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- /*
- * Copyright (C) 2020 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #include "game/systems/weather-system.hpp"
- #include "scene/directional-light.hpp"
- #include "scene/ambient-light.hpp"
- #include "renderer/passes/sky-pass.hpp"
- #include "renderer/passes/shadow-map-pass.hpp"
- #include "renderer/passes/material-pass.hpp"
- #include "utility/gamma.hpp"
- #include "resources/image.hpp"
- #include <cmath>
- #include <iostream>
-
- static constexpr double hours_per_day = 24.0;
- static constexpr double minutes_per_day = hours_per_day * 60.0;
- static constexpr double seconds_per_day = minutes_per_day * 60.0;
-
- /**
- *
- * @param year Gregorian year
- * @param month Month (1 = January, 12 = December)
- * @param day Day (1-31)
- * @param time Universal time in decimal hours.
- */
- static double julian_day(int year, int month, int day, double time)
- {
- if (month < 3)
- {
- month += 12;
- year -= 1;
- }
-
- double y = static_cast<double>(year);
- double m = static_cast<double>(month);
- double d = static_cast<double>(day);
-
- return std::floor(365.25 * y) + std::floor(30.6001 * (m + 1.0)) - 15.0 + 1720996.5 + d + time;
- }
-
- /// @see A Physically-Based Night Sky Model
- /// @see http://www.powerfromthesun.net/Book/chapter03/chapter03.html
- void find_sun_ecliptic(double jd, double* longitude, double* latitude, double* distance)
- {
- const double t = (jd - 2451545.0) / 36525.0;
- const double m = 6.24 + 628.302 * t;
-
- *longitude = 4.895048 + 628.331951 * t + (0.033417 - 0.000084 * t) * std::sin(m) + 0.000351 * std::sin(m * 2.0);
- *latitude = 0.0;
- *distance = 1.000140 - (0.016708 - 0.000042 * t) * std::cos(m) - 0.000141 * std::cos(m * 2.0);
- }
-
- /**
- * Calculates the ecliptic geocentric coordinates of the moon, given a Julian day.
- *
- * @param[in] jd Julian day.
- * @param[out] longitude Ecliptic longitude of the moon, in radians.
- * @param[out] latitude Ecliptic latitude of the moon, in radians.
- * @param[out] distance Distance to the moon, in Earth radii.
-
- * @return Array containing the ecliptic longitude and latitude of the moon, in radians.
- *
- * @see A Physically-Based Night Sky Model
- */
- void find_moon_ecliptic(double jd, double* longitude, double* latitude, double* distance)
- {
- const double t = (jd - 2451545.0) / 36525.0;
- const double l1 = 3.8104 + 8399.7091 * t;
- const double m1 = 2.3554 + 8328.6911 * t;
- const double m = 6.2300 + 628.3019 * t;
- const double d = 5.1985 + 7771.3772 * t;
- const double d2 = d * 2.0;
- const double f = 1.6280 + 8433.4663 * t;
-
- *longitude = l1
- + 0.1098 * std::sin(m1)
- + 0.0222 * std::sin(d2 - m1)
- + 0.0115 * std::sin(d2)
- + 0.0037 * std::sin(m1 * 2.0)
- - 0.0032 * std::sin(m)
- - 0.0020 * std::sin(d2)
- + 0.0010 * std::sin(d2 - m1 * 2.0)
- + 0.0010 * std::sin(d2 - m - m1)
- + 0.0009 * std::sin(d2 + m1)
- + 0.0008 * std::sin(d2 - m)
- + 0.0007 * std::sin(m1 - m)
- - 0.0006 * std::sin(d)
- - 0.0005 * std::sin(m + m1);
-
- *latitude = 0.0895 * sin(f)
- + 0.0049 * std::sin(m1 + f)
- + 0.0048 * std::sin(m1 - f)
- + 0.0030 * std::sin(d2 - f)
- + 0.0010 * std::sin(d2 + f - m1)
- + 0.0008 * std::sin(d2 - f - m1)
- + 0.0006 * std::sin(d2 + f);
-
- *distance = 1.0 / (0.016593
- + 0.000904 * std::cos(m1)
- + 0.000166 * std::cos(d2 - m1)
- + 0.000137 * std::cos(d2)
- + 0.000049 * std::cos(m1 * 2.0)
- + 0.000015 * std::cos(d2 + m1)
- + 0.000009 * std::cos(d2 - m));
