💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2017-2019 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper Source Code.
  5. *
  6. * Antkeeper Source Code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper Source Code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper Source Code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANIMATION_SYSTEM_HPP
  20. #define ANIMATION_SYSTEM_HPP
  21. #include "../entity-group.hpp"
  22. #include "../components/animation-component.hpp"
  23. #include "../components/model-component.hpp"
  24. #include "../system.hpp"
  25. #include <emergent/emergent.hpp>
  26. using namespace Emergent;
  27. typedef EntityGroup<AnimationComponent, ModelComponent> AnimationEntityGroup;
  28. class AnimationSystem: public System
  29. {
  30. public:
  31. AnimationSystem(ComponentManager* componentManager);
  32. virtual ~AnimationSystem();
  33. virtual void update(float t, float dt);
  34. private:
  35. AnimationEntityGroup animationGroup;
  36. };
  37. #endif // ANIMATION_SYSTEM_HPP