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- /*
- * Copyright (C) 2021 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_RENDER_PASS_HPP
- #define ANTKEEPER_RENDER_PASS_HPP
-
- #include "gl/rasterizer.hpp"
- #include "gl/framebuffer.hpp"
-
- struct render_context;
-
- /**
- *
- */
- class render_pass
- {
- public:
- render_pass(gl::rasterizer* rasterizer, const gl::framebuffer* framebuffer);
- virtual ~render_pass();
-
- virtual void render(render_context* context) const = 0;
-
- void set_enabled(bool enabled);
- bool is_enabled() const;
-
- protected:
- gl::rasterizer* rasterizer;
- const gl::framebuffer* framebuffer;
-
- private:
- bool enabled;
- };
-
- inline bool render_pass::is_enabled() const
- {
- return enabled;
- }
-
- #endif // ANTKEEPER_RENDER_PASS_HPP
-
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