💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2023 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_GAME_STRINGS_HPP
  20. #define ANTKEEPER_GAME_STRINGS_HPP
  21. #include "game/context.hpp"
  22. #include <cstdint>
  23. #include <string>
  24. namespace game {
  25. /**
  26. * Returns a localized string.
  27. *
  28. * @param[in] ctx Game context.
  29. * @param[in] key String key.
  30. * @param[out] string String value.
  31. *
  32. * @return `true` if the string was found, `false` otherwise.
  33. */
  34. [[nodiscard]] std::string get_string(const game::context& ctx, std::uint32_t key);
  35. } // namespace game
  36. #endif // ANTKEEPER_GAME_STRINGS_HPP