💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

86 lines
2.5 KiB

  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_GAME_SYSTEM_SOLAR_HPP
  20. #define ANTKEEPER_GAME_SYSTEM_SOLAR_HPP
  21. #include "game/system/updatable.hpp"
  22. #include "utility/fundamental-types.hpp"
  23. #include "entity/id.hpp"
  24. #include "game/component/orbit.hpp"
  25. #include "physics/orbit/ephemeris.hpp"
  26. #include <unordered_set>
  27. namespace game {
  28. namespace system {
  29. /**
  30. * Updates the Cartesian position and velocity of orbiting bodies given their Keplerian orbital elements and the current time.
  31. */
  32. class orbit:
  33. public updatable
  34. {
  35. public:
  36. orbit(entity::registry& registry);
  37. ~orbit();
  38. /**
  39. * Scales then adds the timestep `dt` to the current time, then recalculates the positions of orbiting bodies.
  40. *
  41. * @param t Time, in seconds.
  42. * @param dt Delta time, in seconds.
  43. */
  44. virtual void update(double t, double dt);
  45. /**
  46. * Sets the current time.
  47. *
  48. * @param time Time, in days.
  49. */
  50. void set_time(double time);
  51. /**
  52. * Sets the factor by which the timestep `dt` will be scaled before being added to the current time.
  53. *
  54. * @param scale Factor by which to scale the timestep.
  55. */
  56. void set_time_scale(double scale);
  57. /**
  58. * Sets the ephemeris used to calculate orbital positions.
  59. *
  60. * @param ephemeris Ephemeris.
  61. */
  62. void set_ephemeris(const physics::orbit::ephemeris<double>* ephemeris);
  63. private:
  64. void on_orbit_construct(entity::registry& registry, entity::id entity_id, game::component::orbit& component);
  65. void on_orbit_replace(entity::registry& registry, entity::id entity_id, game::component::orbit& component);
  66. const physics::orbit::ephemeris<double>* ephemeris;
  67. double time;
  68. double time_scale;
  69. std::vector<double3> positions;
  70. std::unordered_set<int> ephemeris_indices;
  71. };
  72. } // namespace system
  73. } // namespace game
  74. #endif // ANTKEEPER_GAME_SYSTEM_SOLAR_HPP