diff --git a/CMakeLists.txt b/CMakeLists.txt
index af368e1..d4aa351 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,6 +1,5 @@
cmake_minimum_required(VERSION 3.7)
-
option(VERSION_STRING "Project version string" "0.0.0")
project(antkeeper VERSION ${VERSION_STRING} LANGUAGES CXX)
diff --git a/src/game/biome.hpp b/src/game/biome.hpp
deleted file mode 100644
index 7a272c1..0000000
--- a/src/game/biome.hpp
+++ /dev/null
@@ -1,48 +0,0 @@
-/*
- * Copyright (C) 2021 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see .
- */
-
-#ifndef ANTKEEPER_BIOME_HPP
-#define ANTKEEPER_BIOME_HPP
-
-#include
-#include "utility/fundamental-types.hpp"
-class material;
-class image;
-
-struct biome
-{
- std::string name;
-
- /// Latitude (radians), longitude (radians), altitude (meters)
- float3 location;
-
- // Terrain
- material* terrain_material;
-
- // Weather
- image* sky_palette;
- image* sun_palette;
- image* moon_palette;
- image* ambient_palette;
- image* shadow_palette;
-
- // Traits
-};
-
-#endif // ANTKEEPER_BIOME_HPP
diff --git a/src/game/context.hpp b/src/game/context.hpp
index ff01952..e32637a 100644
--- a/src/game/context.hpp
+++ b/src/game/context.hpp
@@ -63,7 +63,6 @@ class timeline;
class renderer;
class outline_pass;
-struct biome;
template class animation;
template class material_property;
@@ -250,9 +249,6 @@ struct context
entity::system::orbit* orbit_system;
entity::system::proteome* proteome_system;
- // Game
- biome* biome;
-
// Debug
debug::cli* cli;
};
diff --git a/src/resources/biome-loader.cpp b/src/resources/biome-loader.cpp
deleted file mode 100644
index 899223a..0000000
--- a/src/resources/biome-loader.cpp
+++ /dev/null
@@ -1,123 +0,0 @@
-/*
- * Copyright (C) 2021 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see .
- */
-
-#include "resource-loader.hpp"
-#include "resource-manager.hpp"
-#include "game/biome.hpp"
-#include "math/angles.hpp"
-#include
-#include
-
-template
-static bool load_value(T* value, const nlohmann::json& json, const std::string& name)
-{
- if (auto element = json.find(name); element != json.end())
- {
- *value = element.value().get();
- return true;
- }
-
- return false;
-}
-
-template
-static bool load_array(T* value, std::size_t size, const nlohmann::json& json, const std::string& name)
-{
- if (auto element = json.find(name); element != json.end())
- {
- std::size_t i = 0;
- for (auto it = element.value().cbegin(); (it != element.value().cend()) && (i < size); ++it)
- {
- *(value++) = it.value().get();
- ++i;
- }
-
- return true;
- }
-
- return false;
-}
-
-template <>
-biome* resource_loader::load(resource_manager* resource_manager, PHYSFS_File* file)
-{
- // Read file into buffer
- std::size_t size = static_cast(PHYSFS_fileLength(file));
- std::string buffer;
- buffer.resize(size);
- PHYSFS_readBytes(file, &buffer[0], size);
-
- // Parse json from file buffer
- nlohmann::json json = nlohmann::json::parse(buffer);
-
- biome* biome = new ::biome();
-
- load_value(&biome->name, json, "name");
-
- float3 location;
- if (load_array(&location.x, 3, json, "location"))
- {
- biome->location = {math::radians(location.x), math::radians(location.y), location.z};
- }
-
- if (auto terrain = json.find("terrain"); terrain != json.end())
- {
- std::string material_filename;
- if (load_value(&material_filename, terrain.value(), "material"))
- {
- biome->terrain_material = resource_manager->load<::material>(material_filename);
- }
- }
-
- if (auto weather = json.find("weather"); weather != json.end())
- {
- std::string sky_palette_filename;
- if (load_value(&sky_palette_filename, weather.value(), "sky_palette"))
- {
- biome->sky_palette = resource_manager->load(sky_palette_filename);
- }
-
- std::string sun_palette_filename;
- if (load_value(&sun_palette_filename, weather.value(), "sun_palette"))
- {
- biome->sun_palette = resource_manager->load(sun_palette_filename);
- }
-
- std::string moon_palette_filename;
- if (load_value(&moon_palette_filename, weather.value(), "moon_palette"))
- {
- biome->moon_palette = resource_manager->load(moon_palette_filename);
- }
-
- std::string ambient_palette_filename;
- if (load_value(&ambient_palette_filename, weather.value(), "ambient_palette"))
- {
- biome->ambient_palette = resource_manager->load(ambient_palette_filename);
- }
-
- std::string shadow_palette_filename;
- if (load_value(&shadow_palette_filename, weather.value(), "shadow_palette"))
- {
- biome->shadow_palette = resource_manager->load(shadow_palette_filename);
- }
- }
-
- return biome;
-}
-