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/*
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* Copyright (C) 2021 Christopher J. Howard |
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* |
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* This file is part of Antkeeper source code. |
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* |
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* Antkeeper source code is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Antkeeper source code is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#ifndef ANTKEEPER_COLOR_XYY_HPP
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#define ANTKEEPER_COLOR_XYY_HPP
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#include "math/math.hpp"
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namespace color { |
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/// Functions which operate in the CIE xyY colorspace.
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namespace xyy { |
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/**
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* Returns the luminance of a CIE xyY color. |
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* |
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* @param x CIE xyY color. |
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* @return return Luminance of @p x. |
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*/ |
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template <class T> |
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T luminance(const math::vector3<T>& x); |
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/**
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* Transforms a CIE xyY color into the CIE 1960 UCS colorspace. |
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* |
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* @param x CIE xyY color. |
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* @return CIE 1960 UCS color. |
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*/ |
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template <class T> |
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math::vector2<T> to_ucs(const math::vector3<T>& x); |
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/**
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* Transforms a CIE xyY color into the CIE XYZ colorspace. |
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* |
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* @param x CIE xyY color. |
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* @return CIE XYZ color. |
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*/ |
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template <class T> |
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math::vector3<T> to_xyz(const math::vector3<T>& x); |
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template <class T> |
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inline T luminance(const math::vector3<T>& x) |
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{ |
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return x[2]; |
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} |
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template <class T> |
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math::vector2<T> to_ucs(const math::vector3<T>& x) |
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{ |
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const T inverse_denom = 1.0 / (-2.0 * x[0] + 12.0 * x[1] + 3.0); |
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return math::vector2<T> |
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{ |
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(4.0 * x[0]) * inverse_denom, |
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(6.0 * x[1]) * inverse_denom |
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}; |
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} |
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template <class T> |
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math::vector3<T> to_xyz(const math::vector3<T>& x) |
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{ |
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return math::vector3<T> |
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{ |
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(x[0] * x[2]) / x[1], |
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x[2], |
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((1.0 - x[0] - x[1]) * x[2]) / x[1] |
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}; |
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} |
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} // namespace xyy
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} // namespace color
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#endif // ANTKEEPER_COLOR_XYY_HPP
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