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- /*
- * Copyright (C) 2017 Christopher J. Howard
- *
- * This file is part of Antkeeper Source Code.
- *
- * Antkeeper Source Code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper Source Code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper Source Code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef MATERIAL_LOADER_HPP
- #define MATERIAL_LOADER_HPP
-
- #include <string>
- #include "materials.hpp"
-
- class MaterialLoader
- {
- public:
- MaterialLoader();
- ~MaterialLoader();
-
- void unload();
- PhysicalMaterial* load(const std::string& filename);
-
- private:
- Texture* loadTexture(const std::string& filename);
- std::map<std::string, Texture*> textureCache;
- std::map<std::string, PhysicalMaterial*> materialCache;
- TextureLoader textureLoader;
- };
-
- #endif // MATERIAL_LOADER_HPP
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