- }
-
- /// @see http://www.stjarnhimlen.se/comp/ppcomp.html
- /// @see http://www.geoastro.de/elevazmoon/basics/index.htm
- void ecliptic_to_equatorial(double longitude, double latitude, double ecl, double* right_ascension, double* declination)
- {
- double eclip_x = std::cos(longitude) * std::cos(latitude);
- double eclip_y = std::sin(longitude) * std::cos(latitude);
- double eclip_z = std::sin(latitude);
-
- double equat_x = eclip_x;
- double equat_y = eclip_y * std::cos(ecl) - eclip_z * std::sin(ecl);
- double equat_z = eclip_y * std::sin(ecl) + eclip_z * std::cos(ecl);
-
- *right_ascension = std::atan2(equat_y, equat_x);
- *declination = std::atan2(equat_z, sqrt(equat_x * equat_x + equat_y * equat_y));
- }
-
- /// @see http://www.stjarnhimlen.se/comp/ppcomp.html
- /// @see http://www.geoastro.de/elevazmoon/basics/index.htm
- void equatorial_to_horizontal(double right_ascension, double declination, double lmst, double latitude, double* azimuth, double* elevation)
- {
- double hour_angle = lmst - right_ascension;
-
- double x = std::cos(hour_angle) * std::cos(declination);
- double y = std::sin(hour_angle) * std::cos(declination);
- double z = std::sin(declination);
-
- double horiz_x = x * std::cos(math::half_pi<double> - latitude) - z * std::sin(math::half_pi<double> - latitude);
- double horiz_y = y;
- double horiz_z = x * std::sin(math::half_pi<double> - latitude) + z * std::cos(math::half_pi<double> - latitude);
-
- *azimuth = math::wrap_radians<double>(std::atan2(horiz_y, horiz_x) + math::pi<double>);
- *elevation = math::wrap_radians<double>(std::atan2(horiz_z, std::sqrt(horiz_x * horiz_x + horiz_y * horiz_y)));
- }
-
- /**
- * Calculates the Greenwich mean sidereal time (GMST) from a Julian day.
- *
- * @param jd Julian day.
- * @return GMST, in radians.
- */
- static double jd_to_gmst(double jd)
- {
- return math::wrap_radians<double>(4.894961212 + 6.300388098 * (jd - 2451545.0));
- }
-
- weather_system::weather_system(entt::registry& registry):
- entity_system(registry),
- ambient_light(nullptr),
- sun_light(nullptr),
- moon_light(nullptr),
- shadow_light(nullptr),
- sky_pass(nullptr),
- shadow_map_pass(nullptr),
- material_pass(nullptr),
- time_scale(1.0f),
- sky_palette(nullptr),
- shadow_palette(nullptr),
- sun_direction{0.0f, -1.0f, 0.0f},
- coordinates{0.0f, 0.0f},
- jd(0.0)
- {}
-
- void weather_system::update(double t, double dt)
- {
- jd += (dt * time_scale) / seconds_per_day;
-
- const float latitude = coordinates[0];
- const float longitude = coordinates[1];
-
- // Time correction
- double tc = longitude / (math::two_pi<double> / 24.0);
-
- //double pst_tc = -7.0;
-
- double local_jd = jd + tc / 24.0 - 0.5;
- double local_time = (local_jd - std::floor(local_jd)) * 24.0;
- double hour = local_time;
-
-
-
-
- // Calculate equation of time
- //float eot_b = (360.0f / 365.0f) * (day_of_year - 81.0f);
- //float eot = 9.87f * std::sin(eot_b * 2.0f) - 7.53f * std::cos(eot_b) - 1.5f * std::sin(eot_b);
-
- // Calculate local mean sidereal time (LST)
- //double tc = longitude / (math::two_pi<double> / 24.0); // Time correction
- //double ut = local_time + tc; // Universal time
- double gmst = jd_to_gmst(jd);
- double lmst = gmst + longitude;
-
- // Calculate sun position
- //float local_solar_time = local_time;// + eot / 60.0f;
- /*
- float sun_declination = math::radians(23.45f) * std::sin((math::two_pi<float> / 365.0f) * (284.0f + day_of_year));
