa - @ref out_of_range for exceptions indicating access out of the defined range -@sa - @ref other_error for exceptions indicating other library errors - -@since version 3.0.0 -*/ -class type_error : public exception -{ - public: - static type_error create(int id_, const std::string& what_arg) - { - std::string w = exception::name("type_error", id_) + what_arg; - return type_error(id_, w.c_str()); - } - - private: - JSON_HEDLEY_NON_NULL(3) - type_error(int id_, const char* what_arg) : exception(id_, what_arg) {} -}; - -/*! -@brief exception indicating access out of the defined range - -This exception is thrown in case a library function is called on an input -parameter that exceeds the expected range, for instance in case of array -indices or nonexisting object keys. - -Exceptions have ids 4xx. - -name / id | example message | description -------------------------------- | --------------- | ------------------------- -json.exception.out_of_range.401 | array index 3 is out of range | The provided array index @a i is larger than @a size-1. -json.exception.out_of_range.402 | array index '-' (3) is out of range | The special array index `-` in a JSON Pointer never describes a valid element of the array, but the index past the end. That is, it can only be used to add elements at this position, but not to read it. -json.exception.out_of_range.403 | key 'foo' not found | The provided key was not found in the JSON object. -json.exception.out_of_range.404 | unresolved reference token 'foo' | A reference token in a JSON Pointer could not be resolved. -json.exception.out_of_range.405 | JSON pointer has no parent | The JSON Patch operations 'remove' and 'add' can not be applied to the root element of the JSON value. -json.exception.out_of_range.406 | number overflow parsing '10E1000' | A parsed number could not be stored as without changing it to NaN or INF. -json.exception.out_of_range.407 | number overflow serializing '9223372036854775808' | UBJSON and BSON only support integer numbers up to 9223372036854775807. | -json.exception.out_of_range.408 | excessive array size: 8658170730974374167 | The size (following `#`) of an UBJSON array or object exceeds the maximal capacity. | -json.exception.out_of_range.409 | BSON key cannot contain code point U+0000 (at byte 2) | Key identifiers to be serialized to BSON cannot contain code point U+0000, since the key is stored as zero-terminated c-string | - -@liveexample{The following code shows how an `out_of_range` exception can be -caught.,out_of_range} - -@sa - @ref exception for the base class of the library exceptions -@sa - @ref parse_error for exceptions indicating a parse error -@sa - @ref invalid_iterator for exceptions indicating errors with iterators -@sa - @ref type_error for exceptions indicating executing a member function with - a wrong type -@sa - @ref other_error for exceptions indicating other library errors - -@since version 3.0.0 -*/ -class out_of_range : public exception -{ - public: - static out_of_range create(int id_, const std::string& what_arg) - { - std::string w = exception::name("out_of_range", id_) + what_arg; - return out_of_range(id_, w.c_str()); - } - - private: - JSON_HEDLEY_NON_NULL(3) - out_of_range(int id_, const char* what_arg) : exception(id_, what_arg) {} -}; - -/*! -@brief exception indicating other library errors - -This exception is thrown in case of errors that cannot be classified with the -other exception types. - -Exceptions have ids 5xx. - -name / id | example message | description ------------------------------- | --------------- | ------------------------- -json.exception.other_error.501 | unsuccessful: {"op":"test","path":"/baz", "value":"bar"} | A JSON Patch operation 'test' failed. The unsuccessful operation is also printed. - -@sa - @ref exception for the base class of the library exceptions -@sa - @ref parse_error for exceptions indicating a parse error -@sa - @ref invalid_iterator for exceptions indicating errors with iterators -@sa - @ref type_error for exceptions indicating executing a member function with - a wrong type -@sa - @ref out_of_range for exceptions indicating access out of the defined range - -@liveexample{The