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- /*
- * Copyright (C) 2021 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_MORTON_HPP
- #define ANTKEEPER_MORTON_HPP
-
- #include <array>
- #include <cstdint>
-
- /**
- * Contains functions for encoding and decoding Morton location codes.
- */
- namespace morton {
-
- /// Encodes 2D coordinates as a 32-bit Morton location code.
- std::uint32_t encode_2d(std::uint32_t x, std::uint32_t y);
-
- /// Encodes 3D coordinates as a 32-bit Morton location code.
- std::uint32_t encode_3d(std::uint32_t x, std::uint32_t y, std::uint32_t z);
-
- /// Decodes X and Y coordinates from a 32-bit Morton location code.
- std::array<uint32_t, 2> decode_2d(std::uint32_t code);
-
- /// Decodes X, Y, and Z coordinates from a 32-bit Morton location code.
- std::array<uint32_t, 3> decode_3d(std::uint32_t code);
-
- } // namespace morton
-
- #endif // ANTKEEPER_MORTON_HPP
-
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