|
|
- /*
- * Copyright (C) 2021 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_ENTITY_SYSTEM_TRACKING_HPP
- #define ANTKEEPER_ENTITY_SYSTEM_TRACKING_HPP
-
- #include "entity/systems/updatable.hpp"
- #include "entity/components/trackable.hpp"
- #include "entity/id.hpp"
- #include "event/event-handler.hpp"
- #include "game/events/tool-events.hpp"
- #include <unordered_map>
- #include "scene/collection.hpp"
- #include "scene/model-instance.hpp"
-
- class material;
- class event_dispatcher;
- class resource_manager;
- class model;
-
- namespace entity {
- namespace system {
-
- class tracking: public updatable,
- public event_handler<tool_pressed_event>,
- public event_handler<tool_released_event>
- {
- public:
- tracking(entity::registry& registry, event_dispatcher* event_dispatcher, resource_manager* resource_manager);
- virtual ~tracking();
- virtual void update(double t, double dt);
-
- void set_scene(scene::collection* collection);
- void set_viewport(const float4& viewport);
-
- private:
- void on_component_construct(entity::registry& registry, entity::id entity_id, entity::component::trackable& component);
- void on_component_destroy(entity::registry& registry, entity::id entity_id);
- virtual void handle_event(const tool_pressed_event& event);
- virtual void handle_event(const tool_released_event& event);
-
- event_dispatcher* event_dispatcher;
- resource_manager* resource_manager;
- scene::collection* scene_collection;
- model* tracker_model;
- model* paint_ball_model;
- material** paint_ball_materials;
- std::unordered_map<entity::id, scene::model_instance*> trackers;
- };
-
- } // namespace system
- } // namespace entity
-
- #endif // ANTKEEPER_ENTITY_SYSTEM_TRACKING_HPP
|