💿🐜 Antkeeper source code https://antkeeper.com
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  1. cmake_minimum_required(VERSION 3.7)
  2. option(VERSION_STRING "Project version string" "0.0.0")
  3. project(antkeeper VERSION ${VERSION_STRING} LANGUAGES CXX)
  4. # Find dependency packages
  5. find_package(vmq REQUIRED CONFIG)
  6. find_package(dr_wav REQUIRED CONFIG)
  7. find_package(stb REQUIRED CONFIG)
  8. find_package(glad REQUIRED CONFIG)
  9. find_package(EnTT REQUIRED CONFIG)
  10. find_package(OpenGL REQUIRED)
  11. find_package(SDL2 REQUIRED COMPONENTS SDL2::SDL2-static SDL2::SDL2main CONFIG)
  12. find_package(OpenAL REQUIRED CONFIG)
  13. find_library(physfs REQUIRED NAMES physfs-static PATHS "${CMAKE_PREFIX_PATH}/lib")
  14. # Determine dependencies
  15. set(STATIC_LIBS
  16. vmq
  17. dr_wav
  18. stb
  19. glad
  20. EnTT
  21. SDL2::SDL2-static
  22. SDL2::SDL2main
  23. OpenAL::OpenAL
  24. ${physfs})
  25. set(SHARED_LIBS
  26. ${OPENGL_gl_LIBRARY})
  27. # Generate configuration header file
  28. configure_file(${PROJECT_SOURCE_DIR}/src/configuration.hpp.in
  29. ${PROJECT_BINARY_DIR}/src/configuration.hpp)
  30. # Collect source files
  31. file(GLOB_RECURSE SOURCE_FILES
  32. ${PROJECT_SOURCE_DIR}/src/*.cpp)
  33. if(MSVC)
  34. # Generate Windows icon resource file
  35. set(ICON_FILE "${PROJECT_SOURCE_DIR}/../antkeeper-data/src/icons/antkeeper.ico")
  36. configure_file(${PROJECT_SOURCE_DIR}/src/platform/windows/icon.rc.in
  37. ${PROJECT_BINARY_DIR}/src/platform/windows/icon.rc)
  38. # Add executable icon
  39. list(APPEND SOURCE_FILES "${PROJECT_BINARY_DIR}/src/platform/windows/icon.rc")
  40. # Make DPI-aware on Windows
  41. list(APPEND SOURCE_FILES "${PROJECT_SOURCE_DIR}/src/platform/windows/dpi-aware.manifest")
  42. endif()
  43. # Add executable target
  44. set(EXECUTABLE_TARGET ${PROJECT_NAME}-executable)
  45. add_executable(${EXECUTABLE_TARGET} ${SOURCE_FILES})
  46. set_target_properties(${EXECUTABLE_TARGET} PROPERTIES OUTPUT_NAME ${PROJECT_NAME})
  47. # Add compile definitions
  48. if(CMAKE_BUILD_TYPE STREQUAL "Debug")
  49. target_compile_definitions(${EXECUTABLE_TARGET} PRIVATE DEBUG)
  50. else()
  51. target_compile_definitions(${EXECUTABLE_TARGET} PRIVATE NDEBUG)
  52. endif()
  53. # Set C++17 standard
  54. set_target_properties(${EXECUTABLE_TARGET} PROPERTIES
  55. CXX_STANDARD 17
  56. CXX_EXTENSIONS OFF)
  57. if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
  58. set_target_properties(${EXECUTABLE_TARGET} PROPERTIES COMPILE_FLAGS "-std=c++17")
  59. elseif(MSVC)
  60. set_target_properties(${EXECUTABLE_TARGET} PROPERTIES COMPILE_FLAGS "/std:c++17")
  61. endif()
  62. # Set link flags to show console window on debug builds and hide it on release builds
  63. if(MSVC)
  64. #set_target_properties(${EXECUTABLE_TARGET} PROPERTIES LINK_FLAGS "/NODEFAULTLIB:libvcruntime.lib")
  65. set_target_properties(${EXECUTABLE_TARGET} PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:CONSOLE")
  66. set_target_properties(${EXECUTABLE_TARGET} PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS /ENTRY:\"mainCRTStartup\"")
  67. endif(MSVC)
  68. # Set include directories
  69. target_include_directories(${EXECUTABLE_TARGET}
  70. PUBLIC
  71. ${PROJECT_SOURCE_DIR}/src
  72. ${PROJECT_BINARY_DIR}/src)
  73. # Link to dependencies
  74. target_link_libraries(${EXECUTABLE_TARGET} ${STATIC_LIBS} ${SHARED_LIBS})
  75. # Install executable
  76. if(PACKAGE_PLATFORM MATCHES "linux")
  77. install(TARGETS ${EXECUTABLE_TARGET} DESTINATION bin)
  78. elseif(PACKAGE_PLATFORM MATCHES "win")
  79. # Install executable
  80. install(TARGETS ${EXECUTABLE_TARGET} DESTINATION .)
  81. # Install SDL2 DLLs
  82. #if(CMAKE_BUILD_TYPE STREQUAL "Debug")
  83. # get_target_property(SDL2_DLL SDL2::SDL2 IMPORTED_LOCATION_DEBUG)
  84. #else()
  85. # get_target_property(SDL2_DLL SDL2::SDL2 IMPORTED_LOCATION_RELEASE)
  86. #endif()
  87. #install(FILES ${SDL2_DLL} DESTINATION .)
  88. # Install OpenAL DLL
  89. #if(CMAKE_BUILD_TYPE STREQUAL "Debug")
  90. # get_target_property(OPENAL_DLL OpenAL::OpenAL IMPORTED_LOCATION_DEBUG)
  91. #else()
  92. # get_target_property(OPENAL_DLL OpenAL::OpenAL IMPORTED_LOCATION_RELEASE)
  93. #endif()
  94. #install(FILES ${OPENAL_DLL} DESTINATION .)
  95. endif()