💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_GL_VERTEX_ATTRIBUTE_HPP
  20. #define ANTKEEPER_GL_VERTEX_ATTRIBUTE_HPP
  21. #include <cstddef>
  22. #include <cstdint>
  23. namespace gl {
  24. class vertex_buffer;
  25. enum class vertex_attribute_type
  26. {
  27. int_8,
  28. uint_8,
  29. int_16,
  30. uint_16,
  31. int_32,
  32. uint_32,
  33. float_16,
  34. float_32,
  35. float_64
  36. };
  37. /**
  38. * Describes a vertex attribute within a vertex buffer.
  39. *
  40. * @see gl::vertex_buffer
  41. * @see gl::vertex_array
  42. */
  43. struct vertex_attribute
  44. {
  45. /// Pointer to the vertex buffer containing vertex attribute data.
  46. const vertex_buffer* buffer;
  47. /// Offset to the first component of the first instance of this attribute in the vertex buffer, in bytes.
  48. std::size_t offset;
  49. /// Number of bytes between consecutive instances of this attribute in the vertex buffer. A value of `0` indicates attribute instances are tightly packed.
  50. std::size_t stride;
  51. /// Data type of each component in the attribute.
  52. vertex_attribute_type type;
  53. /// Number of components per attribute instance. Supported values are `1`, `2`, `3`, and `4`.
  54. std::uint8_t components;
  55. };
  56. } // namespace gl
  57. #endif // ANTKEEPER_GL_VERTEX_ATTRIBUTE_HPP