- /*
- * Copyright (C) 2021 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_GAME_ANT_PHENE_SCULPTURING_HPP
- #define ANTKEEPER_GAME_ANT_PHENE_SCULPTURING_HPP
-
- #include "gl/texture-2d.hpp"
-
- namespace game {
- namespace ant {
- namespace phene {
-
- /**
- * Ant surface sculpturing phene.
- */
- struct sculpturing
- {
- /// Surface roughness.
- float roughness;
-
- /// Surface culpturing normal map.
- gl::texture_2d* normal_map;
- };
-
- } // namespace phene
- } // namespace ant
- } // namespace game
-
- #endif // ANTKEEPER_GAME_ANT_PHENE_SCULPTURING_HPP
|