💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_SCENE_HPP
  20. #define ANTKEEPER_SCENE_HPP
  21. #include <list>
  22. #include <unordered_map>
  23. class scene_object_base;
  24. /**
  25. * Container for scene objects.
  26. */
  27. class scene
  28. {
  29. public:
  30. /**
  31. * Adds an object to the scene.
  32. *
  33. * @param object Object to add.
  34. */
  35. void add_object(scene_object_base* object);
  36. /**
  37. * Removes an object from the scene.
  38. *
  39. * @param object Object to remove.
  40. */
  41. void remove_object(scene_object_base* object);
  42. /// Removes all objects from the scene.
  43. void remove_objects();
  44. /// Updates the tweens of all objects in the scene.
  45. void update_tweens();
  46. /// Returns a list of all objects in the scene.
  47. const std::list<scene_object_base*>* get_objects() const;
  48. /**
  49. * Returns a list of all objects in the scene with the specified type ID.
  50. *
  51. * @param type_id Scene object type ID.
  52. * @return List of scene ibjects with the specified type ID.
  53. */
  54. const std::list<scene_object_base*>* get_objects(std::size_t type_id) const;
  55. private:
  56. std::list<scene_object_base*> objects;
  57. mutable std::unordered_map<std::size_t, std::list<scene_object_base*>> object_map;
  58. };
  59. inline const std::list<scene_object_base*>* scene::get_objects() const
  60. {
  61. return &objects;
  62. }
  63. inline const std::list<scene_object_base*>* scene::get_objects(std::size_t type_id) const
  64. {
  65. return &object_map[type_id];
  66. }
  67. #endif // ANTKEEPER_SCENE_HPP