following code shows how an `other_error` exception can be -caught.,other_error} - -@since version 3.0.0 -*/ -class other_error : public exception -{ - public: - static other_error create(int id_, const std::string& what_arg) - { - std::string w = exception::name("other_error", id_) + what_arg; - return other_error(id_, w.c_str()); - } - - private: - JSON_HEDLEY_NON_NULL(3) - other_error(int id_, const char* what_arg) : exception(id_, what_arg) {} -}; -} // namespace detail -} // namespace nlohmann - -// #include - -// #include - - -#include // not -#include // size_t -#include // conditional, enable_if, false_type, integral_constant, is_constructible, is_integral, is_same, remove_cv, remove_reference, true_type - -namespace nlohmann -{ -namespace detail -{ -// alias templates to reduce boilerplate -template -using enable_if_t = typename std::enable_if::type; - -template -using uncvref_t = typename std::remove_cv::type>::type; - -// implementation of C++14 index_sequence and affiliates -// source: https://stackoverflow.com/a/32223343 -template -struct index_sequence -{ - using type = index_sequence; - using value_type = std::size_t; - static constexpr std::size_t size() noexcept - { - return sizeof...(Ints); - } -}; - -template -struct merge_and_renumber; - -template -struct merge_and_renumber, index_sequence> - : index_sequence < I1..., (sizeof...(I1) + I2)... > {}; - -template -struct make_index_sequence - : merge_and_renumber < typename make_index_sequence < N / 2 >::type, - typename make_index_sequence < N - N / 2 >::type > {}; - -template<> struct make_index_sequence<0> : index_sequence<> {}; -template<> struct make_index_sequence<1> : index_sequence<0> {}; - -template -using index_sequence_for = make_index_sequence; - -// dispatch utility (taken from ranges-v3) -template struct priority_tag : priority_tag < N - 1 > {}; -template<> struct priority_tag<0> {}; - -// taken from ranges-v3 -template -struct static_const -{ - static constexpr T value{}; -}; - -template -constexpr T static_const::value; -} // namespace detail -} // namespace nlohmann - -// #include - - -#include // not -#include // numeric_limits -#include // false_type, is_constructible, is_integral, is_same, true_type -#include // declval - -// #include - - -#include // random_access_iterator_tag - -// #include - - -namespace nlohmann -{ -namespace detail -{ -template struct make_void -{ - using type = void; -}; -template using void_t = typename make_void::type; -} // namespace detail -} // namespace nlohmann - -// #include - - -namespace nlohmann -{ -namespace detail -{ -template -struct iterator_types {}; - -template -struct iterator_types < - It, - void_t> -{ - using difference_type = typename It::difference_type; - using value_type = typename It::value_type; - using pointer = typename It::pointer; - using reference = typename It::reference; - using iterator_category = typename It::iterator_category; -}; - -// This is required as some compilers implement std::iterator_traits in a way that -// doesn't work with SFINAE. See https://github.com/nlohmann/json/issues/1341. -template -struct iterator_traits -{ -}; - -template -struct iterator_traits < T, enable_if_t < !std::is_pointer::value >> - : iterator_types -{ -}; - -template -struct iterator_traits::value>> -{ - using iterator_category = std::random_access_iterator_tag; - using value_type = T; - using difference_type = ptrdiff_t; - using pointer = T*; - using reference = T&; -}; -} // namespace detail -} // namespace nlohmann - -// #include - -// #include - -// #include - - -#include - -// #include - - -// http://en.cppreference.com/w/cpp/experimental/is_detected -namespace nlohmann -{ -namespace detail -{ -struct nonesuch -{ - nonesuch() = delete; - ~nonesuch() = delete; - nonesuch(nonesuch const&) = delete; - nonesuch(nonesuch const&&) = delete; - void operator=(nonesuch const&) = delete; - void operator=(nonesuch&&) = delete; -}; - -template class Op, - class... Args> -struct detector -{ - using value_t = std::false_type; - using type = Default; -}; - -template class Op, class... Args> -struct detector>, Op, Args...> -{ - using value_t = std::true_type; - using type = Op; -}; - -template