- float sun_hour_angle = math::radians(15.0f) * (local_solar_time - 12.0f);
- sun_elevation = std::asin(std::sin(sun_declination) * std::sin(latitude) + std::cos(sun_declination) * std::cos(sun_hour_angle) * std::cos(latitude));
- sun_azimuth = std::acos((std::sin(sun_declination) * std::cos(latitude) - std::cos(sun_declination) * std::cos(sun_hour_angle) * std::sin(latitude)) / std::cos(sun_elevation));
- if (sun_hour_angle > 0.0f)
- sun_azimuth = math::two_pi<float> - sun_azimuth;
- */
-
- // J2000 day
- double d = jd - 2451545.0;
-
- // Obliquity of the ecliptic
- double ecl = math::radians<double>(23.4393 - 3.563e-7 * d);
-
- // Calculation sun coordinates
- double sun_longitude;
- double sun_latitude;
- double sun_distance;
- double sun_right_ascension;
- double sun_declination;
- double sun_azimuth;
- double sun_elevation;
- find_sun_ecliptic(jd, &sun_longitude, &sun_latitude, &sun_distance);
- ecliptic_to_equatorial(sun_longitude, sun_latitude, ecl, &sun_right_ascension, &sun_declination);
- equatorial_to_horizontal(sun_right_ascension, sun_declination, lmst, latitude, &sun_azimuth, &sun_elevation);
-
- // Calculate moon coordinates
- double moon_longitude;
- double moon_latitude;
- double moon_distance;
- double moon_right_ascension;
- double moon_declination;
- double moon_azimuth;
- double moon_elevation;
- find_moon_ecliptic(jd, &moon_longitude, &moon_latitude, &moon_distance);
- ecliptic_to_equatorial(moon_longitude, moon_latitude, ecl, &moon_right_ascension, &moon_declination);
- equatorial_to_horizontal(moon_right_ascension, moon_declination, lmst, latitude, &moon_azimuth, &moon_elevation);
-
- /*
- std::cout.precision(10);
- std::cout << std::fixed;
- //std::cout << "gmst: " << math::degrees<double>(gmst) << std::endl;
- std::cout << "JD: " << jd << std::endl;
- std::cout << "PST: " << pst_time << std::endl;
- std::cout << "AZ: " << math::degrees(sun_azimuth) << std::endl;
- std::cout << "EL: " << math::degrees(sun_elevation) << std::endl;
- std::cout << "DEC: " << math::degrees(sun_declination) << std::endl;
- //std::cout << "eOT: " << eot << std::endl;
- */
-
- float2 sun_az_el = float2{static_cast<float>(sun_azimuth), static_cast<float>(sun_elevation)};
- math::quaternion<float> sun_azimuth_rotation = math::angle_axis(sun_az_el[0], float3{0, 1, 0});
- math::quaternion<float> sun_elevation_rotation = math::angle_axis(sun_az_el[1], float3{-1, 0, 0});
- math::quaternion<float> sun_rotation = math::normalize(sun_azimuth_rotation * sun_elevation_rotation);
- float3 sun_position = math::normalize(sun_rotation * float3{0, 0, -1});
-
- float2 moon_az_el = float2{static_cast<float>(moon_azimuth), static_cast<float>(moon_elevation)};
- math::quaternion<float> moon_azimuth_rotation = math::angle_axis(moon_az_el[0], float3{0, 1, 0});
- math::quaternion<float> moon_elevation_rotation = math::angle_axis(moon_az_el[1], float3{-1, 0, 0});
- math::quaternion<float> moon_rotation = math::normalize(moon_azimuth_rotation * moon_elevation_rotation);
- float3 moon_position = math::normalize(moon_rotation * float3{0, 0, -1});
-
- if (sun_light)
- {
- sun_light->set_rotation(sun_rotation);
- }
-
- if (moon_light)
- {
- moon_light->set_rotation(moon_rotation);
- }
-
- std::size_t hour_index = static_cast<std::size_t>(hour);
- float lerp_factor = hour - std::floor(hour);
-
-
- float sun_gradient_position = static_cast<float>(std::max<double>(0.0, ((sun_elevation + math::half_pi<double>) / math::pi<double>)));
