💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

93 lines
1.9 KiB

  1. /*
  2. * Copyright (C) 2020 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #include "mouse.hpp"
  20. #include "event/input-events.hpp"
  21. #include "event/event-dispatcher.hpp"
  22. mouse::mouse()
  23. {}
  24. void mouse::press(int button, int x, int y)
  25. {
  26. if (!input_device::event_dispatcher)
  27. {
  28. return;
  29. }
  30. mouse_button_pressed_event event;
  31. event.mouse = this;
  32. event.button = button;
  33. event.x = x;
  34. event.y = y;
  35. input_device::event_dispatcher->queue(event);
  36. }
  37. void mouse::release(int button, int x, int y)
  38. {
  39. if (!input_device::event_dispatcher)
  40. {
  41. return;
  42. }
  43. mouse_button_released_event event;
  44. event.mouse = this;
  45. event.button = button;
  46. event.x = x;
  47. event.y = y;
  48. input_device::event_dispatcher->queue(event);
  49. }
  50. void mouse::move(int x, int y, int dx, int dy)
  51. {
  52. previous_position = current_position;
  53. current_position = {x, y};
  54. if (!input_device::event_dispatcher)
  55. {
  56. return;
  57. }
  58. mouse_moved_event event;
  59. event.mouse = this;
  60. event.x = x;
  61. event.y = y;
  62. event.dx = dx;
  63. event.dy = dy;
  64. input_device::event_dispatcher->queue(event);
  65. }
  66. void mouse::scroll(int x, int y)
  67. {
  68. if (!input_device::event_dispatcher)
  69. {
  70. return;
  71. }
  72. mouse_wheel_scrolled_event event;
  73. event.mouse = this;
  74. event.x = x;
  75. event.y = y;
  76. input_device::event_dispatcher->queue(event);
  77. }