💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

60 lines
1.9 KiB

  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #include "spatial.hpp"
  20. #include "entity/components/parent.hpp"
  21. #include "entity/components/transform.hpp"
  22. namespace entity {
  23. namespace system {
  24. spatial::spatial(entity::registry& registry):
  25. updatable(registry)
  26. {}
  27. void spatial::update(double t, double dt)
  28. {
  29. /// @TODO: sort transforms by parent, for more multi-level hierarchies
  30. // Process parent transforms first
  31. registry.view<component::transform>().each(
  32. [&](entity::id entity_id, auto& transform)
  33. {
  34. if (!this->registry.has<component::parent>(entity_id))
  35. {
  36. transform.world = transform.local;
  37. }
  38. });
  39. // Process child transforms second
  40. registry.view<component::transform>().each(
  41. [&](entity::id entity_id, auto& transform)
  42. {
  43. if (this->registry.has<component::parent>(entity_id))
  44. {
  45. entity::id parent = this->registry.get<component::parent>(entity_id).parent;
  46. const component::transform& parent_transform = this->registry.get<component::transform>(parent);
  47. transform.world = parent_transform.world * transform.local;
  48. transform.warp = parent_transform.warp;
  49. }
  50. });
  51. }
  52. } // namespace system
  53. } // namespace entity