💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2020 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_OUTLINE_PASS_HPP
  20. #define ANTKEEPER_OUTLINE_PASS_HPP
  21. #include "renderer/render-pass.hpp"
  22. #include "utility/fundamental-types.hpp"
  23. class shader_program;
  24. class shader_input;
  25. class resource_manager;
  26. /**
  27. *
  28. */
  29. class outline_pass: public render_pass
  30. {
  31. public:
  32. outline_pass(::rasterizer* rasterizer, const ::framebuffer* framebuffer, resource_manager* resource_manager);
  33. virtual ~outline_pass();
  34. virtual void render(render_context* context) const final;
  35. void set_outline_width(float width);
  36. void set_outline_color(const float4& color);
  37. private:
  38. shader_program* outline_shader;
  39. const shader_input* model_view_projection_input;
  40. const shader_input* outline_width_input;
  41. const shader_input* outline_color_input;
  42. float outline_width;
  43. float4 outline_color;
  44. };
  45. #endif // ANTKEEPER_OUTLINE_PASS_HPP