- float moon_gradient_position = static_cast<float>(std::max<double>(0.0, ((moon_elevation + math::half_pi<double>) / math::pi<double>)));
- float sky_gradient_position = sun_gradient_position;
- float ambient_gradient_position = sun_gradient_position;
-
- if (sky_pass)
- {
-
-
- //std::cout << "sungrad: " << (sun_gradient_position* static_cast<float>(sky_gradients.size() - 1)) << std::endl;
- //std::cout << "sunel: " << math::degrees(sun_elevation) << std::endl;
-
- std::array<float4, 4> sky_gradient;
- {
- sky_gradient_position *= static_cast<float>(sky_gradients.size() - 1);
- int index0 = static_cast<int>(sky_gradient_position) % sky_gradients.size();
- int index1 = (index0 + 1) % sky_gradients.size();
- sky_gradient_position -= std::floor(sky_gradient_position);
- for (int i = 0; i < 4; ++i)
- sky_gradient[i] = math::lerp(sky_gradients[index0][i], sky_gradients[index1][i], sky_gradient_position);
- }
-
- float3 sun_color = interpolate_gradient(sun_colors, sun_gradient_position);
- float3 moon_color = interpolate_gradient(moon_colors, moon_gradient_position);
- float3 ambient_color = interpolate_gradient(ambient_colors, ambient_gradient_position);
-
- sun_light->set_color(sun_color);
- moon_light->set_color(moon_color);
- moon_light->set_intensity(1.0f);
- ambient_light->set_color(ambient_color);
-
- sky_pass->set_sky_gradient(sky_gradient);
- sky_pass->set_time_of_day(static_cast<float>(hour * 60.0 * 60.0));
- sky_pass->set_observer_coordinates(coordinates);
- sky_pass->set_sun_coordinates(sun_position, sun_az_el);
- sky_pass->set_moon_coordinates(moon_position, moon_az_el);
- sky_pass->set_julian_day(static_cast<float>(jd));
- }
-
- shadow_light = sun_light;
- if (shadow_map_pass)
- {
- if (sun_elevation < 0.0f)
- {
- shadow_map_pass->set_light(moon_light);
- }
- else
- {
- shadow_map_pass->set_light(sun_light);
- }
- }
-
- if (material_pass)
- {
- float shadow_strength = interpolate_gradient(shadow_strengths, sun_gradient_position);
- material_pass->set_shadow_strength(shadow_strength);
- }
- }
-
- void weather_system::set_coordinates(const float2& coordinates)
- {
- this->coordinates = coordinates;
- }
-
- void weather_system::set_ambient_light(::ambient_light* light)
- {
- this->ambient_light = light;
- }
-
- void weather_system::set_sun_light(directional_light* light)
- {
- sun_light = light;
- }
-
- void weather_system::set_moon_light(directional_light* light)
- {
- moon_light = light;
- }
-
- void weather_system::set_sky_pass(::sky_pass* pass)
- {
- sky_pass = pass;
- }
-
- void weather_system::set_shadow_map_pass(::shadow_map_pass* pass)
- {
- shadow_map_pass = pass;
-
- if (shadow_map_pass)
- {
- shadow_map_pass->set_light(shadow_light);
- }
- }
-
- void weather_system::set_material_pass(::material_pass* pass)
- {
- material_pass = pass;
-
- if (material_pass)
- {
- material_pass->set_shadow_strength(0.75f);
- }
- }
-
- void weather_system::set_time(int year, int month, int day, int hour, int minute, int second, double tc)
- {
- double time = ((static_cast<double>(hour) - tc) + ((static_cast<double>(minute) + static_cast<double>(second) / 60.0) / 60.0)) / 24.0;
- jd = julian_day(year, month, day, time);
- }
-
- void weather_system::set_time_scale(float scale)
- {
- time_scale = scale;
- }
-
- void weather_system::set_sky_palette(const ::image* image)
- {
- sky_palette = image;
- if (sky_palette)
- {
- unsigned int w = image->get_width();
- unsigned int h = image->get_height();
