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@ -151,6 +151,77 @@ static bool load_vector_property(material* material, const std::string& name, st |
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return true; |
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return true; |
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} |
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} |
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template <typename T> |
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static bool load_matrix_property(material* material, const std::string& name, std::size_t column_count, std::size_t row_count, const nlohmann::json& json) |
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{ |
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// If JSON element is an array of arrays of arrays
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if (json.is_array() && json.begin().value().is_array()) |
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{ |
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if (json.begin().value().begin().value().is_array()) |
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{ |
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// Determine size of the array
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std::size_t array_size = json.size(); |
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// Create property
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material_property<T>* property = material->add_property<T>(name, array_size); |
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// For each matrix in the array
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std::size_t i = 0; |
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for (const auto& matrix_element: json) |
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{ |
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// Read vector elements
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T value; |
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std::size_t j = 0; |
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for (const auto& column_element: matrix_element) |
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{ |
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std::size_t k = 0; |
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for (const auto& row_element: column_element) |
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{ |
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value[j][k] = row_element.get<typename T::element_type>(); |
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++k; |
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} |
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++j; |
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} |
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// Set property values
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property->set_value(i, value); |
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++i; |
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} |
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return true; |
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} |
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else |
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{ |
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// Create property
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material_property<T>* property = material->add_property<T>(name); |
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// Read matrix elements
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T value; |
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std::size_t i = 0; |
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for (const auto& column_element: json) |
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{ |
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std::size_t j = 0; |
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for (const auto& row_element: column_element) |
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{ |
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value[i][j] = row_element.get<typename T::element_type>(); |
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++j; |
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} |
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++i; |
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} |
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// Set property values
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property->set_value(value); |
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return true; |
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} |
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} |
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return false; |
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} |
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template <> |
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template <> |
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material* resource_loader<material>::load(resource_manager* resource_manager, PHYSFS_File* file) |
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material* resource_loader<material>::load(resource_manager* resource_manager, PHYSFS_File* file) |
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{ |
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{ |
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@ -204,6 +275,20 @@ material* resource_loader::load(resource_manager* resource_manager, PH |
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else |
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else |
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flags |= MATERIAL_FLAG_FRONT_FACES; |
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flags |= MATERIAL_FLAG_FRONT_FACES; |
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// Read depth mode
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std::string depth_mode; |
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read_value(&depth_mode, json, "depth_mode"); |
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if (depth_mode == "in_front") |
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flags |= MATERIAL_FLAG_X_RAY; |
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// Read decal mode
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std::string decal_mode; |
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read_value(&decal_mode, json, "decal_mode"); |
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if (decal_mode == "decal") |
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flags |= MATERIAL_FLAG_DECAL; |
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else if (decal_mode == "surface") |
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flags |= MATERIAL_FLAG_DECAL_SURFACE; |
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// Set material flags
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// Set material flags
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material->set_flags(flags); |
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material->set_flags(flags); |
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@ -247,7 +332,16 @@ material* resource_loader::load(resource_manager* resource_manager, PH |
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{ |
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{ |
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std::size_t columns = std::stoul(type.substr(type.size() - 3, 1)); |
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std::size_t columns = std::stoul(type.substr(type.size() - 3, 1)); |
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std::size_t rows = std::stoul(type.substr(type.size() - 1, 1)); |
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std::size_t rows = std::stoul(type.substr(type.size() - 1, 1)); |
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//load_matrix_property<float>(material, name, columns, rows, value_element.value());
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if (type.find("float") != std::string::npos) |
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{ |
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if (size == 2) |
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load_matrix_property<float2x2>(material, name, columns, rows, value_element.value()); |
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else if (size == 3) |
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load_matrix_property<float3x3>(material, name, columns, rows, value_element.value()); |
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else if (size == 4) |
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load_matrix_property<float4x4>(material, name, columns, rows, value_element.value()); |
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} |
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} |
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} |
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// If property type is a vector
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// If property type is a vector
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else if (std::isdigit(type.back())) |
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else if (std::isdigit(type.back())) |
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