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- /*
- * Copyright (C) 2023 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_MATH_NUMBERS_HPP
- #define ANTKEEPER_MATH_NUMBERS_HPP
-
- #include <limits>
- #include <numbers>
-
- namespace math {
-
- /// Mathematical constants.
- namespace numbers {
-
- /// Positive infinity.
- template <class T>
- inline constexpr T inf = std::numeric_limits<T>::infinity();
-
- /// e.
- template <class T>
- inline constexpr T e = std::numbers::e_v<T>;
-
- /// log2(e).
- template <class T>
- inline constexpr T log2_e = std::numbers::log2e_v<T>;
-
- /// log10(e).
- template <class T>
- inline constexpr T log10_e = std::numbers::log10e_v<T>;
-
- /// Pi.
- template <class T>
- inline constexpr T pi = std::numbers::pi_v<T>;
-
- /// Pi * 2.
- template <class T>
- inline constexpr T two_pi = pi<T> * T{2};
-
- /// Pi * 4.
- template <class T>
- inline constexpr T four_pi = pi<T> * T{4};
-
- /// Pi / 2.
- template <class T>
- inline constexpr T half_pi = pi<T> / T{2};
-
- /// 1 / Pi.
- template <class T>
- inline constexpr T inv_pi = std::numbers::inv_pi_v<T>;
-
- /// 1 / sqrt(Pi).
- template <class T>
- inline constexpr T inv_sqrt_pi = std::numbers::inv_sqrtpi_v<T>;
-
- /// ln(2).
- template <class T>
- inline constexpr T ln_2 = std::numbers::ln2_v<T>;
-
- /// ln(10).
- template <class T>
- inline constexpr T ln_10 = std::numbers::ln10_v<T>;
-
- /// sqrt(0.5)
- template <class T>
- inline constexpr T sqrt_half = T{0.70710678118654752440084436210485};
-
- /// sqrt(2)
- template <class T>
- inline constexpr T sqrt_2 = std::numbers::sqrt2_v<T>;
-
- /// sqrt(3)
- template <class T>
- inline constexpr T sqrt_3 = std::numbers::sqrt3_v<T>;
-
- /// 1 / sqrt(3)
- template <class T>
- inline constexpr T inv_sqrt_3 = std::numbers::inv_sqrt3_v<T>;
-
- /// sqrt(5)
- template <class T>
- inline constexpr T sqrt_5 = T{2.2360679774997896964091736687313};
-
- /// Euler–Mascheroni constant.
- template <class T>
- inline constexpr T egamma = std::numbers::egamma_v<T>;
-
- /// Golden ratio constant.
- template <class T>
- inline constexpr T phi = std::numbers::phi_v<T>;
-
- /// Degrees-to-radians conversion factor.
- template <class T>
- inline constexpr T deg2rad = pi<T> / T{180};
-
- /// Radians-to-degrees conversion factor.
- template <class T>
- inline constexpr T rad2deg = T{180} / pi<T>;
-
- } // namespace numbers
-
- // Bring math::numbers into math namespace
- using namespace numbers;
-
- } // namespace math
-
- #endif // ANTKEEPER_MATH_NUMBERS_HPP
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