- unsigned int c = image->get_channels();
- const unsigned char* pixels = static_cast<const unsigned char*>(image->get_pixels());
-
- for (unsigned int x = 0; x < w; ++x)
- {
- std::array<float4, 4> gradient;
-
- for (unsigned int y = 0; y < std::min<unsigned int>(4, h); ++y)
- {
- unsigned int i = y * w * c + x * c;
- float r = srgb_to_linear(static_cast<float>(pixels[i]) / 255.0f);
- float g = srgb_to_linear(static_cast<float>(pixels[i + 1]) / 255.0f);
- float b = srgb_to_linear(static_cast<float>(pixels[i + 2]) / 255.0f);
-
- gradient[y] = {r, g, b, static_cast<float>(y) * (1.0f / 3.0f)};
- }
-
- sky_gradients.push_back(gradient);
- }
- }
- }
-
- void weather_system::set_sun_palette(const ::image* image)
- {
- sun_palette = image;
- if (sun_palette)
- {
- unsigned int w = image->get_width();
- unsigned int h = image->get_height();
- unsigned int c = image->get_channels();
- const unsigned char* pixels = static_cast<const unsigned char*>(image->get_pixels());
-
- for (unsigned int x = 0; x < w; ++x)
- {
- float3 color;
-
- unsigned int y = 0;
-
- unsigned int i = y * w * c + x * c;
- float r = srgb_to_linear(static_cast<float>(pixels[i]) / 255.0f);
- float g = srgb_to_linear(static_cast<float>(pixels[i + 1]) / 255.0f);
- float b = srgb_to_linear(static_cast<float>(pixels[i + 2]) / 255.0f);
-
- color = {r, g, b};
-
- sun_colors.push_back(color);
- }
- }
- }
-
- void weather_system::set_moon_palette(const ::image* image)
- {
- moon_palette = image;
- if (moon_palette)
- {
- unsigned int w = image->get_width();
- unsigned int h = image->get_height();
- unsigned int c = image->get_channels();
- const unsigned char* pixels = static_cast<const unsigned char*>(image->get_pixels());
-
- for (unsigned int x = 0; x < w; ++x)
- {
- float3 color;
-
- unsigned int y = 0;
-
- unsigned int i = y * w * c + x * c;
- float r = srgb_to_linear(static_cast<float>(pixels[i]) / 255.0f);
- float g = srgb_to_linear(static_cast<float>(pixels[i + 1]) / 255.0f);
- float b = srgb_to_linear(static_cast<float>(pixels[i + 2]) / 255.0f);
-
- color = {r, g, b};
-
- moon_colors.push_back(color);
- }
- }
- }
-
- void weather_system::set_ambient_palette(const ::image* image)
- {
- ambient_palette = image;
- if (ambient_palette)
- {
- unsigned int w = image->get_width();
- unsigned int h = image->get_height();
- unsigned int c = image->get_channels();
- const unsigned char* pixels = static_cast<const unsigned char*>(image->get_pixels());
-
- for (unsigned int x = 0; x < w; ++x)
- {
- float3 color;
-
- unsigned int y = 0;
-
- unsigned int i = y * w * c + x * c;
- float r = srgb_to_linear(static_cast<float>(pixels[i]) / 255.0f);
- float g = srgb_to_linear(static_cast<float>(pixels[i + 1]) / 255.0f);
- float b = srgb_to_linear(static_cast<float>(pixels[i + 2]) / 255.0f);
-
- color = {r, g, b};
-
- ambient_colors.push_back(color);
- }
- }
- }
-
- void weather_system::set_shadow_palette(const ::image* image)
- {
- shadow_palette = image;
- if (shadow_palette)
- {
- unsigned int w = image->get_width();
- unsigned int h = image->get_height();
- unsigned int c = image->get_channels();
- const unsigned char* pixels = static_cast<const unsigned char*>(image->get_pixels());
-
- for (unsigned int x = 0; x < w; ++x)
- {
- unsigned int y = 0;
-
- unsigned int i = y * w * c + x * c;
- float r = 1.0f - (static_cast<float>(pixels[i]) / 255.0f);
-
- shadow_strengths.push_back(r);
- }
- }
- }
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