💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_MATH_TRANSFORM_OPERATORS_HPP
  20. #define ANTKEEPER_MATH_TRANSFORM_OPERATORS_HPP
  21. #include "math/transform-type.hpp"
  22. #include "math/transform-functions.hpp"
  23. /// @copydoc math::mul(const math::transform<T>&, const math::transform<T>&)
  24. template <class T>
  25. math::transform<T> operator*(const math::transform<T>& x, const math::transform<T>& y);
  26. /// @copydoc math::mul(const math::transform<T>&, const math::vector<T, 3>&)
  27. template <class T>
  28. math::vector<T, 3> operator*(const math::transform<T>& t, const math::vector<T, 3>& v);
  29. /**
  30. * Multiplies two transforms and stores the result in the first transform.
  31. *
  32. * @param x First transform.
  33. * @param y Second transform.
  34. * @return Reference to the first transform.
  35. */
  36. template <class T>
  37. math::transform<T>& operator*=(math::transform<T>& x, const math::transform<T>& y);
  38. template <class T>
  39. inline math::transform<T> operator*(const math::transform<T>& x, const math::transform<T>& y)
  40. {
  41. return mul(x, y);
  42. }
  43. template <class T>
  44. inline math::vector<T, 3> operator*(const math::transform<T>& t, const math::vector<T, 3>& v)
  45. {
  46. return mul(t, v);
  47. }
  48. template <class T>
  49. inline math::transform<T>& operator*=(math::transform<T>& x, const math::vector<T, 3>& y)
  50. {
  51. return (x = x * y);
  52. }
  53. #endif // ANTKEEPER_MATH_TRANSFORM_OPERATORS_HPP