|
|
- /*
- * Copyright (C) 2021 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_GAME_CONTROLS_HPP
- #define ANTKEEPER_GAME_CONTROLS_HPP
-
- #include "game/context.hpp"
- #include "resources/json.hpp"
- #include "input/gamepad.hpp"
-
- namespace game {
-
- /**
- * Returns a string containing the path to the gamepad calibration file.
- */
- std::string gamepad_calibration_path(const game::context* ctx, const input::gamepad* gamepad);
-
- /**
- * Generates default gamepad calibration settings.
- *
- * @return Default gamepad calibration settings.
- */
- json default_gamepad_calibration();
-
- /**
- * Loads gamepad calibration settings.
- *
- * @param ctx Game context.
- * @param gamepad Gamepad for which to load calibration settings.
- */
- json* load_gamepad_calibration(game::context* ctx, input::gamepad* gamepad);
-
- /**
- * Saves gamepad calibration settings.
- *
- * @param ctx Game context.
- * @param gamepad Gamepad for which to save calibration settings.
- * @return `true` if calibration settings were successfully saved, `false` otherwise.
- */
- bool save_gamepad_calibration(const game::context* ctx, const input::gamepad* gamepad, const json& calibration);
-
- /**
- * Applies gamepad calibration settings.
- *
- * @param gamepad Gamepad to calibrate.
- * @param calibration JSON element containing gamepad calibration settings.
- */
- void apply_gamepad_calibration(input::gamepad* gamepad, const json& calibration);
-
- } // namespace game
-
- #endif // ANTKEEPER_GAME_CONTROLS_HPP
|