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- /*
- * Copyright (C) 2021 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_ENTITY_SYSTEM_CONTROL_HPP
- #define ANTKEEPER_ENTITY_SYSTEM_CONTROL_HPP
-
- #include "entity/systems/updatable.hpp"
- #include "entity/id.hpp"
- #include "event/event-handler.hpp"
- #include "event/input-events.hpp"
- #include "event/window-events.hpp"
- #include "input/control.hpp"
- #include "input/control-set.hpp"
- #include "scene/model-instance.hpp"
- #include "utility/fundamental-types.hpp"
- #include "scene/camera.hpp"
-
- class nest;
-
- namespace entity {
- namespace system {
-
- class camera;
-
- class control:
- public updatable,
- public event_handler<mouse_moved_event>,
- public event_handler<window_resized_event>
- {
- public:
- control(entity::registry& registry);
-
- virtual void update(double t, double dt);
-
- void set_invert_mouse_x(bool invert);
- void set_invert_mouse_y(bool invert);
-
- void set_camera_system(system::camera* camera_system);
- void set_nest(::nest* nest);
- void set_tool(scene::model_instance* tool);
- void set_flashlight(entity::id entity_id);
- void set_camera_subject(entity::id entity_id);
-
- void set_viewport(const float4& viewport);
- void set_underground_camera(scene::camera* camera);
-
- input::control_set* get_control_set();
- input::control* get_move_forward_control();
- input::control* get_move_back_control();
- input::control* get_move_left_control();
- input::control* get_move_right_control();
- input::control* get_rotate_ccw_control();
- input::control* get_rotate_cw_control();
- input::control* get_tilt_up_control();
- input::control* get_tilt_down_control();
- input::control* get_zoom_in_control();
- input::control* get_zoom_out_control();
- input::control* get_adjust_camera_control();
- input::control* get_ascend_control();
- input::control* get_descend_control();
- input::control* get_toggle_view_control();
- input::control* get_tool_menu_control();
- input::control* get_equip_lens_control();
- input::control* get_equip_brush_control();
- input::control* get_equip_forceps_control();
- input::control* get_equip_marker_control();
- input::control* get_equip_container_control();
- input::control* get_equip_twig_control();
- input::control* get_next_marker_control();
- input::control* get_previous_marker_control();
- input::control* get_use_tool_control();
- input::control* get_fast_forward_control();
- input::control* get_rewind_control();
- input::control* get_exposure_increase_control();
- input::control* get_exposure_decrease_control();
-
- private:
- virtual void handle_event(const mouse_moved_event& event);
- virtual void handle_event(const window_resized_event& event);
-
- input::control_set control_set;
- input::control move_forward_control;
- input::control move_back_control;
- input::control move_left_control;
- input::control move_right_control;
- input::control rotate_ccw_control;
- input::control rotate_cw_control;
- input::control tilt_up_control;
- input::control tilt_down_control;
- input::control zoom_in_control;
- input::control zoom_out_control;
- input::control adjust_camera_control;
- input::control ascend_control;
- input::control descend_control;
- input::control toggle_view_control;
- input::control tool_menu_control;
- input::control equip_lens_control;
- input::control equip_brush_control;
- input::control equip_forceps_control;
- input::control equip_marker_control;
- input::control equip_container_control;
- input::control equip_twig_control;
- input::control next_marker_control;
- input::control previous_marker_control;
- input::control use_tool_control;
- input::control fast_forward_control;
- input::control rewind_control;
- input::control exposure_increase_control;
- input::control exposure_decrease_control;
-
- float zoom_speed;
- float min_elevation;
- float max_elevation;
- float near_focal_distance;
- float far_focal_distance;
- float near_movement_speed;
- float far_movement_speed;
- float near_fov;
- float far_fov;
- float near_clip_near;
- float far_clip_near;
- float near_clip_far;
- float far_clip_far;
-
- float timestep;
- float zoom;
- system::camera* camera_system;
- ::nest* nest;
- scene::model_instance* tool;
- float2 mouse_position;
- float4 viewport;
-
- entity::id flashlight_entity;
- entity::id camera_subject_entity;
- scene::camera* underground_camera;
-
- float mouse_angle;
- float old_mouse_angle;
- float flashlight_turns;
- float flashlight_turns_i;
- float flashlight_turns_f;
- };
-
- inline input::control_set* control::get_control_set()
- {
- return &control_set;
- }
-
- inline input::control* control::get_move_forward_control()
- {
- return &move_forward_control;
- }
-
- inline input::control* control::get_move_back_control()
- {
- return &move_back_control;
- }
-
- inline input::control* control::get_move_left_control()
- {
- return &move_left_control;
- }
-
- inline input::control* control::get_move_right_control()
- {
- return &move_right_control;
- }
-
- inline input::control* control::get_rotate_ccw_control()
- {
- return &rotate_ccw_control;
- }
-
- inline input::control* control::get_rotate_cw_control()
- {
- return &rotate_cw_control;
- }
-
- inline input::control* control::get_tilt_up_control()
- {
- return &tilt_up_control;
- }
-
- inline input::control* control::get_tilt_down_control()
- {
- return &tilt_down_control;
- }
-
- inline input::control* control::get_zoom_in_control()
- {
- return &zoom_in_control;
- }
-
- inline input::control* control::get_zoom_out_control()
- {
- return &zoom_out_control;
- }
-
- inline input::control* control::get_adjust_camera_control()
- {
- return &adjust_camera_control;
- }
-
- inline input::control* control::get_ascend_control()
- {
- return &ascend_control;
- }
-
- inline input::control* control::get_descend_control()
- {
- return &descend_control;
- }
-
- inline input::control* control::get_toggle_view_control()
- {
- return &toggle_view_control;
- }
-
- inline input::control* control::get_tool_menu_control()
- {
- return &tool_menu_control;
- }
-
- inline input::control* control::get_equip_lens_control()
- {
- return &equip_lens_control;
- }
-
- inline input::control* control::get_equip_brush_control()
- {
- return &equip_brush_control;
- }
-
- inline input::control* control::get_equip_forceps_control()
- {
- return &equip_forceps_control;
- }
-
- inline input::control* control::get_equip_marker_control()
- {
- return &equip_marker_control;
- }
-
- inline input::control* control::get_equip_container_control()
- {
- return &equip_container_control;
- }
-
- inline input::control* control::get_equip_twig_control()
- {
- return &equip_twig_control;
- }
-
- inline input::control* control::get_next_marker_control()
- {
- return &next_marker_control;
- }
-
- inline input::control* control::get_previous_marker_control()
- {
- return &previous_marker_control;
- }
-
- inline input::control* control::get_use_tool_control()
- {
- return &use_tool_control;
- }
-
- inline input::control* control::get_fast_forward_control()
- {
- return &fast_forward_control;
- }
-
- inline input::control* control::get_rewind_control()
- {
- return &rewind_control;
- }
-
- inline input::control* control::get_exposure_increase_control()
- {
- return &exposure_increase_control;
- }
-
- inline input::control* control::get_exposure_decrease_control()
- {
- return &exposure_decrease_control;
- }
-
- } // namespace system
- } // namespace entity
-
- #endif // ANTKEEPER_ENTITY_SYSTEM_CONTROL_HPP
-
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