💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

96 lines
1.9 KiB

  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #include "mouse.hpp"
  20. #include "event/input-events.hpp"
  21. #include "event/event-dispatcher.hpp"
  22. namespace input {
  23. mouse::mouse()
  24. {}
  25. void mouse::press(int button, int x, int y)
  26. {
  27. if (!device::event_dispatcher)
  28. {
  29. return;
  30. }
  31. mouse_button_pressed_event event;
  32. event.mouse = this;
  33. event.button = button;
  34. event.x = x;
  35. event.y = y;
  36. device::event_dispatcher->queue(event);
  37. }
  38. void mouse::release(int button, int x, int y)
  39. {
  40. if (!device::event_dispatcher)
  41. {
  42. return;
  43. }
  44. mouse_button_released_event event;
  45. event.mouse = this;
  46. event.button = button;
  47. event.x = x;
  48. event.y = y;
  49. device::event_dispatcher->queue(event);
  50. }
  51. void mouse::move(int x, int y, int dx, int dy)
  52. {
  53. previous_position = current_position;
  54. current_position = {x, y};
  55. if (!device::event_dispatcher)
  56. {
  57. return;
  58. }
  59. mouse_moved_event event;
  60. event.mouse = this;
  61. event.x = x;
  62. event.y = y;
  63. event.dx = dx;
  64. event.dy = dy;
  65. device::event_dispatcher->queue(event);
  66. }
  67. void mouse::scroll(int x, int y)
  68. {
  69. if (!device::event_dispatcher)
  70. {
  71. return;
  72. }
  73. mouse_wheel_scrolled_event event;
  74. event.mouse = this;
  75. event.x = x;
  76. event.y = y;
  77. device::event_dispatcher->queue(event);
  78. }
  79. } // namespace input