- /*
- * Copyright (C) 2021 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_GEOM_PLANE_HPP
- #define ANTKEEPER_GEOM_PLANE_HPP
-
- #include "math/math.hpp"
-
- namespace geom {
-
- /**
- * A flat 2-dimensional surface.
- */
- template <class T>
- struct plane
- {
- typedef math::vector<T, 3> vector_type;
-
- /// Plane normal vector.
- vector_type normal;
-
- /// Plane distance.
- T distance;
-
- /**
- * Creates a plane given a normal vector and distance.
- */
- plane(const vector_type& normal, T distance);
-
- /**
- * Creates a plane given a normal vector and offset vector.
- */
- plane(const vector_type& normal, const vector_type& offset);
-
- /**
- * Creates a plane given three points.
- */
- plane(const vector_type& a, const vector_type& b, const vector_type& c);
-
- /**
- * Creates a plane given its coefficients.
- *
- * @param coefficients Vector containing the plane coefficients, A, B, C and D, as x, y, z, and w, respectively.
- */
- plane(const math::vector<T, 4>& coefficients);
-
- /// Creates an uninitialized plane.
- plane() = default;
-
- /**
- * Calculates the signed distance between a plane and a vector.
- *
- * @param v Vector.
- * @return Signed distance between the plane and vector.
- */
- T signed_distance(const vector_type& v) const;
-
- /**
- * Calculates the point of intersection between three planes.
- */
- static vector_type intersection(const plane& p0, const plane& p1, const plane& p2);
- };
-
- template <class T>
- inline plane<T>::plane(const vector_type& normal, T distance):
- normal(normal),
- distance(distance)
- {}
-
- template <class T>
- plane<T>::plane(const vector_type& normal, const vector_type& offset):
- normal(normal),
- distance(-math::dot(normal, offset))
- {}
-
- template <class T>
- plane<T>::plane(const vector_type& a, const vector_type& b, const vector_type& c)
- {
- normal = math::normalize(math::cross(c - b, a - b));
- distance = -(math::dot(normal, b));
- }
-
- template <class T>
- plane<T>::plane(const math::vector<T, 4>& coefficients)
- {
- const vector_type abc = math::resize<3>(coefficients);
- const float inverse_length = T(1) / math::length(abc);
-
- normal = abc * inverse_length;
- distance = coefficients[3] * inverse_length;
- }
-
- template <class T>
- inline T plane<T>::signed_distance(const vector_type& v) const
- {
- return distance + math::dot(normal, v);
- }
-
- template <class T>
- typename plane<T>::vector_type plane<T>::intersection(const plane& p0, const plane& p1, const plane& p2)
- {
- return -(p0.distance * math::cross(p1.normal, p2.normal) + p1.distance * math::cross(p2.normal, p0.normal) + p2.distance * math::cross(p0.normal, p1.normal)) / math::dot(p0.normal, math::cross(p1.normal, p2.normal));
- }
-
- } // namespace geom
-
- #endif // ANTKEEPER_GEOM_PLANE_HPP
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