💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

51 lines
1.4 KiB

7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_GAME_WORLD_HPP
  20. #define ANTKEEPER_GAME_WORLD_HPP
  21. #include "game/context.hpp"
  22. namespace game {
  23. /// World creation and manipulation functions.
  24. namespace world {
  25. /// Creates the fixed stars.
  26. void create_stars(game::context* ctx);
  27. /// Creates the sun.
  28. void create_sun(game::context* ctx);
  29. /// Creates the planet.
  30. void create_planet(game::context* ctx);
  31. /// Creates the moon.
  32. void create_moon(game::context* ctx);
  33. /// Sets the current time.
  34. void set_time(game::context* ctx, double t);
  35. /// Sets rate at which time passes.
  36. void set_time_scale(game::context* ctx, double scale);
  37. } // namespace menu
  38. } // namespace game
  39. #endif // ANTKEEPER_GAME_WORLD_HPP